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Fan Art - 04/17/01

 

 

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Silkenray has returned from her venture, and will once again be handling Fan Art as of next week. Keep the fabulous additions to our gallery coming.

 

 

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Dream By Day


"Those who dream by day are cognizant of many things which escape those who dream only by night."

- Edgar Allen Poe




We've got a pretty lengthy update today, and I still wasn't able to include all the lovely work I received. Lots of Final Fantasy stuff today, including a gorgeous portrait of everyone's favorite long-haired, green-eyed FF Villain. We've also got some Chrono Cross art, a beautiful and unique Suikoden 2 piece, and even a painterly Castlevania submission. Don't forget to check out the Art Q&A section at the bottom, exclusively available this week only!

 

 

New Fan Art - 04/17/01

 

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Sephiroth of Final Fantasy VII
"Legendary Knight"
Artwork by Ryuuzaki

Comments: Ohohohoho~~~ SephySephy!! XD I luv him!! He's my one and only man. =b
Methinks I finally drew him in a way that he's deserving of...but watch, a few months from now I'll be cursing myself for having drawn such a horrible picture of him. XD Always happens.

 

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Asellus of SaGa Frontier
"Ready to fight?"
Artwork by Sakana
Medium: Photoshop 5.0 and ink

Comments: One of my favorite piece of Asellus artwork. ^-^ Does anyone find that Utena's status looks like Asellus? Somehow, Asellus consider as a Prince in my heart, cause she touches White Rose too much.

 

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Nanami of Suikoden 2
"How to Disappear Completely"
Artwork by Kyaa

Comments: The lyrics (and title) of the image is from a yummy and depressing Radiohead song. It fits the Nanami spoiler, at least. ^^; I can't decide if I like the color scheme of this pic. It's very autumn for spring... ^^;;

 

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Geomancer from Final Fantasy Tactics
"Nature's Weapon"
Artwork by Red Chocobo

Comments: Yaaay, my first submission! Anyway, this picture was done in Paint Shop Pro 5.0 with a mouse. I had fun doing the Geomancer herself, but I wasn't very fond of the grass and the really really bad-looking flowers and the really cheap filters. Excuse its corny name.

 

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Vincent Valentine of Final Fantasy VII
"Waiting"
Artwork by Kage

Comments: Yes, I know his neck is too long and his eyes are crooked. Yes, I know the colored pencil quality is pretty poor. But it's Vincent, and I, quite frankly, love Vincent. Don't knock the gothic vampire. As to why he's waiting, well...he's....waiting. For me. Hahahaha.

 

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Edward Chris Mon Siur of Final Fantasy IV
"Hide!!"
Artwork by Black Rose

Comments: Well, you see fanart of almost every other character in FF4 using THEIR special abilities! Why not bard-boy?

 

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Tidus of Final Fantasy X
"Aqua Strike"
Artwork by Duncan Burris

Comments: Well well, another picture drawn entirely with the mouse. Not too bad, although it took about 4 hours to do, and a day to color. Most of that is because of the massive size of the picture, which I shrunk down to an acceptable 800x600 (Perfect for desktops). I gotta get used to my tablet... =P

 

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Harle of Chrono Cross
"Beautiful Dreamers"
Artwork by Carolyn Chen

Comments: At the time, I really just wanted to do a picture of Harle. My computer crashed four times while doing the background and I ended up with something not quite what I had originally planned. Love Chrono Cross.

 

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Zell of Final Fantasy VIII
"Punk Zell"
Artwork by Celes Chere

Comments: It was done in ink then scanned in and colored in painter classic. This is my first pic done in painter. This isn't one of my best drawings because I was in a bit of an artistic rut that day but I like it anyway. It has personality and can't you just imagine Zell having a tongue ring?

 

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Lucia, Lemina and Jean of Lunar 2: Eternal Blue
"Lunar 2: Eternal Blue Beach Party!"
Artwork by Dennis Poon

Comments: Too bad summer vacation is still quite a ways away ;_; Anyways, this was an attempt to give my CG's a 'softer' look! I tried to make the outlines as thin as possible, and make the hair less sharp than before.

