Quest for Glory V: Dragon Fire FAQ/Walkthrough version 1.4 1/11/2000 Andrew R Morozin (LoudKing@aol.com) (C)Copyright 1999, 2000. All rights reserved Hello I am Andrew. I have been a fan ever since I got Quest for Glory III: Waging War mailed to me for free by MCI. I have beaten every Quest for Glory. I have beaten every Quest for Glory with every possible character even Quest for Glory V! I am sure you will find everything you need in this Walkthrough/FAQ. And I hope this FAQ also helps you Macintosh fans too! :) NOTE!: If you need help on something and can't find it in the guide look in the FAQ section! Please do not email me a question unless it is positively 100% not in this faq! Sorry if I sound rude! " and " over a hint, tip, code, or secret means I did not find that info out. New in Version 1.4: An important note. Controls section added!....but nothing in it yet.. New secret! Other new stuff added and fixed, too! CONTROLS COMING SOON ------------------------------------------------------------------------------------------- Past Versions: Version 1.0 First version. So close to perfect! First monster list and explanation on marrying Katrina! Version 1.1 Second version. Right up there with perfect! I added the Bow code which I tested and it worked! Version 1.2 Third version. Right up there with perfect again! Added another bug and other stuff. Version 1.3 Fourth version. I was mistaken when I said perfect. I forgot a Controls section. This version had a secret added. Whoopie. That's all....for now! ------------------------------------------------------------------------------------------ Game Info: Name: Quest for Glory V: Dragon Fire (Or for fans that never let go, it's called....) Hero's Quest V: Dragon Fire Type: Adventure/RPG System: PC Company: Yosemite/Sierra FX Creator: Lori Ann Cole For more info check out my review at gamefaqs.com! I can tell you that this game is mostly like an Adventure with a lot of action and a lot of the RPG feel. RPG as in Role Playing Game. And as in Role Playing Game NOT as in Dungeons and Dragons! Don't worry if you play this game you won't be a mindless geek the rest of your life. No offense to D&D fans! ----------------------------------------------------------------------------------------- Shocking News: Yosemite has been fired on Black Monday! No Multiplayer! It is all the President of Sierra's fault, thank him. The only good game left is Gabriel Knight (King's Quest went down the crapper). ----------------------------------------------------------------------------------------- Index 1.IMPORTANT INFORMATION!!! 2.Story 3.Tips Tips and Tips 4.The FAQ 5.Codes and Secrets 6.Spells and Items a-Spells b-Paladin Abilities c-Weapons d-Armor e-Items 7.Characters 8.Bugs 9.Controls 10.Walkthrough a-Before Rites of Rulership b-Rite of Freedom c-Rite of Conquest d-Rite of Valor e-Rite of Destiny f-Rite of Courage g-Rite of Peace h-Rite of Justice i-Raid of Suspects Fortress j-Last Battle 11.Quests and Deeds a-Fighter b-Wizard c-Thief d-Paladin e-Any Old Deeds 12.Marriage 13.Credits ____________________________________________________________________________________ {1} IMPORTANT INFORMATION! While I don't mind questions, what you should do first is READ THE FAQ to see if the answer is in there. If it absolutely, 100% isn't in there, or if you can't understand what I'm saying, then you can email me about the question you want answered. If you ask me a question when the answer is in the FAQ, I probably won't reply back. Thank you for your cooperation. ______________________________________________________________________________________ {2} Story After saving a land named Mordavia and saving the world from eternal darkness the Hero is summoned to the land of Silmaria by his old wizard friend, Erasmus. In the land of Silmaria the Hero must stop an assassin, destroy the "Dragon of Doom", become King and/or Chief Thief. Along the way of these four main quests you can help people by doing simple yet good deeds like finding an old basket, help a gnome keep her inn, restore a man's arm and much more. The Hero must also settle down and choose one out of four girls to marry. It is all up to you, the player. Past adventures that may interest you: After graduating from the Heroes school, The Hero ventures to a land of magic and medievil themes, The Hero must save the Baron's son and daughter, defeat the Brigands and an ugly old Ogress. After saving Spielburg, The Hero arrives at Shapeir. The theme is arabic and here you must stop four evil forces, and save another land by defeating an evil wizard. After saving Shapeir and Raseir, The Hero now finds himself in Africa and meets many tribes and strange figures. He must stop a war between a city and a tribe and kill a demon wizard and stop the demons from ruling earth! Many great games, many great stories! Go pick 'em up! ________________________________________________________________________________________ {3} Tips Tips and Tips -If you are new to Quest for Glory, I advise you to pick Fighter. For skill points put Strength and Vitality to 400 and the rest goes to Offense. -Go to the Hall of Kings (where the guards are). Afterwards go back to the Wizard hat place. Don't really go, though. Along the way you will see the lion. Talk to him. He will give you something. It will most likely be a Katta Pin. Thieves get a magic grapling hook. -Once you start go buy stuff. The stuff that you will NEED is the map from the Indian dog and the Mystic Magnets from the Wizard (the shop with the eyeball). Get some aphoraes too. The amphorae are the vases. Get them from the dog also. -If you are a Wizard buy everything from Shakra (the Wizard in the shop). If you don't get everything there eventually he will be in a deep sleep and you won't ever get anything from him again. -If you are a Wizard visit Erasmus about three times. He should give you a spell. -To raise your strength and offense easily take off your weapons and use the F and G keyboard buttons freqeuntly. To raise strength and vitality another way is to use the treadmill in the adventurer's guild. Fighters get points when you can't get anymore strength points from the treadmill. -Here is a good tip. Don't ever, ever waste skill points on "Swimming". Never! -The fastest way to get money is the dagger game. Talk to Nawar in the Dead Parrot Inn. It is not too hard and the three-in-a-row game will get you rich! -Download the latest patches at http://www.qg5.com -Here is another good tip. Go buy the new Quest for Glory Collection series. Beat all the games. You'll be happy you did. -Make sure you free Katrina or Erana. You have to free one of them! Katrina is bugged and you will need to download version 1.1 of the patch to be able to marry her. I tested this myself. It works. -Never harm a guard or townsperson! -Is the game too hard? Go into the controls and put difficulty all the way down. -Don't put any money in the bank until you robbed the bank twice. This is for thieves. -Put 500 drachmas in the bank and wait until the bank is arested. Solve the robbery and get your money back. Thieves can't solve the robbery so thieves shouldn't bother. -Only get a boat ride from Andre to get to the Mercenaries fortress on the second rite. -Put the anchovies on the artichoke pizza and the jalapeno peppers on the pepporoni pizza. -Give the Minotaur Axe to Toro right away! -At the last fight give Healing potions to Toro and Gort repeatedly and save a few for yourself. -Once you have high pickpocket points pickpocket off of people in the Thives Guild or some in the Dead Parrot's Inn to get a nice stash o' cash! -Don't practice Swimming! ____________________________________________________________________________________________ {4} The FAQ Q: How do I marry Katrina? A: Download version 1.1 of Sierra's patch at www.sierra.com then go look at the marriages section. Q: Does the new patch fix the Katrina patch? A: Yes, I have married Katrina myself. Q: How can I import? A: Copy all your sav files into the Imports folder. If it won't let you, again download the latest patch. Q: Where is the lethe water! And the Styx water! A: You know the swirling pool in Hades? Put an empty amphorae a little to the left of that pool. The Styx water is easy to get. It is the river to the far right of the swirling pool. Q: How do I combine items? A: Click on an item in your inventory so it shows the close up picture. Then grab the item you want to combine it with onto the picture. Walah! There ya have it! Q: Where is this patch!? A: http://www.qg5.com Q: What's with the arrows? A: There was a Bow and Magic Bow...but they took it out of the game. But lucky for Hex Editor owners because they can now get them! To find out look at the Codes and Secrets section. I have tested this myself and it works! Q: How do I marry Budar? A: You can't. Now go away. Q: How do I get to the top of Pegasus' nest? A: Look at the Walkthrough section and the Before the Rites part. Q: What are the best weapons for each character type? A: Check the Characters section. Q: What is the meaning of life? A: 42 Q: Can I marry all the girls? A: Think about it bonehead! You can only revive Katrina or Erana. So that is only three left. And if you revive Katrina she gets jealous easily. So you will have to propose to her first...It is a waste of time and I am not going to test it! If you want to do it go ahead. Q: After the patch how do I get more than one Hera's Ring? A: Though I have not tested this...put all your Hera's Rings in the chest in your room until you have three. Q: When will multiplayer come out? A: It is not coming out. The Quest for Glory team was fired on Black Monday. Don't expect a sequel either. Q: How do I get to Hydra Island? A: Read the Walkthrough on the Rite of Valor! Q: Where is the Monster List? A: It is in the Characters section. Best Monster list there is! Q: Quest for Glory V keeps on crashing after playing the starting movie! A: "What happends is the your computer does not work well in the quicktime format the game is designed in to cure your lock up do the following. 1.- go to windows explorer 2.- go to the sierra file name and find the qfg5 folder. 3.- go to Data 4.- go to Mov 5.- ok now see the files with the .mov at the end change the name of 1, 2, 3. 6.