I actually delayed this column a few days because I had no idea what to put up here. But then on Monday, I flipped through the latest issue of Famitsu Weekly with a student, and I found something interesting. That issue was the thirtieth anniversary, and to celebrate they had a survey covering the most popular games for every major console of the last three decades (and a bit more). So, what do the good people of Japan think?
Famicom
#
Title
Votes
1
Super Mario Bros.
552
2
Dragon Quest III
528
3
Super Mario Bros. 3
279
4
Dragon Quest IV
228
5
Dragon Quest II
186
6
The Legend of Zelda
120
7
Mario Bros.
108
8
Mother
72
9
Final Fantasy III
69
10
Kirby's Adventure
60
PC Engine
#
Title
Votes
1
Tengai Makyou II Manji-Maru
432
2
R-Type I
249
3
Ys I & II
168
4
Tokimeki Memorial
126
5
Jaseiken Necromancer
108
6
Ys III: Wanderers from Ys
90
7
Bonk's Adventure
72
8
Bikkuri-man World
49
9
Snatcher
48
10
Galaxy Girl Adventure Yuna
44
MegaDrive (Sega Genesis)
#
Title
Votes
1
Sonic the Hedgehog
371
2
Shining Force: The Legacy of Great Intention
201
3
Puyo-Puyo
168
4
Streets of Rage
123
5
Gunstar Heroes
105
6
Ghosts & Goblins
93
7
Landstalker: The Treasures of King Nole
84
8
Powerball
75
9
Altered Beast
57
10
Outrun
45
Game Boy
#
Title
Votes
1
Pokémon Red/Green
1176
2
Tetris
405
3
Pokémon Gold/Silver
273
4
Final Fantasy Legend
243
5
Final Fantasy Legend II
216
6
Legend of Zelda: Link's Awakening
189
7
Dragon Quest Monsters
171
8
The Final Fantasy Adventure
165
9
Super Mario Land
141
10
Pokémon Yellow
123
Super Famicom (Super Nintendo)
#
Title
Votes
1
Super Mario World
445
2
Dragon Quest V
267
3
Final Fantasy V
216
4
Street Fighter II
201
5
Final Fantasy VI
192
6
Final Fantasy IV
168
7
Super Mario RPG
165
8
Kirby Super Star
159
9
Chrono Trigger
158
10
Tactics Ogre: Let Us Cling Together
144
Sega Saturn
#
Title
Votes
1
Sakura Taisen
361
2
Virtua Fighter 2
252
3
Virtua Fighters
203
4
Sakura Taisen 2
147
5
Devil Summoner: Soul Hackers
129
6
Grandia
105
7
NiGHTS
93
8
Mobile Suit Gundam: Giren's Ambition
78
9
Guardian Heroes
72
10
Super Robot Wars F
60
PlayStation
#
Title
Votes
1
Final Fantasy VII
843
2
Resident Evil
381
3
Final Fantasy IX
341
4
Metal Gear Solid
264
5
Ridge Racer
168
6
Dokodemo Isshou
147
7
SaGa Frontier
120
8
Xenogears
107
9
Harvest Moon: Back to Nature
81
10
Final Fantasy VIII
54
Nintendo 64
#
Title
Votes
1
Super Smash Bros.
