DRAGON WARRIOR 3 - Walkthrough GameBoy Version İ Jimeous 2001 Dated: 14 September 2001 Version 0.03 jimeous@graffiti.net ========================================================== Updates found at: GameFAQs http://www.gameFAQs.com ========================================================== TABLE OF CONTENTS UPDATES DISCLAIMER INTRODUCTION BEGINNING OF AN ADVENTURE Character Classes, Building a Good Team QUEST FOR THE 3 KEYS SEARCH FOR THE THIEF KEY Aliahan Town, Aliahan Castle, Promontory Cave, Najimi Tower SEARCH FOR THE MAGIC KEY Reeve, Tempt Cave, Romaly Town, Romaly Castle, Pachisi Track, Kasave, Shampane Tower, Noaniels, Elvanham, Noaniel's Cave, Ashalam, Pachisi Track Isis, Pyramid SEARCH FOR THE FINAL KEY Portoga, Norud's Tunnel, Baharata, Baharata Cave, Dharma Temple, Garuna Tower, Muor Town, Lancel, Edinbear, The Shoals QUEST FOR THE 6 ORBS Newtown, Soo Village, Pirates Cove, Navel Of Earth, Tedanki, Zipangu, Arp Tower, Samanao, Samanao Cave, Elvanham, Wizard's Cabin, Pirate's Ship, Olivia's Cape, Shrine Jail, Pachisi Track, The Volcano, Gondo Cave, Gondo Shrine THE PATH TO BARAMOS Leiamland Tower, Luzami, Dragon Queen, Equipment Check, TinyMedal Checklist BARAMOS - The Demon Lord Baramos Castle, Strategies to fight Baramos STRANGER IN YOUR MIDST Sidetracks THE NEW QUESTS Giana Pit Cave, Giana Pit Shrine, Tantegel, Nail Mark Cave, Garin's House Kol, Pachisi Track, Marshy Cave, Rimuldar, Rocky Cave, Domdora, Spirit Shrine, Mercado, Rubiss Tower, Sacred Shrine PATH TO ZOMA Equipment Check, TinyMedal Check, Zoma's Castle ZOMA - The Demon King Zoma's Minions, Zoma Strategies, Victory Road VICTORY A TIME OF HEROES/INES Sky Cave, Zenith, Sky Tower DIVINEGON GRANDRAGN AND THUS IT ENDS ============================================================================== UPDATES ============================================================================== 10 September 2001 Version 0.01 - Released first draft of FAQ 11 September 2001 Version 0.02 - Zoma Map done along with details - Sky Cave done, Zenith done, Sky Tower done - Divinegon sections in progress 14 September 2001 0.03 - Finished Divinegon - Corrected Direction error to Shrine Jail - Finished GranDragn ============================================================================== DISCLAIMER ============================================================================== You may use this FAQ as long as it is display as is seen at GameFAQs. While it is common courtesy to ask my permission, as long as you aren't using this FAQ to generate income, you may use it. Do not ask me to send you updates as I can't be bothered :P Get them instead from GameFAQs http://www.gamefaqs.com/ While I have done the odd FAQ, I've never taken on doing a walkthrough, after this one its no wonder. For all purposes this walkthrough is completed. The updates will be for errors and formatting. ============================================================================== +----------------------------+ =======================| INTRODUCTION |========================= +----------------------------+ Simply stated, Dragon Warrior III without a doubt is the best RPG available on the GameBoy Color. This remake, brings back the best of the game, adding a few more classes and typical "collection" elements which seem famaliar with Gameboy games. While the original gamers murmur that the game is too easy now, this is where the complaints end. While the names of items and characters have been shortened, this is due to the limits on the Gameboy, rather than an intention from the developers. Dragon Warrior III is set in a timeline BEFORE Dragon Warrior I & II This FAQ concentrates mainly on the walkthrough, for Personality, MONSTER and other FAQs, visit GameFAQs Dragon Warrior 3 pages for the best information +----------------------------+ =======================| INTRODUCTION |========================= +----------------------------+ EXPLANATIONS ============ Scattered over the FAQ is abbreviations or directions that should to be explained prior to reading this FAQ DIRECTIONS - Compass Directions ------------------------------- North or Up +---+ | N | +-+-+ +---+ | +---+ West or Left | W +--+--+ E | East or Right +---+ | +---+ +-+-+ | S | +---+ South or Down ITEM ADDITIONS - HWFMCTDJS -------------------------- By equipment you'll notice additional information. These are the CLASSES that can equip the item. They are easy to remember as they start with the first letter of the CLASS eg H = Hero W = Warrior F = Fighter M = Mage C = Cleric T = Thief D = Dealer J = Jester S = Sage Many pieces of equipment can only be put on by certain CLASSES, in these cases on the CLASS that can equip the item is shown, the rest have a dash STAT BONUSES ------------ Much of the bonuses you get from STATS are self explanatory. MISC. NOTATIONS --------------- [ Thief Key...etc ] - Where you see "keys" in brackets, it means this key is needed to access that area [Day/Night] - Means areas need to be reached during the Day or Night MAPS ---- The ASCII maps shown in this FAQ aren't geographically accurate, however they do show the passages and main features of an area. Navigating using them should be easy The Pachisi Track maps show only the items, and item shops. Theres been no attempt to put more into these INGAME SAVING ------------- The main SAVE points are found generally in Castles. There are some Castle Exceptions, which you will come across Hitting the [ START ] button will save your game anywhere, this is called LOG SAVING. It is important that when you CONTINUE your game that you respond with "YES" or you will lose that save.... +-----------------------------------------+ =================| BEGINNING OF AN ADVENTURE |================== +-----------------------------------------+ Time for us to get started in the game, after starting your game you will be presented with a Series of questions. Each relate to building your personailty. For a more detailed look into personalities check out the Dragon Warrior III FAQs at GameFAQs http://www.gamefaqs.com/ After a brief introduction you'll be thrown into the game as a 16 year old. Following your mother toward the King, he will tell you of the troubles with Baramos, The Demon Lord, and will charge you into helping out. You are told to visit Ruida's Tavern, it is here where we pick up our adventure. +-----------------------------------------+ =================| BEGINNING OF AN ADVENTURE |================== +-----------------------------------------+ +----------------------------------------------------------------------------+ | QUICK TIP | | Go outside with your Hero and get it up a few levels. As the amount of | | experience points is shared between your alive party, going it alone for a | | short time, just gives your Hero an edge | +----------------------------------------------------------------------------+ One of the first decisions we will need to make is choosing a team. Any member will do, as each class has thier strengths and weaknesses. CHARACTER CLASSES ----------------- Each player can consist of a class. While there is only 1 Hero class there is enough variety in other classes for a player to choose from HERO: This is your character. Only you can be the Hero or Heroine WARRIOR: A strong character which is proficient at Weapons and Armor FIGHTER: All round the best fighting character, pity about its armor :( MAGE: What this class lacks in Strength it gets through potent spells CLERIC: Beautifully balanced healer and a common party member DEALER: Shops open !!! A handy class that gains levels quickly JESTER: Woohoooo, every game has a nutter, this one is no exception THIEF: Who said stealing was bad? With high Agility this is a good class SAGE: Power power power !!!!! Boasting vast spells and skills THE POTENTIAL TABLE ------------------- The table is based on a class growth. Generally class' stats will follow that pattern when levelling up. Personality is a secondary influence on a players stat growth, in that it adjusts the class base growth by increasing/decreasing it from an ORDINARY Personality. Example : A Logical Warrior These Warriors suffer from a personality with a very low STR rating. However the effect of this personality would be something like changing the value from STR of 13 to and STR of 11. The class' STR growth is still dominate. This table should only be used as a reference point and not taken as literal +---------+-----+-----+-----+-----+-----+--------+---------+ | CLASS | STR | AGL | VIT | INT | LUK | Lev 20 | Lev 99 | +---------+-----+-----+-----+-----+-----+--------+---------+ | WARRIOR | 13 | 5 | 16 | 4 | 3 | 34102 | 6417166 | | FIGHTER | 15 | 15 | 15 | 5 | 12 | 45805 | 8627330 | | MAGE | 4 | 13 | 12 | 11 | 13 | 38169 | 7964068 | | CLERIC | 8 | 8 | 12 | 11 | 11 | 37479 | 7453717 | | DEALER | 7 | 9 | 13 | 8 | 8 | 27807 | 5913402 | | JESTER | 5 | 8 | 7 | 5 | 16 | 31258 | 7225866 | | THIEF | 10 | 16 | 13 | 7 | 10 | 32202 | 6162678 | | SAGE | 11 | 8 | 16 | 14 | 16 | 53543 | 9609488 | +---------+-----+-----+-----+-----+-----+--------+---------+ The table reflects - Table is based on an ORDINARY personality - Personailites WILL affect this chart, by increasing/decreasing the value - Value of 16 illustrates an unchanged class reaching 255 at Level 99, sometimes this can be alot earlier - Figures shown below Lev are Experience needed to reach it [Refer to Personality Charts at http://www.gamefaqs.com/] BUILDING A GOOD TEAM -------------------- Teams are based on the survival rate or progress through the game. There are different party line-ups and the characters currently at Ruida's Inn make the basis of the basic team strategy BASIC PARTY : Hero, Warrior, Cleric, Mage Strong all round team, with both supporting and offensive magic. 