/\ / \ / \ / \ / \ / \ /\``````````/\ / \ / \ / \ / \ / \ / \ / \ / \ / \/ \ ```````````````````````` Fun With Zelda ====================================================================== The definitive guide for all things in "The Legend Of Zelda: Ocarina Of Time" that are useless but nevertheless enjoyable. Index: A. Introduction B. Updates C. Stuff To Do 1. Floating Signs 2. Attacking Cuccos 3. Lon Lon Jump 4. Broken Pot 5. Drawbridge Fun 6. Mask Cinema 7. Fisherman's Hat 8. Virtual Aquarium 9. Sinking Lure 10. Hylian Loach 11. Ocarina Notes 12. Butterflies 13. Break Your Back 14. Gossip Stones 15. Raising Link 16. Sky Textures 17. Broken Platform 18. Make Epona Neigh 19. Giant Stalchild 20. Materializing Sign 21. Energetic Cows 22. Spiders of the Curse 23. Fun With Cuccos 24. Transport Songs 25. More Fun With Songs 26. Throw things in the Lake 27. Giant Keese 28. Giant Leevers 29. Legal Sinking Lure 30. Distorted Noise D. Did You Notice? 1. Swaying Reeds 2. Fidgeting Link 3. The End 4. Mario and Crew 5. Sages are Towns 6. Bowser Necklace 7. The Whistle 8. Pikachu 9. Shadows 10. Shark in the Lab 11. Link's Picture E. Bugs and Glitches 1. Invincible Deku Stick 2. Deku Sprout 3. Leaping Link 4. Lazer Pointer 5. Robin Hood 6. Game Box 7. Fishing Pole 8. Invisible Wall 9. Leaping Link 2 10. Multiple Bottles F. Unsolved Mysteries 1. Running Man 2. Gerudo Fortress 3. Hole in Zora's Domain 4. Peak in Desert 5. Windmill Corridor G. Songs 1. Kakariko Village Theme 2. Oh When The Saints Go Marching In 3. Thundercats Theme 4. X-Files Theme 5. Pink Panther Theme 6. 1812 Overture 7. Fur Elise 8. William Tell Overture 9. M*A*S*H Theme 10. Simpsons Theme 11. Twinkle Twinkle Little Star 12. Jurassic Park Theme 13. Titanic Theme 14. Men In Black Theme 15. Frosty the Snowman 16. In My Room (Beach Boys) 17. Good Riddance (Green Day) 18. Closing Time (Semisonic) 19. Overworld Theme 20. Star Wars Theme 21. Imperial March from "The Empire Strikes Back" 22. Beverly Hills Theme 23. Star Trek Theme 24. Mary Had A Little Lamb 25. One Week (Barenaked Ladies) 26. Mission Impossible Theme 27. Jingle Bells G. On the Net H. Credits ======================================= A. Introduction This guide is meant to list all the cool things that you can do with The Legend Of Zelda: Ocarina of Time. These things have nothing to do with the outcome of the game, and are just some neat things that can be done, with no rewards. This is by no means a walkthrough of any kind. Some of these things require certain items, I will not tell you how to get these items, you can figure that out for yourself. If you have any other things to contribute to this guide, or any comments about it, please e-mail me at mr7@rocketmail.com. Feel free to post this guide on your Zelda site, all I ask is for you to give me credit for my work somewhere on the site. Thank You. Have fun thatās what this guide is all about. ======================================= B. Updates 01/23/99 - Very small update to the guide. I added 1 song, 1, DYN, and 1 major glitch. This bug is probably the most interesting in the game. I also added people to the Credits list, and cleaned up the guide considerably. 01/20/99 - Big news! 23 new songs in this version. That's right 23! Also 4 tricks, 2 Did You Notices, and 4 Bugs/Glitches. I decided that my monster guide is going to be seperate from this guide, and I am also going to create a Character Guide. Look for these soon. I added a new section to the FAQ "On the Net" it's just going to list possible locations of the latest version of this and my other FAQs. Feel free to post this on your site, with all due credit to me though. 01/16/99 - Another rather large update. Along with 7 new things to do, two glitches, and one song, I also added a new section! It's title "Unsolved Mysteries" and it contains things in the game that still baffle me and many other people. Check it out and fill me in with any information. I have to redo the Hylian Loach tip because no one can seem to get it. Also I added some better info on how to get an even bigger Stalchild that is three times the size of the regular one. I am also in the process of writing up a Monster guide that I may put into this guide. Have fun with the new version! 