Star Ocean Ougi FAQ ------------------- written by: Chief Ug (sidekick@iobox.com) Version 1.0 (29.7.2001) ----------------------- * First release I. Introduction II. Gaining Ougis III. Ougi List IV. Miscellaneous tips V. Conclusion etc. ------------------------------------------------------------------------------- ----5----0----5----0----5----0----5----0----5----0----5----0----5----0----5---- I. Introduction --------------- Star Ocean is an old cartridge game for the Super Famicom. It was never released in the United States, so if you manage to find a copy, you would have to play it in Japanese. The most powerful techniques in the game are called Ougis (secret skills), but unfortunately, gaining them can be a bit tricky, especially if you cannot read any Japanese. So, this guide will give you detail on how to get all those powerful techniques and make your battling easier. Most of this information can be found in other Star Ocean FAQs, namely the Star Ocean FAQs of Ian Kelley. However, I felt that no guide gave a concise, precise explanation for Ougis, so I decided to write this little FAQ. Playing the game through normally, you are not likely to get too many Ougis. If you want to gain every single Ougi technique for every character, you must battle some time with only this specific purpose in mind. Knowledge of katakana is very helpful. I have tried to make this guide precise enough to be useful to people who cannot read katakana, so it is not a full necessity. Still, it is recommended. II. Gaining Ougis ----------------- The basic theory on gaining Ougis is simple: every single Ougi is based on some other battle move, and is essentially a powered-up version of the original. The moves Ougis are based on are either normal battle techniques, or other Ougis. Use these base moves in battle, and eventually your characters will learn their Ougis. Sounds simple? It is. However, Ougis have a few requirements that you should be aware of: - Ougi techniques belong to a certain "class" of Ougi. Ougi classes are learned from story events, and show up in your characters' skill menus. If a character does not possess an Ougi skill, he/she will never gain any techniques for that class. Ougis appear last in the skill menu, starting from slot number 37. - Learning Ougis requires a character to be proficient in fighting. Each fighter character has a slot for fighting techniques in their skill menus. This is slot number 36. For Ratix, it is "Edarl Ken", for Marvel it is "Raven Orb" etc. In order to learn Ougis, characters must spend skill points to their fighting skills first. This skill level must be high enough before any Ougis can be learnt. A level of at least 5 is recommended before trying to learn Ougis. If enough skill points are available, level 10 doesn't hurt either. - Learning Ougis is based purely on luck. Once all the requirements are met for being able to learn Ougis, there is nothing else to do but battle. Battle lots. Battle, using basic moves until characters will start learning Ougis. Sometimes Ougis techniques can take a long time to learn. That's the theory part. That might not be fully clear, so next up is a detailed example. Let's assume the role of Ratix. The game has progressed some, and Ratix has gained his first Ougi class, Shichisei Ougi, from a story event. His level is 25. He has been saving his skill points for some time, so he has a few of them to spare. He decides that now would be a good time to start learning his first Ougis. - First, Ratix spends skill points on his swordfighting skill, Edarl Ken, to boost it to level 7. - He puts the Souhazan technique into one of his killer move slots. - Now comes the fighting part. Walk around the world map, right outside a town just to be safe, and encounter enemies. Keep encountering them. Use Souhazan constantly in battle, nothing else. - Sooner or later (later if you are unlucky), when triggering the Souhazan move, something else will happen. The action will pause, Ratix will turn red with Fury while shouting "Ougi!" and Japanese text will appear at the bottom of the battle screen. Then, Ratix runs up the nearest enemy and smites him with his newly learned Shichiseisouhazan technique. - After the battle is over, Ratix can now select Shichiseisouhazan as one of his killer move techniques. You have learned the Ougi! Congratulations! III. Ougi List -------------- Here is a table where I have first listed the Ougi classes available to a character and their locations, followed by individual Ougis and the base move that they are learned from. If you are unable to learn katakana, try matching the type (S/L) and MP usage from the tables to find the technique you want. Unfortunately, these change with fighting skill proficiency, specifically MP cost diminishes for higher skill levels. MP cost for this table is the one for a fighting skill level of 10. Note that for the Shichisei Ougi, each character has to learn it individually. This means that you must fight through the arena fights all the way to rank C with all concerned characters. It is boring, but don't skimp out on it because all those Ougis are quite powerful. If rank C is too hard for a certain character, come back at later levels. Ratix ----- Classes: Shiseijuu - given by the king of Van after completing the trial cave Shichisei - win the Tatoroy tournament at rank C Kouryuu - given by Ashlay in a PA ** Shiseijuu: Souryuuseiraizan (S+L, 8): learned from Shoureiha (S+L, 4) Suzakushougekiha (S+L, 10): learned from Shouretsuha (S, 0) Shichisei: Shichiseiraimeiken (S, 11): learned from Raimeiken (S, 1) Shichiseisenkouken (S, 