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As many of you know by now, Andrew Kaufmann isn't back
to host the Q&AK today, since after restoring the power supply to his
poor, victimized computer...his ethernet card was found to be nice and
melted. Worry not, though, he'll be back as soon as possible.
Who am I, though? Why, I'm Brian Glick! I'm the
temporary host of this zany section, and I might ask that you email questions directly to me for
the remainder of my stay. And be sure to keep all arms and small
children inside the car.
Q:
AHHHHHHH! No Lufia III? I hope somebody out there picks up this great
title for
development.
And I think you should defect from RPGamer and start
your own page that
revolves around you answering RPG questions.
-John
BG:
I hear ya, man. I'm extremely distraught over the decision as well. The
Lufia series for Super Nintendo was my favorite series, after Final
Fantasy. I was greatly looking forward to this next one, even if it
wasn't by Taito.
Why should I start a new page that does that when I can
do that right here? =)
Q:
Lets see Saga won't get a sequel, we know that mana already has 3... can
we say chrono2? =]
BG:
It really depends on what you mean by "sequel". Sequel can be taken to
mean an addition to something, and not necessarily just a second. Which
means that Square could add another game to a lot of existing series.
It's really difficult to speculate (although fun).
Q:
I think this is a very good question. Why won't Square just drop those
stupid Chocobos and try putting horses in their Final Fantasy games
instead? Please tell me you think Chocobos are stupid.
-Xhead
BG:
I'm going to put my hands over my ears, force my eyes close, and hum some
Chumbawamba as loud as I can while I pretend not to have heard that.
Chocobos are a mainstay of the Final Fantasy series.
Just like moogles, guys named Cid, the rising and falling prelude theme,
and a spell called "Bolt", chocobos are an element which adds life to the
games. They're cute, they go "Wark!" a lot, some of them can
fly...certainly sounds a lot more interesting than a plain 'ol horse,
doesn't it?
And since when did the designers at Squaresoft pretend
to have any semblance of a hold on reality? *ducks*
Q:
Hey Brian! How're you doing? Lately I've been plagued by dreams of
playing endless hours of RPGs, doing nothing but wondering around
aimlessly, where people talks to you so politely that it make you feel
like that you're a king. No one ever talks about controversial subject
and that people hate sex so much that they evolved to produce childs
asexually.... you get the picture. The point I'm trying to make here is
that lately in your editorial page, more and more articles on the
subject of maturity and linearity in RPGs and video games in general
have been posted. This makes me wondering what's YOUR opinion about all
this? I've been really troubled by some of the more extreme editorials,
so it will really help me out if I can know what the Almighty Big Lick
thought! (I know you probably won't post this message since it's so
pointlessly long and...pointless, but I think a lot of people will want
to know what you think too!)
BG:
A lot of people want to know what I think? So that's why people
visit this section...I thought they came here just to find out which game
is sitting in the 'ol game system.
I agree, there have been some "extreme" editorials, but
doesn't that depend on your perspective? Editorials back up their
statements with reasoning and (most of the time) logic. If you don't
agree with something, you can figure exactly out where your beliefs
differ from the author's, and realize that every one has different
opinions.
My personal opinion is that there is a big difference
between maturity and immaturity. FF7, for example, had many mature
aspects, but several of them were handled in a decidedly immature way.
There's nothing wrong with sexual themes as long as it's not handled the
way Wall Market in Sector 6 was.
As for linearity, I think a little bit is enough. I'm
not terribly fond of games that are overly open, like SaGa Frontier, but
too much linearity isn't a good thing either. Final Fantasy IV was just
right, in my opinion.
Q:
I have a bet with a friend as to which character is on the Final Fantasy
IV logo. I say it's Rydia, but he says it's Cecil. Are either of us
correct?
BG:
Unfortunately, no, you both lose this bet. It's actually Kain. It's a
little difficult to tell from the logo above, but in the full picture you
receive with the box, it's clearly visible that the character is carrying
a spear pointed on both ends, and that the armor more closely resembles
Kain's.
Q:
What is up with people complaining about my man Nobuo Uematsu's music in
Final Fantasy 7? Saying that it wasn't his best work. That it sucked,
to be blunt. It was the best of all time in my opinion. It actually
made you feel for the characters (i.e. Aerith's two themes, Cid when his
trip to space was cancelled, Red XIII finding the
truth about his father, and many others). That is an RPG first in the
games that I have played, and the way he brought the music together from
the previous games and mixed them into the credits. That was superb. I
loved that. So if I find anyone complaining about my man Nobuo's work
again (not that anyone from this site did; just ignorant people I meet
on the net whom I can not convince otherwise), they are going to have
hell to pay, and to everyone working for RPGamer: Y'all are da manz,
keep up the excellent work.....Ultimate End.....Give my real name to
everyone on the net? You gots to be crazy.
BG:
Hey, no need to hurt other people just because they don't agree with you.
We're all happy here. Nice, kind, and friendly. At RPGamer, no one
harbors ill feelings for others, and we all live in a happy bubble where
no one ever gets hurt. (And if you believe that, I have some prime real
estate in Florida I'm willing to sell you.)
Anyway, I agree with you. I think Uematsu's work in
Final Fantasy 7 fit the storyline and the gameplay perfectly. The ending
theme, both before and after the credits is one of my favorite tunes from
any game. The songs in the game may not stand well alone on a
soundtrack, but almost all of them fit the scenes they are in perfectly.
Q:
Put this picture on RPGamer or I'll bake you
into a quiche.
I'm thirsty.
-MagitekChoc
BG:
MagitekChoc, have I ever told you you have way too much time on your
hands? Although, Bone is one cool comic. I miss reading it.
(Oh, and "Kupan" is an Internet nickname I sometimes go
by.)
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