============================================================================= Legend of Legaia Boss Guide version 1.4 by Mark Sta.Maria ============================================================================= Content: What's New? I. Introduction II. Legend of Legaia Boss Guide A. Caruban (Mt. Rikuroa) B. Viguros (East Voz Forest) C. Songi (Zeto's Dungeon) D. Zeto (Zeto's Dungeon) E. Berserker (Jeremy Sky Palace) F. Xain (Octam Underground) G. Songi second version (Mt. Letona) H. Sataryu (Ratayu) I. Dohalti (Dohalti's Castle) J. Gaza (Sol Tower rooftop) K. Gaza second version (Sol basement) L. Che Delilas (Nivora Ravine) M. Lu Delilas (Nivora Ravine) N. Gi Delilas (Nivora Ravine) O. Koru (Nivora Ravine) P. Zora (Zora's floating castle) Q. Rogue (Rogue Tower) R. Jette (Jette's absolute fortress) S. Cort (Jette's absolute fortress) T. Songi final version (Noaru valley) U. Cort juggernaut version (Rim Elm) V. Optional boss - Bees (Rim Elm) W. Optional boss - Lapis (Mt. Dhini) X. Optional boss - Tetsu (Rim Elm) III. Ending Summaries (Spoiler!) IV. Credits ================================================================================ ============ ================================================================================ ============ What's New? Version 1.4 Added tips to Koru boss Version 1.3 Added Optional boss - Tetsu and corrected some errors. Version 1.2 Corrected some errors and added another Lapis tip - and check the webpage for new screenshots of Legaia and other PSX games. Version 1.1 Hey, great, my first update - I got some strategies to beat the optional boss, Lapis, and check out my website at http://members.xoom.com/msm4life/ - it's got some new content and later on hopefully around dozens of screenshots from the game. ================================================================================ ============ ================================================================================ ============ ---------------------------- I. Introduction ---------------------------- I am from the Philippines and I always like playing RPG's, starting from the old PC RPG games like Eye of the Beholder, Legend of Kyrandia, Dark Queen of Krynn, Wizardry etc. Then came the PSX RPG's, definitely the games which combine the awesome PSX graphics and the good ol' RPG storylines just like Diablo, Xenogears, and the FF series... Now how did I get to play Legend of Legaia? Well, at first I had no interest in this game since the top RPGs of that time were Final Fantasies.. Squaresoft types. But then I got a little tired of playing it (I got stuck - I haven't read a walkthrough yet and I missed a lot of treasures..) I bought Legend of Legaia... then came the unexpected. Wow, I didn't realize how good this game was. It wasn't up there on the top games list when I bought it.. but then the unique battle system and of course, the good ol' RPG storyline just made me play my heart out on it. Allright, for those Legaia players.. how's my Legaia experience? Well I finished it in about 3 weeks (with a walkthrough of course, how are you supposed to finish an RPG so quick without a damn walkthrough??) and my level was Vahn 36, Noa 36 and Gala 35.. a bit low I suppose? But hey I only played three weeks, but that level is just enough to bit Cort (but not Lapis, at Mt. Dhini of course)... Now for those first-time Legaia players, I suggest that you don't read my boss guide yet until you have been familiarized with the controls, the battle moves (arts), the story and the locations of the places you are supposed to visit. My guide is just for the bosses, so if you need a walkthrough for the whole game then go visit http://gamefaqs.com for a comprehensive list of walkthroughs... although those spoil the challenge of the game - it's up to you. Okay, 'nuff said, let's go to the boss guide.. oh by the way if you want to e- mail me then do so at: msm4life@usa.net ---------------- and go visit my website at: http://members.xoom.com/msm4life -------------------------------- Thanks!! ================================================================================ ============ ================================================================================ ============ ---------------------------- II. Boss Guide ---------------------------- Some key notes: - This boss guide is based on my experience playing Legend of Legaia, thus, different strategies can be used, My strategy is for those who are too lazy to level up (because my level was just enough to beat the final boss, but not the optional boss). If you don't want to get mad because of losing the boss battles over and over again, I suggest you go and raise your levels to around 45-55 and around 3500-4000 hps (up to the final boss) for an easy task. - The HPs of all the bosses are just estimates, more or less within that certain amount (because the fact that the matter is, I just added up all of my damages to that particular boss before it dies, and it varies everytime..) Allright, let's start: -------------------------------------------------------------------- A) Caruban (Mt. Rikuroa) HPS - 1,000 Attacks: Regular attack - deals 25-75 damage to a single character Fire Breath - deals 100-250 damage to everyone The first boss of the game. This is a really tough boss if your level is just around 3-5 for Vahn, and more if Noa is just around level 1-2... Wow... I suggest you raise Noa's level while you are within Mt. Rikuroa, since you have Terra as a healer.. raise up to around level 4-6, and Vahn should raise his level to around 6-8 in Drake Castle. And by the way you need Vahn to learn the Gimard spell so you will have a good chance on Caruban. You may have a tough time beating him when he uses fire breath rather consecutively. The first time I fought this boss I lost twice because he uses his fire breath attack around two to three straight times. Use your healing items wisely. Attack with the art combos you learned, and use Vahn's gimard spell to ease up the battle since Gimard causes 150-250 damage to Caruban. -------------------------------------------------------------------- B) Viguro(s) (East Voz Forest) HPS - 1,500 each Attacks: Regular attack - deals 75-200 damage to