 

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Magus and Schala of Chrono Trigger
"Angel In the Night"
Artwork by Maggie Sue

Comments: I finally did it! It took me AGES to totally finish this pic, mostly because I can never make up my mind about what I want my art to look like. Some of my friends saw this pic and loved it, so I got over my fear and finally sent it. I'm sure this isn't the best work I can do, but I'm still learning and developing my skills. Magus is the coolest character ever created for an RPG, so I decided to draw him and Schala. I'm not sure, but I drew this with the idea that Schala did die. So, she's watching her poor little brother in his sleep, kinda like a guardian angel. I thought it was a kewl idea. I've rambled on for quite a while now, so, I'll catch ya'll later!

 

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Alucard and Maria of Castlevania: Symphony of the Night
"Moonlight Nocturne"
Artwork by GlassShard

Comments: This picture is so uncharacteristically romantic of me. Usually my artwork is limited to blood, bishounen, or bloody bishounen. Ah, well. Alucard and Maria, drawn on a whim. I've always loved the SOTN character designs and been fond of pairing up the vamp and the chick. Fangirl that I am, I like to imagine Maria hauled Al from his coffin post-game, then ran off and had like, a million little bat-winged kiddies with him. I can dream. This was a simple line drawing scanned into Painter 6.0 and then watercolored to death.

 

 

MerripShards

I was a little worried that nobody would have any questions to ask of me, and that I would end up entirely fabricating this part, like the Q&A hosts do every... er... nevermind. It turns out I got several very good questions. While I couldn't post all of them, here are three I thought I could best answer.


Hello Merripen,
I have this 'arty-question' (arty question? Is there even such thing?).
I enjoy drawing anime characters, mainly ones from FF7 and Megatokyo (www.megatokyo.com). Most of the pictures looks exactly like the original, so it seems as though it's been copied.
Should I carry on continuing copying these anime characters, or should I start making them more 'original'? I usually have fun drawing, but the thought of copying doesn't seem right.

Thanks in advance,
-Ultima


The thing to keep in mind is the reason for which you are drawing. If you are producing art you intend to include in a portfolio, or use for a job in any way, you really shouldn't be copying the work of others. The majority of character art is owned by someone else, and can't be used without their permission. As far as portfolio work, employers are almost always more interested and impressed in original work than with artist copies.

However, if you are creating art simply to create art, then go for it! Draw everything and anything that interests you, and don't give a second thought to copying the work of another. The only way to learn is to do it yourself, and as long as you don't use the work for your own gains (particularly financial or employment), there's nothing wrong with it at all. As you work, however, try to consciously consider what you like and don't like about the original work, and begin to change your version around somewhat. Eventually, aim to apply what you learn through copying these pieces of art to your own original work. You said, "I usually have fun drawing" - that's probably the most important part. Draw what you enjoy, create what you find beautiful, and don't forget that the greatest artists in the world all began their artistic vision in the work of others.


Since you're starting an art Q&A I figured I should submit something that's been irking me for some time. Whenever I use the channels in Photoshop to select the black and paste it onto another layer the lines become too faded to work with. I want to know the best way to get your black and white drawing onto a transparent layer. I'm using Photoshop 5.5 if that helps any. Thanks.

~Lesath


Hopefully I am understanding your question correctly - it sounds as though you are referring to Photoshop's ability to separate RGB images into their distinct red, green and blue channels. This can be a great tool, and has many uses. Among them is one of the program's ways to convert a color image to black and white. In most cases, one of the three channels will be of a higher contrast, and that is the one you should use. It depends on your image.

In your case, the channels may not be the best method, however. If you have black and white line art that you've created in Photoshop itself, it will already be on its own layer, but if this is something you've scanned or done in another program, it can be tricky to remove the background color and preserve the line art.