- and your done if you want to see the intro double click on 03.mov and I think thats the intro (make sure you do it through windows explorer) and once you've seen that start the game. The game will automatically skip all the intro movies and you will go directly to the main menu. Hope it helped!! it did for me Lejes Theron" Q: How do I use this stupid balloonie head face!? A: To control the airship, or as you say "balloonie head face", get on the balloon by standing on it and click the mouse once. You are in the air! Now just move by click on an area on the map or use the direction keys. When you are hovering over the land you want to land on just simply double click on the mouse, but make sure the mouse pointer is on the airship or "balloonie head face". Q: Where is the Pegasus Nest area? A: Buy a map from Wolfie, the dog artist in the Town Square area of Silmaria. Then head through the gates to the outside world. Go north of the big mountain thing on Marete by feet! Do not take boat. Go north of the mountain thing and step on the horse head. ____________________________________________________________________________________________ {5} Codes and Secrets Duplicate cheat Drop a item and well its still in midair hit I or whatever opens your inventory. The item you dropped will still be there drop it again you can keep doing this and get lots of them. You can do this with any item that is droppable...like money! "When you import a character from Quest for Glory 1, 2 or 3, your stats will be higher than a character imported from Quest for Glory 4. In QFG 1, all the stats are multiped by 5 in Dragon Fire. If you have all at 100 in QFG 1, you will start with a hero with all his stats at 500!" Jump on the bed! It's fuuuuuunnnn! Go to the Dead Parrot Inn! The door nearest to the balcony is very useful for thieves. Pick the lock there. All your thief skills will go up except lock picking. Good way to get pickpocket to 500, eh? Lots o' Honor Pick about 50 flowers and give them to Nawar. This is useful for Paladins if you want all the abilities. You can max out your honor this way. Getting Magic and Regular Bow 1. At the beginning of the game go RIGHT to Pholus and buy five arrows. Then SAVE right away! 2. Go into your Hex Editor and find the sav file you saved when you got the arrows. For example I opened a file called bow.sav 3. Go to the Hex Editor (the game can be on but doesn't need to be) and use the search string option. If there is no search string option get a new Hex Editor. Search for the string FC8A. Nothing else! Just FC8A and change it to FB8A. FC8B gets you the Magic Bow which you should get. If you really want the Bow, just Bow, then to get it change FC8A to FA8A. That's all! Then load the game you edited and you replaced your arrows with a Bow or Magical Bow! The stupid thing about the bows is that the arrows disppear and only appear for about a mili-second and the Hero never moves his arm to pull the string on the bow! Anyway I want to tell you there is no other way to get the bows than use the Hex Editor. Surprise!!! "Cast Magical Staff and then Lightning Bolt for a big surprise!" ____________________________________________________________________________________________ {6} Spells and Items A. Spells Detect Magic The Wizard starts out with this spell. It can see if there is any magic in the area. Fetch The Wizard starts out with this spell. It can fetch items out of reach or move things that our out of reach to somewhere else. First Aid This spell is given to The Wizard from Erana. It heals the Hero or an ally. The ammount of healing performed depends on the Hero's skill with the spell. To get it go STRAIGHT to Erana after exiting Hades! Juggling Lights The Wizard starts out with this spell. You will hardly need to use it but if you do this spell will be useful in a dark area. Levitate The Wizard starts out with this spell. It levitates the Hero to a place he cannot reach. Keys to use: A,Z or Page up, Page down Open The Wizard starts out with this spell. It opens closed or locked doors, chests, alcoves, and other stuffesses. Sometimes you need to use Trigger before using Open, though. RIP The Rest in Peace spell can be bought at the Magic Shop. This will keep the Hero from entering a battle during sleep out in the wilderness. Shrink This can be found in the chest on Hydra Island. This will shrink your opponents. Summon Staff Get this spell by giving the Magic Wood to Shakra.This summons your magic staff if you have one. Only Wizards can get this spell. Trigger The Wizard starts out with this spell. This triggers spells, opens some doors, you need to use this before using open soon, activates teleports, and much more. Augment This can be found on a Centaur Wizard's body. This powers up the next spell you use after it. Calm The Wizard starts out with this spell.This will make undamaged foes to stop moving for a short time. Dazzle The Wizard starts out with this spell. The Razzle Dazzle spell blinds your foes for a short time. Fascination The Fascination spell can be bought at the Magic Shop. The Fascination spell casts a few colors to attract stupid monsters and explodes soon after and hurts them a little bit. Hide The Wizard starts out with this spell. This will keep the Wizard hidden for as long as he does not move. Zap The Wizard starts out with this spell, in fact this was the first spell ever in a Quest for Glory! The Zap spell charges your weapon. Aura The Wizard starts out with this spell. This will keep undead meanies from taking any stamina or health away while you are near them. Protection The Wizard starts out with this spell. The Protection spell halves the damage to you from physical attacks. Resistance The Resistance spell can be bought at the Magic Shop. The Resistance spell protects The Hero from element attacks such as Fire, Cold, and Lightning. It also provides some protection from Frost Bite, Lightning Ball, Flame Dart, and Dragon Fire. That's not all! Resistance also lessens damage from Dragon Fire and natural heat sources. Reversal The Wizard starts out with this spell. Any spells such as Flame Dart, Force Bolt, and Lightning Ball will bounce off the victim and hit the attacker. Boom Boom can be bought at the Magic Shop. Boom drops a skull which explodes if anyone walks withing 10 feet away from it. Dragon Fire Dragon Fire can be given to the Hero from Katrina. Dragon Fire summons a Dragon to breathe fire at all enemies. To get it go STRAIGHT to Katrina after exiting Hades! Flame Dart The Wizard starts out with this spell. Flame Dart is a ball of flame. Force Bolt The Wizard starts out with this spell. Force Bolt is a magic bouncy ball. Frost Bite The Wizard starts out with this spell. Frost Bite affects a whole area and the caster cannot cast any other spell until Frost Bite finishes. Frost Bite is a harmful gust of freezing air. While casting I recommend defending yourself or to keep on casting it in different places. Lightning Ball The Wizard starts out with this spell. I do not know where this spell came from but it appears to be a ball of lightning. Do NOT use this spell underwater. Or you are part of a Tritons complete daily breakfast. Thermonuclear Blast This spell is given to The Wizard from the Famous Adventurer. This spell is extremely useless. I recommend never using this spell. Whirlwind This spell is given to the Hero from Erasmus. Whirlwind makes an opponent spin around and around for a short time. B. Paladin Abilities Paladin Sword The Paladin starts out with this ability.The Paladin Sword is a flaming sword which is a weapon you will lose if you are dishonorable. It is very powerful. Honor Shield The Paladin starts out with this ability. The Honor Shield protects the Paladin from physical attacks. Magic Ward The Paladin starts out with this ability. The Magic Ward protects the Paladin from offensive spells. Each time the Paladin gets hit his stamina decreases. Healing The Paladin starts out with this ability. Healing takes stamina away from the Paladin and turns into health. Destroy Undead The Paladin gets Destroy Undead when he reaches 375 of his Honor. Destroy Undead harms undad foes. Peace The Paladin gets Peace when he reaches 400 of his Honor. Peace is a really strong Calm spell for only Paladins. Sense Aura The Paladin gets Sense Aura when he reaches 425 of his Honor. When the Paladin uses Sense Aura he can feel what people nearby are feeling. Holy Strength The Paladin gets Holy Strength when he reaches 450 of his honor. Holy Strength increases The Paladin's combat skill. Awe The Paladin gets Awe when he reaches 475 of his Honor. Awe usually causes most enemies to flee. C. Weapons Fists Unnequip your weapon and use the F key to punch. This can raise your Strength and Offense easily without fighting anyone. Just practice in your room or the Adventurer's Guild. Damage = 5 Kicks Unnequip your weapon and use the G key to kick. This can raise your Strength and Offense easily without fighting anyone. Just practice in your room or the Adventurer's Guild. Damage = 8 Rock Pick up rocks when you see them and you can throw rocks at enemies when you are desperate. But I recommend kicking. Damage = 5 Dagger Thieves and Wizards start out with daggers and they can also be bought from the weapon seller. Damage = 10 Magic Dagger The Magic Dagger can be bought at the Magic Shop and can also be found in an alcove in Minos' treasure room. Magic Daggers cannot be thrown. Damage = 15 Slasher Dagger The Slasher Dagger can be bought from the weapon seller. The Slasher Dagger can only be equipped. Damage = 20 Poisoned Dagger The Poisoned Dagger can be found on the assassins' body and the villain's body. They will both be kept secret. The Poisoned Dagger can only be used once and then it turns into a regular dagger. Damage = 510 (Only once) Throwing Spear Throwing Spears can be bought from the weapon seller. Damage = 15 Spear The Spear can be bought from the weapon seller or found on some enemies' bodies. Damage = 20 Magic Spear The Magic Spear can be bought from the weapon seller during and after the Rite of Freedom. Damage = 30 Wurmbane Spear The Wurmbane Spear can be bought from the weapon seller during and after the Rite of Freedom. The Wurmbane Spear can onlky be equipped and is the strongest spear there is. Damage = 35 (45 against Dragons) Sword The Fighter starts out with this and can also be bought from the weapon seller and found on many enemies' bodies. Damage = 25 Magic Sword The Magic Sword can be bought at the weapon seller. Damage = 35 Paladin's Sword The Paladin starts out with this and can only be used by the Paladin. It increases the Honor skill. Damage = 40 Ice Diamond Sword This can only be bought from the weapon seller during and after the Rite of Freedom. It is affective against Dragons and enemies weak against Cold or Ice. Damage = 35 (45 against Fire Creatures) Dragon Slayer Sword This can only be bought from the weapon seller. It is affective against Dragons. Damage = 40 (50 against Dragons) Trident This can be found on the bodies of Tritons. It is a good underwater weapon. Damage = 25 Magic Axe The Magic Axe can be bought from the weapon seller and found in a chest in one of the fishing villages. Damage = 35 Minotaur Axe Give this to Toro! Because you can't use it but he can! Arrows