| Final Fantasy VII (PC) - Retroview | |
And Now For The Pixelized Version! By: Desh
Review Breakdown |
Battle System |
9 |
Interface |
9 |
Music/Sound |
6 |
Originality |
7 |
Plot |
8 |
Localization |
8 |
Replay Value |
7 |
Visuals |
6 |
Difficulty |
Easy |
Time to Complete |
20-60 hours | | Overall | |
Criteria |
Finally, the classic game which revolutionized the RPG genre
arrived to the PC for those of us who can't afford the Playstation.
Square, working with Eidos to make the PC version, completed this
version very true to the original; some things got better, but others
got worse with the transition.
The battle system is exactly identical to that of its PSX twin,
with ATB, limits, and visible damage. The speed of battle can be
determined in the configuration screen in the menu, and for the first
time (well, not really) attacks reach the enemy instead of having a
character swing a sword and have it mysteriously hit a creature on the
other side of the screen. Very well done on the part of Square.
The interface of the game is almost identical to the PSX version,
so let me just highlight the differences. For one, there is a quit
option below "SAVE," something that was never there before (go figure).
Also, you can control the volume of the sound and music seperately from
the config menu. And, depending on how good your computer is, the
photos, text, and materia can look much smoother or rougher than in the
PSX version. Also depending on your computer is the speed of the game;
on my computer, the battles load exceedingly slow, while on a friend's
it is almost instantaneous, both outside the speed in the PSX version.
This makes the game's feel vary between computer to computer.
Ah, the music... I missed you. After finishing this game on PC, I
tried it out on the PSX, and... wow. While the transition changed the
midi quality, the music lost some aesthetics that the PSX version had.
That's not to say some things weren't improved, it's just that at didn't
have the same presence. In addition, the Sephiroth choir in One Winged
Angel was not present in the PC version, which was a shame. But, as Mr.
Nobuo Uematsu has proven to us, his music sounds good on all systems.
The sound effects are all the same, though, so don't worry about those.
| And the chocobos start us off! | |
Originality... well, it's exactly identical to one game that I know
of :) but, then again, it's supposed to be. Everything that can be said
about originality has been said in other reviews, so I'll let it rest
here and focus more on differences. The plot remains unchanged as well,
so I won't touch on it.
Some of the translation that wasn't quite perfect in the PSX
version was corrected in this version, although not much was added; the
game still has that magical quality that brings in the player and makes
you despair when... you know (no spoilers, of course).
| Go, Chocobo, Go! | |
The replay value is, of course, high because of all the minigames
to get enthralled in. However, I give it a lower score in this area
because you would probably want to play the Playstation version instead,
just to get a better feel for the game. The controls make a lot more
sense, and the overall quality is much better. Saving, however, is much
slower and more limited in comparison, but hey, it's not a PC.
Unfortunately, the PC does not handle a polygon-based world nearly
as well as the Playstation does. So, to make up for this, the games has
been transferred to pixels. While in some cases (and this depends on
your computer, mind you) the graphics are smoother and clearer, there
are many more cases where an otherwise smooth color blend has become
blocky. So, if you're confident in your computer, you can expect a lot,
but otherwise...
| Aeris owns. Period. | |
The difficulty of this game is exactly the same as the PSX version.
Nothing about the monsters, weapons, etc. has changed statistically. It
is what you make it. Also, the completion time is the same, varying
from a quick run-through to a mastery of all the minigames.
All in all, the PC version of Final Fantasy VII is a bit of a
downgrade. The movies take longer to load, the graphics are pixely, and
the music has been altered. However, it's not as far off as I may have
made it seem, and is still a great, dare I say it, copy of the original.
If you cannot play FFVII on a PSX, then by all means play it on PC -
it's almost the same quality. Hats off to a good job by Square and
Eidos.
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