The process is eased considerably if you are truly using black and white art, and don't have to worry about color. Under the "Select" menu is an option called "Color Range." Choose this, which lets you choose a certain range of colors or shades over the entire image. Go ahead and select a clear white spot in your image (not the small image in the Color Range window, but the real image), and then adjust the slider until it looks like you've got a good selection. In this case, you will be selecting everything EXCEPT the line art, but depending on your image, the opposite might be easier. Following this, you may want to feather the selection a pixel or two, but not too much. Once you've got your selection all set, go ahead and delete all that space (or, if you've got the line work selected, copy it to a new layer). You should have all the line art on its own layer, with the background totally transparent. You'll probably have to go in and clean up little smudges and inconsistencies, but practice will reduce these as well. Consider adjusting the Image Levels beforehand to make the entire process even smoother.

Update: A reader has emailed me and brought up an even better way to do this. You can get a better look witout selecting anything at all, and leave it so that you will always be able to go back and change what you've done. Her message is as follows:

"Another way to do this that I think you almost were going to explain, without actually deleting the white space, is to set the black and white image as its own layer. Then go into the layer properties (in PS6 you can just 2x click - the layer menu also has the "Blending Options" item) and select "Multiply" for the blending mode. What this does is cast a shadow over any layers beneath the multiplier layer, depending on how dark the specific area of that layer is. By using this method, you can keep the really sharp or soft lines that are part of the original drawing without having to worry about pixelization."

"To add color, make sure that the color layers are /beneath/ the multiplier, or they will cover it. An additional step that can sometimes aid quick colors is to basically do what you said to do, and fill in the white areas, then have another copy of the original B&W image as a seperate multiplier layer. What I like best about this method is that you can get some /very/ soft images with it by combining a light pencil drawning with pale colors."

Thanks goes to Alia for this tip.


I saw the fan art page for RPGamer and saw that you were going to try a Q&A session. Well, here's a few questions for you.

1. What's a good computer program for drawing and creating pictures?
2. How did you start yourself into drawing pictures like those in the Art gallery? Did you start by freehand? Buy an instruction book? Have someone else teach you some tips? etc?

Thanks-Mysticstar


Adobe Photoshop is an excellent graphics program, and is probably the most popular and powerful imaging tool available to artists today. However, it has two major weaknesses. First, it's expensive. Expect to pay close to $600 if you aren't upgrading. And second, as the program's name might imply, it is heavily oriented towards photographic imaging. That's perfect for some types of work, and doesn't mean that it can't be a vital tool in nearly every aspect of the artistic process, but artists who are used to mediums like paint and ink, or even simple charcoal, may find it lacking. There is another program called Painter, made by MetaCreations. This is another very powerful tool, and should be familiar to artists of any medium. Between these two and a nice digital camera or scanner, there's not much you can't do.

There are many other tools available, however, and lots of them are free. Definitely worth checking out is The Gimp, a continually evolving graphics program that is currently free and looks to be growing into something at least as powerful as Photoshop, and possibly even better. There are lots of small imaging programs available on the web and sometimes packaged with hardware or other software (I got a copy of Photoshop LE with a modem once... explain that one to me). Try out everything you can, and see what works best for you.

As far as my own work, I tend to be more oriented towards the digital aspect or art than traditional drawing. I have attended an art academy for four years now, so I have had a lot of experience in various ways of approaching artwork. What seems to work best for me is sketching out basic concepts, scanning those preliminary sketches in, and then using them as backdrop layers in photoshop. Much of my work is with textures, so I try to always carry around a camera to capture random wall textures and materials I see around me every day. I've compiled quite a library of those textures, and tend to integrate them into projects as well.


I hope I answered those sufficiently, and that they might give you some ideas of new ways to work. Silkenray will return next week, but feel free to email me at merripen@rpgamer.com with any further inquiries.

I thank you for having me as your host these last few weeks. Perhaps I will come this way again, and hopefully I will get to submit my own work sometime soon. Keep up the gorgeous art, and continue to dream by day.

- merripen

 

 

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