550
2
Super Mario 64
527
3
Legend of Zelda: Ocarina of Time
438
4
Goldeneye 007
201
5
Mario Kart 64
159
6
Shiren the Wanderer 2
156
7
Donkey Kong 64
129
8
Legend of Zelda: Majora's Mask
117
9
Kirby 64: The Crystal Shards
96
10
Pokémon Stadium
84
Dreamcast
#
Title
Votes
1
Phantasy Star Online
241
2
Shen Mue, Ep.1
211
3
Sakura Taisen 3
210
4
Sonic Adventure
189
5
Atsumare! Guru-Guru Onsen
144
6
Crazy Taxi
117
7
Sakura Taisen
72
8
Sakura Taisen 4
60
9
Jet Set Radio
51
10
Soul Calibur
42
PlayStation 2
#
Title
Votes
1
Final Fantasy X
631
2
Dragon Quest VIII
343
3
Persona 3
229
4
Yakuza
177
5
Metal Gear Solid 3: Snake Eater
129
6
Kingdom Hearts
121
7
Shadow Hearts II
111
8
Romancing SaGa: Minstrel Song
108
9
Ace Combat 5: Unsung War
96
10
Drag-on Dragoon
90
Game Boy Advance
#
Title
Votes
1
Pokémon Ruby/Sapphire
523
2
Phoenix Wright: Ace Attorney
358
3
Fire Emblem: Rekka no Ken
234
4
Golden Sun
212
5
Boktai
131
6
Mother 3
106
7
Pokémon Emerald
87
8
Magical Vacation
85
9
Kirby & The Amazing Mirror
72
10
Mega Man Battle Network
48
Nintendo GameCube
#
Title
Votes
1
Super Smash Bros. DX
252
2
Baten Kaitos
185
3
Resident Evil
168
4
Pikmin
141
5
Kirby Air Ride
126
6
Legend of Zelda: The Wind Waker
120
7
Tales of Symphonia
96
8
Animal Crossing
75
9
Resident Evil 4
66
10
Luigi's Mansion
56
Xbox
#
Title
Votes
1
Halo
168
2
Dead or Alive Extreme Beach Volleyball
91
3
Dead or Alive 3
72
4
Ninja Gaiden
64
5
Steel Battalion
48
6
Panzer Dragoon Orta
31
7
Crazy Taxi 3: High Roller
24
8
Otogi
20
9
Shin Megami Tensei NINE
19
10
Shikigami no Shiro
12
Nintendo DS
#
Title
Votes
1
Dragon Quest IX
364
2
Professor Layton and the Mysterious Town
168
3
Pokémon Diamond/Pearl
144
4
Animal Crossing: Wild World
124
5
Shin Megami Tensei: Strange Journey
121
6
Pokémon Heart Gold / Soul Silver
105
7
DS Brain Training
96
8
New Super Mario Bros.
90
9
Etrian Odyssey
72
10
Rhythm Heaven
66
PlayStation Portable
#
Title
Votes
1
Monster Hunter Portable 2nd G
624
2
Crisis Core: Final Fantasy VII
251
3
Final Fantasy Type Zero
242
4
Persona 3 Portable
241
5
Monster Hunter Portable 3rd
216
6
Tactics Ogre: Ring of Fate
192
7
Monster Hunter Portable 2nd
168
8
Legend of Heroes: Trails in the Sky FC
66
9
God Eater Burst
60
10
Dissidia Duodecim Final Fantasy
52
Xbox 360
#
Title
Votes
1
Idolm@ster
221
2
Gears of War
141
3
Steins;Gate
107
4
Blue Dragon
76
5
Fallout 3
72
6
Lost Odyssey
63
7
Tales of Vesperia
54
8
Lost Planet - Extreme Edition
51
9
Ace Combat 6: Fires of Liberation
33
10
The Elder Scrolls V: Skyrim
30
PlayStation 3
#
Title
Votes
1
NieR Replicant
514
2
Final Fantasy XIII
322
3
Metal Gear Solid 4: Guns of the Patriots
168
4
Kaze no Tabibito
96
5
Uncharted 2: Among Thieves
72
6
Resident Evil Revelations - Unveiled Edition
61
7
The Last of Us
47
8
Valkyria Chronicles
40
8
Dragon's Crown
40
10
Super Street Fighter IV
27
Wii
#
Title
Votes
1
Xenoblade
256
2
Super Smash Bros. X
189
3
Wii Fit
168
4
Dragon Quest X
151
5
Super Mario Galaxy
147
6
Wii Sports
123
7
The Last Story
91
8
Mario Kart Wii
81
9
New Super Mario Bros. Wii
75
10
Monster Hunter 3
65
... and I think I'll just cut it off there. The next five are all current-gen machines, so the results would be in flux for a while to come. In retrospect, this probably wasn't the best idea to lead a column with, because I'm pretty sure the intro segment isn't supposed to equal half the total length of the entire thing. So let's get on to some real news, shall we?