These are useless unless Lori Ann Cole makes an upgrade that adds the Magic Bow to the game. So just sell them now. Bow The Bow is only to be used if you hack your game with a Hex Editor. It is not as good as a Magic Bow and that's all I can tell ya. Magic Bow The Magic Bow is here! But ONLY for Hex Editors. So go get a Hex Editor! They aren't at all hard to find. Magic Bows are better than Bows. That's all I know. Magic Staff Shakra makes you the Magic Staff when you give him Magical Wood. D. Armor Leather Armor The Thief starts out with this. It can be bought from the weapon seller. Armor Class = 15 Magic Leather Armor This can be found in a chest in one of the fishing villages or bought from the weapon seller during and after the Rite of Freedom. Armor Class = 20 Chain Mail Fighters and Paladins start out with this. It can also be bought from the weapon seller. Armor Class = 20 Magic Chain Armor This can be bought from the weapon seller during and after the Rite of Freedom. Armor Class = 25 Helm This can be bought from the weapon seller. Armor Class = 5 Magic Helm This can be found inside the Hydra, given to you from the Famous Adventurer if you are a Fighter or Paladin, or bought from the weapon seller during and after the Rite of Freedom. Shield The Fighter starts out with this and can also be found on Roman Invaders' bodies or bought from the weapon seller. Armor Class = 5 Magic Shield The Paladin starts out with this and it can also be found in one of the alcoves in Minos' treasure room. Armor Class = 10 General's Shield This can only be found on the body of the General in the Mercenary's Fortress. Armor Class = 15 Amulet of Defense This can be found in a chest in one of the fishing villages or found in one of the alcones in Minos' treasure room. It increases Defense skill. Amulet of Attack This can be found in a chest in one of the fishing villages or found in one of the alcones in Minos' treasure room. It increases Offense skill. Atlas Armband This can be found in a chest in one of the fishing villages or found in one of the alcones in Minos' treasure room. It increases Strength skill. Stealth Charm This is given to the Hero from Famous Adventurer and can be found in one of the alcoves in Minos' treasure room. It increases Stealth skill. Good Luck Charm This can be bought from Sarra and can also be found in an alcove in Minos' treasure room. It increases Luck skill. Magic Charm Bracelet This can be bought at the Magic Shop and also found in an alcove in Minos' treasure room. It increases Magic skill. E. Items Hint: For items you need to buy make sure you always bargain! Mystic Magnets = IMPORTANT ITEM Buy these at the Magic Shop and put one in the chest in your room at the Inn. You MUST buy these. But make sure you bargain. Try to bargain around 80 drachmas. After you out one in the chest you can use the other one to teleport to your room whenever you want. Any type of character can use this. Poison Cure Pills = IMPORTANT ITEM Buy these at the Apothecary Shop. Use these on poisoned people. When you find the Black Lotus flower give it to Salim to get the new and improved Poison Cure Pills. Map = IMPORTANT ITEM Buy this from Wolfie, it is cheap so get it right away. This allows you to go to places on the overworld. Amphora = IMPORTANT ITEM Buy these from Wolfie, also not to cheap. Buy about ten of them. You need these to hold important liquids. Don't waste them on regular water. Here is a tip: At least two amphorae for Hippocrene water One amphora needs to be filled with Hydra Goo One needs to be filled with dirty water (water mixed with blood) One needs to be filled with river Styx water One amphora should be filled with Lethe water Drachmas = IMPORTANT ITEM Drachmas are very imprtant items. They are the only money used in Silmaria and you need them to buy stuff! Drachmas can be found on certain monsters bodies, in chests, alcoves, and can be pickpocketed off of people. Swimming Handbook = IMPORTANT ITEM The swimming book teaches you the Swimming skill without wasting atrribute points at the beginning of the game! To find it click on the pile of books next to Famous Adventurer's desk. Toolkit People with Lockpicking ability start out with this item. Use this to pick locks or at least practice. Tinderbox Every character stars out with this. Use this to light a torch or a brazier. Interesting Toolkit The Fighter, Wizard, and Paladin will find one in the Bank after the robbery. Give it to someone with tricky spells. Every character finds another Interesting Toolkit at the end of the game and must give it to Elsa immediately. Healing Pills Buy these at the Apothecary Shop. These restore a bit of health. Stamina Pills Buy these at the Apothecary Shop after selling Salim the feathers. These restore a bit of stamina. Healing Potion Buy this at the Apothecary Shop. This restores all health. Vigor Potion Buy this at the Apothecary Shop after selling Salim the feathers. This restores all stamina. Fireproofing Ointment Buy this at the Apothecary Shop after selling Salim the Hydra scales. This will keep you from being harmed by heat or fire. Hera's Ring Buy Hera's Ring from Sarra. This will allow the Hero to propose to somebody. Bargain for around 300-350 drachmas. Blackjack Buy this from Arestes at the Thieves' Guild. You need this to sneak behind someone and knock them out without a fight. Can't rob the bank without it! Only Heroes with Thief abilities can get this. I don't recommend Paladins buying this. Torch Buy this from Arestes at the Thieves' Guild. Use the tinderbox on this and you can light up a dark area. You hardly need to use this, though. Augment Scroll Find this on any Centaur Wizard's body. It teaches you the Augment Spell. Only Heroes with Magic User or Wizard abilities can use this. Shrink Scroll Find this in the chest in the Hydra. It teaches you the Shrink spell. Only Heroes with Magic User or Wizard abilities can use this. Anchovies Get these from Andre just by talking to him often. Feathers These are at the top of the mountain thing on the nest in the Pegasus area. Each character has a different way to getting to the top. It's not too hard. After selling Salim the feathers you can buy some off of him. Beeswax The beeswax is in the bee nest in one of the Dragon Pillar areas closest to Silmaria. Flowers Pick the flowers outside of the Apothecary Shop. Every girl likes them. Rocks Just pick them up if you see them. They are very useful. Rope Buy rope from Arestes in the Thieves' Guild but I recommend for non-thives to wait until you open the chest inside the Hydra. But Thieves' need two ropes! Jalapeno Pepper Get these inside the Apothecary Shop. They are the red things nearest to the ground. Magic Seeds Talk to Julanar when you find out Erasmus has fallen into a deep sleep. You can get as many seeds as you want, just keep saying goodbye to her. Sheet There are two sheets. Thieves need two. One is in the dresser. For non-thives ,take the one in the dresser. The other sheet is on your bed and thieves must steal it. Hippocrene Water Put an amphora on the river in the Pegasus Nest area. You need two amphorae filled with this water. Don't drink them! Drugged Chocolate One day chocolate will appear on the chair in your room at the Inn. Don't eat them. Deliver them to Salim right away! Lethe water Put an amphora on the spinning water in Hades. You only need one amphora of this stuff. Styx Water Put an amphora on the still water to the right of the spinning pool. You only need one amphora of this also. But Paladins need to dip something in here... Hydra Goo = IMPORTANT ITEM Put an amphora on the green goo on the tree stump. You only need one amphora filled with this gunk. King's Ring Talk to Rakeesh about the Ring of Truth then tell the guard about Rakeesh's words. The Paladin must make the Ring of Truth with this. Icarus Wings Make these by putting something sticky and what birds have on the wooden frame hanging on the wall inside Science Island. Hydra Scales Get these put touching the Hydra's head after the fight. Give these to Salim to buy the Fireproofing ointment. Hydra Teeth Get these put touching the Hydra's head after the fight. People interested in marrying Elsa must give these to her. I also recommend The Paladin to give these to her. If you are not a Paladin and don't want to marry Elsa just keep the teeth to win the Rite of Valor! Sarra's basket Find this in a battle along the beach near Naxos. Give this to Sarra once you have it. Waterbreathing Amulet During the Rite of Peace talk to Erana or Katrina to get this item. This item will allow the Hero to breathe underwater for as long as he wants to be down there. Shells Find these in the Dragon Pillar area along the beach north of Silmaria. They are useless. Magical Wood Only Wizards can get this after dancing with the Dryads. Give the wood to Shakra right away to get your very own Magical Staff! Brazier Show the Balloon Picture to Marrak and then buy the Brazier off of him. Use the tinderbox on the Brazier and it can be used for your very own airship! Black Lotus = IMPORTANT ITEM Find the Black Lotus in the pool in the Prophetess area. Give the Black Lotus to Salim right away! Magic Grapnel Get the Magic Grapnel from Rakeesh after talking to Logos for the first time. Attach a rope to the Grapnel and you can climb to a lot of places. Ann's Deed To get Ann's Deed give the Peace Statue to Ferrari, but if you have the Blackbird you must give him that. Ferrari will be at Dead Parrot Inn as long as you have the Peace Statue or Blackbird. Give Ann's Deed to Ann of course! Blackbird Get this in Minos' treasure room. It is in an alcove. Thieves need the Blackbird to become Chief Thief and/or get Ann's Deed. Strange Statue The Strange Statue is on a shelf on the wall in Minos' treasure room.The Strange Statue can turn you into a cockroach if you touch it. make sure you "cover" it up before getting it. The Strange Statue is only worth money. That is all. Lion Statue The Lion Statue is on the table in Minos' treasure room. Sell it to Arestes. Peace Statue Get this from the Queen of Atlantis. You need this to win the Rite of Peace. You can also give it to Ferrari for Ann's Deed but give it to him after you won the Rite of Peace. Oil Buy the oil from Arestes in the Thieves' Guild. Oil can be used on Ferrari's window to help open it. Balloon Painting Buy this from Wolfie and show it around! You need it to make yoir very own airship! Here is a tip: Show it to Ann and Marrak Pickpocket Heroes with the pickpocket ability can pickpocket people. Heroes with high pickpocket ability can steal off of some important characters and get some nice cash. Ring of Truth The King's Ring is turned into a Ring of Truth. Find more info in this Guide on how to make it. The Ring of Truth can detect