Nothing is more infuriating than coming home from a long day of school and work only to find that I have no internet access. After about 10 minutes of troubleshooting, I called it quits and passed out. So, I apologize for the lateness of the update, and to make up for it, the update is large in quality and quantity.
To start off today, we have two remix submissions and a bushel of ringtone submissions. First up we have AfxNIN, who steps up to bat after just debuting two weeks ago with remix of the often covered "Angel's Fear," from Secret of Mana. An excellent second piece, I am really exciting to see what AfxNIN will come up with next. Following that, we have Justin Quesenberry, aka. Master Hatchet, with a 7th Saga remix, "Illicit Encounters." As one of, I thought, the only people to have ever played 7th Saga, I was absolutely thrilled to hear a remix from this game. Exceptionally well done and deserving of it's strong placement in the DoD competition (which is always some of the toughest competition). Rounding out this week's update we have Barieuph sending out a bushel of ringtones. The chocobo theme, done at two diffent lengths, both in midi and mp3 format, are ready for your phone right now.
Now, for the Public Service Announcements of the week. First off, a fellow staff member, one Mr. Tyler Willis pointed out some very good reading on ringtones. These articles are from the Wired website and can be found here and here.
Now, let me proudly introduce the newest member of the Sound Test Crew, Elliot "Carlisle" Guisinger. You may remember him from such RPGamer sections as "news" and "Currents", but now he is here with a whole new attitude. Something like that. But rather than ramble on, I'll let Elliot introduce himself.
Carlisle
Hello there, loyal Sound Test patrons. I'm Carlisle and I'll be
your friendly neighborhood Soundtrack Reviewer from now until the end of
time. And that's right, you guessed it, this means that Sound Test is
bringing back its own review section after many long moons without it.
As for myself, hopefully I should need no introduction, at least for
those familiar with the news section of the site -- specifically, the
awesometastic Currents column that I ran up until now (not to mention the
few submissions I've made over the months to Sound Test). I know, I
said that I was leaving the site, but Matt here offered me unlimited
access to the company car, some great stock options, and an expense
account. How could I refuse? In any event, I'm still here and ready to put
all your favorite video game soundtracks to the test -- among other
things here and there. Well, I've done what I usually do and rambled on
for long enough -- I'll hand the mic back over to Matt before I upstage him.
Redbeastmage
No need to worry for upstaging me, but I appreciate the concern. Before I bow out for the day, I will pass the baton again, this time to our resident composer Barieuph who will give a reminder and some more info about tonight's "Sound Seminar."
Barieuph
Hi everybody, this Wednesday marks Sound Test's first "Sound
Seminar." Here's a rundown of how things are going to work. We'll
start by presenting works-in-progress to anyone in #operahouse.
Anyone is welcome to act as a listener, and can provide feedback.
We'll also talk about what makes a good remix, and general audio
information towards the end of the seminar along with any other
questions. Those that are interested in displaying works-in-progress
that do not have webspace can contact me at barieuph@rpgamer.com,
with the subject mentioning something about Sound Seminar, and I will
temporarily host your file. Come on by and listen!
Music Submissions - music@rpgamer.com
Sound Test Curator -
Composer & Sound Engineer -
Soundtrack Reviewer -
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