2 players that can hold thier own in battles and can equip the better defensive stuff through the entire game. STAT BASED PARTY : Hero, Fighter, Fighter, Fighter A Fighters' critical hits increases the pure bashing aspect of this party. This party is ideal to have before changing class later in the game, as a Fighter is rewarded with very good gains through levelling up. Early in game, a party needs only 1 healer but plenty of Herbs. This team is suited for experience gameplayers as the equipment for them is usually unique. This means your other fighters will be using cruddy equipment :( MADNESS PARTY : Hero, Jester, Jester, Jester Jesters are great for amusement, thier tendancy not to help is irritable, however the class change they can get, makes this a worthwhile consideration. Possibly only EmptyEye would do things like this, he'd probably have a Jester as a Hero if it could be done :P This is definitely a team used by the extreme maniacs aka experts. You will have to know what you are doing in order to control this team QUICK LEVELLERS PARTY : Hero, Dealer, Thief, Jester Overall this team has strengths and weaknesses, again the lack of battle magic doesn't help, but this can be changed at a later point. Some variety is thrown in with the Thief who earns his/her keep all through the game with handy spells and stealing :) MY PICK PARTY : Hero, Fighter, Mage, Cleric [all females] The temptation to have a Thief is strong, but it can come later. While I prefer Warriors over Fighters, the stats a fighter can get I can't dismiss so use it purely for that. This party is really no different that the BASIC PARTY, so strategy is simple for it At the end of the day, the team you decide will be yours, however, you'll go far in the game by including Female Characters. OK, so you've made your team, lets go out and find some KEYS +------------------------------------+ ====================| QUEST FOR THE 3 KEYS |==================== +------------------------------------+ Scattered around the world are 3 Keys, a Thief Key, a Magic Key and Final Key. Many of the clues or items need the keys to continue, so this is the first task for us to do +------------------------------------+ ====================| QUEST FOR THE 3 KEYS |==================== +------------------------------------+ ========================================================== SEARCH FOR THE THIEF KEY ========================================================== Our first search takes us to Aliahan Town, Aliahan Castle, Promontory Cave and Najimi Tower. But our first stop is in Aliahan Town itself A Note on SEEDS Scattered around the place you'll find different seeds which will raise your stats. These are very valuable items for your characters. Some monster also hold SEEDS which can be stolen or dropped As a Suggestion when you want to USE your SEEDS * SAVE your game before taking the seed [NOT a LOG SAVE!!!!!!] * USE your seeds on your Hero * If you get only a gain of 1, then turn off your game and go back to your SAVE and try it again +----------------------------------------------------------------------------+ | Well lets head back to Aliahan Town and pick up where we left off | | Search around town for items, A man blocks a house here that you can only | | get to at [Night]. Just walk around outside town until its night time and | | try entering then | +----------------------------------------------------------------------------+ ========================================================== ALIAHAN TOWN Home of a Hero ========================================================== ITEMS FOUND IN ALIAHAN TOWN TinyMedal - [Night] Dresser where man blocks Entrance to house Herb - Barrel in Kitchen in your house STRseed - Dresser in your bedroom 5G - Dresser in your Grandfathers room 25G - Barrel near Mercaneries Guild YOUR HOUSE During the game, you can rest at your house by talking to your mother. Its cheaper than an Inn, so do this when needed. This stops happening later in the game, don't worry, by then you'll be rich :P At Night-time, you'll find your mother waiting outside for you. It's nothing special, she'll just tell you to come inside for a rest. This is mainly done to show you that some things need to be done at night RUIDA TAVERN Here's the place you can get people for your party. Upstairs is where you can make new players. Travelling alone is not advised. There is also a lady here which will SAVE your game. ITEM SHOP Herb - 8 Heals 30 HPs Antidote - 10 Cures Poison WarpWing - 25 Returns to visited towns, use outdoors SHIELD: Potlid Shield - 50 HWFMCTDJS DEF +2 WEAPON/ARMOR SHOP WEAPON: Stick - 5 HWFMCTDJS ATK + 2 WEAPON: Club - 30 HWF-C-DJS ATK + 7 WEAPON: Copper Sword - 100 HWF-C-DJS ATK +12 ARMOR : Cloth Suit - 10 HWFMCTDJS DEF + 4 ARMOR : Traveler - 70 HWFMCTDJS DEF + 8 ARMOR : Leather Armor - 150 HW--CTD-S DEF +12 SHIELD: Leather Shield - 90 HW--CTDJS DEF + 4 TINYMEDAL MAN Search the Well to find a man who will reward you for TinyMedals you find scattered around the world The rewards are as follows Medals - Reward 5 Spiny Whip WEAPON: H--M-T-JS ATK +18 10 Garter ACCESS: Personality to Sexy [Female] 20 Blade Boomerang WEAPON: H--M-TDJ- ATK +24 30 STR Ring ACCESS: ATK +7 Personality to Jock 35 INTSpecs ACCESS: INT +15 Personality to Smart 50 Ninja Suit ARMOR : --F--T--- DEF +58 60 Justice Abacus WEAPON: ------D-- ATK +110 70 AGLScarf ACCESS: 80 Dragon Claw WEAPON: 90 Vivify Rod WEAPON: 95 Sacred Bikini ARMOR : 100 Gold Pass ITEM : Can use Pachisi tracks for free ========================================================== Remember to always drop off your TinyMedals to grab the prizes available While your doing this, SAVE your game at Ruida's Tavern, as theres nothing worse than getting lots of TinyMedals, only to forget to save them :( +----------------------------------------------------------------------------+ | Once you have made your team, head back to the Castle to search for items | | and clues. If you can afford to buy a WarpWing, then buy one. WarpWings | | will allow you to RETURN to a town you have visted. While later in the | | game, some of the towns will not be shown. Anyway lets go to the castle | | for some goodies | +----------------------------------------------------------------------------+ ========================================================== ALIAHAN CASTLE Giving of the Ultimate Quest ========================================================== Unfortunately, most of the decent stuff is hidden behind locked doors RED DOORS - You'll need the THIEF KEY for these GREY DOORS - You'll need the MAGIC KEY for these GREY CELL DOORS - You'll need the FINALKEY for these SAVING YOUR GAME The King is pretty upset, so talk to the man next to him to SAVE your game ITEMS FOUND IN ALIAHAN CASTLE TinyMedal - Barrel Entrance Floor S/E Room Antidote - Barrel Entrance Floor S/E Room LUCKseed - Dresser Throne Level S/W Room TinyMedal - [Thief] Dresser N/W Room STRseed - [FinalKey] Vase in Prison Room 500G - [FinalKey] Vase in Prison Room AGLseed - [Magic] Treasure Room STRseed - [Magic] Treasure Room 128G - [Magic] Treasure Room 336G - [Magic] Treasure Room Hero Ring - [Magic] Treasure Room ATK +10 Personality to Valiant LuneStaff - [Magic] Treasure Room ---MC---S ATK +40 ========================================================== +----------------------------------------------------------------------------+ | Lets leave Aliahan and look for that THIEF KEY. Exit town and head to the | | LEFT until you hit the