How to use these Charts:
Name: element's name
LV: element's base level
+/-: allocation range of the element
Description: description of the element
Type: magic category the element belongs to
Range: who the element affects
$: cost of the element (T-element must be trapped, E-element is attained by defeating an enemy)
Location: where the element can be found or purchased (A-Arni, T-Termina, Gh-Guldove Home, Ga-Guldove Another, Mh-Marbule Home, Ma-Marbule Another), or the enemy which must be defeated/trapped
*Note that these are just examples: some elements can be found in multiple or many locations*
Notes: other details (C-Consumable, I-May only be used by a character of the same innate)
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