a single character Thunder - deals 300-550 damage to a single character Two of them. Arghh. Hopefully you got Vahn to around level 14-16, Noa level 13- 15 and Gala level 10-13. If not, well hopefully at least one of your characters has learned the Vera spell, which heals your HPs. Concentrate first on one Viguro, because if you split your attack you will have a hard time in the end when both of them casts their thunder attack at the same turn. Ouch. When one is eliminated, you will have an easier time with the other. Use your arts here and Vahn's gimard meta attack which deals around 250-350 damage. Again, use your healing items wisely, and if you got Vera, use it. 6 mps ain't big right? Gizam magic works quite well too. Oh by the way, If you got the point card (which can be found on the drawer on the 2nd floor of Rim Elm's weapon shop) the battle will be so easy. (If you bought quite a lot of items) -------------------------------------------------------------------- C) Songi (Zeto's Dungeon) HPS - 3,000 Attacks: Regular attack - deals 200-340 damage to a single character Hyper attack - deals 500-650 damage to single character Gala's best friend turns into your arch enemy. Hey you'll fight him three times, and he's hard everytime. In this first fight, only Gala will fight him. Now that's hard! One on one.. It will be a tough fight, hopefully Gala knows the VERA spell and has a lot of healing items. Hey, you know what, I've got a tactic for Songi you'll benefit the most if you bought a lot of items. You guessed it. Point card plus some combos will put him down. -------------------------------------------------------------------- D) Zeto (Zeto's Dungeon) HPS - 4,500 Attacks: Regular attack - deals 250-400 damage to a single character Big Wave - deals 200-400 damage to everyone The first hard and I MEAN hard boss of the game. He's the one who threats Rim Elm the first time you played the game right? Well, surprise, he isn't the final boss. but he's hard alright. Everyone's level should be arond 17-19.. but hey if your level is lower than this it ain't impossible. I fought him with Vahn level 14, Noa 13 and Gala 11.. ouch. But hey I beat him.. To lessen Zeto's damage, one of your characters should be equipped with water defense amulet, since Zeto's attacks are water-based. And if his attacks are water-based, what deals the damage most? Fire, of course. Use Vahn's gimard which causes a whooping 400-600 damage to Zeto, but it just won't be enough. Hopefully you've got some on your point card. Your art combos are also your best chance, especially Vahn's fire blow. Use Vera everytime he deals some damage to you, then use SPIRIT once he calls some waves. He will cast that dreaded big wave alright. Hopefully you'll beat this b*tch, to completely eliminate Drake Kingdom's mist. If you do beat him, congratulations. No more mist on Drake Kingdom. But there's still the mist around the world of Legaia. -------------------------------------------------------------------- E) Berserker (Jeremi) HPS - 6,500 Attacks: Regular attack - deals 400-650 damage to a single character Poison - deals ROT to a character and around 100-250 damage Stone Circle - deals a whooping 600+ damage to everyone Welcome to Sebucus Islands, second part of the game. And the first boss - someone munching the Genesis Tree. Level? Around 18-20's. But no problem if yours is below that. First, before confronting Berserker, make sure you're fully healed. Use items since you will need the healing spells in the battle. Your combos work well, especially hyper arts. You can also use elemental magic, but I suppose you'll save your MPs for healing. Use your point card too. He's not quite hard. Be careful though, when he is about to die he will cast Stone Circle which could kill you too. So keep your HPS safe. Still can't beat him? Tried around ten times and still losing? Well, I'll give you a clue. He's Berserker, so why don't you let him go BERSERK? How? Got any magic that confuses your enemy? (hopefully you learned it). But there's no challenge using that magic. :) It's up to you. What? you don't know what's that magic? Oh wow. Use NIGHTO for easy victory. -------------------------------------------------------------------- F) Xain (Octam Underground) HPS - 10,000 Attacks: Regular attack - deals 200-600 damage to single character Bloody Horns - deals 500-800 damage to a single character Terio punch attack - deals 1000-1400 damage to everyone Now here's a tough guy to beat. Tougher than Zeto alright. If your level is below the 20's, you really have a minimal chance of beating this SOB. But still, you got the chance! I fought Xain with Vahn and Noa level 18 and Gala 16.. I lost around four times but I still managed to beat him... by the way Xain was the first boss in which I felt the feeling --- If only I managed to level up more --- :) Now here's my tactic. Hopefully you bought armors in Octam. Body armors will do. The more the better. Buy a lot of phoenix, you'll need them. You need to tell Xain your his enemy, even though you don't want to, if you want to end the game that is. Equip Noa or Gala with the fire defense amulet to lessen the damage, since they are your primary attackers. The most effective hyper art here is Noa's FROST BREATH, which deals around 400+ damage to Xain. Gala's thunder punch works well too. Vahn could be your healer, since his fire attacks do only half the damage as the others, of course, since Vahn and Xain are of the same element. You should have learned the healing spell ORB by now, else your in big trouble. Vahn and Gala should have learned it. Just attack with your combos and hyper arts. Once Xain charges, Each and everyone of your characters should use SPIRIT if you don't want to get annihilated. My experience was, all of my characters HPs were around 1200 when he used Ultra Charge.. I didn't SPIRIT up, so what happened was I threw a pillow into my friends face. I got killed - everyone of my characters with his special attack which dealt around 1300+ damage. So I learned my lesson. Use spirit and his damage would be lessened to around 400-600. Then proceed on your hyper art attack. Eventually you'll beat this guy. Oh and