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Sony Loses Big in Patent Infringement Battle



Today in Oakland, California, Sony lost a patent infringement court battle with Immersion Corp pertaining to Sony's use of Dual Shock and Dual Shock 2 controllers in its PlayStation and PlayStation 2 consoles. Sony has been ordered to pay Immersion $90.7 million in damages and is also expected to stop selling the patent infringing PlayStation and PlayStation 2 systems, as well as over forty games that infringe on Immersion's patent.

The case revolves around US patents 6,275,213 and 6,424,333 which cover "haptic feedback," which entails the use of computer-controlled vibrating motors to provide tactile feedback to the user of a program.

Following the ruling, Sony was granted a temporary stay of injunction while the case pends appeal that will subsequently allow Sony to sell the offending consoles and games until the appeal is resolved. A full listing of the titles affected, with RPGs bolded, is as follows:

  • A Bug's Life
  • Amplitude
  • Ape Escape
  • Atlantis: The Lost Empire
  • Bloody Roar 2
  • Cool Boarders 3
  • Cool Boarders 4
  • Cool Boarders 2001
  • Crash Bash
  • Crash Team Racing
  • Drakan: The Ancients' Gate
  • Emperor's New Groove
  • Extermination
  • FantaVision
  • Final Fantasy X
  • Formula One 2001
  • The Getaway
  • Gran Turismo
  • Gran Turismo 2
  • Gran Turismo 3
  • Grand Theft Auto: Vice City
  • Grand Theft Auto 3
  • Grind Session
  • ICO
  • Jak & Daxter
  • Kinetica
  • Kingdom Hearts
  • Legend of Dragoon
  • The Mark of Kri
  • Medal of Honor Frontline
  • Medievil 2
  • Metal Gear Solid 2
  • Monster's, Inc.
  • Sly Cooper and the Thievius Racoonus
  • SOCOM Navy Seals
  • Speed Punks
  • Spyro: Ripto's Rage
  • Spyro: Year of the Dragon
  • Stuart Little 2
  • Syphon Filter 2
  • Syphon Filter 3
  • Tony Hawk's Pro Skater 3
  • Twisted Metal: Black
  • Twisted Metal 4
  • Twisted Metal: Small Brawl
  • Treasure Planet
  • War of the Monsters.
  • In early 2002, Immersion filed suit against both Sony and Microsoft for patent infringement, that resulted in Microsoft settling out of court in mid-2003 for the sum of $26 million to license the technology and buying a portion of Immersion in the process. RPGamer will bring you the latest when circumstances surrounding this case evolve.

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