Are you interested in working for a game development studio? Can you speak Japanese? Do you have any idea of how to properly write game code? Because I can tell you, that last one's the only thing stopping me from submitting my CV right now. CyberConnect 2 put a big, two-page ad in this week's Famitsu for employees at its Fukuoka home office, as well as the Tokyo and Montreal branches. This includes positions for game and scenario design, programming, concept and technical art, management, and QA.
CC2 has also provided some nice artwork without any sort of context, so either someone was just doodling or they have a Nausicaä RPG in the works.
They say that when you die, your whole life flashes before your eyes. Such is the case with hapless hero Buck Frashbach as he faces the Lord of Darkness while still in the grip of the world's worst case of plot-induced amnesia ever. Unable at first to even recall his own name, he's left absolutely defenseless against His Infernal Majesty. If he, his friends, and the rest of human civilization are to survive, he's going to have to collect all his marbles of memory, and fast. Buck's about to live through The Longest Five Minutes in the World.
That's the actual translation of the title, by the way. Nippon Ichi has decided to gift us with an RPG told entirely in flashback form, as the hero struggles to remember all the events that have led him to this point, all the motivations he has to carry on, and hopefully a few good ideas as to how one slays a demon lord literally hellbent on conquering and/or destroying the world. The five-minute span of the title is the chatty adventure side of the game, where the Dark Lord is charging up for the coup-de-grâce and Buck's allies are desperately trying to help him remember how to fight. Every few seconds, they'll say something that sparks a memory in Buck's head, and the player is whisked away to guide the hero through one of his many past adventures, regaining experience and skill in the process.
Only time spent in front of the Dark Lord counts as part of the five minutes, thankfully. There seem to be a lot of oddball adventures packed into Buck's memory, from fated meetings and magic swords to dull lectures and ghostly sommeliers. Just from the Famitsu article, it sounds a lot like the RPG equivalent of a sitcom clip show.
The Longest Five Minutes in the World is due to be released on PS Vita July 28th.
One of the stranger titles of 2013-2014 was Akiba's Trip, where shadowy forces were converting the fashion-conscious denizens of Akihabara, Tokyo, into super-powered energy vampires, and the hero could only defeat his opponents by forcibly exposing as much of their skin as possible to direct sunlight via the act of stripping all their clothes off. It was certainly something worth mentioning for the concept alone, but it wasn't RPG enough to warrant coverage. The newest game in the series is a different story.
Akiba's Beat doesn't seem to have much in common with Strip, plotwise. The article in Famitsu describes it more generally as taking the DNA of the first game and applying it in new and interesting ways. Thus we get a cross between an action RPG and Persona 3.
The unlikely hero of the hour is Asahi Tachibana, who is a NEET (No Education, Employment, or Training). While nominally he attends a college in Tokyo, most of his time is spent hanging out in Akihabara doing not much at all. So when strange stuff begins to pop up, he at least doesn't have a lot of distracting school or work stuff to get in the way.
His list of allies is similarly stuck in Akihabara subculture tropes. There's Saki, mysterious college freshman and probable love interest, who has somehow partnered up with the bizarre little mascot-thing known as Pinkun. The teenybopper pop idol demographic is covered by Riyu, she of the bunny ears and the magical girl motif. In the "too cool for school" set, there's Yamato the high school sophomore. As for Miké (Mee-kay) the cat-girl... I'm not going there.
The strange force of darkness, whatever its true origin or nature, is overwriting parts of Akihabara's reality, creating dungeons in the process. Asahi et co. have the unenviable task of diving head-first into these strange diversions of reality, rescuing captives and destroying monsters in the process.
Akiba's Beat is being developed for Vita and PS4, and is scheduled for a fall release, presumably as a play on its name. (Aki is the Japanese word for autumn.)