don't worry about the curse he utters that freezes the lava - part of the story. -------------------------------------------------------------------- G) Songi (Mt. Letona) HPS - 12,000 Attacks: Regular attack - deals 300-450 damage to a single character Hyper attack - deals 700-1000 damage to a single character Hyper attack 2 - deals 300-400 damage to everyone Here we go again with Songi, and much tougher this time. Vahn should be at least at level 23-25, Noa 22-24 and Gala 22-25. He's pretty tough, but not as tough as Xain alright. (sigh) Use your combos, especially Vahn's fire blow and Noa's vulture blade. They deal around 350+ damage to Songi. Remember to heal when necessary. Use your point card too to ease the battle. This one is not that tough compared to the battle you had with Xain, so you should be able to beat him easily. The only problem is his HPs are much more than Xain, so this will be quite a long fight. Keep your HPS above 1000 to be safe, so if he Songi attacks you with his hyper attack, you'll manage to survive. -------------------------------------------------------------------- H) Sataryu (Ratayu) HPS - 18,000 Attacks: Regular attack - deals 300-450 damage to single character Earthquake attack - deals 700-1000 damage to a single character Earthquake attack 2 - deals 1000-1500 damage to single character Now here's the first boss you'll fight who wears a sim-seru. Sim-seru bosses have a better defense rate than non sim-seru ones, so your fight will take longer. Hopefully you got Vahn within the passing grade level, 25 (I call level 25 passing grade because this is the level in which you can use your most devastating combo - miracle arts) and Noa and Gala around 23-25. If not, don't worry, the fight will just take a little longer. Okay, just remember, to be safe, keep your HPS above 1200+, since you'll never know when Sataryu uses his earthquake attack that deals 700+ damage to you. Use your combos, hyper arts, and hopefully if you got the miracle arts. Heal everytime with ORB or your healing items. Your magic are not quite effective since he is a sim-seru, but use it if you like. I suggest keep attacking with your combos and hyper arts since this are your best chance. Noa or Vahn's miracle arts causes around 1500+ damage to Sataryu. When he uses JUGGER POWER to charge, be sure to spirit up because his Earthquake attack will be stronger. (Earthquake attack 2) When you beat him, his sim-seru will separate, and finally you got rid of the first sim-seru boss. Beware, there's still other sim-seru bosses to fight... -------------------------------------------------------------------- I) Dohalti (Dohalti's castle) HPS - 20,000 Attacks: Regular attack - deals 200-600 damage to a single character Chaos Breath - deals 400+ damage plus venom to everyone Hyper attack - deals 800-1000 damage to a single character This guy fights just like Zeto. I guess since they're both defending the mist generator, they both attack the same. Dohalti's not hard to beat, his HPS are just a lot more than everyone you fought before. Be careful of his hyper attack that deals great damage to you. Keep your HPs above 1000 to be safe. And hopefully, your ORB spell has already increased its level so you can cure the venom he inflicts when he casts Chaos Breath. Use the point card to help ease the battle, and keep attacking wih your combos and hyper arts. Super arts works well too, while miracle arts takes too much turns to charge up your AP meter. Miracle and super arts do around the same damage, so I suggest keep using super arts and use miracle when your AP is charged up. Congratulations, Sebucus Island is free from the mist - you have finished the second part of the game! But hey there's still one more kingdom to free from that dreaded mist! -------------------------------------------------------------------- J) Gaza (Sol tower rooftop) HPS - 20,000 Attacks: Regular attack - deals 200-1200 damage to a single character Gaza is the first boss of the final part of the game, The Karisto Kingdom. Before you confront him be sure to recover your HP and MP from one of the monks inside the monastery on the rooftop of the Sol Tower. Be careful of his slash attack, because its damage will vary depending on its hit. Just keep your HPs above 1200 so you won't get killed. One time I fought this guy, Noa got killed because her HP was 1000+ and Gaza's damage was 1200+. He's sword really hurts. Don't use your point card here, because you will need it in the later part of the game. But if you want, do so to ease the fight. Remember to heal when necessary. By the way you should have explored the Sol basement and fought some SPOONS, learned some SPOON magic so you can heal everyone with that spoon in this fight with Gaza. It will help very much. Level up to around 27-29 for Vahn, Noa and Gala for a much easier fight with Gaza. After you beat him, Songi will take him away. You know why? Here's why. -------------------------------------------------------------------- K) Gaza second version (Sol basement) HPS - 25,000 Attacks: Regular attack - deals 200-1200 damage to a single character Astral Wave - deals 800+ damage to a single character Neo Star Slash - deals 1300+ damage to everyone (ouch) Here's why. Songi will give Gaza a sim-seru - now he's got that better defense rate.. This is one hard battle if you still are on the lower levels, but if your level for everyone of your characters is around 28-30+ then this will be a fair fight. Just like the fight before, keep HPS above 1200-- no, around 1500 is better. Look out for his regular attack which still deals around 1000+ damage. His Astral Wave is no threat to you, but be sure to heal yourself with SPOON above 1500 because once he casts that dreaded Neo Star Slash your dead meat. Now here use your point card. Hopefully you'll beat this guy. His defense is better than his first version so use miracle arts and your hyper arts here. Super arts do the same damage as hyper arts, so better charge up for the miracle. Noa and Vahn should have better armors because they are the primary attackers. Gala has that MPs, so use him as a healer, and be sure he has learned the magic SPOON. Else this is