01/11/99 - Big Update I added 5 or 6 new things, but as an extra bonus I totally revamped the guide. It now has an index and seperate sections. I also added a songs section for custom songs that can be played. So far I have two their. I am always looking for any kind of information that would be remotely relevant to this guide. Feel free to e-mail me with anything. 01/10/99 - I added about 10 new things to the list. Some of these have never been seen before on any other guide, and I have a lot more stuff to come. In a future version I hope to change the layout of the guide, as it will grow in the future ======================================= C. Stuff To Do 1. Hit a sign with your sword when you are near some water. If you knock a part of it off at the right angle and it lands in the water then you can see it float around. 2. If you hit a cucco continually for about 5 to 6 times then it will call for its friends to come and attack you. 3. As an adult, ride into Lon Lon Ranch while riding Epona. Their are three separate concrete walls one on the left, one on the right, and one at the south end. If you get a running start you can leap over each of the walls. You get to see a cool cut scene for each one. 4. While your looking at the pictures in the castle courtyard, if you look through another window you will see a potted plant. Shoot the plant with your slingshot, and a man with throw a bomb out the window, and yell at you. 5. As a child you can ride the drawbridge into the town. you can also climb up the chains. Just wait on the drawbridge until sundown and it will raise with Link still on it. 6. If you put on any of the Link's masks as a child and then go to pull the Master Sword from the Temple of Time, you will see the cutscene of Link pulling it, but this time he will be wearing the mask. You can repeat this with any of the masks. 7. At the fishing pond, you can actually snag the fisherman's hat. It may take awhile to get the aiming right, but you can get it. 8. While at the Fishing Pond, equip the Iron Boots, and the Blue Tunic. Slowly walk to the center of the pond, and then just stand their. Eventually the fish will start swimming around like normal. It's almost like a virtual aquarium. 9. Also at the fishing pond, their is a secret lure that you can get to make the fish bite every time. Once you enter the pond go to the rocks that are underwater by the stream that flows into the pond. If it's not there then go to the crack in the wall, if that doesn't work walk all the way around the whole pond in the long weeds on the edge of the pond. If it's still not there check the log in the middle of the lake. 10. Want to catch the Hylian Loach? If you have the sinking lure cast it to the right side of the pond. If it doesn't show up go to the bottom of the lake with the Iron Boots, and Blue Tunic, and look for it. It looks like an eel, and weighs about 36 pounds. *Don't E-Mail about this I am still testing it* 11. While playing the Ocarina you can use the analog control stick to control the pitch of the Ocarina notes. you can also use the Z, and R buttons to change the intensity of the notes. 12. If you tap a butterfly with a Deku Stick it will turn into a fairy. 13. While picking up a stone, or pot, press the R button to pull out your shield and the object will break on your back. 14. You can have a lot of fun with Gossip Stones. If you plant a bomb by it, it will blast off into space. If you hit it with the Megaton Hammer, it will flatten and then pop up. Use Din's Fire on it and it will get tall. Play Zelda's Lullaby, Epona's Song, or Saria's Song, and it will give you fairies. Hit with your sword and it will tell you the time. Wear the Mask of Truth and talk to them and they will tell you some gossip. 