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96 pages, 2008, $19.99
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Story
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5
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Enjoyability
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4.5
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Adaptability
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4
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Intelligibility
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4.5
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Overall
4.5
Excellent
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Review Scoring
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Following up the first two chapters of the Curse of the Crimson
Throne adventure path is a tall order for anyone, but Richard Pett proves he is more
than capable of stepping up to that challenge with Escape from Old Korvosa.
With the city in turmoil, the new queen has taken the drastic step of sealing off Old
Korvosa, although her intentions are far from benevolent. Left to fend for themselves,
the residents of the slums soon become victims of criminal warlords and far worse.
It is into this nest of vipers that the player characters must descend in order to find
the one man who can shed light on the recent developments in the city.
Overlayed across this backdrop is an excellent story, with twists and turns, and nasty
villains determined to thwart any attempts by outsiders to interfere with their newly
staked out territories, no matter how small. And it does not take long for the
player characters to run afoul of the Red Mantis, viscious assassins featured in the
previous chapter.
Successfully navigating the perils of Old Korvosa will put the player characters one
step closer to unravelling the nightmare that has descended on Korvosa, and freeing the
people from a fate far worse than death.
Accompanying the adventure is the usual assortment of articles providing enlightment to
the world of Golarion. This particular issue has a helpful article on the Red Mantis,
the premiere assassins of Golarion. An article covering rakshasa, who also feature
heavily in the adventure in this issue, is provided as well. Eando Kline, Pathfinder,
returns again, this time setting across the mountains of Belkzen. He finds himself pursued
by orcs and, in typical fashion, jumps from the frying pan and into the fire.
Rounding out the chapter is a collection of five new monsters in the bestiary. From
Achaekek, the Mantis God to an agent of divine retribution, an undead elephant to a
multiheaded rakshasa variant and a swarm of tiny, red monkeys, the selection in this
chapter is varied indeed. Finally, the bestiary includes an encounter chart for Old
Korvosa's new, wild state.
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