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Subassemblies: |
Manipulator Arms x2
Legs x2
Limited Rotation Turret
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Drivetrain: |
122kWs motive power leg drivetrain |
Arm Motors: |
ST 500 motor in each arm |
Battlesuit System: |
250lb pilot capacity
no faceplate
limited lifesystem
NBC kit
trauma maintainence system with 2x hypercoagulin, 2x neurovine, 2x superstim, 2x DX adders, 2x IQ adders, and 10x heal potions
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Computer System: |
minicomputer with compact, genius, high-capacity, and neural net options.
Complexity-6, IQ-9, DX-12
Programs include vehicle recognition database-1, planetary nav database-1,
computer navigation-2, datalink-1, targeting(gatling)-6, targeting(missiles)-6,
targeting(handheld weapons)-6, targeting(pod mounted weapons)-6, transmission profiling-3,
damage control-2, routine vehicle operation(battleuit)-6, data recovery-2, encryption-6,
voiceprint recognition-2, target analysis-5
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Built-in Weapons: |
20mm Gatling in left arm with 1000 shots
57mm missile launcher in right shoulder with 10 shots
one armorplast switchblade on right arm
one metal switchblade on left
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Weapon Stats: |
20mm Gatling- type-cr dam-6dx7(3) SS-20 Acc-14 1/2D-2250 Max-9150 Wgt-130 Vol-2.6 RoF-50 WPS-.4 VPS-.004 CPS-$14.40 Cost-$9900 Power-3kWs (full stabilization)
57mm light missile launcher- type-exp guidance-IRH dam-6dx10(10) SS-14 Speed-500 Max-2000 Skill-16 End-4 Wgt-12.5 Vol-.25 RoF-1 WPS-5 VPS-.1 CPS-$1200 Cost-$470 Power-3kWs (full stabilization)
Switchblades- type-cut/sw or thr/imp cut/sw damage-6dx11(5) thr/imp damage-6d+1x9(5)
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Hardpoints: |
one 400lb capacity hardpoint on the back
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Sensors: |
20mi range AESA in turret
20mi range PESA in body
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Comsuite: |
Advanced Comsuite, in turret
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ECM: |
IRJ in body, jam rating 4
Deceptive jammer in body, jam rating 4
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Power Plant: |
160kW NPU in body, powers all systems, fuel good for 1 year
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Volumes (including Empty Space): |
right leg: 8.1cf
left leg: 8.1cf
body: 9cf
right arm: 4.5cf
left arm: 4.5cf
turret: 2cf
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Structure: |
ex-heavy frame with advanced materials
each arm has 204hp
each leg has 152hp
the body has 164hp
turret has 120 hp
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Surface Features: |
sealed
radical emmissions cloaking
radical sound baffling
radical stealth
instant chameleon system
electrified surface
high security alarm
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Armor: |
PD-6, DR-345 on 60 degree sloped laminate
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Statistics: |
max load 5000lbs
standard load(without pod) 4600lbs
empty weight 3900lbs
size mod +2
arms/legs are at a -1 to hit
turret is a -3
body HT-12
4yards tall
1 yard wide
1 yard deep
Body ST-328
Arm ST-500
reach-2 hexes
55mph max ground speed
gMR-2.5
gSR-1
move-25/27
jump capable
cost-$2,180,000
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Author's note- This battlesuit was designed for GURPs 3rd ed revised. It was built for a
extremely high level GURPs game set in 2050s MegaTokyo. The GM combined elements of Neon Genesis
Evangelion, Bubblegum Crisis, Full Metal Panic, and other series to create this world. I got tired
of paramilitary vampire squads tearing us apart, so I built the strongest battlesuit possible with
my gadgeteer character at this tech level. This thing could rip apart a tank with it's bare hands
and shoot down a jet fighter at the same time. Unfortunately, the GM has seen fit to retard energy
weapon development on this world, which is why I don't have lasers.(Don't call me a munchkin. Last
time, we fought a lich who was piloting a mech. We need everything we can get.) Other than that,
it's top of the line and has performed extremely well.
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