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Chrono Cross Element Guide |
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How to use this Chart:
Name: element's name
LV: element's base level
+/-: allocation range of the element
Description: description of the element
Type: magic category the element belongs to
Range: who the element affects
$: cost of the element (T-element must be trapped, E-element is attained by defeating an enemy)
Location: where the element can be found or purchased (A-Arni, T-Termina, Gh-Guldove Home, Ga-Guldove Another, Mh-Marbule Home, Ma-Marbule Another), or the enemy which must be defeated/trapped
*Note that these are just examples: some elements can be found in multiple or many locations*
Notes: other details (C-Consumable, I-May only be used by a character of the same innate)
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Blue Elements Energy of Water and Ice. Opposite of Red.
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Name |
Lv |
+/- |
Description |
Type |
Range |
$ |
Location |
Notes |
AquaBeam |
1 |
7 |
Blasts foe with water stream |
Attack |
One Foe |
50 |
A, T, Ga |
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IceLance |
2 |
6 |
Hurls an icicle spear at foe |
Attack |
One Foe |
80 |
T, Ga |
|
AquaBall |
3 |
5 |
Hurls water sphere at foe |
Attack |
One Foe |
100 |
T |
|
IceBlast |
4 |
4 |
Freezes foe in a cage of ice |
Attack |
One Foe |
240 |
T |
|
Deluge |
5 |
3 |
Drowns enemies in ice-cold waters |
Attack |
All Foes |
- |
Shadow Forest(A) |
|
Iceberg |
6 |
2 |
Hails large chunks of ice down on foes |
Attack |
All Foes |
- |
Fort Dragonia(H) |
I |
FrogPrince |
7 |
2 |
Frog Prince performs a water attack |
Summon |
All Foes |
- |
Water Dragon |
I |
BlueWhale |
8 |
0 |
Neptune's anger creates a tsunami |
Summon |
All Foes |
E |
Water Dragon |
I |
Cure |
1 |
7 |
Restores small amount of HP |
Healing |
One Ally |
100 |
A, T, Ga |
|
Medicine |
2 |
0 |
Heals flu and blue status effects |
Healing |
One Ally |
15 |
A, T, Ga, Ma |
C |
CurePlus |
3 |
5 |
Restores medium amount of HP |
Healing |
One Ally |
220 |
T, Ga |
|
CureAll |
5 |
3 |
Restores large amount of HP |
Healing |
All Allies |
- |
Chronopolis |
I |
TurnBlue |
1 |
7 |
Turn foe's attribute or ally's attack attribute to Blue |
Support |
One Foe/Ally |
75 |
Ma |
|
AntiRed |
3 |
5 |
Seals Red Elements |
Support |
One Foe |
- |
Dead Sea(H) |
I |
Nimble |
4 |
4 |
Increases physical Evade% |
Support |
One Ally |
430 |
Ga, Ma |
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Numble |
4 |
4 |
Decreases physical Evade% |
Support |
One Foe |
430 |
Ga, Ma |
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BlueField |
5 |
3 |
Colors entire Field Effect graph Blue |
Support |
Everyone |
- |
Terra Tower |
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Vigora |
6 |
2 |
Stops stamina from decreasing |
Support |
One Ally |
E |
VitaUnus |
I |
Deluge |
5 |
0 |
Set Trap to catch Deluge Element |
Trap |
All Foes |
300 |
Mh |
C |
Iceberg |
6 |
0 |
Set Trap to catch Iceberg Element |
Trap |
All Foes |
400 |
Mh |
C |
FrogPrince |
7 |
0 |
Set Trap to catch FrogPrince Summon |
Trap |
All Foes |
500 |
Mh |
C |
by Matthew Wanlin
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