lies and heal you. Only Paladin's can get it and use it. Magic Staff Shakra makes you the Magic Staff when you give him Magical Wood. The Magic Staff is a weapon for the Wizard and halves the mana used on spells and doesn't waste mana on spells but spells take away the staffs mana and not the heroes' mana. Confused? Should be. Sigils of Ios, Keros, Paros, and Tinos Find these in the chest in each fishing village. These are extra credit for the Rite of Freedom. Sigil of Naxos Fin this in the chest in Naxos. You need this to win the Rite of Freedom. Proof of Destiny You get this from the Prophetess. You need it to win the Rite of Destiny. Immitation Blackbird Show Wolfie the Blackbird leave the area and return. He will return the original Blacbird if you talk to him and you can now buy the Immitation Blacbird off of him. ____________________________________________________________________________________________ {7} Characters The Hero A hero in four lands. Brings peace where ever he goes. Fighter His hobbies include killing every sort of monster there is and becoming champion fighter. Fighter's best weapon is the Dragon Slayer Sword. If you want a Warrior get him the Magic Axe or Wurmbane Spear. Wizard Started out as a magic user that had much to learn. But now beginner mages come to him for help. He is now a top notch Wizard. Wizard's best weapon is the Magic Staff. Thief If you are going to save others why not help yourself out also? That's what the thief thinks. He wants to finally become Chief Thief by finding the legendary Blackbird. Thief's best weapon is the Slasher Dagger because you only get two poisoned daggers. Paladin The Paladin puts others before himself. He is anti-thief. Becoming the most honorable is the Paladin's dream. Paladin's best weapon is the Paladin's Sword. That one's not too hard to get, eh? Elsa Von Spielburg The Hero met her back in Spielburg. He saved her from the brigands. She is now in Silmaria and after the same crown The Hero is after. Elsa's best weapon is the Magical Bow. Past Quest for Glory Games: Quest for Glory I: So You Want to Be A Hero? Magnum Opus A man that is very obsessed with himself. He is also after the throne. He is a big man that knows much about martial arts. Don't worry you can beat him. Trust me. Gort Gort is a dead man revived by the local scientists. Sort of a Frankenstein thing. He may be forced to try to be King by the scientists but soon he'll leave them and help you. He may not look smart but he is full of heart. Kokeeno A local Silmarian guard who wants to serve Silmaria a better way. He is also after the role of King. Toro The new guild master for Silmaria's adventurer's guild. You met Toro back in Spielburg. Remember you beat him up? Toro is also not the brightest but he is one of the nicest. Toro's best weapon is the Minotaur Axe. Past Quest for Glory Games: Quest for Glory I: So You Want to Be A Hero? Erana The famous mage Erana has been dead for many years. With the help of a hero and his choice she will once again feel the beauty of life. She rests in Hades waiting. Past Quest for Glory Games: Quest for Glory IV: Shadows of Darkness Katrina The evil Wizard you met back in Mordavia (and found out she was a vampire) is waiting in Hades. She is not freed from her past non-life. In Hades she suffers dreams of vampirism. The thing she wanted to get away from comes back to her. That is why they call it hell. Will you free her spirit so she can be free from evil and vamprism and still live once again? Past Quest for Glory Games: Quest for Glory IV: Shadows of Darkness Nawar The harem girl you emt back in Raseir has moved herself to Silmaria. If you like sleezy girls start hitting on her. She can be married. Nawar lets you play the get rich quick Wheel of Fortune game. Past Quest for Glory Games: Quest for Glory II: Trial By Fire Budar The fat sleezy sister of Nawar. She should not be a harem girl. She should not be a girl period. The only use of her is she sells you drinks which raise stamina. And Nawar enjoys a good drink here and there. Past Quest for Glory Games: Quest for Glory II: Trial By Fire Erasmus The Wizard that summoned you to Silmaria. What is he doing here? Silmaria is his winter resort! Erasmus is a show-off and people with skills of magic get a gift from him. Past Quest for Glory Games: Quest for Glory I: So You Want to Be A Hero? Quest for Glory II: Trial By Fire Quest for Glory IV: Shadows of Darkness Fenris Someone get Fenris a good humor bar! He lost his funny bone! Now Fenris just gets in the way and annoys you. He did that before...but now he hardly has any of that rude humor! And a very annoying voice! Past Quest for Glory Games: Quest for Glory I: So You Want to Be A Hero? Quest for Glory II: Trial By Fire Quest for Glory IV: Shadows of Darkness Rakeesh The paladin that taught The Paladin. One of the greatest, strongest, and most honorable men...I mean lion thing. Rakeesh has something you left behind in Fricana. Rakeesh also helps The Paladin get the mighty Ring of Truth. Past Quest for Glory Games: Quest for Glory II: Trial By Fire Quest for Glory III: Wages of War Shakra Rakeesh's lost son is now found. I think Rakeesh's daughter was supposed to be in this game...but oh well! Shakra runs the magic shop. Arestes An armless man sitting in a bar you say? Well thieves know the truth. Arestes runs the Thieves' Guild. Kind of odd how he has no arm and all. But he gets the job done. Cloaked Man Old Quest for Glory fans start thinking! Who could this be? Past Quest for Glory Games: Quest for Glory II: Trial By Fire Ferrarri The slimy man you met back in Raseir is back! Blue Parrot Inn has moved to Silmaria. The new name is Dead Parrot Inn. I don't know why but I think it is because the ghost in the inn. Past Quest for Glory Games: Quest for Glory II: Trial By Fire Ugarte The thief you met back in Blue Parrot in Raseir. He is the friend of Ferrarri so of course he moved with him. Surprise! He is also the nephew of the Chief Thief in Mordavia! Past Quest for Glory Games: Quest for Glory II: Trial By Fire Salim Remember the hippee in Tarna? He found that tree in his dreams. Yep! He sailed to Shapeir and found her! His love also transformed her back. Salim runs the apothecary shop. Past Quest for Glory Games: Quest for Glory III: Wages of War Julanar Julanar is the tree from Shapeir. She heals you and sometimes gives you magic seeds. Past Quest for Glory Games: Quest for Glory II: Trial By Fire Logos Logos is searching for the new King. He is a nice guy with a familiar voice. Where did I here that voice before? By the way Logos is a Centaur. Don't ask me why. Cuz I don't know. I didn't make the game. Minos I'll tell ya what. YOU tell ME what YOU think of HIM. Andre He may be a computer game character but I get the feeling Andre is a little ...non straight if ya know what I mean. Wink wink nudge nudge. Here is a tip. Andre is good for only two things. The second rite get a boat ride from him. The other thing is anchovies. Put the anchovies on artichoke pizza. Oh yeah a third thing! Andre has a dream. YOU can fulfill it. Here is a hint. Talk to him during the Rite of Freedom. Famous Adventurer One of my favorite characters. He sits around all day writing books of his past adventures and things that have to do with adventures. The Hero graduated from his school. With a taste of the hippocrene water the FA will be insprired and give The Hero a nice gift. But he never leaves and still keeps writing books. Why I like him? He is funny. Marrak This guy loves fruit! And all other kinds of food. You want food or munchies for three headed demons? He's got what you need! He even sells braziers! Sarra Marrak's wife who sells lovely jewelry. If you find jewelry you don't need you can sell it to her. She also sells the Hera's Ring which allows you to propose to the woman you want to marry. Salla This Katta just plays her instrument all day. Give her flowers, money, and compliment her. Pholus This is the nasty manly-man woman hater that they call the weapon seller. Dr. Pretorius Dr. Pretorius is the only scientist on Science island and thinks Science should rule the wolrd. He enjoys anchovies on artichoke pizza. Dr. Mobius Dr. Mobius is the only scientist on Science Island and thinks Science should rule the world. He enjoys jalapeno peppers on pepperoni pizza. Sam Sam the Banker is the beggar you met way back in Spielburg and he said he would go to Silmaria one day. He kept his promise. He is still begging for money. Past Quest for Glory Games: Quest for Glory I: So You Want to Be A Hero? Queen of Atlantis She used to be Famous Adventurer's lovers. There are three ways to get the Peace statue from her: 1. Cast Calm spell and don't hurt anyone. Then talk about Peace Treaty. 2. Cast Peace spell and don't hurt anyone. Then talk about being a Paladin. 3. Kill everyone, kill the Dragonfish, give Queen flowers and tell her about silvertongue. Ann Agrama This is the smutty Innkeeper. She will shoot out a lot of sexual innuendoes. She likes sewing, magic seeds, and keeping her Inn! Wolfie He is the Indian dog artist that owns a stand near Sarra the Katta. He sells maps, portraits of balloons, immitates statues, and amphorae. Townspeople You can translate what they say with the manual...but the Hero can't have a conversation with them. Townspeople are only a little useful for Heroes with the pickpocket ability. You can pickpocket off of them! Abdum, Abduel, Abdul, and Abdim These dudes are annoying. You can fight one of them and Thieves must avoid them when stealing the Blackbird. Past Quest for Glory Games: Quest for Glory II: Trial By Fire Guards These dudes are dumb. The only useful one id outside of the Hall of Kings and will talk to you and take your proof of completing a Rite. Parrot This thing bothers you when you play the Wheel of Fortune game. Past Quest for Glory Games: Quest for Glory II: Trial By Fire Monsters Roman Invaders These guys are pathetic. Just dodge their arrows and I recommend getting up close and personal and hitting them with your best shots. They are located on Marete and at their fortress. Tip: Search all the bodies of these guys. They'll make you rich if you sell all the Swords and Shields you get from them. Prizes: Sword, Shield, Arrows, Drachmas Walking Salamanders These are huge lizards. "They can be located on Marete if you walk around for a few days and on an island past the Tritons." I also heard in the www.qg5.com Forum that Walking Salamanders are located underwater. You will have to go monster hunting for him yourself since my Game CD will not work anymore. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ALERT ALERT ALERT! Walking Salamander spotted wading into the sea in a Dragon Pillar area! Happy Hunting! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Weaknesses: Frost Bite spell? Tips: Watch out for his tail. Bearmen Half-bear, half-man. They can be found on Marete. Prizes: Drachmas, Spearhead, Spear, Leather Armor Grizzlymen These are stronger bearmen that are located on the island just north of Zante and just south of Lymnos. Prizes: Drachmas, Spearhead, Spear Boarmen Half-boar, half-man. These freaks can be located in the nearest Dragon Pillar area to the east of Silmaria. Prizes: Drachmas, Spearhead, Stamina Pills Cougarmen Half-cougar, half-man. Mrreeeow! It's a cat fight! They are located on the island of Psara. Look for it on your map. They can also be found on Marete. Prizes: Drachmas, Spearhead, Spear, Chainmail Armor Goons These idiots are most likely found in Minos' fortress and Marete. Tip: The attraction spell works on these morons. Prizes: Drachmas, Healing Pills, Stamina Pills Granglers These are big ugly monsters. No weapon, they just punch. They can be found on the big island nearest to Sifnos to the left. Sifnos is the island where the Mercenary Fortress is. The name of the island is Piperi. Look for it on your map. They can also be found on Marete. Tip: Watch those fists! Prizes: Drachmas, Healing Potion, Vigor Potion Weirdlings This is a monster created by a Quest for Glory fan named Chris Warren that won a "draw-a-rama" contest. They can be found on pretty much every island except Sifnos. Prizes: Drachmas, Magic Chain Armor, Healing Potion, Vigor Potion Centaur Wizards These are evil Wizards that are of the Centaur race. These creeps are at the Mercenary Fortress and Mino's Mansion. Prizes: Drachmas, Magic Dagger, Augment Scroll Flying Monsters Batties These annoying bats appear almost everywhere at nighttime only and at the Dragon Pool area. Tip: Equip a spear and just try to get at 'em! Dragonlings These things can be found at the most north Dragon Pillar. Watch out for the fire breath! Weaknesses: Frost Bite spell, Ice Diamond Sword, Dragon Slayer Sword. Tip: Equip a spear and stab them 'til they drop! Winged Homunculi These are flying devil-monkeys. They are flying monkeys with devil horns. These are as annoying as Dragonlings and Batties. They can be located in the Dragon Pool area sometimes. Tip: Equip a spear and get in there! Underwater Monsters Dragonfish These can be found in the Queen's room in Atlantis and underwater. Tip: Watch out when fighting, they breathe poison! Razored Remora These can be found in Atlantis and underwater. Tritons Tritons can be found in Atlantis. Possibly all underwater, too? Tip: Use a spear! Undead Monsters Lemures These are stupid skeletons which are found only in Hades. Weakness: Destroy Undead ability. Manes These are dead heroes and other strong people that will drain your health and stamina while you wlak near it. They are located only in Hades. Weakness: Destroy Undead ability. Tip: Wizards can cast Aura spell to stop the health and stamina drain. Shades Shades are ghosts. That's all. They can be found in Hades at nighttime. Weakness: Destroy Undead ability. Tip: Wizards can cast Aura spell to stop the health and stamina drain. Big Baddies Stronger Mercenaries These tough dudes are located in the locked rooms of each fishing villages. Tip: Bring a lot of Healing and Vigor Potions. You fight them on the first Rite (Rite of Freedom) Mercenary General He can be found only at the mercenary fortress at Sifnos. Tip: Makes ure you search his body and get his shield before you go. You fight him on the second Rite (Rite of Conquest) Hydra This is the ancient three-headed dragon that Hercules once fought. And they said Hercules was half-god! Puhleez! A dude that graduated from an old fart's school and a princess can kill this thing and Hydra never could! The Hydra is located on Hydra Island. Look for Hydra island on your map. Weaknesses: Frost Bite spell, Ice Diamond Sword, Dragon Slayer Sword, magical weapons. Tips: Ask for Elsa's help if you are a Fighter or Paladin. You will need to either cut the Hydra's heads off or burn the stumps. Fighters or Paladins will NEED to cut its heads off. You fight it on the third Rite (Rite of Valor) Cerberus He is the keeper of Hell. Tip: If you dare to mess with him make sure you bring a lot of Healing and Vigor potions. You have an option to fight him on the fifth Rite (Rite of Courage) Assassin This is the deadly assassin that killed King Justinian, Kokeeno, Magnum Opus, all the other people found dead near Dragon Pillars, and poisoned Rakeesh and Ugarte. He is located near the bridge in the West gate area in Silmaria. ::punch:: "That's for King Justinian!" ::punch:: "That's for Kokeeno!" ::stab:: "That's for all those innocent people!" ::double-stab:: "That's for Rakeesh!" ::two highfives:: "That's for Magnum and Ugarte!" Tips: Make sure you have new and improved poison cure pills, and a few Healing potions. Watch out for the daggers and make sure you search his body to get the poisoned dagger! You fight him on the last Rite (Rite of Justice) ______________________________________________________________________________________ {8} Bugs 1 - Being unable to marry Katrina. Version 1.1 of Sierra's patch fixed this. 2 - "Game will crash if you throw rocks at Pegaus or at its nest." Fixed in patch. 3 - "Casting leviation at certain area at the Fortress." Fixed in patch...I think. 4 - If you go to the Dragon Pool after day 15 the game will crash but Sierra fixed that thank heavens! 5 - "You may accidentally fall and kill yourself if you run up or down stairs." Personally I never heard of this or experienced it. 6 - There is another useful bug! Go to the Dragon pillar north of Silmaria. There you will find infinite monsters. After you kill them all leave go back and walah! More monsters! 7 - "Some repeat a bug after Minos died." Don't know what this guy is saying. 8 - When Elsa comes into your room at night sometimes. Sometimes she won't leave. There are two tricks to getting rid of her. Talk to her about everything or if you don't want to tell her you love her just sit in the chair and eventually she will leave. 9 - The item duplication code. To find that go to the Codes and Secrets in this guide. 10 - Without the patch you better have Elsa help you fight the Hydra. Otherwise the game will crash. 11 - If you don't have the new Sierra patch for Dragon Fire don't click on the metal gate in the adventurer's guild. You will hear snoring until you finally quit the game. 12 - "Attacking the guard in the town." ??? Huh? Whatever 13 - No death! Can't kill one of the dumb Budah brothers? You know when this happens when you get someone down to their last hit and keep slashing at them but you can't kill them. Very annoying. 14 - The bridge is closed! Ever have troubles crosing the bridge? Like...you can't? The first time I experienced this was when I downloaded the patch. But don't worry it only happened once or twice! 15 - When you cast Thermonuclear Blast during the Dragon of Doom fight the game crashes. This happen to you? Happens to me whenever I use the spell. To avoid this...don't cast Thermonuclear Blast! 16 - From ewoiwod@paralynx.com: After watching a few fight's from day 2 to day 9 (including day 5 where I challenged Kokeeno), the people who won, in this case Toro, Elsa, and Magnum, would just stand still in the middle of the arena with only fidgeting body movement's, and a fight would begin with those 3 STILL standing there. Note: This hasn't happened to me but if it happened to me tell me about how to fix this! ________________________________________________________________________________________ {9} Controls Ah. The first Quest for Glory to really need a Controls section. Here is everything! ...well. Not yet. But soon, hopefully. If anyone has the sheets of all the controls, I'd appreciate your help. ________________________________________________________________________________________ {10} Walkthrough Welcome to the walkthrough! I am going to skip most of the minor stuff and subquests in this and get right to the important stuff! By the way after each Rite give your sign of proof to the guard that talks to you at teh gates of the Hall of Kings when you are ready for the next Rite. A - Before Rites of Rulership Before entering the Rites of Rulership make sure you buy all the important items. Everyone should buy Mystic Magnets, the Map, and some Amphorae. Thieves should also buy everything in the Thieves' Guild, Wizards should buy everything at the Magic Shop (a good variety of Mana Potions is useful), and also it is a good idea for all character types to get newer, better weapons. Journeying to Pegasus Nest Fighters and Paladins: Fighters and Paladins should get a Magic Helm from Famous Adventurer for giving him Hippocrene water so Fighters and Paladins should not bother buying the Helm. Fighters and Paladins can get to the top of the nest by standing on the right side of the seesaw looking thing and throwing a rock at the boulder at the ledge. Wizards: Wizards should get the useless Thermonuclear Blast spell for giving Famous Adventurer some Hippocrene water. Wizards get to teh top of the nest by using Levitate spell at the right spot. Thieves: Thieves should get a Stealth Charm from Famous Adventurer for giving him some Hippocrene water. Thieves get to the top of the nest by walking up to the ledge you are able to walk to and using the Magic Garpnel and rope to get to the other ledge. Once you stocked up on items it is time to bodybuild! For thieves you must bodybuild and practice thief skills. The two best workout places are the Adventurer's Guild and your room at the Inn. In the Adventurer's Guild you can practice your attacks and use the treadmill. The treadmill raises Strength and Vitality. Attacking raises Luck, Offense, Strength, and Acrobatics. Thieves should pick the lock on the door closest to the balcony at teh Dead Parrt Inn (not the main door by the way). Once you have maxed out or are happy with yoir Skill points and have all the items you need (Potions, special character type items, Amphorae, Mystic Magnets, Map) and enough money to keep your weapons updated...go enter the Rites of Rulership! B-Rite of Freedom Sign of Proof = Sigil of Naxos New Weapons! Pholus is now selling newer, better weapons and armor. Go check it out! Plus Andre says something new. Fishing Villages Here is a tip. Save all of teh fishing villages as fast as you can! And remember save the one you were left with last. So remember! Your village gets saved last! Fighters: Fighters should just go in each village and hack everyone to bits until he finds the Sigil. Wizards: Wizards should use magic and in desperate times should use the Calm spell. Thieves: There is no way they won't stop you so just try to ditch the Mercenaries or if your Thief is strong enough hack 'em! Paladins: