Letters |
Why Doesn't Square Re-Release Older Games |
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In the PSX |
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Final Fantasy Tactics |
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Write to Mike! |
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Send those burning questions to
Mike Tidwell |
For everyone who e-mailed me about my views on Parasite Eve, please remember that he asked for
"pre-game thoughts". I am sure after I have had a chance to play it, I will have a better idea
of what the game is about.
Yesterday's quote left many people guessing, so here you go. "Without warning, the island suddenly
appeared in the sky." This is from Lufia I, right in the very beginning of the story. I suspect
most of you will be able to identify today's.
Q: Is Nobuo Uematsu doing the music for Final Fantasy 8? I hope he is, I
really enjoyed the music he has made for the past Final Fantasies.
Jose Colon
Mike: Yep. There was some doubt as to whether Mr. Uematsu wanted to continue. He did
eventually decide to continue with the latest Final Fantasy.
Q: My question comes from a discovery a few months ago. As you probably
know, Sunsoft had the rights to re-release the Gameboy Final Fantasy games. First
of all, what did this deal include? And why doesn't Sunsoft re-release the SNES
RPGs? I mean, the demand for a new copy of Final Fantasy II (IVj) and Final
Fantasy III (VIj) are incredible, and both Squaresoft and Nintendo would most
likely profit from this. So why isn't it happening?
Mike: As I dig through our extensive archives, the actual details of the releases are
vague. I know that the games released included Final Fantasy Legend, FF Legend II, FF Legend
III, and FF Adventure. I doubt they released financial details to the public, so that is likely
to be al the information there is on this.
This is what I found about re-releases. From SquareSoft's FAQ:
Will you be releasing a compilation or collection of older games, like
Final Fantasy 1-6 and Chrono Trigger, for the PlayStation¨ or PC?
No. Square of Japan currently does not have any plans to release these titles or a collection
of titles for the PlayStation¨, Nintendo game consoles, or PC format in the U.S.
It is not said why, but my guess is they do not see it as a profitable venture. A major portion
of re-releasing older software is tracking down the hardware. Unlike the GameBoy cartridges,
the SNES format of carts is extinct. Very few if any more games are released for the SNES nowadays.
As for porting to a new system, I believe Final Fantasy I-VI was ported to a CD collection for the
Sony PlayStation, but only for Japan. My guess is they don't want to translate three games for
the price of one.
Q: I have a burning question. Do you feel that an RPG like Final
Fantasy, Breath of Fire, or Dragon Quest would be happier on Playstation or
Nintendo 64? I think the FMV that a CD allows is cool, but graphics-wise
the N64 simply is better. The tech specs are generally better: 4 MB of RAM
vs. 2MB, a 93 MHz, 64-bit processor vs. a 33 MHz, 32-bit processor.
And a final question. Why is it that a Playstation allows high-quality
graphics, as seen in Final Fantasy VII-VIII and many other games, while a
PC with 2 MB of RAM and a 33 MHz processor couldn't even run Windows, let
alone any high-quality games?
Mike: I doubt most of the RPGs would notice a significant difference. The
size is the largest concern, and while most of them will fit on the newer carts.
As for the hardware specs, I have not seen my PSX slow down in any game, so I am
not really convinced the extra power would make a difference.
Overhead. You're not running Final Fantasy VII on a computer. You
are running it inside of Windows 95/98. Therefore you have everything Windows already
runs, plus the actual game. This makes the requirements a lot higher to play at a decent
speed.
Q: Y'know the Midgar Zolom in Final Fantasy VII--the incredibly large snake
that slithers around in a swamp-like area in the grasslands near the
Chocobo Farm? Well, I've always wondered this...*if*, (and, this is
theoretically possible, even if it would take thousands of hours)...*if*
I leveled my characters up to level 99 by walking around outside of
Midgar and endlessly fighting monsters, could I defeat the Midgar
Zolom?? If I could, would this alter a few things?
Mike: I see a few flaws in this thought. First of all, if you have ever
gone back to kill Midgar Zolom out of spite, you will notice there is always another
one. The second flaw is you would only need to go to about level up partway before you could
kill him. No need waiting until level 99, he's not that difficult. And finally you
can, if you are lucky, learn Beta from him early in the game. With such a powerful spell,
you can kill him before crossing the first time.
Q: 1) How many of the people working on this site have done work like
this before, and where - i.e., what are your credentials?
2) Have there ever been any 3D strategy rpgs (like FF Tactics) created
for the SNES, and where would I get one?
Mike:1) Some of us have done pages before, and others did projects that help them with their
current jobs. I helped create The World of Final Fantasy III with AndrewK. Erin has
edited and authored many Pern stories for her fanzine clubs, making her a very good fanfic editor.
Brian Glick used to host The Unofficial SquareSoft Music Page, and Noah is a music tracker,
who knows a great deal about RPG music.
2) Ogre Battle was originally released for the Super Nintendo. My suggestion
would be to try a used game store, or try to find a re-release copy for the PSX. Good luck!
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