a tough fight. You'll get his dreaded Astral sword when you beat him. Only Vahn can equip it, but if you're in the lower levels (around level 23-25 for Vahn) I suggest do not equip this sword because it takes a large part of your arms in the attack meter, and does just around the same damage with your regular weapon. The Astral sword deals 150+ damage per attack, while a regular weapon deals around 100+ damage. -------------------------------------------------------------------- Delilas Families Note - If your level is below 25, raise your level!!! Else you'll have a tough time going one-on-one with each Delilases. I do mean one-on-one! Gala will face Che Delilas, Noa will face Lu Delilas and Vahn will face Gi Delilas. The secret to beating the Delilases is to look closely at their attack patterns. Each and everyone of the Delilases: ATTACK --- ATTACK --- and then uses their SUPER ATTACK So to beat them, your pattern should be (assuming you are fully healed to start the fight) ATTACK - ATTACK - SPIRIT - HEAL (healing berry) - ATTACK - SPIRIT - HEAL (spoon) - ATTACK - SPIRIT - and so on. You could also attack twice before spirit if the Delilases' regular attack did not do much damage to you. Just remember that your HP must be safe before the turn of the Delilases' super attack. - NEVER FORGET TO SPIRIT BEFORE THEIR SUPER ATTACK! - If you lose one of the battles, you'll fight them all over again. So be careful, just follow the pattern and you'll beat them easily. One more thing - DO NOT USE THE POINT CARD - unless your level is around 30+ for everyone. You will BADLY need it for another battle. -------------------------------------------------------------------- L) Che Delilas (Nivora Ravine) HPS - 15,000 Attacks: Regular Attack - deals 200-400 damage Special Attack - deals 1300+ damage Gala should be equipped with DEFENDER CHAIN, else this will be a long and I mean looong battle. Also Gala should be fully healed and his magic must be full too. I fought Che Delilas with Gala's level at 25 - no miracle arts yet.. so what I did was to keep attacking him with hyperarts and superarts... since I can't use miracle yet. Use at least a shield elixir to lessen Che's damage. To heal, either use healing berries or your spoon magic. Don't forget to spirit before their super attack. You can use some magic, but just reserve your MPs for healing. -------------------------------------------------------------------- M) Lu Delilas (Nivora Ravine) HPS - 15,000 Attacks: Regular Attack - deals 200-400 damage Special Attack - deals 1000+ damage If Noa's level is below 27, use speed elixirs because Lu will be faster than you. Else, just go on and follow the pattern. After she uses his special attack, heal and use miracle arts for max damage. Hopefully Noa's got the SPOON magic. Heal with magic or healing items. This fight is easier than the two others. -------------------------------------------------------------------- N) Gi Delilas (Nivora Ravine) HPS - 15,000 Attacks: Regular Attack - deals 350-650 damage Special Attack - deals 1000+ damage Equip Vahn with DEFENDER CHAIN, you need it to lessen his regular attack damage. Follow the pattern, heal with SPOON and healing items, and use your combos, super combos and miracle arts. I do not recommend using hyper combos because both Gi and Vahn are of the same elements. That's why the damage you will inflict will be lower compared to Gala and Noa. Super arts work well though. After you beat all three - SAVE the GAME. One of the hardest bosses will be up next. -------------------------------------------------------------------- O) Koru (Nivora Ravine) HPS - 100 (15,000) Turns - 5 Attacks: Delilases' special attacks - deals 600-1000 damage The combined power of the Delilases has ressurected Koru, and now you have to fight him. Here's the deal - He will not kill your characters because his attacks are not strong, but the fact that the matter is --- YOU HAVE TO KILL HIM WITHIN FIVE TURNS --- or else Koru will cast Doomsday which will destroy you and the whole Karisto Kingdom.... So how can you beat this SOB? First, The attacks you will do will be your miracle arts, and a magic called KEMARO. If you haven't learned KEMARO (Before Sataryu in Ratayu) your dead. - Well if your level is above 30+ you've got a chance. Equip Vahn and Noa with POWER RING, METTLE RING (or anything that increases AP accural) if you got METTLE GEM equip it on either one of them. WAR SOUL is useful on Noa. Just equip every POWER items. You do not need healing items in this fight. Vahn should have learned the magic KEMARO, but Gala is preferably the one who should have learned that magic. I have two tactics, the first one is if Gala has learned Kemaro, the second one is if Vahn has learned Kemaro. If either Vahn nor Gala has not learned Kemaro, you have a tough battle ahead. I will enumerate every step on each turn: * Make sure you are fully healed and MPs completely restored! First Tactic (Gala w/ Kemaro) Turn 1 - Spirit by Vahn - Spirit by Noa - KEMARO by Gala Turn 2 - The person who has the mettle gem should cast miracle arts. The other one SPIRIT - KEMARO by Gala Turn 3 - Miracle arts on the one w/o mettle gem, SPIRIT on the one w/ mettle gem - KEMARO by Gala Turn 4 - Miracle arts on the one w/ mettle gem, SPIRIT on the one w/o mettle gem - KEMARO by Gala Turn 5 - If possible, use miracle arts on the one who is capable - KEMARO by Gala - P O I N T C A R D The attack by Koru on Vahn and Noa will help their AP meter increase too. Just remember that SPIRIT uses up turns, so be sure to attack with super arts if miracle is not reachable. Second Tactic (Vahn w/ Kemaro) - This is a tougher version, but I beat Koru with this. - Noa should have Mettle Gem and Mettle Ring, Gala should have power ring and other power increasing accessories. Turn 1 - KEMARO by Vahn - Spirit by Noa - Spirit by Gala Turn 2 - KEMARO by Vahn - Miracle Arts by Noa - Super arts (or hyper arts) by Gala Turn 3 - KEMARO by Vahn - SPIRIT by Noa - SPIRIT by Gala Turn 4 - KEMARO by Vahn - Miracle or Super arts by Noa - Super arts (or hyper arts) by Gala Turn 5 - KEMARO by Vahn - Whoever is capable of Super arts or hyper arts - P O I N T C A R D