The Saving Throw
Bullseye Oct. 11, 2006
I don't feel very safe this week...

Mail Me | Contest #2 | Discuss | Roleplaying Forum

And so it begins. . .

Welcome to another week of the Saving Throw. Things were more interesting in the contest this last week given that there were some correct answers this time around and our first casting of a spell. Things will likely get even more interesting this week, though, as most of the participants now have enough MP to cast some combat spells. This... gives me an unpleasant sense of dread, as being in the number one position, I... think I know who the likely target is.

But alas, that's for next week. Naturally, the contest is not the only thing happening at the Saving Throw. The badge system mentioned last week is now in place, though it turns out only three badges were awarded so far. Macstorm and Carabbit both have enough published submissions to earn a copper badge, and even with all of the entries I've made for the Saving Throw, I'm still only at mythril level. A number of you are right on the edge of earning your copper badges, though, so send something in!

Now, with the introduction out of the way, the meat of the column awaits you below.

Gaming Tip of the Week
"It's usually a bad idea to wing everything when gamemastering, especially the rules."
- Nwash

Featured Hall of Fame Story

Inexperience is the Leading Cause of Death by   Macstorm New this week
Inexperience is also a leading cause of poor gamemastering, though experience doesn't necessarily cure that either, especially when it comes to choosing an adversary of appropriate strength.

This Week's New Entries

 Hall of Fame
Contest Entries
Submit a Story | Contest #2 | Guidelines | Hall of Fame Archive
no entries this week. . .
Submit a Guide | Guidelines | Guides Archive
 Fan Materials
no entries this week. . .
Submit Fan Material | Guidelines | Fan Materials Archive
 Fan Reviews
no entries this week. . .
Submit a Review | Guidelines | Reviews Archive

Product Releases

 Released This Week
Magic: The Gathering
Wizards of the Coast
Oct. 6, 2006, $2.99 (booster pack)
d20 Modern
Louis Porter Jr. Design
Oct. 8, 2006, $1.99
d20 System
Louis Porter Jr. Design
Oct. 9, 2006, $2.99
Dungeons and Dragons, 3.5 Edition
Wizards of the Coast
Oct. 10, 2006, $29.95
Dungeons and Dragons, 3.5 Edition
Wizards of the Coast
Oct. 10, 2006, $34.95
Dungeons and Dragons, 3.5 Edition
Wizards of the Coast
Oct. 10, 2006, $75.00
 Expected This Week
World of Darkness
White Wolf Publishing
Oct. 18, 2006, $29.99

And so it ends. . .

Once again, I'm not feeling the vibe for a long goodbye, so the Saving Throw will return! See you then.

Shawn "o_O" Bruckner

Columns That Came Before

In This Column

Current Contests

Past Contests

Gaming Hall of Fame


Fan Materials

Fan Reviews

Tabletop News

Sending me stuff

The other stuff
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