Paladins should Awe everyone away. After getting all the Sigils or all villages are saved check the Dragon Pillar closest to Silmaria. You will see a body. You can figure out how to tell the guards about the body because I do not know. C-Rite of Conquest Sign of Proof = General's Shield Do whatever you want before you go but don't take too long! As soon as you are ready talk to Andre. Pay him 50 drachmas to rent the boat. If you have helped him, though he will only make you pay 25 drachmas. He will tell you where the island is where the Mercenary Fortress is. Go there. Fighters: hack your way to the General! Once you get inside the fortress kill the Centaur Wizard. The General will appear, kill him, loot his body, and get the shield. Wizards: Wizards can use spells to get the job done. The calm spell works if you are desperate. Thieves: You CAN sneak in! Just make it so your Thief is sneaking and don't get caught. Sneak your way into the fortress and throw them daggers at the Centaur Wizard but when you are out get up close and hack the poor freak. Do the same thing with the General. When the General is dead search his body and get the shield. Paladins: Paladins can Awe everyone away but must slash the Centaur Wizard and General to death. When the poor ugly beast is dead search his corpse and take the shield. D-Rite of Valor Sign of Proof = Hydra Teeth Do whatever you want before going to Science island but don't take long. Time to visit the nerd. I mean Scientist. Before you go make sure you have a feather and some honey. you can get honey in the Drahon Pillar area to the northeast of Silmaria (very close). When you get to Science Island Pull the lever near the big fan thing and wait until it is on. Then force the other lever (force is an option, pick it). The spear will break off. No more lever. They used a spear, right? Go get a spear from Pholus and stick it in. Then pull that and wait for the gondola. When it comes, push the lever. Get on the Gondola. Now you need to move that lever from a distance. Wizards can use the Force Bolt spell while the others can throw rocks. When you are on the island click on the shiny green thing. Take the test to get inside the building. When you are in you can talk to the Scientist and take the other test if you wish. But when you are done go straight to the wooden wing frame on the wall. Put honey on it, then the feather. When it looks like wings wait until morning and click on it. You will now fly to Hydra Island! MAKE SURE YOU HAVE AN AMPHORA BEFORE GOING! Fight with Hydra Before you start fighting make sure you put an amphora on the glowing gren stuff on the tree stump. When you start fighting the Hydra Elsa will appear! You will have the option for asking for help or not. Say yes. Then you will have the option of what role you play in the fight. Here are some tips. Fighters: Fighters should choose fight while Elsa torches the stumps of their heads. Fighters should have the Magic Sword or Dragon Slayer Sword for this fight. I highly recommend the Dragon Slayer Sword. Wizards: Wizards should choose to torch the stumps. After Elsa decapitates a head use the Flame Dart spell on the stump of the head. Thieves: Thieves should choose to torch the stumps, also. If you do not have a torch then you should choose to hack it. Thieves should use a Maggic or Slasher Dagger if they have no torch to burn the Hydra with. Paladins: Paladins should choose to hack it while Elsa burns it. I recommend the Paladin's sword for this fight and the rest of the game. The Paladin's Sword is the strongest weapon for the Paladin. Once you killed the hydra and got the teeth and scales (do whatever you want with the teeth here, it is up to you) go inside the Hydra. Take whatever you want but make sure you check out the chest here. Fighters and Paladins: Make sure your health is maxed out and force the chest open. Wizards: Cast Trigger then open to open the chest. Thieves: Disarm the trap then pick the lock. E-Rite of Destiny Sign of Proof = Proof of Destiny Do whatever you want befor eyou leave but again don't take too long because Elsa is right on your tail on this Rite. Back to Science Island You will need to make your own airship now! You will need a few iingredients first. Did you take the sheet in your dresser drawer? Did you show Ann the Balloon Picture? If yes to both questions then give Ann the sheet. The next day she will give you a new sheet that is perfect for a balloon. Next make sure you got Goo and Rope from hydra island. If you did not you will fail the Rites of Destiny and Peace. Show the balloon picture to Marrak and buy the brazier. Now you need something to put all the ingredients on. Go to Science Island. When you are in the building rid ethe elevator and go through the doorway that is nearest to the elevator (of course on second floor). You should be standing on what looks like a big drum. Click on the computer (shiny green thing) and for the first number put 100 and second put 50. Choose closed. This will bring up the winged gondola. Putting Winged Gondola Together: 1. The first step is to put the sewn sheet on the gondola. 2. Put Rope on Gondola. 3. Put Goo on Gondola. 4. Put Brazier in Gondola. 5. Use tinderbox on Brazier. Now you are up, up and away! The Island you need to get to is just a little northwest to the northest Dragon Pillar. Dryad Forest Every character type gets points for this but only the Wizard gets the Magical Wood to make a Magic Staff. To dance with the Dryads give Hippocrene water to all seven Dryads. Then just run around for a while and don't leave until the dance is over. Afterwards Wizrads should pick up their Magical Wood and leave. Prophetess Now is finally the soon end of the Rite of Destiny. Pick up the purple flower in the pool, read the stone hat is near the pool and flip a drachma into the pool. The pool is useful as you see? After you flip a coin in the pool the Prophetess will appear and tell you your destiny. Take your proof of destiny and leave. DO NOT USE THE MYSTIC MAGNETS! Take the balloon back to Marete. If you take your balloon to an island and use the Mystic Magnets and save...no more balloon. ALWAYS make sure your airship is ON Marete! F-Rite of Courage Sign of Proof = River Styx Water Do whatever you want before you enter Hades but yes ,once again, don't take your time. Before entering Hades make sure you have a good ammount of amphorae on ya. Entering Hades You will need two things to enter Hades. You will need to have read the stone near the pool in teh Prophetess area (you can go back with your airship if you haven't done so), and you need water with blood mixed in it. If you have read the stone in the Prophetess area go straight to the Dragon Pillar area that is marked with a skull on the map (how did Wolfie know where Hell's gates were located?). When you are there you should notice the corpse lying near the water. Fill an amphora with the water here. Then go down to the end of this little river and notice the hold underwater. Pour the dirty wtaer back in. Hell is now open but there is a fee to get in. There are two ways to get into Hades: 1. The right way. Bribe Cerburus with a pepperoni pizza, gyro, and chocolates. 2. The wrong way. Fight him until you are in and out. This gets annoying. Now that you are in... Fighters: Just go in and fight the already dead people until you are done your duties. To get down the one ledge make sure your health is maxed, then jump. When you are down heal yourself right away. Wizards: Make sure you have the Aura spell on at all times and just hurry up with your business. To get down the ledge cast the Levitate spell. Believe me I did this myself. Thieves: Just ditch the poor dead fools. When you get to the ledge try the grapnel and hook. I do not remember if I tried the grapnel and rope or just jumped. But before you jump try killing the skeleton below you with daggers. If he doesn't die heal yourself to the max and when you get down heal yourself right away, again. Paladins: Paladins get it easy. Just use Destroy Undead on anyone who bothers you. When you get to the ledge heal yourself to teh max, jump, and hela yourself immediately again. When you get to the two rivers get whatever you want just make sure you fill an amphora with the river water to the right of the spinning pool. Now run around to the other side of the two rivers until you reach a small palace liek building. You now have an important descision to make. You must revive either Erana or Katrina. It is up to you but you must choose one or you will not beat the game. And of COURSE sacrifice yourself. I just said you must choose one! so don't ask me if you need to sacrifice your life. Don't worry the nice Satan guy will bring you back. When you revived either Katrina or Erana and got the river Styx water (and Lethe water if you want to help Erasmus and Shakra) leave Hades and never return! G-Rite of Peace Sign of Proof = Peace Statue Do whatever you want before going to Atlantis and don't worry about time you are the only person who can get to Atlantis and back alive. When you are ready go to Atlantis first you need to be able to breathe water. Go to the island where Erana or Katrina is waiting for you. Both islands are east of Marete. Get the waterbreathing amulet, equip it, and fly over to Atlantis which is a little southwest to Marete. But first Fighters and Thieves must have a talk with the Famous Adventurer and grab some flowers. Now that you are underwater and in the Atlantis area you must go talk with the Queen. I will guide you to her and how to make peace with her. Fighters: Bring a spear (not a throwing spear) I recommend the Wurmbane Spear to Atlantis. Force the gate open and kill the Tritons that attack you. Enter through the tunnel. Kill anything that attacks you and force the other gates open. Kill everyone until you have defeated their Dragonfish. Then give flowers to the Queen and talk to her. Tell her about Silvertoungue. You are done! Wizards: Cast open on the gates and cast calm on the Tritons that attack you. Enter the tunnel. Cast calm whenever some tries to attack you. Cast open on the other gates. cast calm in the Queen room area and talk to the Queen. talk about Peace Treaty. You are done! Thieves: I heard about secret passages but I didn't use any. I did the same thing I did with The Fighter. So read "Fighters" for The Thief. Paladins: Bring a spear (not a throwing spear) I recommend a Wurmbane Spear. Force the gates open and cast Peace on the Tritons that attack you. Enter the tunnel and cast Peace on anything that attacks you. Force the other gates open. cast Peace when anyone attacks you. Talk to the Queen and talk about "Being a Paladin". You are done! Remember DO NOT use the Mystic Magnets! Fly the airship back to Marete. H-Rite