Gala's miracle arts are not that strong, so rather concentrate on super arts You can also cast point card at the start of the battle, but I prefer it on turn five for more excitement :) * Also, if miracle arts can be done in the first turn, then DO SO! Now the problem is, if both Vahn ang Gala hasn't learned KEMARO (Noa can not learn Kemaro because she isn't there when you fight them) Just keep using miracle, super and hyper arts on Koru. Other magic does not work quite well on him. If your level is above 30 (30-35) Miracles work best. Use it. * In the really worse case that you haven't learned KEMARO and your miracle arts doesn't do enough damage, the spell ALLURU works quite well too. However it doesn't work as well as Kemaro, but you can manage to beat Koru with your Alluru spell and miracle arts. It takes several tries, but it will work. I do suggest the Kemaro spell though. (sigh) I hope you did win over Koru, that was a tough one ain't it? But the going gets even more tougher as we reach the final parts of the game. -------------------------------------------------------------------- P) Zora (Zora's floating castle) HPS - 48,000 Attacks: Regular Attack - deals 400-700 damage Dark Typhoon - deals 1000-1500 damage Glare Attack - turns character to stone Be careful of her Glare Attack which turns your character to stone. If she does, then quickly cure that character before she casts another one. Also if you equip EBONY JEWEL on one of your characters then his damage won't be that big. Just look out for her Dark Typhoon attack. If one of your characters does big damage to Zora, continue using that person as the attacker as the damage he/she inflicts continues to increase. Use two of your characters as attackers and the other one a full-time healer. The healer can also attack occasionally. Her HPs is quite a lot, but your miracle arts and super arts can inflict huge amounts of damages too. Use power elixir to increase the amount of damage being inflicted. You can also use your point card but I don't suggest using it though. -------------------------------------------------------------------- *** Right before you face the next boss, you will be facing two mini-bosses which you fought before, Berserker and Caruban LV2. All I can say here is that they are twice as much powerful as when you fought them before, but hey, considering the level you have right now, you can beat the crap out of them in a snap. *** Q) Rogue (Rogue Tower) HPS - 50,000 Attacks: Elemental Attack - deals around 2000-3000 damage to all After a very mind-boggling teleportation puzzle, you fight a tough boss. Not only he has 50,000 HPs, all of his attacks do over 2000+ damage!! You can use your point card, but your miracle arts and super arts will do very well, so the point card is not necessary. Now how do we beat Rogue? He may have over half a hundred thousand HPs, but once you get his pattern, it will be so easy to beat him. Level up so that your characters has at least more than 2000 HPs, if not use some life armbands or HPs increasing accessories. 2000 HPs is your safe HP target. Rogue's pattern is simple. He changes elements, then attacks, changes elements, then attacks. So to beat Rogue is simply to disect his pattern. Attack when his about to change elements, spirit when his about to attack, and so on. Let's enumerate for a simpler explanation: Turn 1 - Vahn, Noa and Gala ATTACKS - Rogue CHANGES ELEMENTS Turn 2 - Vahn, Noa and Gala SPIRITS - Rogue ATTACKS Turn 3 - Characters with FULL AP METER attacks with MIRACLE ARTS - The other heals everyone with SPOON - ROGUE CHANGES ELEMENTS Turn 4 - Vahn, Noa and Gala SPIRITS - Rogue ATTACKS Turn 5 - Characters with FULL AP METER attacks with MIRACLE ARTS - The other heals everyone - Rogue CHANGES ELEMENTS Just remember that you must use SPIRIT on everyone before he attacks - that will lessen his elemental attack by half, or else your dead. Once you lose the pattern you'll have a hard time regaining it. -------------------------------------------------------------------- R) Jette (Jette's absolute fortress) HPS - 55,000 Attacks: Regular Attack - deals 800-1200 damage to a single character Shadow Break - deals 1000+ damage to everyone Now here we go again with one tough boss. The assistant of Cort, Jette has really massive attacks. Be sure that your level is around 35+ for everyone and your HPs around 2400+ (use life armbands and the like to increase your HP). If you can, equip DEFENDER CHAIN on your whole party to lessen his regular attack's inflicted damage. When he summons his clone, DO NOT PAY ATTENTION to it or else you'll be wasting your turn. The clone could only do 4-10 damage to you (The most damage the clone inflicted to me was 16). Just remember the real Jette is the one who can cast Shadow Break. Speaking of Shadow Break, be sure to heal after he casts it and attack with miracle arts and super arts since this attack by Jette always charges your AP to the max. If, just like me, your level is below 35 and your stats are quite low, I'll give you a tip. Equip one of your characters with EVIL GOD ICON, and everytime Jette creates a clone, use the character you equipped with EVIL GOD ICON against that Clone. One hyperart will kill it and you will get MIRACLE WATER - good for increasing your stats. Although you are wasting your turn, it's worth it. When I fought Jette he created 4 clones and I got 4 miracle waters, good enough eh? Just that the more Jette has clones, and the more your dispose of them, the more Jette uses his Shadow Break attack. So be careful. His 55,000 HPs is good enough, but not good for Vahn and Noa whose miracle arts deal around 3000-4500 damage. Simple? -------------------------------------------------------------------- WELCOME to the ENDZONE..... (duh?) S) Cort (Jette's absolute fortress) HPS - 60,000 Attacks: Guilty Cross - deals 1000+ damage to a single character Mystic Circle - deals 1200+ damage to everyone JUGGERNAUT - deals a whooping 2200+ damage to everyone Congratulations on reaching this far. Now you'll face the final boss, brother of Noa - Cort! He created the mist, and now, after reaching the last of the mist generators - you will now fight the