1st Half The Highlights So Far |
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Another year, another Halftime Report! What's out in Japan, and what's yet to come? That's what we're looking at today. While I know some of my choices last year were questionable (From the Abyss instead of Endless Frontier... what was I thinking?), 2009 has been a great year so far. So, let's see what there is to see.
Our first title of note for the year is the January Wii release Fragile. A weird, post-apocalyptic survival RPG set in the ruins of Tokyo, Fragile practically radiates an aura of strangeness at times. Hopefully Western gamers will have a chance at it soon as well.
February brought us Sacred Blaze, yet more proof that the Playstation 2 is not quite dead yet. With a strong good-vs-evil motif and a real choice between sides, playing God in the middle of a holy war has never looked so interesting.
The choice of game to talk about for March is a bit harder. On the one hand, there's Atelier Annie, which is going to be the first game in the main Atelier series to come to America. But I already did an impression on that one, so let's talk about Brandish - The Dark Revenant instead. Normally, I'd be against listing remakes here, but this one appeared to come out of the blue, at least to American gamers. The series has a strong backing in Japan, however, and it is to be hoped that the comprehensive graphical makeover it has received will make it more accessible (or at least less confusing) to new players.
Now on to April, and Muramasa - The Demon Blade. "But Gaijin!" I hear you say. "Didn't you include Muramasa in the upcoming section of last year's Halftime Report?" Why yes, I did, more out of enthusiasm for the title than any hard evidence. It's in stores now, so Wii enthusiasts can gleefully shred a host of bizarre Japanese monsters to ribbons at their leisure.
Yuusha 30 (aka "Half-Minute Hero") sped into stores in May, and quickly zoomed to the top of the sales charts. Its quirky graphical style and frantic gameplay apparently appeal to a lot of people, and this PSP title seems destined for cult status. Time will tell if the American audience enjoys it as much.
Waltzing in as June comes to a close is Atelier Rorona. Ah, my Rorona. Arriving in stores just in time to be on this side of the Half-Time Report, Atelier Rorona appears to have lived up to fan expectations by successfully adapting the signature artistic and musical styles of the series to beautiful 3D environments. Fans have responded by apparently buying up 90% of all available copies in the first week. This one's on my "if ever I can afford a PS3" list, if I can find it on the shelf by then.
And then there's Dragon Quest IX, which came to stores on July 11th, only four months late, but still before this year's slightly delayed Halftime Report. With several million copies pre-ordered prior to the original release date, there's no way this title could be kept off the list. I for one have been enjoying some old-school monster bashing for over a week now, and hopefully American gamers can do so soon as well.
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