of Justice Sign of Proof = Body of Assassin Do whatever you want before you fight the assassin but don't take more than a few days. When you are ready make sure you have given the Black Lotus to Salim and gave gotten the new improved poison cure pills. Now if you have the new pills wait until midnight and walk around the bridge in the west gate area. The assassin should appear and you will fight him. You must kill him. Fighters and Paladins should just hack his brains out (Fighters with Dragon Slayer Sword and Paladins with Paladin's Sword), Wizards should hit him in the noggin a few times with the Magic Staff and cast a few offensive spells, and Thives should get up close and slash him with the Slasher Dagger. After the fight you get a poisoned dagger (use it on the Dragon of Doom) and win the first part of the Rite of Justice. Now it is time to find out who is behind all of this. Fighters should threaten the suspect. Wizards should talk with him about it. Thieves should trick him into confessing. Paladins should use the Ring of Truth. I-Raid of Suspects Fortress Now it is time to go into the suspects fortress and stop him/her from destroying the Prophecy Stone before the Dragon of Doom awakens. Fighters: Fighters should just kill off all the goons and bash the main gates. Then kill all the goons and bash the main doors. Inside the mansion the Fighter should kill of the goons, lock the first door on the right side of the screen, and kill the Centaur Wizards. Then open the door to the treasure room. In the treasure room grab the toolkit as fast as possible. If your timing is good this will prevent two Goons from botherng you. Give the toolkit to Elsa and kill the Minotaur. The suspect will break the propecy stone and you will see a nice movie of the Dragon of Doom awakening. Quickly loot the suspects body, then search the Minotaur's body. After Elsa shows you the alcove with the potions inside SAVE! Then go try to disarm the trap. This may take a few tries. After opening the alcove and getting the stuff Erana or Katrina will appear and you will enter the fight with the Dragon of Doom. Wizards: Wizards should calm the Goons and levitate or cast open I am not sure. You choose. But save if you decide to try levitate. Once inside you must cast calm and kill of the Centaur Wizards, lock the first door on the right side of the screen and head to open the treasure room door. In the treasure room grab the toolkit as fast as possible. If your timing is good this will prevent two Goons from botherng you. Give the toolkit to Elsa and kill the Minotaur. The suspect will break the propecy stone and you will see a nice movie of the Dragon of Doom awakening. Quickly loot the suspects body, then search the Minotaur's body. After Elsa shows you the alcove with the potions inside SAVE! Then go try to disarm the trap. This may take a few tries. After opening the alcove and getting the stuff Erana or Katrina will appear and you will enter the fight with the Dragon of Doom. Thieves: Thieves should sneak and blackjack all the Goons. Use the grapnel over th wall or pick the lock on the gates I am not sure. Then you will come to the mansion entrance. You should be spotted by now, I am thinking. I think you just pick the doors lock. I am sorry I do not remember every little thing. Inside just hack and slash everyone. Lock the first door on the right of the screen and head for the treasure room. In the treasure room grab the toolkit as fast as possible. If your timing is good this will prevent two Goons from botherng you. Give the toolkit to Elsa and kill the Minotaur. The suspect will break the propecy stone and you will see a nice movie of the Dragon of Doom awakening. Quickly loot the suspects body, then search the Minotaur's body. After Elsa shows you the alcove with the potions inside SAVE! Then go try to disarm the trap. This may take a few tries. After opening the alcove and getting the stuff Erana or Katrina will appear and you will enter the fight with the Dragon of Doom. Paladins: Paladins should just cast Awe and bash the gates and main door down. Inside the mansion cast Awe again, lock the first door on teh right of the screen, and open the door to the treasure room. In the treasure room grab the toolkit as fast as possible. If your timing is good this will prevent two Goons from botherng you. Give the toolkit to Elsa and kill the Minotaur. The suspect will break the propecy stone and you will see a nice movie of the Dragon of Doom awakening. Quickly loot the suspects body, then search the Minotaur's body. After Elsa shows you the alcove with the potions inside SAVE! Then go try to disarm the trap. This may take a few tries. After opening the alcove and getting the stuff Erana or Katrina will appear and you will enter the fight with the Dragon of Doom. J-Last Battle Here it is! The darkest battle! Time to prove yourself! If Fenrus didn't teleport Gort and Toro to the battle ask Erana or Katrina for recruits. Remember to use the Fireproofing ointment. Give the Minotaur Axe to Toro and give Toro and Gort lots of Healing Potions but leave a few for yourself. Ask Toro and Gort to help fix the pillar or the Dragon will not die. Remembe rto hit the Dragon with both poisoned daggers (or at least one). Fighters: Fighters should have the Dragon Slayer Sword, General's Shield, Magic Helm, Magic Chain Armor, and Amulet of Defense equipped. Just hack at the Dragon! Wizards: Wizards should have the Magic Staff, Magic Leather Armor, and Amulet of Defense or Magic Charm Bracelet equipped. Thieves: Thieves should have Slasher Dagger, Magic Leather Armor, and Amulet of Defense equipped. Paladins: Paladins should have Paladin's Sword, Magic Chain Armor, Magic helm, Magic Shield, and Amulet of Defense or Amulet of Attack (I used the Ring of Truth myself). Any problems with the Dragon flying away? Remember to always fix the pillar but if not just that works tell Erana or Katrina you will sacrifice yourself. Gort will volunteer and say "I belong dead" and the Dragon will have one hit left before it kills itself. or you can even try actually sacrificing yourself if you want, but never, ever use Thermonuclear Blast! After the fight you get to choose to be a King or a Hero. Choose one. Both will give you game points. Thieves also get to see if he is to become next Chief Thief. Well, have fun with the game? I hope you did! ________________________________________________________________________________________ {11} Quests and Deeds Note: For all the marriages quests see the marriage question. The answer is there. Go there to find out how to marry each woman. But only one for each man! A-Fighter Champion! One of the fighter's quests is to become champion of the Collessium. (The fighting arena). To do this enter the Rites of Rulership after Elsa is champion. Make sure you have beaten every champion. Soon you will get an oppurtunity to be champion. This way you will get big bucks and no one else will be champion again! To kill or not to kill? To kill! Go on a hunting spree! Kill every kind of monster you can! To see how many monsters and where they can be located go to the end of the Characters section. Get married to Elsa Since the Fighter is paired up with Elsa I am going to mark down marrying Elsa as one of the Fighter's quest. B-Wizard Get every spell Well go! Get every spell there is! Become a master Wizard! For information on all spells and how to get them go to the Spells and Items section. The Paladin abilities are there too. The sacred Magical Staff Find the sacred magical wood and make yourself a nifty sacred magical staff! Every Wizard has one you know? Save Katrina When you venture to Hades pick Katrina so she can live. (That is if Sierra made a new patch and you want to marry her or you really want the Dragon Fire spell). Marry Katrina Now that you saved her marry her. The Wizard is paired up with Katrina so I added this to the Wizard's quest list. (Katrina married at this time for there is a bug. You will need version 1.1 of the patch to be able to marry her. Believe me I tested this myself, for I have married Katrina). C-Thief Steal from everyone in Silmaria. Even your friends! Steal, rob, steal, steal, steal! Pick everyone's pocket break into every house that the game allows you to, rob the bank TWICE, and steal from the merchant's stands! How to rob the bank: Go at night. Blackjack every guard and hide their bodies (loot them first). When every guard is gone go up to the bank and pick the lock. Go inside and pick that lock. Save here. Now disarm the trap. You are now wealthy! Well maybe. It depends. Give some money to some friends Every night go to the Chief Thief contest thingie on the wall. here is the trick. Raise. Don't call or fold. raise! Raise every night. You don't have to raise a lot, just raise. And make sure you put in the most money. If you don't do this it is possible to not win the Chief Thief contest. Be the best thief there is! Pick the lock on the door nearest to the balcony at the Dead Parrot Inn. This will raise all thief abilities except lock picking. Keep doing this and get everything to 500. And when you are able to pick the lock in the Bank for the second time you are the best thief there ever was! Locations of Robberies: 1. House just to teh right of Ferrari's house. 2. Bank (Twice) 3. Minos' Place 4. Ferrari's House How to break in each robbery loaction: 1. To steal from the house to the right of Ferrari's house pick the lock but you'll need a lit torch. Buy a torch from Arestes and us ethe tinderbox on it. Now just go rob the joint! You can practice stealth if you want but it is not needed since no one is home. 2. To rob the bank twice you will need good thief skills. Practice lock picking on the door closest to the balcony on the Dead parrot Inn (not the main doors). You will need a blackjack. Us ethe blackjack on every guard and make sure to not get caught by another guard. After you knock out a gaurd loot him and then hide his body. Do this until every guard is gone. Then go break into the Bank with the toolkit. 3. On the Rite of Justice sleep at the Inn until Elsa eventually takes you to Minos' place to get the Blackbird. 