Coastline. Follow this Coastline NORTH and cross | | over the BRIDGE. Head SOUTH from the bridge toward PROMONTORY CAVE and | | ENTER it. | +----------------------------------------------------------------------------+ ========================================================== PROMONTORY CAVE Entrance to NAJIMI BASEMENT ========================================================== Before you get the THIEF KEY this will be the only entrance available to NAJIMI TOWER SUMMARY OF ITEMS IN THIS CAVE Basement Floor 1 - Herb, Traveler, 56g +------------------------------------+ | PROMONTORY CAVE Basement Floor 1 | +------------------------------------+ ____ | E| E = Entrance | | 1 = Stairs to Basement Floor 2 |1___| +------------------------------------+ | PROMONTORY CAVE Basement Floor 2 | +------------------------------------+ ____ |c3 |__ 1 = Stairs to Basement Floor 1 | | N = Stairs to NAJIMI TOWER _|_ __## | ________| c2 __N# | c1 = Herb | _______ ##### | c2 = ARMOR: Traveler HWFMCTDJS DEF +8 ___||_ |_________| c3 = 56g | | ____ ___ | ___ |_| | | 1|__|| |___ c1| |_______| |____| ========================================================== +----------------------------------------------------------------------------+ | You will be able to access the Basement of Najimi Tower from here | +----------------------------------------------------------------------------+ ========================================================== NAJIMI TOWER Getting the THIEF KEY ========================================================== Finally the Thief Key is within sight. Make you way through this dungeon and to the old man on the 4th Floor SUMMARY OF ITEMS IN THIS TOWER Basement Floor 1 - 32g, Wooden Hat, AGLseed Floor 2 - 40g Floor 3 - TinyMedal, WarpWing Floor 4 - THIEF KEY, Tomboy BOOK +---------------------------------+ | NAJIMI TOWER Basement Floor 1 | +---------------------------------+ _ ____ |A| c1 = 32g | |________________________| | c2 = Wooden Hat HW--CTDJS DEF +6 | c1 ______ _____________ ____| c3 = AGLseed |____| || | D | || |c2 c3| A = Stairs to North of Aliahan || |_____| N = Stairs to Promontory Cave || P = Stairs to Aliahan Castle Prison || E = Stairs to Tower Entrance _ _||_ | |_ _| |_ _ D = Thief locked door | |______| |______________|P| | _______ _______________ | | _| |_ _| |_| |N| | E| Ż ŻŻ +------------------------+ | NAJIMI TOWER Floor 1 | +------------------------+ _________________________ _|####Ż#### ####Ż####|_ 1 = Stairs to Floor 2 |#### ###### ###### ####| |## ##| E = Stairs to Basement Floor 1 |########### ############| & Walk-In Entrance to Tower |########### ############| |## ### #### ##| |## Inn 1##| |## ### __ #### ##| |######### | | ##########| |## #### ŻŻ #### ##| |## ##| |## #### #### ##| |############ ############| |## ### ### ##| |#### ####| Ż|####_### ### ### ###_####|Ż ŻŻŻŻŻŻŻ' 'Ż'E'Ż' 'ŻŻŻŻŻŻŻ +------------------------+ | NAJIMI TOWER Floor 2 | +------------------------+ _________________________ _|####Ż######ŻŻŻ######2####|_ |#### ###### ###### ####| c1 = 40g |## ##| |##c1 ###### ###### ##| 1 = Stairs to Floor 1 |############# #############| 2 = Stairs to Floor 3 (TinyMedal) |## #### ### 1##| 3 = Stairs to Floor 3 |## ##| |## #### ### ##| |######################## ####| |## 3## ######## == | |## ## ######## | |## ## ######## == | |#### ###### ########## | |#### ###### ########## == | Ż|_ _|Ż |_____________________| +------------------------+ | NAJIMI TOWER Floor 3 | +------------------------+ _|#ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ#|_ _|### ########### ###|_ c1 = TinyMedal _|### #### 2#### ###|_ c2 = WarpWinng |### #### #### ###| |### #### #### ###| 2 = Stairs to Floor 2 |##### ######c1 ####### #####| 3 = Stairs to Floor 2 |##### ################ ### | 4 = Stairs to Floor 4 |### ### ### ### | 5 = Stairs to FLoor 4 (THIEF KEY) | ### ### ## | | ####### ######## ######## | | ##### #### ###### | | ##### ####c2 ###### | | #########5#### ########## | |_ ################## _| |_ ##### 4####### _| |___3#####____________| +------------------------+ | NAJIMI TOWER Floor 4 | +------------------------+ _____________ _| |_ 4 = Stairs to Floor 3 _| ###### |_ 5 = Stairs to Floor 3 | ###### ###### | | ## ## | *** = Get THIEF KEY from Man | ## ## | = Tomboy Book in Bookcase | ## *** ## | | ##5 ## | DD = Thief locked Doors | #### #### | |_ ### ## _| |_ ##DD#### 4_| |_____________| ========================================================== +----------------------------------------------------------------------------+ | When you enter from Stairs [5] on the 4th Floor, WAKE up the old man, by | | talking to him. He will then give you the THIEF KEY. LEAVE Najimi Tower | | and head back to Aliahan SAVE YOUR GAME and rest. | +----------------------------------------------------------------------------+ The Thief Key will open any RED colored door, so revisit the ALIAHAN CASTLE and open the doors you couldn't reach before. If you want any of the items in NAJIMI TOWER'S BASEMENT, then use the RED DOOR in the Prison room to reach that area. Well I guess its time to move on to the MAGIC KEY ========================================================== SEARCH FOR THE MAGIC KEY ========================================================== The journey to find the Magic Key will take you to further places such as Reeve, Tempt Cave, Pachisi Track, Romaly Town, Romaly Castle, Kazave, Shampane Tower, Noaniels, Elvanham, Noaniel's Cave, Ashalam, Pachisi Track, Isis & the Pyramid +----------------------------------------------------------------------------+ | FROM ALIAHAN | | Exit town and head to the LEFT until you hit the Coastline. Follow the | | Coastline NORTH and cross over the BRIDGE. Continue following the | | Coastline NORTH until you see a circle patch in a clearing. From here | | head NORTH and REEVE will come into view. Enter REEVE | | | | REEVE'S MAGIC BOMBS | | Head RIGHT past the old lady and to the house with the RED DOOR. ENTER | | the house, with your KEY you'll have no problems. Go UPSTAIRS. TALK to | | the man there for the MAGIC BOMB | +----------------------------------------------------------------------------+ ========================================================== REEVE The Magic Bombs ========================================================== As usual, upgrade your Equipment, remember if you can afford it, buy a WarpWing. I'd also advise buying Antidotes as the monsters later have a habit of poisoning you :(. Once you have finished exploring Reeve, leave it ITEMS FOUND IN REEVE TinyMedal - Under Boulder you push Muscle Book - BookCase in House INTseed - [Thief] Vase in N/E House Antidote - [Thief] Dresser in N/E House MagicBomb - [Thief] From Man in N/E House ITEM SHOP HELM : Turban - 160 ------DJ- DEF +8 Herb - 8 Antidote - 10 Repellent - 20 WarpWing - 25 WEAPON/ARMOR SHOP WEAPON: Bronze Sword - 80 ---M-T-J- ATK + 8 WEAPON: Copper Sword - 100 HWF-C-DJS ATK +12 WEAPON: Sickle - 320 HWF-CTDJS ATK +16 ARMOR : Training Suit - 80 --F----JS DEF +10 ARMOR : Leather Armor - 150 HW--CTD-S DEF +12 ARMOR : Turtle Suit - 330 HW--CTD-S DEF +15 HELM : Leather Hat - 80 HW-MCTDJS DEF + 2 ========================================================== SIDE TRACK By the time you pick up this TinyMedal you should have 5, rush back to Aliahan and visit the Medal Man for a Spiny Whip. This is a good item which attacks a group of monsters. Get your HERO to equip it as he'll likely have the best STR in your team. When you're only fighting 1 monster, just equip your Sword during battle. Just remember to WARP back to Aliahan and turn in your TINYMEDALS +----------------------------------------------------------------------------+ | FROM REEVE | | EXIT Reeve and head SOUTH until you reach the circle patch. From the | | Circle Patch head EAST toward the GREY MOUNTAINS. Follow the GREY | | MOUNTAINS until you reach a GAP. Head SOUTH between the PASSAGE | | | | Head SOUTH to find a man in shrine. Talk to him, then leave | +----------------------------------------------------------------------------+ ========================================================== REEVE SHRINE ========================================================== Talk to the old man here, he'll give you information about Reeve's Bombs Read the Book in the Bookcase for good information about whips and boomerangs. Pick up the items as usual then leave this place. ITEMS FOUND IN REEVE SHRINE TinyMedal - [Thief] In Vase WarpWing - [Thief] In Vase ========================================================== +----------------------------------------------------------------------------+ | Make your way NORTH/EAST toward TEMPT CAVE | | First you'll