creator of it. The first turn he will cast MYSTIC SHIELD, which will disable all of your regular attacks. SO don't bother attacking randomly - it won't work! Only art moves work. Magic does not inflict strong damage - so don't bother using it. Okay here's the tactic on beating Cort, especially when your level is below 37 or so. (Just like me, I fought Cort with Vahn level 33, Noa and Gala 32) Before the fight equip LOST GRAILS. I recommend equipping it on Gala since he will be your designated healer because of his huge MPs. Also you may want to equip some DARK MAGIC PROTECTION to lessen the damage of his attack. Equip Noa and Vahn with METTLE GEM to reduce AP's, and Gala with SPIRIT TALISMAN to lessen his MP usage. At the first turn, use WONDER ELIXIRS on every character to boost their stats. After he casts Mystic Shield, use FURY BOOSTS to permanently increase your attack gauge - so you won't have to spirit everytime you want to use miracle arts. Also, you can use POWER ELIXIR on Noa to increase the damage of her attack. Now, here we go. Attack with Vahn and Noa using miracle arts - remember regular attacks does not work so keep attacking Miracle. Gala should heal everytime because Cort's attacks are powerful. Once in a while let Gala attack with Miracle arts. Also, use your point card (I did not use my point card on Zora, Rogue and Jette, so my point card value was around 9300+ and so when I used it I broke Cort's shield) on Cort since it will also help. Here's the dangerous part of the battle - BE CAREFUL when you BRAKE CORT's SHIELD! Although you can now attack with regular punches and kicks, at one point Cort could cast JUGGERNAUT (yes, Juggernaut!) which will inflict around 2200+ damage to all! So remember this, when you break Cort's shield, heal every turn! (Gala is a perfect healer of course) Here's a breakdown, when I fought Cort, It took 20,000 damage before his shield broke. That means you still have 40,000 HPs left to deal with with the threat of his Evil Seru Juggernaut magic! So be careful when battling Cort. Once you beat him, congratulations! You just got rid of every single piece of mist in the world of Legaia. But the game ain't over yet. -------------------------------------------------------------------- T) Songi final version (Noaru Valley) HPS - 65,000 Attacks: Regular attack - deals 300-2700 damage when hit successfully Chaos Flare - deals 1500+ damage to a single character Genocidal Cannon - deals 2000+ damage to all Here we go in the Seru-kai, Noaru Valley, the final battle with Songi. Here he turns in some beetle-like monster. He has a Ra-Seru and a Sim-Seru so he is quite tough. His defense is quite good I suppose. Here's the deal. Every turn, use two characters to attack and one to heal. His regular attack deals over 2700 damage to one character, so it could kill one of you in one attack, so equip life armbands and keep HPs over 2800 or so. Attack with miracle arts. No use in magic here since they don't do much damage. You may also use POWER ELIXIRS to strengthen your attack, but I recommend saving it for the last battle. Be careful of his Genocidal Cannon which deals a huge amount of damage. By the way, as you keep attacking Songi, his regular attack's damage keeps getting lower and lower. I do suggest equipping defender chains to lessen his damage at the start of the battle. Heal everytime its necessary, and use your point card too to ease up the fight. 65,000 HPs by Songi ain't that big right? Go on and kill him for good. -------------------------------------------------------------------- U) Cort JUGGERNAUT version (Rim Elm/Bio Castle) HPS - 75,000 Attacks: Regular attack - deals 1000-2000 damage to a single character Doomsday - deals 2400+ damage to everyone Final Crisis - deals 3000+ damage to everyone Congratulations, you have made this far. The final and I mean FINAL boss of the game is JUGGERNAUT himself! of course he absorbed Cort.. but hey, since this is the final boss, go on and give it all you got! Before entering Rim Elm for the final battle with Cort, finish all the side quests. Go to Mt. Rikuroa to grab Terra magic, East and West Voz Forest to grab Ozma and Jedo magic, Sol Tower to grab Meta magic, and if you want, have 100,000 coins and 20,000 fishing points for more magic powers. Fill your point card with points, since by now you should have around 100,000 gold. Okay, now before you fall through Juggernaut's mouth (or heart, I dunno what that is with the waterfalls) equip at least two of your characters with Lost Grails, Gala with Spirit Talisman, Vahn and Noa with Mettle Gem, and everyone with life armbands. Make sure your HP and MP are fully restored, then check everything. You could raise your level quicker with Crimson Book equipped. I recommend raising levels at the Rim Elm entrance (where you fight Gimards, Theeders, Veras etc.) since they are easy and they have the same EXP as those monsters inside Juggernaut. Raise up to level 45 or so. Buy PHOENIX, around 10+ or so to be safe, HEALING BERRIES, MAGIC LEAFS and FRUITS and all healing items. (Be careful of the damn PUERAS before you enter the final boss - I really hate them, I don't have a fast eye and I can't stand their death game, BS!) Equip Light Talisman, just in case... Now, the final battle with Cort (Juggernaut) Use WONDER ELIXIRS, FURY BOOSTS, SHIELD and POWER ELIXIRS on your attackers, preferably Vahn and Noa. Now attack with miracle arts on Cort. Your miracle arts should now inflict around a whooping 5000+ damage since you have taken those elixirs. Continue and attack with Gala preferably as the healer. Once he charges, SPIRIT the next turn or you'll be dead instantly (although you got Lost Grail) You may also use your RA-SERU MAGIC (Meta, Terra and Ozma) which will inflict around 4500+ damage each. Remember, Juggernaut has 75,000 HPs.. Hey, you fought tougher bosses before, Juggernaut is a piece of cake. Just stay healthy by healing occasionally and attack with miracle arts and ra-seru magic. Be careful of Juggernaut's doomsday attack since you won't have the chance to SPIRIT up. If you equipped Light Talisman, you do not have to worry on losing since using it will revive everyone and heal