21): learned from Senkouken (L, 1) Shichiseisouhazan (S, 23): learned from Souhazan (S, 7) Kouryuu: Kokuryuutenraiha (S, 30): learned from Kouryuuha (S, 9) ** Hiryuutenraiha (S, 30): learned from Suzakushougekiha (S+L, 10) ** Souryuutenraiha (S, 30): learned from Souryuuseiraizan (S+L, 8) ** Iria ---- Classes: Shiseijuu - given by the king of Van after completing the trial cave Hakkake - found in the treasure room of Moore castle Uraouka - found in the Sylvalant ruins (2nd bonus cavern) Shiseijuu: Souryuuseiraiha (S+L, 5): learned from Kikoushou (S+L, 1) Genbuhaouken (S, 11): learned from Kikoushuu (S, 4) Byakkokouhadan (S, 8): learned from Renkiken (S, 6) Suzakushougekiha (L, 7): learned from Ryuuseishou (S, 3) Hakkake: Oukahakkeshou (S, 14): learned from Genbuhaouken (S, 11) Uraouka: Uraoukasakukou (S, 19): learned from Oukahakkeshou (S, 14) Cius ---- Classes: Shiseijuu - given by the king of Van after completing the trial cave Shichisei - win the Tatoroy tournament at rank C Shiseijuu: Souryuushorai (S+L, 10): learned from Senkouken (S+L, 8) Genbushourai (S+L, 12): learned from Shoureiha (S+L, 3) Byakkoshourai (S+L, 14): learned from Shouretsuha (S, 1) Shichisei: Shichiseiraimeiken (S, 16): learned from Raimeiken (S, 5) Shichiseigurenken (S, 18): learned from Gurenken (L, 7) Shichiseisouhazan (S, 21): learned from Souhazan (S, 6) Marvel ------ Classes: Shichisei - win the Tatoroy tournament at rank C Shichisei: Southern Cross (L, 16): learned from Flare Orb (L, 8) Seven Star (L, 19): learned from Hail Orb (L, 9) Galaxy (L, 26): learned from Thunder Orb (L, 11) Fear ---- Classes: Bushin - given by the king of Astral when (if) Fear joins for good Bushin: Silvan Sword (L, 25): learned from 3-Way (S, 14) Unholy Terror (S+L, 29): learned from Galaxy GB (L, 22) Victory Terror (S+L, 31): learned from Unholy Terror (S+L, 29) Ashlay ** ------ Classes: Shiseijuu - given by the king of Van after completing the trial cave Shichisei - win the Tatoroy tournament at rank C Kouryuu - starts with it Ashlay learns Ougis by leveling up, instead of gaining them like others. Except, it seems the Shichisei Ougis must be learned normally, and they are: Shichiseisouhazan: learned from Souhazan Shichiseiraimeiken: learned from Raimeiken Tinek ** ----- Classes: Shichisei - win the Tatoroy tournament at rank C Hakkake - found in the treasure room of Moore castle Hakkake: Gurensenpuukon (S, 10): learned from Senpuukon Shippuuhariken (S, 14): learned from Shippuukon Oukahakkeshou (S, 19): learned from Haoushippuukon Shichisei: Shichiseiranbu (S, 23): learned from Oukahakkeshou Perisie ** ------- Classes: Neko - found in the treasure room of Moore castle (might need a PA) Neko: Magical Dance (?, 60): learned from Prismic Dance JP Summersault (?, 18): learned from Nerichagi Dream Combo (?, 28): learned from Ei! Yaa! Toh! NOTE: sections marked with a ** are ones I have not confirmed myself, since I have only played the game through once, and have not received all characters. All information in those sections is from other sources, mostly Ian Kelley's FAQ and some Japanese websites. IV. Miscellaneous tips ---------------------- - Short/longe range mix-up LBL's Star Ocean Powerup Guide mentions a trick for being able to execute battle techniques from anywhere in the field, without range restrictions. In short, you can equip short-range techniques in the long-range slot and vice versa. For this, all that is needed is the Link Combo at a high enough level to be able to put in 2 link commands. Put in any technique in the slot where you want to "cheat". Press right, and put the desired technique in the 2nd link slot (link combos have no range restrictions). Now go back to the 1st link combo list, and remove the first technique. Now, when you exit and re-enter the menu, you will see the desired technique in the slot where it is not normally allowed! This trick is very helpful when trying to learn Ougis. Range restrictions are irritating when one cannot pull off the desired moves. So, simply use this trick to put the one base technique you want to train in both the Short and Long range slots. Now you can keep hitting that killer move button without having to worry about being too close or too far away. - Effort skill The skill called Effort (Doryoku, slot 16) diminishes the skill points needed to learn any further skills. A few skill points in this skill is a very good investment. Learning this skill to level 5 or so does not cost much skill points and already gives a very good return. Spend a few points on this early on, and you can learn skills much faster. - Just keep pulling off that base move To make learning Ougis as fast as possible, have all characters except one do nothing in battle. Equip the character you want to train with the weakest possible weapon. Provided the battles aren't too tough, you should be able to pull off basic techniques many times in just one battle. An even better way is to fight monsters which absorb certain elemental damage, and equip your character with a weapon with the corresponding element. Also, have spellcasters cast spells on the enemies which heal them. This makes the fights last much longer, and as a consequence you will be able to use your basic techniques a lot more, greatly reducing the time required for learning Ougis. V. Conclusion etc. ------------------ Thanks to: * Tri-Ace for making a great RPG. * Enix for publishing it. * The FAQs of Ian Kelley and LBL for helping me out with the game. This article Copyrighted 2001 Chief Ug. If you wish to post this FAQ somewhere or even parts of it, please ask me for permission first.