15. In some rooms where chests fabricate out of mid air from the result of you killing enemies, if you happen to be standing exactly where the chest fabricates, then you will be slowly raised into the air with the chest. 16. Immediately after you leave the castle, as either a child or an adult, turn around so that you are facing the castle. Use the 1st person view, and if you look hard enough you can see a very visible seam in the sky texture. If you follow the seams you might be able to find 3 or 4 more seams. 17. If you take Epona next to the Laboratory, and climb onto the Ivy Platform very slowly, it will crush under the weight of Epona. 18. Aim an arrow, and then shoot it at any area of Epona and she will neigh. 19. You know those Stalchilds?? They are the zombies that wander Hyrule Field at night, when Link is a Child. The Stalchilds come in waves of two zombies at a time. Keep killing them, after about 4 or 5 waves of zombies a giant Stalchild will appear. He is about twice the size of a regular Stalchild, and he looks cool. If you keep killing waves of of two very quickly then you will get to see an even bigger Stalchild, this one is atleast three times the size of the original. 20. Play Zelda's Lullaby in front of a cut up sign and it will magically materialize in front of you. 21. If you play Epona's Song in front of a cow and you have an empty on you then the cow will fill it up Lon Lon Milk. You can do this at any time. 22. If you can manage to attack the giant Spider of the Curse, in the building in Kakariko Village, and stun him, then it will start attacking you if you get near. His dialogue stays the same though. 23. As a kid through all the chickens down into the well, and then use Din's Fire. All the chickens will get madd and it will be near impossible to escape from the well. 24. If you play the songs that transport you to different places but don't press anything once the dialogue box pops up, you will be able to listen to the songs a little bit longer. Some of them sound really nice. 25. If you play the songs on the Ocarina that have some kind of magical effect, like the Sun's Song and the transport songs, while you are in a fixed camera view (outside Temple of Time, in the market) then you will be able to see the special effects of the songs as they were meant to be seen. 26. Go to Lake Hylia. Now find a rock to pick up and then through it into the water, you will see the rock splash and then it slowly falls to the bottom eventually breaking on impact. Bushes will crash when thrown into the water. If you didn't know already Bombchus can also be used underwater. 27. This trick is much like the Gaint Stalchild trick. Go into Lon Lon Ranch at night. There are a bunch of Keese flying around. Go the the right of the tower at the south part of the ranch and then start to shoot every Keese you can. Eventually I giant one will start hovering over you. It takes a few hits to kill, but it looks sweeet. 28. Travel to the Spirit Temple and play the Sun's Song so that it's night. Fight Leevers and after awhile a giant purple one will show itself. Kill it and you'll get a giant rupee. What's with all these giant creatures? 29. If you talk to the Fisherman after you get the sinking lure, and choose, "Lets talk about something else" he will say something and then he will make the Sinking Lure legal to use. 30. Strap on your Iron Boots and go to the bottom of Lake Hylia. Play your Sun's and listen. All of the sounds like howls, and other sounds will be distorted. It sounds cool. ======================================= D. Did You Notice? 1. While your in the fishing pond, slowly walk by some of the reeds or into lily pads. Depending on your speed and direction the reeds will sway, and the lily pads will shift. 