them. Once you beat Juggernaut, Congratulations! You have just finished a one hell of an RPG game! -------------------------------------------------------------------- V) Optional Boss - BEES (Rim Elm) HPS - 1,000 each Attacks Regular attack - deals 100-300 damage to a single character Go check the tree left of the windmill in Rim Elm - I suggest fighting the bees when you can already use miracle arts. The bees are faster than Noa, so all four of those bees will attack you even before you do. Kill them all and you'll get HONEY, which will increase all your stats by four. -------------------------------------------------------------------- W) Optional Boss - LAPIS (Mt. Dhini) HPS - 70,000 Attacks Regular attack - deals a whooooooooping 5000-7000 damage to a single character Lapis Wave - disables magic use This is an optional boss, but if you beat him you will get EVIL MEDALLION which will let the person who equipped it attack over 15 times in a turn (but you can't control that person). He will cast Lapis Wave at the first turn by which you won't be able to use any magic - now that made the situation even tougher. My level is not enough to beat this guy, not even enough to deal around 10,000 damage to him. The most possible level to beat him is around level 60-70, but of course you'll have a huge problem levelling up to that. At level 45, it is possible to beat him, but not before several tries. I got some strategies from a friend, but I haven't tried it yet personally. But I do know this will work, considering the level he had and the damage he can inflict. If you got your characters up to level 99, this battle is a piece of cake considering your stats, but anyway, the least you can do is to make sure that everyone's HPS are around 3000+, without accessories. I suggest level up to around 55-75 for this one. You can have an easier time levelling up by equipping crimson book, and I suggest diving into the monsters around the first part of Rim Elm (before you enter Juggernaut) since they are easy and gives you 2000+ experience, doubled with crimson book. Equip everyone with LIGHT defense accessories, specially LIGHT TALISMAN on your primary attacker. Since you can't use magic, you won't be able to use its function but its defense against Light powers is big time. Equip Gala, your healer with speed chain, and Vahn and Noa with Mettle Gem. If you have the Mettle Goblet equip it on Vahn. Then start attacking and healing and Lapis should be down in no time. Use your point card too, if you wish. Buy a lot of healing berries since you can't use magic. I say about 60+ of them. I also learned that having your characters just around level 40+ is enough so that he cannot kill you in one combo. (Special thanks to WRefro@aol.com and aspiege@banet.net) If you have more Lapis tips please send them at my webpage's guestbook (Message- Kai) so that others can easily read them without going through this faq. -------------------------------------------------------------------- X) Optional Boss - TETSU (Rim Elm) HPS - 10,000 Attacks Regular attack - deals around 400-1400 damage when hit successfully Just before Songi turns Rim Elm into a Sim-Seru you can practice with Tetsu, who is by the beach. Practice with him, and when you beat him you'll get a mettle gem. But beware, since you will fight by yourself and Tetsu is much faster than you. This will a be a pain in the a$$, but only if you don't have the right equipment. Here's my strategy. Equip Vahn, since he will be the only one fighting, with your best armors and weapons. Equip Mettle Gem (the first one that you get) to minimize AP needed, Defender Chain, to minimize Tetsu's combo damage, and Speed Chain. Even though you equipped speed chain Tetsu will still be faster than you, but at least you have enough speed. At the start of the battle (make sure you are fully healed) use speed elixirs, so that you will surpass Tetsu's speed. Remember that you can't use magic here, so buy as many healing items as you can. Use miracle arts on him since you have the mettle gem. A few attacks and he will be down. Remember that Tetsu is optional, in the case that you want another mettle gem. I recommend equipping mettle gems on Vahn and Gala, and the mettle goblet on Noa during your final battle with Juggernaut, since in my game Noa had the most damage, but it's up to you. ================================================================================ =========== ================================================================================ ============ ---------------------------- III. Ending Summaries ---------------------------- W A R N I N G ! ! ! Reading ahead will spoil your game! The contents of this section reveal all of the possible endings and everything right after you beat the final boss. So if you do not want to SPOIL your game do not read ahead! THIS IS YOUR LAST CHANCE! DO NOT READ IF YOU DO NOT WANT TO SPOIL YOUR GAME! -------------------------------------------------------------------- ENDINGS ------- ------- After you beat Juggernaut, The Ra-Seru you wore for the past months (literally, as in playing the game in months) will separate from you, much to your dislike. Meta, Terra and Ozma will summon the last of their powers to revive Rim Elm and destroy Juggernaut forever. After an FMV, You return to the first genesis tree you revived, The genesis tree at Rim Elm. You, Vahn, will be exploring the whole world of Legaia and will be leaving your hometown, Rim Elm. You say goodbye to your father Val and your younger sister Nene when Dr. Usha arrives. He asks you why will you leave Rim Elm. - The ending will depend on your answer on Dr. Usha's question. There are four possible endings based on the four answers you will choose. Remember that you must beat Juggernaut again to view another ending (just like what I did) but it's worth it. ENDING no. 1 ============ - TO THANK THE PEOPLE WHO HELPED ME Oh I see! Then I should have waited for your visit then, Dr. Usha exclaimed. Everyone at Rim Elm is rebuilding their village. They have a new life. Zalan and Pepe of Jeremi came to visit Rim Elm. Soldiers from Drake Castle are also there. The Disco King at Sol is also there. He