come to an area, which you'll need to walk NORTH to reach the | | Entrance of TEMPT CAVE. Theres nothing much in this area | +----------------------------------------------------------------------------+ ========================================================== TEMPT CAVE The First WARP ========================================================== Between you and the WARP stands Tempt Cave, Navigate your way through picking up the MAGIC MAP on your way SUMMARY OF ITEMS IN THIS CAVE Basement Floor 1 - MAGIC MAP Basement Floor 2 - Antidote, Knife +-------------------------------+ | TEMPT CAVE Basement Floor 1 | +-------------------------------+ You'll see a wall in the SOUTH between 2 statues, walk up to this and USE your BOMB. It will blow up the Wall for you ro continue onward. ___________ ___ | | | E| c1 = MAGIC MAP _| |_ _| | | |_____| ___| E = Entrance to Aliahan | _______| 1 = Stairs to Basement Floor 1 |_ _| |_ _| S = Need MAGIC BOMB to destroy wall |__ __| __|S|__ | | |c1 1 | |_______| MAGIC MAP - [SELECT BUTTON] to VIEW it The MAGIC MAP shows the view of the WORLD, which upon inspection looks very famaliar. Feather Icon - This shows your current location in the WORLD Anchor Icon - Used much later in the game to show where your boat is +-------------------------------+ | TEMPT CAVE Basement Floor 2 | +-------------------------------+ _____________________________________ |###c1 | c1 = Antidote |############## ############ ###### | c2 = Knife HWFMCTDJS ATK +14 |############## ############ ###### | | #### ###### | 1 = Stairs to Basement Floor 1 | ############ ####### #### ###### | 2 = Stairs to Basement Floor 3 | ############ @@####### #### ###### | 3 = Stairs to Basement Floor 3 | #### @ #### ###### | | ############ @ ################### | @ = Pits | ############@@ ################### | | ###### | | @@ ########## ###### | |############### ########## ###### | |3 @ 2##### ###### | | @@ ########## ###### | | #############@ 1########## ###### | | @ ##### ###### | |############## @ ############ ###### | |############## @@############ ###### | |c2 @@ ###### | | @@ ###### | |############## ################### | |###### @@ | |_____________________________________| +-------------------------------+ | TEMPT CAVE Basement Floor 3 | +-------------------------------+ This part of the floor is where you end up if you fall down the pits ____ ____| | 2 = Stairs to Basement Floor 2 _| | | _| _| 2 | | | _| |_ ______| __ | | ____||_ _____| _| | | | |_____| |____| +-------------------------------+ | TEMPT CAVE Basement Floor 3 | +-------------------------------+ |3| _____| |_____ | ___ ___ | 3 = Stairs to Basement Floor 2 | | | | | | | | | | | | D = Thief Locked Doors |D| |D| |D| | | | | | | W = Warp to Romaly Cave | | | | |_| | | |_| _| | | _| | | _| |_ | | |_ _| |W| Ż ========================================================== +----------------------------------------------------------------------------+ | Finally you'll be able to go further so TAKE the WARP. Head NORTH through | | the RED DOOR and UP the STAIRS. Head out of this Area, ROMALY CASTLE will | | come into VIEW | +----------------------------------------------------------------------------+ ========================================================== ROMALY VILLAGE ========================================================== Your second new town and first Sub-Quest is about to happen. As usual stock up on items and re-equip your team. Search for items you can get your hands on. Come back at [Night] for the Token under the Dog if you want it ARENA Here you will be able to place bets and hopefully win some much needed gold. Winnings are carried over if you continue betting without collecting In this way you can make a few gold pieces. ITEMS FOUND IN ROMALY VILLAGE TinyMedal - Vase N/W House TinyMedal - Right Torch at Castle Entrance [Search Right of it] Moonherb - Dresser in Inn Antidote - Dresser in Inn {Upstairs] Smart Book - Bookcase in Church Token - [Night]Under where dog was in the day Leather Hat - Dresser N/W House HW-MCTDJS DEF +2 Toughness - Dresser in Church VIT +10 Personality to Diligent ITEM SHOP Iron Apron - 700 ARMOR: ------D-- DEF +22 Leather Hat - 80 HELM : HW-MCTDJS DEF + 2 Herb - 8 Antidote - 10 Repellent - 20 WarpWing - 25 MoonHerb - 30 WEAPON/ARMOR SHOP WEAPON: Knife - 200 HWFMCTDJS ATK +14 WEAPON: Sickle - 320 HWF-CTDJS ATK +16 WEAPON: Spear - 650 HWF-C-DJS ATK +26 ARMOR : Leather Armor - 150 HW--CTD-S DEF +12 ARMOR : Shell Armor - 350 HW--CD--S DEF +16 ARMOR : Chain Mail - 480 HWF---D-S DEF +20 SHIELD: Bronze Shield - 250 HW--CTD-- DEF + 7 ========================================================== +----------------------------------------------------------------------------+ | Once you have finished in Romaly Village, head for the Castle | +----------------------------------------------------------------------------+ ========================================================== ROMALY CASTLE Quest for the stolen Crown ========================================================== TALK to the KING, he will ask you to get the GOLDEN CROWN back from the Thief KANDAR ITEMS FOUND IN ROMALY CASTLE Cheat Book - Bookcase Kings fathers room Token - Dresser Kings fathers room TinyMedal - Search 4th Shrub in the S/E Garden [Entrance floor] TinyMedal - [Magic] Search Shrub TinyMedal - [FinalKey] Search in front of Basin Upstairs Dagger - [FinalKey] Treasure Chest down S/W Stairs ---M-T--- ATK +25 Expel Shield - [FinalKey] Treasure Chest down S/W Stairs HWF--TDJS DEF +35 ========================================================== +----------------------------------------------------------------------------+ | Once you have finished your business in ROMALY | | Exit ROMALY and head NORTH until your reach some GREY MOUNTAINS. Follow | | the RIGHT hand side of the GREY MOUNTAINS until you reach the first | | PACHISI TRACK | +----------------------------------------------------------------------------+ If you have any tokens feel free to visit the Track and chance your arm PACHISI TRACKS A side game which depends on the roll of a Dice. These tracks hold good items. Many can not be bought or found anywhere else in the game. Visit these places as often as you can. Don't worry about tokens, later there are monsters carrying them, so you can try to get them from them. ========================================================== PACHISI TRACK - North of Romaly Castle Rolls: 10 Prizes : 500g, Steel Sword ATK +33 HWF-----S ========================================================== SUMMARY OF ITEMS IN THIS TRACK Floor 1 : Token Floor 2 on Track: Knife, Wooden Boomerang, Leather Hat, LifeAcorn, Token, Herb +-------------------------+ | PACHISI TRACK Floor - 1 | +-------------------------+ Token - Search altar which you fall upon from the traps on the Pachisi Track +-------------------------+ | PACHISI TRACK Floor - 2 | +-------------------------+ +--+ GOAL d1 = Token +--+ v1 = Herb | | v2 = Leather Hat +--+ | | c1 = WEAPON: Knife HWFMCTDJS ATK +14 +--+ c2 = WEAPON: Wooden Boomerang H--M-TDJ- ATK +19 | | c3 = LifeAcorn +--+ | | IS = Item/Weapon Shop +--+ WEAPON: Steel Sword - 1300 HWF-----S ATK +33 | | ARMOR : Leather Dress - 420 HWFMCTDJS DEF +15 [Fem] +--+ SHIELD: Iron Shield - 1200 HW----D-- DEF +20 |c3| +--+--+--+--+ | | | | | +--+--+--+--+ | | |! | +--+ +--+ | | | | +--+ +--+--+--+--+ | | | |d2| |c2| +--+ +--+--+--+--+ | | | | | | +--+ +--+ +--+ | | | | | | +--+--+--+--+ +--+ | |v2| |? | |? | +--+--+--+--+ +--+ | | | | +--+ +--+ | | |v1| +--+--+--+--+ |c1| | |IS| +--+--+--+--+ | | +--+ | | +--+ | | +--+ START +--+ ========================================================== +----------------------------------------------------------------------------+ | From the PACHISI TRACK head NORTH and between the gap of the GREY | | MOUNTAINS. KAZAVE will eventually come into view in the NORTH | +----------------------------------------------------------------------------+ ========================================================== KAZAVE - Far North of Romaly ========================================================== Remember to upgrade equipment and buy WarpWings. Warp back to Aliahan and SAVE your game if you wish ITEMS FOUND IN KAZAVE TinyMedal - Search in front of 3rd Grave stone Token - Dresser at Inn LifeAcorn - Barrel in House Above the Tavern Fur Hood - Dresser in House Above the Tavern HWFMCTDJS DEF +10 [Fem] Boxers - [Thief] Dresser in Item Shop -W--CTDJ- DEF +10 [Male] Poison Needle - [Thief/Night] Chest in Item Shop ---M-T--- ATK +10 Club - [Thief/Night] Chest in Item Shop HWF-C-DJS ATK + 7 WEAPON/ARMOR SHOP WEAPON: Spear - 650 HWF-C-DJS ATK +26 WEAPON: Iron Claw - 870 --F------ ATK +25 WEAPON: Chain Whip - 1000 -----TDJS ATK +27 ARMOR: Iron Armor - 1100 ------D-- DEF +22 ARMOR: Fighting Suit - 800 --F-----S DEF +23 SHIELD: Bronze Shield - 250 HW--CTD-- DEF + 7 SHIELD: Scale Shield - 600 HW--CTDJS DEF +12 ========================================================== I'd advise you to stock up on some Herbs, Use the monsters around Kazave to level up your team. Just duck back into the Inn when you need healing The most important thing is to have your players equipped with the best armor and weapon they can get. +----------------------------------------------------------------------------+ | From KAZAVE head WEST until you reach the COASTLINE. Head SOUTH until you | | see a BRIDGE, Cross the BRIDGE. Follow the WESTERN COASTLINE, it will end | | up going SOUTH. SHAMPANE TOWER will come into view | +----------------------------------------------------------------------------+ ========================================================== SHAMPANE TOWER Kandar the Thief ========================================================== Your object here is to confront Kandar about the Golden Crown SUMMARY OF ITEMS IN THIS DUNGEON Floor 1 - 430g Floor 3 - Bronze Shield Event - Golden Crown HW-MCTDJS DEF +6 +----------------------------+ | SHAMPANE TOWER - Floor 1 | +----------------------------+ _______ ____|#######|__ c1 = 430g _|###### ####|__ _|### ###########|_ 1 = Stairs to Floor 2 _|### #### ###|_ |### #### ## ###| _|# ##### #### #|_ |### ## ## ###| |# ## #### ## #| |# ## ########## Entrance |# ######## |# #### ## #| |# ###### ## ##_#| |# #### ## ####| |### ####1## c1 #| Ż|# ######## ###| |### ###|Ż Ż|# ###|Ż |#### ####|Ż ŻŻ|#### ####|ŻŻ ŻŻ|#########|ŻŻ +----------------------------+ | SHAMPANE TOWER - Floor 2 | +----------------------------+ _______ ____| |__ _| #### ###|__ _| #### ####|_ 1 = Stairs to Floor 2 _| #### ###|_ 2 = Stairs to Floor 3 | #### ###| _| #### #|_ | #### ###| | ###################### 2#| | ###1 ##########| | ###### ##########| | #### #| | #### #| | #### #### ### #| |_ #### ######## #| | ######### _|Ż |_ _| | _| |__ __| |__ __| |_________| +----------------------------+ | SHAMPANE TOWER - Floor 3 | +----------------------------+ _______ ____|#######|__ c1 = Bronze Shield HW--CTD-- DEF +7 _|###### #######|__ _| ##### ####|_ 2 = Stairs to Floor 3 _| ##### #####c1 ###|_ 3 = Stairs to Floor 4 | ### ##### ###| _| ### ##### #|__ | ### 3##### ####| | ### ##### ####| | ############## | | ############## | | ## #### #### | | ##### ## #### #### | | ## ########### | |_ #######2 | | _|Ż |_ _| | _| |__ __| |__ __| |_________| +---------------------------------+ | SHAMPANE TOWER - Floors 4 - 6 | +---------------------------------+ ( These floors are easy to navigate and need no map help ) +----------------------------------------------------------------------------+ | SHAMPANE TOWER - FLOOR 4 | | Head either EAST or WEST around the WALLS, a DOOR is found in the SOUTH | | ENTER THE DOOR, Head NORTH and UP the STAIRS to Floor 5 | | SHAMPANE TOWER - FLOOR 5 | | Kandars Goons will make some comments then leave. FOLLOW them and head | | UP the STAIRS to Floor 6 | | SHAMPANE TOWER - FLOOR 6 | | Kandar will make a comment, then open a trap door. You will DROP to back | | down to Floor 5 WALK to the RIGHT and drop off the ledge | | SHAMPANE TOWER - FLOOR 4 | | You will drop near Kandar, Just walk toward him to start the battle | +----------------------------------------------------------------------------+ +-----------+-------------------+------------------------------------------+ | KANDAR | Medal Number 144 | Item Held : | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 300 | MPs: 0 | ATK: 70 | DEF: 54 | AGL: 10 | EXP: 2200 | GPs: 0 | +-----------+---------+---------+----------+---------+-----------+---------+ +-----------+-------------------+------------------------------------------+ | GOON | Medal Number ??? | Item Held : | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 60 | MPs: 0 | ATK: 45 | DEF: 31 | AGL: 20 | EXP: 80 | GPs: 0 | +-----------+---------+---------+----------+---------+-----------+---------+ KANDAR & GOONS BATTLE Kandar and his Goons can present a problem, this is why you need lots of Herbs. Kandar has a "Brutal Attack" which can all but kill a player First, try to take out his GOONS as they can get annoying. Remember to EQUIP your Single hitting weapon. Cast INCREASE as often as you can if you have it. Use any Herbs when needed. ========================================================== +----------------------------------------------------------------------------+ | Once you have beaten Kandar and grabbed the Golden Crown. Although you can | | equip the GOLDEN CROWN, I tend to get rid of it as soon as I get it so... | | Use a WARPWING to get BACK to ROMALY | +----------------------------------------------------------------------------+ KING/QUEEN for the DAY TALK to the KING, he will REWARD you by making you KING or QUEEN Wander around talking to people, its all you can do FIND the KING in the ARENA and answer NO to his QUESTION You will RESUME your QUEST +----------------------------------------------------------------------------+ | FROM KAZAVE | | Exit KAZAVE and head NORTH until you reach the Coastline Head WEST until | | you hit another Coastline Now head NORTH until you reach NOANIELS | | FROM NOANIELS | | NOANIELS people are asleep and we need to wake them up so For now, exit | | NOANIELS and head WEST Follow the WEST Coastline until you see a circle | | Patch This is ELVANHAM, for now there is nothing you can do here so... | | | | Head SOUTH from ELVANHAM to reach NOANIELS CAVE. ENTER NOANIELS CAVE | +----------------------------------------------------------------------------+ ========================================================== NOANIELS CAVE - West of Noaniels The Dream Ruby ========================================================== Located in the Cave is the Dream Ruby, which you need to show the Queen of Elvanham SUMMARY OF ITEMS IN THIS CAVE Floor 1 - 288g, Repellent, Floor 2 - STRseed, Spear Floor 3 - TinyMedal, Rosary, Leather Dress, Token Floor 4 - DREAM RUBY +---------------------------+ | NOANIELS CAVE - Floor 1 | +---------------------------+ _ |E|_ c1 = 288g |_ | c2 = Repellent | |_ |_ | _______| | 1 = Stairs to Floor 2 |c1 __ |_ 4 = Stairs to Floor 2 |____| |_ | ____ 5 = Stairs to Floor 2 | | | c2 | ______| |_ |_ _| Man = Gives information about the Spring | ____ |___||_ __| |__ |________ | | | ______| | |_ Man _| _| _____ | |___| __| _| _| |_ | _| | | _| |_ |_ _| |5 4| |1| ŻŻŻŻŻ Ż +---------------------------+ | NOANIELS CAVE - Floor 2 | +---------------------------+ ___ ____ _| |________| | c1 = STRseed | ___ __ c1 | c2 = Spear HWF-C-DJS ATK +26 __| | _| | |____| | ___| | | |c2 | | | ŻŻŻŻ _| | ____| | _| __ | 1 = Stairs to Floor 1 | _| |_ | 2 = Stairs to Floor 3 | |_ | | _ 3 = Stairs to Floor 3 |Ż | _| _| ___ |4| 4 = Stairs to Floor 1 | | | _| _| |_ | |_ 5 = Stairs to Floor 1 |_ _| _| |_ | |_ | 3| 6 = Stairs to Floor 3 | | | |__| Magic | ŻŻŻ |6| |________ Spring 5| _____ Ż |_ _|Ż |1 2| |___| ŻŻŻŻŻ +---------------------------+ | NOANIELS CAVE - Floor 3 | +---------------------------+ _____ | _ |___ c1 = TinyMedal | | |_ |_ c2 = Rosary DEF +4 Personality to Romantic | | |_ |_ c3 = Leather Dress HWFMCTDJS DEF +15 [Fem] | | | |___ c4 = Token | | __| |____ | |__| ______ |________ | __ |____ |___ 7 _ |_ | | | c3 8| | | |_______ | 2 = Stairs to Floor 2 | | | |ŻŻŻŻ __ | | ____ | | 3 = Stairs to Floor 2 | | Ż| c4| | |__| |___| ||6| 6 = Stairs to Floor 2 | | ŻŻŻ | ________ c2| Ż 7 = Stairs to Floor 4 Ż |__| |____| 8 = Stairs to FLoor 4 _______ |3 |_ ŻŻŻ|_ | | | |c1 |_ Ż| 2| ŻŻŻ +---------------------------+ | NOANIELS CAVE - Floor 4 | +---------------------------+ _____ _ _| |_ _|7|__ _| |_ |_ |__ _| |_ |_ | _| |_ | |_ ________| DREAM | | | | __BBBB| RUBY | | _| | | |_ _| | ___| | | |_ _| | |_ | | |_ _| |_ | | | |_ _| | | | | |_____| | | | |_ |_| |_ |_ 7 = Stairs to Floor 3 | 8| 8 = Stairs to Floor 3 ŻŻŻ B = Bridge ========================================================== +----------------------------------------------------------------------------+ | DREAM RUBY | | Take the Dream Ruby and you'll read a note about the fate of the two | | lovers | | | | Leave NOANIELS CAVE by using an OUTSIDE Spell if you have it or the long | | way by going back through the Cave. | | Once outside NOANIELS Cave then head NORTH to ELVANHAM | +----------------------------------------------------------------------------+ ========================================================== ELVANHAM - West of Noaniels The Wake