4. After you give Ferrari the Blackbird climb all the roofs until you end up on Ferrari's roof. Put oil on the middle window and use the toolkit on it. You are now in! Remember you will need to replace the Blackbird with a fake. Find your wanted prize! Yep! Go get that Blackbird! It will finally be yours! How to get the Blackbird: Show Elsa the thief's sign. Sleep at the Inn at the first night of the last rite. Elsa will take you to Minos' fortress. Sneak in and get to the treasure room. When you are there look at all the alcoves (examine or use the eye). When you see an alcove with only a statue of a falcon that is the one! So save and disarm trap. Now you have the blackbird! How to rip off Minos: After getting the blackbird do the same thing for all the alcoves and the treasure boxes. But leave the alcove with the healing potions. You'll need that later. Now that you took everything from all the alcoves and chest there is more. Grab the lion statue off of the table. There is one last thing to do. Did you steal the sheet from the bed? Now it will be useful. Use the grapling hook on the shelf with the ugly statue. When you climb up save. Get the statue. Now that you learned your lesson load your game and use the sheet on the statue. Now you have everything. Jump off the shelf and get the grapling hook and rope back. Now use your mystic magnet. Become Chief Thief With the Blackbird you will win the Chief Thief contest for sure! Why not become King of Silmaria, too? That is if you tricked Ferrarri! How to become Chief Thief: Ok after getting the Blackbird from Minos go show Arestes! But make sure you put in the most money for the Cheif Thief contest. How to be Chief Thief AND King of Silmaria: After getting the Blackbird from Minos go show Arestes. After showing Arestes go give the Blackbird to Ferrarri. He will give you Ann's deed which you need to marry Nawar. Now at night climb up the building right next to Ferrari's house. Now climb up to more buildings and at the top jump! Then jump, jump, use sneak and jump. Sneaking will prevent the fat guy frm hearing you. Now this is where the oil comes handy. Put the oil on the middle window and click on the window and pick use tool kit. Make sure you are sneaking. Now don't go near the fat man. Go to the table and take the vase. Now click on the table and pick push. Now climb up the table and grab the Blackbird. Now here is the tricky part. You need a fake Blackbird. At day time before you do all this give the Blackbird to the dog artist. Then enter a building and leave. Go talk to the dog and he will give you the Blackbird back. Now buy the fake Blackbird from him. Back to the burglary. Replace the real Blackbird with the fake and get down. Go back out the same window you entered from. Remember take nothing but the vase and Blackbird. Marry Nawar Go flirt! The Thief is paired up with Nawar so I added this too to the Thief's quest list. D-Paladin Make the Ring of Truth Find all the locations for the Ring of Truth. It's one of the Paladin's main quest! Ingredients for Ring of Truth: 1. Ring of a King - Talk to Rakeesh about Ring of Truth. Tell Guard in front of Hall of Kings about Rakeesh's words. You now have King's Ring. 2. Blood of a Dragon - Use the King's Ring in the Dragon Pool but you need a patch to get in there after day 15. 3. Blood from yourself - Get hurt and then put the King's Ring on The Paladin. 4. Water of Binding - Use the King's Ring in the River Styx. Get all the Paladin abilities. Start raising that honor! How to get all abilities: Try giving Nawar flowers over and over again. Or you can beat qfg 2, 3, and 4 as Paladin and get lots of honor. Riiight. Start picking those flowers. Save Erana It is finally time to meet Erana. When you risk your life in Hades pick Erana to live. Marry Erana The Paladin is obviously paired up with Erana. So I added this also to the Paladin's quest list. I am getting sick of that line. Sacrifice yourself once more. When you fight the Dragon offer to sacrifice yourself. Restore Arestes Arm When Arestes is in jail talk to him about his arm. Tell Julanar about this then talk to him once more. E-Any Old Deeds Sarra's Basket To find the Katta's old basket get in a fight near Naxos along the beach. You will see the basket just laying around. Get Andre his Dream Job Andre always wanted to be a Healer. Talk to him until he mentions this and then tell Julanar. Then talk to Andre once more. Solve the Robbery Go in the bank and pick up the toolkit. Show Erasmus the toolkit. Think of the clue he gives you. Still stuck? Go to the dead parrot inn after having a chit chat with Erasmus. Follow the suspect. For wizards here is a hint. If you can't open something you can't see... Trigger it! By the way thieves can't solve the bank robbery since thieves are supposed to rob it themselves...TWICE! And only twice! Have Inn Painted Show Balloon Painting to Ann and tell her about Wolfie. Baboom! The deed is done. Get Ann's Deed To get the Deed give the Peace Statue. But if you are a thief you must give him the Blackbird. Of course if you give him the Blackbird, steal it back! Dance with the Dryads To dance with Dryads give hippocrene water to all of the dryads then wait until the dance is over. Don't leave until it is. Wizards will get Magic Wood for this. Dance at the Inn Here is what worked for me: I went to the Inn through the door outside on the 9th day around 9:00 and was asked to dance at the Inn. You need to have had the Inn painted to do this first, though. Cure Erasmus, Shakra, Rakeesh, and Ugarte To cure Rakeesh and Ugarte just give the Black Lotus to Salim. To cure Erasmus and Shakra give water from the River Lethe and the poisoned chocolates to Salim. Help Famous Adventurer Give FA the water from the Hippocrene River. The river is in the Pegasus Nest area. Make note of the Deaths (Mega Spoiler!) As a Paladin I HIGHLY recommend you doing this. Make sure you let Logos know about the deaths of Kokeeno and Magnum Opus. Find the Secret of Gort Get the Lab Assistant password and use the computer where Gort normally stands. When he is not standing there (I think it is the Rite of Peace), use the computer to open the secret lab. The Hero now finds out Gort is not entirely alive. He is like F.R.A.N.K.I.E from Mordavia. Make the Scientists feel Special Get anchovies from Andre by talking to him a lot. put the anchovies on the Artichoke pizza. Give the Artichoke and Anchovie Pizza to Dr. Pretorius. Take jalapeno peppers from the Apothecary Shop and put them on the Pepperoni Pizza and give it to Dr. Mobius. Give Ann Magic Seeds When Erasmus is first announced to be in a deep sleep talk to Julanar and say goodbye. Each time you say goodbye you get Magical Seeds. Give some to Ann Agrama. ________________________________________________________________________________________ {12} Marriage Elsa Von Spielburg Elsa is paired up with The Fighter but anyone can marry her. She will like: Flowers Talk to her a lot Give her hydra teeth after you kill the Hydra Tell her you love her Hera's Ring Amulets Ice Diamond Sword (she will be useful at the end of the game with this baby!) Nawar Nawar is paired up with The Thief. I don't recommend Nawar to The Paladin. She will like: Jewelry Flowers Chocolates Talk to her a lot Fight abdull (if you don't have the new patch from sierra throw a dagger at the guard outside of Dead Parrot) Give Ann the deed from Ferrari Tell her you love her Hera's Ring Erana Erana is paired up with The Paladin and cannot be married to The Thief. She likes: Honorable deeds (complete all the sub quests) Magic seeds Flowers Chocolate Talk to her a lot Tell her you love her Hera's Ring Katrina Katrina is paired up with The Wizard and Thieves and Paladins cannot marry her. But not yet. Katrina is bugged you will need version 1.1 of the patch to marry her. I tested this myself and it DOES work despite what anybody says. She will like: Talk to her a lot Tell her you love her Don't flirt with other women Flowers Candy Amulet of Defense Hera's Ring ________________________________________________________________________________________ {13} Credits Rana Loreus's FAQ/Walkthrough (ranaloreus@hotmail.com) at www.gamefaqs.com: I took a few things from her guide. Most of the facts with the " and " over them are from her guide. Dragon2556@aol.com: He gave me the Item Duplication Code JoshCBFL@aol.com: I found out the tested version of getting the bows from him. ewoiwod@paralynx.com: Told me of a bug in the arena. KHeg1591@aol.com: Told me of the new secret added in version 1.3 I give a thousand thanks to these people. ________________________________________________________________________________________ Well I hope you liked my FAQ/Walkthrough on Quest for Glory V: Dragon Fire! I have worked hard to make it perfect and hope I succeeded. By the way anything without " and " over it I have tested. So all this works. Remember to beat teh game with all possible characters because this game is too fun to not! Special Thanks: -Gamefaqs.com for taking so many of my reviews into their website -Lori Ann Cole for making one of the best games I have ever played -Dragon2556@aol.com for some Quest for Glory saves and the item duplication code -Rana Loreus for making a really good FAQ/Walkthrough so I could get some stuff I missed in the game. I also got a few ideas on how to organize my FAQ from hers. Plus she gave me permission to use her stuff! Nice person I'll say. -Sierra for making the patch for this game -Chris Warren for making the Weirdlings -JoshCBFL@aol.com for telling me the tested version of getting the bows! -ewoiwod@paralynx.com for telling me of the bug that caused problems in the arena. Please look for other Strategy Guides or FAQs/Walkthroughs at www.gamefaqs.com and look for my reviews there too! Have a nice day! ~Andrew R Morozin LoudKing@aol.com Other FAQ/Walkthroughs by Andrew R Morozin: Mario Party (Nintendo 64) Already out! Super Smash Bros. (Nintendo 64) Already out! Pokemon Snap (Nintendo 64) Already out! Quest for Glory I: So You Want To Be A Hero? (PC) Quest for Glory II: Trial By Fire (PC) Quest for Glory III: Waging War (PC) Quest for Glory IV: Shadows of Darkness (PC) Quest for Glory V: Dragon Fire (PC) Already out! Quest for Glory V: Dragon Fire (Macintosh) Already out! Harvest Moon (Super Nintendo) Already out! Harvest Moon GB (Gameboy) Already out! Harvest Moon GBC (Gameboy Color) Harvest Moon 64 (Nintendo 64) Legend of the River King GB (Gameboy) Already out! Legend of the River King GBC (Gameboy Color) The Secret of Monkey Island (PC) The Secret of Monkey Island (Macintosh) The Secret of Monkey Island (Sega CD) Monkey Island: LeChuck's Revenge (PC) Monkey Island: LeChuck's Revenge (Macintosh) Monkey Island: LeChuck's Revenge (Amiga) The Curse of Monkey Island (PC) In-depth FAQs by Andrew R Morozin: Mother (EarthBound 0) - Soundtrack Song Lyrics [Already out!] If the FAQs listed by me are not at gamefaqs.com yet, just wait! __________________________________________________________________________________________ That's all! Please do not take ANYTHING from my guide without my permission. For permission , or if you want toemail me errors or some things I missed in the game you can email me at LoudKing@aol.com . This document copyrighted 1999, all rights reserved. ___________________________________________________________________________________________