2. Have you ever noticed how Link fidgets when you leave him stand for awhile. He will look around him, tap his shoe, or hike up his pants. If you let him site in the Ice Cavern, he will hug himself and shiver from the cold. If you let him site in the desert or the Death Mountain Crater, he will wipe his brow and breath heavily. In the crater you can even hear his voice echo. 3. The Scarecrows song will be played in 4 or 5 different instruments at the end of the game. At the "The End" screen, wait for awhile and it will play the song. 4. As you are sneaking into Hyrule Castle, you can get a chance to see pictures of Mario and the gang. Right before you talk to Zelda in the courtyard, turn right and you will see a window. If you look through it at the right angle you can see the pictures. 5. All the Sages are named after towns in Zelda 2 on the NES. Impa is the only exception although I believe she was a character in the same game. 6. Malon is wearing a Bowser necklace as an adult. 7. One of the melodies is the title music is a remixed version of a certain whistle in a previous Zelda game. 8. Have you noticed that the Bombchu is just a combination of Bomb and Pikachu of Pokemon fame. It kind of looks like him too now that I think of it. I have also learned that Pika means Electric and Chu means Mouse. So Bombchu means Bombmouse. 9. Depending on the time of day, your shadow will slowly change directions and stuff. Just another cool detail. 10. In the Lake Hylia lab there is a frozen shark at the bottom of the water. 11. Link etched a scene into the bottom of his house. It's of someone battling a lizardlike creature. ======================================= E. Bugs and Glitches 1. You can actually make your Deku Stick become invincible. You can do this at tons of places, try forward slashing it at an object and if you're lucky it will break in half and you will be able to hit enemies with the Deku Stick as much as you want. This will go away once you put the stick away or you leave the area. 2. There is a Deku Sprout as an adult located under the Giant Deku Tree. There is light pouring in from the top of the tree. If you distance yourself far enough away from the sprot and look towards the spot where the sun shines through, the light will disappear. 3. Go into Zora's Domain as an adult. Their is a platform in front of the King. Equip the Hover Boots, and slide off of the platform, then Jump while your in air. If done correctly then Link will jump repeatedly. 4. This one is tough to do at first. First set the Longshot, or Hookshot as one of your C buttons. Go into Z target view, and pull out your Hook/Longshot and keep depressing both the Z button and the C button. Let go of the C button and immediatly press R. Nothing will happen to let you know if you did it right. Now let go of the R button and then let go of the Z button. Now Link will walk around with his Hook/Longshot at his side, like normal, but this time the beam is still there. 5. If you want a arrow through the head like Robin Hood, it is pretty easy to do. Go to an area where you have to lock onto people to talk to them, like the guy on the roof in Kakariko Village, and lock on to them. Now pull out your bow and aim an arrow at the character. You need to hold down the c-button assigned to the bow. While holding the button down hit the A button. If done right and the angle is good you will see an arrow through Link's head. 6. Not exactly a bug or glitch, but on the very early game boxes, it says eniviroments instead of enviroments. 7. Go into the fishing pond and buy a fishing pole. Now put on your Hover Boots, and then run onto the water and quickly press B. Nothing visible will happen, but you will now be able to walk with your fishing line still cast. Make your way over the the door. It may be tough to see but it can be done. Now you can leave the pond and still keep the fishing pole. If you try to cast it the game will freeze. 8. Go into Lon Lon Ranch and try to shoot your arrows or Slingshot over the wall. There is an invisible wall about 5 feet over where the fence visually stops. 