Dust ========================================================== The Item Shop here can be accessed once you get the CHANGE STAFF. We'll look at what Elevnham sells a little later in the Walkthrough TinyMedal - To the WEST of the queen, there is a small square crevice You should be able to see a horse wandering below this ridge Search in here for the TinyMedal TALK to the QUEEN and she will eventually give you WAKE DUST ========================================================== +----------------------------------------------------------------------------+ | Exit ELVANHAM. Use a WARPWING to reach NOANIELS | +----------------------------------------------------------------------------+ ========================================================== NOANIELS - North of Kazave Waking up a Sleeping Town ========================================================== Use the WAKE DUST once you are in NOANIELS to wake up the town Then start searching the town for items, remember to upgrade your equipment if you can. ITEMS FOUND IN NOANIELS Kilt - Drawer at Inn HW----DJ- DEF +24 STRseed - Vase at N/E house [AGLseed] Tragic BOOK - Bookcase at S/W house Token - Search Wall South of Item Shop Moonherb - [Thief] Drawer upstairs at Inn ITEM SHOP WEAPON: Steel Sword - 1300 HWF-----S ATK +33 WEAPON: Wizard Rod - 1500 ---M----S ATK +15 ARMOR: Evade Suit - 2900 HWFMCTDJS DEF +23 Repellent - 20 WarpWing - 25 MoonHerb - 30 SpiderWeb - 35 ========================================================== +----------------------------------------------------------------------------+ | Lets continue our search. Exit NOANIELS. Use a WARPWING to reach ROMALY | | | | Head EAST toward the Coastline. Follow this Coastline as it winds up and | | around to the South. CROSS the Bridge and head EAST until you reach the | | Coastline. Follow this Coastline SOUTH until your reach some GREY | | MOUNTAINS. Follow the GREY MOUNTAINS SOUTH until you reach a CAVE | | | | This is NORUD'S TUNNEL. ASHALAM will soon come into view in the SOUTH/EAST | | of this CAVE | +----------------------------------------------------------------------------+ ========================================================== ASHALAM Dancing, Bartering and Massages ========================================================== ITEMS FOUND IN ASHALAM TinyMedal - [Magic] Search Blue Tile upstairs at N/W house Token - [Night] Drawer at house blocked by man BugPowder - [Thief] Drawer at Inn Joke Book - [Thief/Magic] Bookcase at N/W house Some places open at night, so wait around town until night time to visit the town again. BARTERING down Prices Some Stores you will need to Barter down the price. The items they sell will be very expensive. You can barter down 3 times to get the lowest price on any item. DANCE TROOP During the day the Dancers will be practicing Shows are held nightly, where the manager can be found in his room PUFF PUFF MASSAGE A Massage at night for men only, generally a nice little joke :P ITEM SHOP - Need to Barter down prices Herb - 128 - 64 - 32 - 16 Antidote - 160 - 80 - 40 - 20 Repellent - 320 - 160 - 80 - 40 WarpWing - 400 - 200 - 100 - 50 SpiderWeb - 560 - 280 - 140 - 70 Gold Necklace - 16000 - 8000 - 4000 - 2000 ACCESS: Gold Necklace VIT +10 Personality changes to Lewd [male] ITEM SHOP - Need to Barter down prices WEAPON: Wizard Rod - 24000 - 12000 - 6000 - 3000 ---M----S ATK +15 WEAPON: Holy Lance - 36800 - 18400 - 9200 - 4600 ----C---S ATK +35 WEAPON: Iron Axe - 40000 - 20000 - 10000 - 5000 HWF---DJ- ATK +38 ARMOR: Skirt - 24000 - 12000 - 6000 - 3000 HWFMCTDJS DEF +25 [Fem] ARMOR: Black Suit - 38400 - 19200 - 9600 - 4800 --F--T--- DEF +29 HELM: Iron Helm - 16000 - 8000 - 4000 - 2000 HW--C---S DEF +16 ITEM SHOP Antidote - 10 Moonherb - 30 WEAPON/ARMOR SHOP ARMOR: Chain Armor - 480 HWF---D-S DEF +20 ARMOR: Iron Armor - 1100 HW----D-- DEF +25 SHIELD: Bronze Shield - 250 HW--CTD-- DEF + 7 SHIELD: Scale Shield - 600 HW--CTDJS DEF +12 ARMOR: Iron Apron - 700 ------D-- DEF +22 HELM: Fur Hood - 250 HWFMCTDJS DEF +10 [Female] WEAPON/ARMOR SHOP - Opens at Night WEAPON: Knife - 200 HWFMCTDJS ATK +14 WEAPON: Sickle - 320 HWF-CTDJS ATK +16 WEAPON: Spear - 650 HWF-C-DJS ATK +26 WEAPON: Chain Whip - 1000 -----TDJS ATK +27 WEAPON: Iron Claw - 870 --F------ ATK +25 WEAPON: Iron Axe - 2500 HWF---DJ- ATK +38 Once you have finished playing around in Ashalam, lets continue with our quest ========================================================== +----------------------------------------------------------------------------+ | Exit ASHALAM | | Follow the Coastline as it heads SOUTH. This will eventually go WEST then | | NORTH where you will find a PACHISI TRACK | +----------------------------------------------------------------------------+ ========================================================== PACHISI TRACK - South/West of Ashalam Rolls: 22 Prizes: TinyMedal, Mace ----C---S ATK +30 ========================================================== SUMMARY OF ITEMS IN THIS DUNGEON Floor 1 : TinyMedal Floor 2 [Track] : STRseed, TinyMedal, Wooden Hat, Iron Claw, Fan Hammer Floor 2 [Shop] : Skirt, Steel Sword, Mist Staff +-------------------------+ | PACHISI TRACK Floor - 1 | +-------------------------+ TinyMedal - Search the Grey pattern, in the blue square tiles to the left of the left Dice statue on the bottom floor +-------------------------+ | PACHISI TRACK Floor - 2 | +-------------------------+ +--+--+--+--+--+--+--+--+--+ | | |w1| |>>| |v1| | | v1 = STRseed +--+--+--+--+--+--+--+--+--+--+--+ v2 = TinyMedal | | | START | | | +--+--+--+ +--+ +--+--+--+ d1 = Wooden Hat HW--CTDJS DEF +6 | | | | | | d2 = Token +--+--+ +--+--+ | | | | c1 = Iron Claw --F------ ATK +25 +--+ +--+ +--+ c2 = Fan Hammer ------DJ- ATK +31 | | GOAL |d1| +--+ +--+ +--+ IS = Weapon Shop |c2| | | | | Skirt - 1500 HWFMCTDJS DEF +25 (Fem) +--+ +--+ +--+ Steel Sword - 1300 HWF-----S ATK +33 | | | | | | Mist Staff - 3300 ---MC---S ATK +20 +--+ +--+ +--+ | | | | |? | w1 to w3 lead to w4 +--+ +--+ +--+ | | | | | | >> = One Way Direction +--+ +--+ +--+ |w3| |w4| | | +--+ +--+ +--+ | | | | +--+ +--+ |? | | | +--+ +--+ | | | | +--+ +--+ |IS| | | +--+--+ +--+--+ | |v2| | |c1| +--+--+--+ +--+--+--+ | | | | | | +--+--+--+--+--+--+--+--+--+--+--+ | | | | |w2| | | |d2| +--+--+--+--+--+--+--+--+--+ ========================================================== +----------------------------------------------------------------------------+ | Continuing on with our journey. Exit the PACHISI TRACK. Head WEST toward | | the Coastline, follow this as it winds down to the SOUTH. Then follow the | | GREY MOUNTAINS SOUTH to reach the DESERT CAVE | | | | Use STEPGUARD to avoid the Swamp if you have the spell. Enter and TALK to | | the OLD MAN, don't forget to search his house for items | +----------------------------------------------------------------------------+ ========================================================== DESERT CAVE - South/West of Isis ========================================================== ITEMS FOUND IN DESERT CAVE Tomboy book - Bookcase Tinymedal - Vase Token - Dresser Talk to the old man here. He will give you the hint for where Isis is hiding ========================================================== +----------------------------------------------------------------------------+ | EXIT the DESERT CAVE and follow the GREY MOUNTAINS to the WEST. You will | | see a Lake surrounded by trees, this is ISIS. Enter this area from the | | bottom/left hand corner to reach ISIS | +----------------------------------------------------------------------------+ ========================================================== ISIS TOWN ========================================================== ITEMS FOUND IN ISIS TOWN TinyMedal - In front of Gravestone TinyMedal - Vase at Weapon Shop AGLseed - Search Left of Well Brave Book - Chest in Well Boxers - Upstairs at Weapon Dealers House -W--CTDJ- DEF +10 [Males] Token - [Night] Hanging Sack in House East of Inn SmartBook - [Night] Upstairs in Bookcase in House East of Inn ITEM SHOP HELM: Turban - 160 ------DJ- DEF +8 Herb - 8 Antidote - 10 Repellent - 20 WarpWing - 25 MoonHerb - 30 WEAPON/ARMOR SHOP WEAPON: Steel Sword - 1300 HWF-----S ATK +33 WEAPON: Holy Lance - 2300 ----C---S ATK +35 WEAPON: Iron Axe - 2500 HWF---DJ- ATK +38 ARMOR : Iron Armor - 1100 ------D-- DEF +22 ARMOR : Silk Dress - 1500 HWFMCTDJS DEF +20 Female ARMOR : Iron Shield - 1200 HW----D-- DEF +20 HELM : Iron Helm - 1000 HW--C---S DEF +16 ========================================================== +----------------------------------------------------------------------------+ | Do the usual upgrading of Equipment