wants to see Noa, the dance queen (If you won the dance contest) Noa runs away with Cort, who becomes a baby after being reborn by the Ra-Seru. Gala returns to Biron Monastery to train. Nene will comment on how your mother will be so proud of the heroic deeds you had just made. When you talk to everyone, they will give their good lucks to you on your journey. Tetsu will tell you how you became stronger the past months. Mei will wait for your return. If you leave town, everyone at Rim Elm will be saying their goodbyes to you as you leave your good ol' hometown. ENDING no. 2 ============ - TO SEE THE MIST FREE WORLD Everyone at Rim Elm is rebuilding their village. They have a new life. Zalan and Pepe of Jeremi came to visit Rim Elm. Soldiers from Drake Castle are also there. The Disco King at Sol is also there. He wants to see Noa, the dance queen (If you won the dance contest) Noa runs away with Cort, who becomes a baby after being reborn by the Ra-Seru. Gala returns to Biron Monastery to train. Nene will comment on how your mother will be so proud of the heroic deeds you had just made. Since there is no more mist, Mei has decided to join you, Vahn in your journey. Even if you answer no she will still come with you. So together with Mei you'll leave Rim Elm. When you talk to everyone, they will give their good lucks to you on your journey. Tetsu will tell you how you became stronger the past months. Ixis will exclaim how heroes travel with women. If you leave town, everyone at Rim Elm will be saying their goodbyes to you as you leave your good ol' hometown. ENDING no. 3 ============ - TO TELL NOA MY TRUE FEELINGS Everyone at Rim Elm is rebuilding their village. They have a new life. Zalan and Pepe of Jeremi came to visit Rim Elm. Soldiers from Drake Castle are also there. The Disco King at Sol is also there. He wants to see Noa, the dance queen (If you won the dance contest) Noa runs away with Cort, who becomes a baby after being reborn by the Ra-Seru. Gala returns to Biron Monastery to train. Nene will give her regards to Noa. When you talk to Mei, she will tell something very important to you. She is engaged with Ixis. They are planning for their wedding to be held when you return from your journey. When you talk to Ixis' parents they will feel proud that their son has married Mei but will feel quite sorry for you. When you talk to everyone, they will give their good lucks to you on your journey. Tetsu will tell you how you became stronger the past months. If you leave town, Mei, who is right beside Ixis, and everyone at Rim Elm will be saying their goodbyes to you as you leave your good ol' hometown. ENDING no. 4 ============ - TO TRAIN AT BIRON MONASTERY Everyone at Rim Elm is rebuilding their village. They have a new life. Zalan and Pepe of Jeremi came to visit Rim Elm. Soldiers from Drake Castle are also there. The Disco King at Sol is also there. He wants to see Noa, the dance queen (If you won the dance contest) Noa runs away with Cort, who becomes a baby after being reborn by the Ra-Seru. Gala returns to Biron Monastery to train. Nene will give her regards to Gala. When you talk to Tetsu, he will comment about how you want to increase your fighting ability even though it exceeds most of those in Biron Monastery. When you talk to Ixis he will kindly threat you that he will take Mei if Vahn goes practicing for too long. Maya and Mei will be waiting for your return. When you talk to everyone, they will give their good lucks to you on your journey. If you leave town, everyone except Maya and Mei, will be saying their goodbyes to you as you leave your good ol' hometown. --------------------------- The credits show some clips of the peaceful world of Legaia. Noa, with baby Cort in the Sky Palace of Jeremi, Gala back at Biron Monastery, Cara and Grantes, The Sol Tower, Dr. Usha's laboratory, The flying gondola at Octam, Soren Camp, Sataryu at Ratayu and other glimpses of the peaceful world without the dreaded mist. After the credits, the game will display your stats for the whole game (eh?) like your final level, total treasures found, total time, total magic learned, maximum damage, knockouts, no. of battles, escapes, monsters defeated, hyper arts, magic, max. hits, etc. This is the first RPG I saw displaying this stat at the endgame.. revolutionary thing or what? Hey, if you like to know my stats in my gaming experience, well okay: Level - Vahn and Noa 36, Gala 35 Maximum damage - Vahn 4880, Noa 6081, Gala 4368 Maximum hits - Vahn 15 hit, Noa 19 hit, Gala 12 hit No. of battles - 750 No. of escapes - 10 Total Time - 46:56:23 Monsters Defeated - Vahn 600, Noa 630, Gala 310 Hyper Arts - Vahn 15/15, Noa 15/15, Gala 15/15 Magic - Vahn 19/22, Noa 19/22, Gala 16/22 Treasures - 231/260 (88.84%) Why don't you share your stats and gaming experiences with me too if you already finished the game? e-mail me at msm4life@usa.net or sign the messagekai at http://members.xoom.com/msm4life/ ================================================================================ =========== ================================================================================ ============ ---------------------------- II. Credits ---------------------------- Just some, I'd like to thank: - Sony Entertainment for this wonderful game, Legend of Legaia - Sony again, for the Sony Playstation - Sony again, for my television - Sony once again, for my VCR (Die hard Sony user eh?) - Philips, for the light bulb used in my room - National, for the electric fan I used while playing - My PC, for making this BOSS GUIDE possible - and for you, for reading this guide! ================================================================================ =========== ================================================================================ ============ ================================================================================ =========== ================================================================================ ============ ================================================================================ =========== ================================================================================ ============ Copyright 1999 Mark Sta.Maria