9. Well there are more places where you can get yourself to continually jump, just like the Zora's Domain glitch. The easiest is in Lake Hylia. Swim over the the fishing pond house, but don't leave the water. Go all the way to the right of it and go as far as you can and try to climb up onto the hill. If you get it in the right spot Link will jump spastically. 10. Possibly one of the most interesting and unique Bugs in the game. If you want you can get more than 4 bottles. It's not that tough either. Put your bottle on one of the c-buttons and then grasp something, like a fairy, blue fire, bugs, or fish. Right as Link is grabbing press start. Then switch the bottle with another item. After link is done, the item will be replaced and you will get an extra bottle. You can do this as many times as you want. There are some very large drawbacks to this. First off the item switched with the bottle will be gone forever, secondly, the bottle will not be able to instantly revive you, and thirdly it won't work when you travel through time. As far as I know it behaves the same, and it will stay forever once you save. ======================================= F. Unsolved Mysteries 1. Can the Running Man be beat? Many say no, and thats what I think. If anyone has any info on this let me know. 2. Could you enter Gerudo Fortress as a Child? I havn't tried much but it seems like it would be possible. If anyone has any info on this either it would be greatly appreciated. 3. In Zora's Domain when you are a child, there is a hole at the bottom of the water. It is located under the pillar located right next to the entrance. I can get kind of close with the Golden Scale but it doesn't look like it's good for anything. Any ideas? 4. In the desert where the Giant Poe is supposed to take you across to the Spirit Temple, there is a peak to the east that can be seen. To see it face southeast and then play the Song of Storms. When the lightning goes off you will be able to see it. It doesn't look significant but it's still interesting. 5. This one baffles me. As an adult get yourself onto the house with the blue roof. Look at the windmill and you can see a hole. If you can aim your longshot to hit a peg inside you will go to the corridor. It goes up a few flights of stairs and there is a chicken and then another hole higher up. What is this for!! ======================================= G. Songs Some may be confused as to how I write out the songs, but once you understand it will become easy. Each note is seperates by a "-" and pauses are done with 4 periods. Notes done with Z or R buttons are noted with a + as are the analog ones. Speaking of analog those are written in parentheses with "A" then a colon and then a direction. C buttons are written with "C" then a colon and then a direction. Send me your custom songs but the must be in this format for me to post them. I repeat if you submit songs they must be in this format. Thank you. 1. Kakariko Village Theme A - C:D+(A:U) - A - C:L - C:D+(A:U) - C:U .... A - C:D+(A:U) - A - C:L - C:D+(A:U) - C:U .... C:U - C:U+(A:U) - C+R - C:U+(A:U) - C:U - C:L .... A+(A:D) - A+(A:D)+Z - Z+(A:D) - A+(A:D)+Z 2. Oh When The Saints Go Marching In A+(A:D) - C:D+Z - C:D - C:R+(A:D) .... A+(A:D) - C:D+Z - C:D - C:R+(A:D) .... A+(A:D) - C:D+Z - C:D - C:R+(A:D) - C:D+Z - A+(A:D) - A+(A:U) - A .... A+(A:U) - A+(A:U) - A - A+(A:D) - A+(A:D) - A+(A:U) - C:D+(A:U) - C:D+(A:U) - C:D .... C:D - C:D+Z - C:D - C:R+(A:D) - A+(A:U) - A+(A:D) - A - A+(A:D) 3. Thundercats Theme C:R - C:R - C:D - C:R - C:L - C:L - C:R - C:U+(A:D) - C:U+(A:D) - C:L - C:L - C:R 4. X-Files Theme A,C left,C right,C left,C up,C left(2X) C up,C left,C right,C down,C left,A 5. Pink Panther Z-A, A, Z-Cd, Cd, Z-A, A, Z-Cd, Cd, R-Cr, Cr, A, Cd, Cr, Z-Cr, U-Cd, Cd, A, D-A, A, Z-A, A, Z-Cd, Cd, Z-A, A, Z-Cd, Cd, R-Cr, Cr, Cd, Cr, Cu, Z-Cr 6. 