--addendum: While I was dithering over the intro section, XSEED announced that this game is going to be released in the west. Hurray?
In the past, we had a look at Taiko no Tatsujin: Don and Katsu's Excellent Adventure, a 3DS version of the popular beat-rhythm arcade game with a Story Mode and a sort of RPG-lite battle system. Apparently it was popular, because Bandai-Namco is giving the concept another go.
Taiko no Tatsujin: Dokadon! Mystery Adventure follows the travels of Don, the little taiko drum that could, as he travels the world and visits all the mysterious spots it has to offer. Along the way he can recruit from a roster of over a hundred spirits, fairies, and assorted cutie cryptids to fight along to his beat.
There's a decent list of seventy-some new anime, J-pop, and other songs added to this version, along with the usual multi-player options. Taiko no Tatsujin: Dokadon! Mystery Adventure will hit the shelves next week in Japan.
If there's any certainty to be had in the gaming industry, it's that Gust has another Atelier game on the horizon. Unfortunately, the company seems to have abandoned its end-of-June release tradition, so it was only just a week or so ago that we got the first official word of the newest game of the series, Atelier Firis: Alchemist of the Mysterious Journey. If you're wondering how to pronounce her name right, keep in mind that in Japanese Firis and Phyllis are pretty much identical in sound. Anyway, here is Phyllis Firis:
She's a little cutie, isn't she? In fact, I think she might be the shortest principal heroine in an Atelier game to date (mini-Rorona notwithstanding). In a world full of mysteries, Firis has had a sheltered life, growing up in a little town deep underground. That's not the life for her, she's decided, and alchemy seems to be the best way out. So out into the wide world she goes, making her own way as she finds new and interesting things to make. At her side is her big sister Liane, an experienced huntress and guide who's rightfully concerned for Firis's safety out there.
The stated goal of the Gust developers for this title is to provide a game experience that is unique to every player. Whether or not they succeed at that remains to be seen, but the actual flow of the story has a strong "Choose Your Own Adventure" feel to it. Firis is always trying to go forward, but stuff gets in the way. How she chooses to deal with the obstacle has a definite impact. For example, when faced with a impassable river, she could either go back to the nearest town and help build a bridge, or take an alternate route through a dark and probably dangerous cave.
Wherever and however it ends, Firis's journey will take her a long way. She even gets seasonal changes of clothing, which is a rarity in this series. Whatever she wears, she remains a cute little shortstuff, and that's not likely to change. Likewise, item gathering and synthesis remain staples of the series, and Firis somehow has a magic tent that doubles as a fully functional atelier, despite being far too heavy for her to logically carry. And of course there are also monsters that need to be whacked into submission for fun, profit, or ingredients.
It's been a long time since I last wrote in, so I forgot that you were in Kumamoto until I saw your latest column.
Glad to hear that you, your wife, and Avocado-chan are safe. I have a friend with family in Kumamoto and near Mt. Aso, so I heard some pretty bad stories. But I have to mention, after reading you mention people giving out free food, it reminded me how amazing it is how Japanese people come together to help each other out in times of need.
I question whether or not anything like that would happen where I live... I heard a lot of the roads were fixed recently though, so hope everyone there gets more of the relief they need. Btw, I love that slime drink you have next to Avocado-chan!
--David
Gaijin
Thanks for writing in! Yeah, we've been doing better over here than we have any right to. There are still noticeable aftershocks once or twice a day, but the majority of stores are now open again — with the strange exceptions of both downtown McDonalds. This country knows how to pull through crises, for better or for worse.
Avocado-chan is doing much better now, and has even sprouted a couple of new branches to replace the section that got severed in the first night's quakes. As for the slime drink... I've actually had that bottle since the release of Dragon Quest IX. I'm just awful at throwing stuff out. That's one thing the quake was good for, at least. It forced me to clear out some of the older junk. Now I'm just waiting for the repair guys to fix my roof so it no longer leaks.