1812 Overture Cd, D-Cr, Cr, D-Cr, Cd, D-Cr, Cr, 2-Cd 7. Fur Elise Cu, Z-Cu, Cu, Z-Cu, Cu, Cr, D-Cr, Z-Cl, U-Cd, A, UCd< r, Z-Cl, A, Cr, Z-Cl, Z-U-Cl 8. William Tell Overture 6-A, D-Cr, Cu, 3-A, 3-Cl, Cr, R-Cd, A, 6-A, D-Cr, Cr, Cl, DCr, Cl, Cu, Cl, Cr, D-Cr, Cl, D-Cr 9. M*A*S*H Theme Cr, U-Cd, Cd, U-Cd, Cd, U-Cd, Cd, U-A Cd, U-A, Cd, U-A, Cd, U-A, A Cd, U-A, A, U-A, A, U-A, A, D-A U-A, A, D-A, A, D-A, A, U-A, Cd Cr, Cl, Cr, Cl, Cr, Cl, Cr Cr, Cl, Cr, Cl, Cr, Cl, Cr Cr, Cd, Cr, Cl, Cu, U-Cu, Cu, Cl, Cr, Cl 10. Simpsons Theme Cd, Cr, Cl, Cu, D-Cu, D-Cl, Cd, A, 3-Z-D-A, D-A 11. Twinkle Twinkle Little Star 2-D-A, 2-D-Cr, 2-cr, D-Cr, 2-Cd, 2-Z-Cd, 2-A, D-A, 2-D-Cr, 2-Cd, 2-Z-Cd, A, 2-D-Cr, 2-Cd, 2-Z-Cd, A, 2-D-A, 2-D-Cr, 2-cr, D-Cr, 2-Cd, 2-Z-Cd, 2-A, D-A 12. Jurassic Park Theme Cu, Z-Cu, Cu, Cr, D-Cr, Cu, Z-Cu, Cu, Cr, D-Cr, Cu, 2-Z-Cu, Cu, Cr, A, D-Cu 13. Titanic Theme 4-Cd, Z-Cd, 2-Cd, Z-Cd, Cd, U-Cd, Cr, U-Cd, 4-Cd, Z-Cd, 2-Cd, D-A 14. Men in Black Theme A, Cd, A, 3-Cr, D-Cr, Cr, R-Cr, Cr, Cd, U-Cd, Cr 15. Frosty the Snowman A, Z-D-A, D-A, A, U-Cd, R-Cd, U-Cd, Cr, U-Cd, R-Cd, Z-Cd, A 16. In My Room (Beach Boys) 2-D-A, A, D-A, 2-U-A, Cd, U-A, 2-U-Cd, Cr, Cd, 2-U-Cd, U-A, A, Cd, A, D-A 17. Good Riddance (Green Day) 2-A, Z-D-A, A, U-A, R-Cd, U-A, A, Z-D-A, A, Z-D-A, A, U-A, R-Cd, 2-A, Z-D-A, 2-A, Z-Cd, A, 2-Z-A, A 18. Closing Time (Semisonic) Cu, Cl, D-Cl, Cl, 2-D-Cl, 2-D-Cr, 2-Z-Cd, D-Cr, Cl, R-Cl, Cl, Cr, Cl, D-Cr 19. Overworld Theme Cd, D-A, 2-Cd, U-Cd, Cr, 3-D-Cu, Cu, U-Cu, 3-R-U-Cu, U-Cu, Cu, U-Cu, Cu, 2-R-Cl, Z-Cl, R-Cl, Cu, R-Cl, Z-Cl, D-Cl, Z-Cl, R-Cl, Z-Cl, D-Cl, D-Cr, Cr, Cl, Cu, D-Cu, then D-A many many times 20. Star Wars theme 3-D-A, Cd, R-Cl, Z-Cl, Cr, D-Cr, U-R-Cu, R-Cl, Z-Cl, Cr, D-Cr, U-R-Cu, R-Cl, Z-Cl, Cr, Z-Cl, D-Cr, 2-Cd, D-Cr 21. Imperial March from "The Empire Strikes Back" 3-U-Cd, R-A, R-Cr, D-Cr, R-A, R-Cr, D-Cr, 3-Cu, R-Cu, R-Cr, R-Cd, R-A, R-Cr, D-Cr 22. Beverly Hills Cop Theme A, Cd, 2-A, U-Cd, A, D-A, A, Cr, 2-A, Z-Cl, Cr, Cd, A, Cr, Cu, A, 2-D-A, Cr, Z-Cd, A 23. Star Trek Theme Cd, Z-Cl, R-Cu, Cu, Z-Cl, D-Cr, R-Cl, U-R-Cu 24. Mary Had a Little Lamb Cl, Cr, D-Cr, Cr, 3-Cl, 3-Cr, Cl, 2-Cu 25. One Week (Barenaked Ladies) *NOTE* Due to the many harmonies of Barenaked Ladies, and a battle of melodies ensuing between the authors, which ended in a draw, there are two versions of the second part of the song. A, Cd, 2-Cd, U-Cd, Cd, U-Cd, 2-Cd, 6-Cr, 3-Cd, U-Cd, Cd Willow: 6-Rcl, 4-Cr, D-Cr, 2-Cd Hoops: 4-R-Cl, 2-Cr, 2-R-Cr, 2-Cr, D-Cr, 2-Cd 26. Mission Impossible Theme 2-R-A, R-Cd, Z-Cr, 2-D-Cd, Z-A, A R-A, R-Cd, Cl, A, Cd, R-Cr, Z-A, Z-Cd, Cr, Z-Cr, D-Cr 27. Jingle Bells CL CL CL, CL CL CL, CL CU CD(U),CR CL, CU(D) CU(D) CU(D), CU(D) CU(D), CL, CL CL CL CL CR CR, CL, CR, CU ======================================= G. On the Net This FAQ can currently be found at two different places on the net. 1 - lemurzone - http://members.xoom.com/fuzzylemur - this is my personal web site and the latest version can always be found here. 2 - GameFAQs - http://www.gamefaqs.com - the primary source for this and all moy other FAQs. This is also a great site for any game that you need help with. Check it out. ======================================= H. Credits Knotz - He composed the song "Oh When The Saints Go Marching In" and he supplied me with a text file of the Kakariko Village Theme.(knotz@yahoo.com) Kale Lexington - Composed the Thundercats Theme. Psyko485 - Helped with the Giant Leever, and Giant Keese tricks.(Psyko485@aol.com) SLIDERno23 - Helped me with various tricks, like location of sinking lure, and Windmill Corridor Willow & Hoops - These guys rule, they have most of the songs that I have listed to there credit, they may not have written them but they found them for us.(lilshrimp3@aol.com) VTBlue1082 - Gave me some info about the Pikachu and Bombchu relationship.(VTBlue1082@aol.com) Anarchy_Adam - Was as far as I know the originator of the excellent multiple bottle trick.(adam_anarchy@hotmail.com) Phyrexia - Reminded me of some things that I was missing and also wrote the Jingle Bells song.(ChronoFrog@aol.com) ===================================================== ©1999 - FuzzyLemur - mr7@rocketmail.com - Version 0.6