and grabbing items you can get your | | hands on. Lets head to the Castle | +----------------------------------------------------------------------------+ ========================================================== ISIS CASTLE ========================================================== ITEMS FOUND IN ISIS CASTLE Starry Bracelet - Basement Floor 2 Doubles you AGL [Won't go over than 255] Defy Book - Bookcase in S/E Room Token - Dresser in E Room Wizard Ring - [Night] Floor around Queens Bed TinyMedal - [Magic] Chest N/W Room 72G - [Magic] Chest N/W Room Ruby Ring - [Magic] Chest N/W Room Personality to Vain Silk Dress - [Magic] Chest N/W Room HWFMCTDJS DEF +20 Female INTseed - [Magic] Chest N/W Room 80G - [Magic] Chest N/W Room LifeAcorn - [Magic] Chest N/W Room Tiara - [Magic] Chest N/W Room LUCK +13 Personality to Ladylike ISIS CASTLE - STARRY BRACELET From the Entrance into the castle area [not castle itself] Head NORTH a bit then WEST to follow the pillars Carry on West until you hit the WESTERN WALL then Head NORTH IGNORE the exit in the WEST and carry on going NORTH Go into the DOORWAY Carry on heading NORTH and DOWN the STAIRS Head EAST then take the first passage NORTH Head NORTH and DOWN the STAIRS OPEN the chest for the STARRY BRACELET ANSWER "YES" to both Questions WIZARD RING At night visit the Queen she will tell you to search around her bed Search behind the bed to find the item STRANGE CAT A possessed cat can be found at night time, talking to it will banish the spirit in it. This doesn't seem to have any visible affect on things. ========================================================== +----------------------------------------------------------------------------+ | Once you have finished in ISIS, leave the area. Head NORTH and you will | | reach the Pyramid | +----------------------------------------------------------------------------+ ========================================================== PYRAMID - North of Isis The MAGIC KEY ========================================================== SUMMARY OF ITEMS IN THIS DUNGEON Basement - Golden Claw Floor 1 - TinyMedal Floor 2 - INTseed Floor 3 - MAGIC KEY, VITseed Floor 4 - 176g, TinyMedal, WarpWing, 112g, STRseed, 56g, 80g, Ruby Ring, StoneWig, 304g, AGLseed, Skirt Floor 5 - Flashy Coat Floor 6 - TinyMedal +-------------------+ | PYRAMID Floor 1 | +-------------------+ Avoid the Invisible pitfalls on this floor, some of the chests are Cannibox which have the deadly attack Beat/Defeat. They can be pretty tough to face ___ ___ | |___ _____ | |___________ c1 = TinyMedal |c1 __ | | 2| | 1 __________ | |___| ||___| | |___| || |____ Cb Ce| || Cb = Cannibox |_____| || Ce = Chest Empty __ || || __ || 1 = Stairs to Floor 2 || ||___|| 2 = Stairs to Floor 2 ____ || | ____| Ce|__ | _||_ _||_ xx = Invisible Pits __| |______| |_________| | Cb|__ ______ xx _________ | __| | |_ _| |____| Cb|____| || || ____ _||_ ____ | |________| |_________| | | Ce ________ xx _________ Ce | |____| |_ _| |____| || || || ENTRANCE +-------------------+ | PYRAMID Floor 2 | +-------------------+ ____ ____ ______| | _________| | | _____ 2 ||__ _____ 1 | c1 = INTseed || |____| || |_ _| || __ || || || || || || 1 = Stairs to Floor 1 ||_______||_____||_______|| 2 = Stairs to Floor 1 | _______ _____ _______ | 3 = Stairs to Floor 3 || || || || || || || || || || ŻŻ || ||______ || _____________|| | ______||||____ _______ | || || || || _||_ || _||_ || | | ____||___| |_____|| | c1 ||_________ 3 ______| |____| |____| +-------------------+ | PYRAMID Floor 3 | +-------------------+ The DOOR PUZZLE on this level can be troublesome, whatever you do try not to walk down the stairs, or push the wrong button when solving it. You'll have to start from the beginning of the puzzle again ____ ____ | | | | c1 = MAGIC KEY | 5 | | 4 | c2 = VITseed |_ _| ________ |_ _| || | | || _|| | c2 c1 | ||_ BBBB = Stone Block | _| |___ ___| |_ | a = Push 1st || || || b = Push 2nd || ____ BBBB ____ || c = Push 3rd ||____| | || | |____|| d = Push 4th |_____ | || | _____| |_ _| || |_ _| 3 = Stairs to Floor 2 || || || 4 = Stairs to Floor 4 ___||___ || ___||___ 5 = Stairs to Floor 4 | ______ | _||_ | ______ | || ||___| |___|| || _||_ |____ 3 ____| _||_ | __ | | | | __ | || || ŻŻŻŻ || || c|| b|| a|| d|| ŻŻ ŻŻ ŻŻ ŻŻ +-------------------+ | PYRAMID Floor 4 | +-------------------+ While tempting to open, seems theres nothing we can do to move the caskets, so we'll just have to settle with the chests. Even then you'll have a battle on your hands just to grab the spoils within ______ ______ | __ |__ __| __ | 4 = Stairs to Floor 3 |5| |___ |___| ___| |4| 5 = Stairs to Floor 3 Ż |_ _| Ż 6 = Stairs to Floor 5 _|M|_ _| |_ *** Refer below to Chest Formation |_ _| ___| |___ M = Magic Locked Door |___ ___| ___| *** |___ |___ ___| _| |_ |_ _| |_ _| |6| Ż *** - Chest Formation A battle will occur when opening these chests c1 c2 c3 c4 c1 = 176g c7 = TinyMedal c5 c6 c2 = WarpWing c8 = 112g c7 c8 c3 = STRseed ca = 56g ca cb cc cd c4 = 80g cb = Ruby Ring c5 = StoneWig cc = 304g c6 = AGLseed cd = Skirt HWFMCTDJS DEF +25 (Females) ACCESS: Ruby Ring Personality to Vain ACCESS: StoneWig DEF +15 Personality to Stubborn +-------------------+ | PYRAMID Floor 5 | +-------------------+ ___ |c1 |__ c1 = Flashy Coat -------J- DEF +28 | _ |_ | __| | 7| 6 = Stairs to Floor 4 ||_ ŻŻ 7 = Stairs to Floor 6 | 6| ŻŻ +-------------------+ | PYRAMID Floor 6 | +-------------------+ TinyMedal - Carefully make you way to the left then upward until you reach the end, try not to fall off. Search the ground Just walk off the edge to leave the Pyramid +--------------------+ | PYRAMID Basement | +--------------------+ A hidden staircase hides the passaway to the Golden Claw. Be warned trying to steal this item will cause a battle every second step. The basement also has the added danger that no magic can be used Accessing these floors by falling down the pits on floor 1 or by using the stairs on the outside to the WEST of the Pyramid First find the STAIRS UP, these are located in the SOUTH/WEST Next find the ROOM thats in the NORTH/WEST Corner There are 2 skulls near the middle of the room Search 2 squares below the right skull for a staircase ______ _|ss ss|_ Hidden Stairs found in the Basement Floor 1 |ss ss| Room found in the North/West of the Basement |s ss | | ŻŻŻ s = Skulls | s h ___ h = Hidden Stairs |ss | |s | Ż|_ _|Ż | | Go DOWN the STAIRS Follow this passageway until you reach a TOMB GOLDEN CLAW --F------ ATK +50 Search the Tomb and answer "YES" for the Golden Claw As soon as you get this item you'll encounter monsters every 2nd step Head back out of the Basement, bashing alot of monsters on the way. The curse only happens in the Pyramid [whew !!!] ========================================================== +----------------------------------------------------------------------------+ | Well you've finally got the MAGIC KEY, Well done, now Warp back to ALIAHAN | | CASTLE, ROMALY CASTLE, ASHALAM, ISIS CASTLE and unlock the Magic Doors | | which you couldn't get to earlier | | | | Now its on to the FINALKEY | +----------------------------------------------------------------------------+ ======================================================== SEARCH FOR THE FINAL KEY ======================================================== And just when you thought you had finished. This seach will take us on boats to the farthest reaches of the world ========================================================== +----------------------------------------------------------------------------+ | WARP back to ROMALY using a WarpWing or casting RETURN. Head WEST and | | follow this coastline NORTH. You will see the Gate come into view | | | | FROM ROMALY GATE | | Going through this area is easy. Exit on the other Side of the Gate. Head | | South to find PORTOGA | +----------------------------------------------------------------------------+ +----------------------------------------------------------------------+ | GREAT TIP BY TaroB - GameFAQs Poster - http://www.gamefaqs.com | +----------------------------------------------------------------------+ | For those who don't visit GameFAQs Messageboards, you're missing out | | on the best tips and strategy for the game. TaroB is one such poster | | | | Take your thieves around the Portoga area, and see if you can steal | | "seeds". The amount of monsters that carry them here is good | +----------------------------------------------------------------------+ | Druids drop LUCK seeds Vampires drop LUCK seeds | | MadRavens drop AGL seeds MadHounds drop INT seeds | | Healers drop STR seeds | +----------------------------------------------------------------------+ ========================================================== PORTOGA ========================================================== As always, upgrade your equipment if you can, Rest at the Inn if needed, grab WarpWings if getting low on stock LOST LOVERS Carlos and Sabrina have been cursed, talk to Carlos in the Stables at Night and find Sabrina upstairs in a house during the day.... What happens when the curse is broken? Well we'll have to find out later HARD TO GET TO STAIRCASE There is a hard to get to staircase in Portoga. make you way to the N/E of the barn. A man in blue is walking around here. Carry on heading East then walk to the RIGHT of the Trees. Go up. Your Screen should stop scrolling. head above the trees, around the North of the Castle. Follow around until you reach the set of stairs ITEMS FOUND IN PORTOGA TinyMedal - Search Shrubs near horse above Inn TinyMedal - Vase in "Hard to get to staircase" Token - Dresser at Inn STRseed - Hanging Sack in Sabrinas House, North of Inn Tragic BOOK - BookCase in "Hard to get to staircase" ITEM SHOP Herb - 8 Antidote - 10 Repellent - 20 WarpWing - 25 MoonHerb - 30 WEAPON/ARMOR SHOP WEAPON: Steel Sword - 1300 HWF-----S ATK +33 WEAPON: Iron Axe - 2500 HWF---DJ- ATK +38 WEAPON: Steel Whip - 3100 H----T-JS ATK +40 ARMOR : Iron Armor - 1100 ------D-- DEF +22 SHIELD: Iron Shield - 1200 HW----D-- DEF +20 ARMOR : Black Suit - 2400 --F--T--- DEF +29 ========================================================== +----------------------------------------------------------------------------+ | Once finished doing your stuff here, head to the Castle | +----------------------------------------------------------------------------+ ========================================================== PORTOGA CASTLE Quest for the Pepper ========================================================== Go to the CASTLE and talk to the King. He wants PEPPER which can only be found in the EAST. He will give you a LETTER for Norud. The Mist Staff can be used as an item to cast StopSpell ITEMS FOUND IN Mist Staff - [Thief] Treasure Room ---MC---S ATK +20 VITseed - [Thief] Treasure Room Tattoo - [Thief] Treasure Room ATK +8 Personality to Bully ========================================================== +----------------------------------------------------------------------------+ | EXIT Portoga and Warp to ASHALAM. Head EAST then NORTH to NORUD'S TUNNEL | +----------------------------------------------------------------------------+ ========================================================== NORUD'S TUNNEL Using the Letter from the Portoga King ========================================================== This is an easy place to do Locate Norud and Search around for some items Once all items are found, Use the LETTER in front of him Follow Norud, he will open a passage for you Go through the new path then Exit NORUD'S TUNNEL SUMMARY OF ITEMS FOUND IN THIS TUNNEL Training Suit - Chest In Noruds Room --F----JS DEF +10 Club - Chest In Noruds Room HWF-C-DJS ATK + 7 LifeAcorn - Search N/E Corner in Well East of Noruds Room ========================================================== +----------------------------------------------------------------------------+ | Head EAST until you reach the GREY MOUNTAINS. Follow the GREY MOUNTAINS | | SOUTH. You will eventually see BAHARATA. Enter BAHARATA | +----------------------------------------------------------------------------+ ========================================================== BAHARATA Quest for the Kidnapped Pepper Girl ========================================================== As usual, Upgrade any equipment, search for items. Talk to the old man near the Holy River for the Quest before leavin town ITEMS FOUND IN BAHARATA TinyMedal - Dresser at Inn Token - Dresser in Western House Traveler Suit - Dresser upstairs above Pepper Shop HWFMCTDJS DEF +8 HOLY RIVER The river is found in the southern part of town Go up to the River, and answer YES when splashing water on you. This acts like a Repellent KIDNAPPED PEPPER GIRL TANIA Near the River will be an old man. Talk to him He will tell you Tania has been kidnapped, Gupta will then run off to rescue her. But as it turns out it will be up to you to help out ITEM SHOP Herb - 8 Antidote - 10 Repellent - 20 WarpWing - 25 MoonHerb - 30 SpiderWeb - 35 WEAPON/ARMOR SHOP WEAPON: Mace - 1700 ----C---S ATK +30 WEAPON: Shears - 4700 -W------- ATK +47 WEAPON: Force Rod - 2500 ---MC---S ATK +65 ARMOR: Steel Armor - 2400 HW------- DEF +32 SHIELD: Magic Shield - 2000 HW--CTDJS DEF +25 HELM: Black Hood - 1200 --F--T--- DEF +18 ========================================================== +----------------------------------------------------------------------------+ | Exit BAHARATA | | Head EAST then CROSS the BRIDGE. Follow the Coastline NORTH. Find another | | BRIDGE then CROSS it. Find and enter BAHARATA CAVE | +----------------------------------------------------------------------------+ ========================================================== BAHARATA CAVE A case of deja vue ========================================================== Heres the Kidnapper's Hideout, lets rescue Tania SUMMARY OF ITEMS IN THIS DUNGEON Basement Floor 1 : 352g, TinyMedal, 132g VITseed Basement Floor 2 : STRseed, LifeAcorn, INTseed, AGLseed, Token, LUCKseed, MysticNut +----------------------------------+ | BAHARATA CAVE Basement Floor 1 | +----------------------------------+ _ _ _ _| |_ _| |_ _| |_ c1 = 352g _| c3 |_| c2 |_| Cb |_ c2 = TinyMedal |Cb _ _ c1| c3 = 132g Ż|_ _| |_ _| |_ _|Ż c4 = VITseed _ |D| |D| |D| _| |_ _| |_ _| |_ _| |_ Cb = Cannibox _| |_| |_| |_| |_ |_ _ _ _ _| |_ _| |_ _| |_ _| |_ _| D = Doors | | | | | | | | _| |_ _| |_ _| |_ _| |_ 1 = Stairs to Basement Floor 2 _| |_| |_| |_| |_ E = Stair Entrance to Cavern |_ _ _ _ E _| |_ _| |_ _| |_ _| |_ _| | | | | | | | | _| |_ _| |_ _| |_ _| |_ _| |_| |_| |_| |_ |_ _ _ _ _| |_ _| |_ _| |_ _| |_ _| | | | | | | | | _| |_ _| |_ _| |_ _| |_ _| |_| |_| |_| |_ |_ _ _ _ _| |_ _| |_ _| |_ _| |_ _| | | | | | | |_| _|D|_ _|D|_ _|D|_ _____ _| |_| |_| |_| | |_ _ _ _ 1 | |_c4 _| |_ _| |_ _| |_____| | | | | | | Ż Ż Ż +----------------------------------+ | BAHARATA CAVE Basement Floor 2 | +----------------------------------+ |ŻŻŻŻŻŻŻ|_______|ŻŻŻŻŻŻŻ| | c1 c2 __ __ 1 | c1 = STRseed | c3 c4 | | | | | c2 = LifeAcorn |_______| |M| |_______| c3 = INTseed _| |_ c4 = AGLseed _| |_ |hs1 | hs1 = Hanging Sack - Token | EVENT | |_ _| h1 = LUCKseed, Search N/W corner of cell |_ _| h2 = MysticNut, Search N/E corner of cell ____ | | ____ | h1 | | | | h2 | BB = Hit lever in the east to open doors | | | | | | M = Magic locked doors | | | | | | 1 = Stairs to Basement Floor 1 |_BB_|____| |____|_BB_| |_____________________| EVENT = These are described later ========================================================== EVENTS A number of things will occur in this section of the Cave, these are described next GETTING PAST THE GUARDS ON THIS LEVEL 1. Beat Kandar in Shampane Tower 2. Talk to the old man in Baharata near the Waterfront in town 3. Answer NO to the Guards Question 4. Bash them up then head SOUTH RESCUING GUMPTA AND TANIA You will find a lever below Gumpta's cell, push it to open the cells Collect the items lying about in thier respective cells Head NORTH to find that Gupta and Tania have run into more trouble. Hmmmm it seems that blasted KANDAR has appeared again, its time to bash him up again :) KANDAR and GOONS BATTLE Give the MIST STAFF to someone other than your Hero. Remove HERBS from your BAG and fill up your players Inventory with them. Now walk over to talk to KANDAR and be prepared to fight Kandar must have been training as his HPs have increased to 700 HPs The player holding the MIST STAFF should USE it on Kandar until he is caught in a Fog As always take out the Goons first before tackling Kandar +-----------+-------------------+------------------------------------------+ | GOON | Medal Number 145 | Item Held : | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 120 | MPs: 20 | ATK: 65 | DEF: 60 | AGL: 37 | EXP: 100 | GPs: 0 | +-----------+---------+---------+----------+---------+-----------+---------+ FIGHTING GOONS Hero : Cast SLEEP on Goons, ATTACK or USE Herbs Mages : Cast INCREASE or USE Herbs Clerics : Cast SLEEP on Goons, ATTACK, USE Herbs or HEAL Sages : Cast SLEEP, INCREASE, HEAL, or ATTACK or USE Herbs Others : ATTACK or USE Herbs Once the Goons have been killed its time to bash up Kandar. Kandar is immune to SLEEP spells so don't bother casting it +-----------+-------------------+------------------------------------------+ | KANDAR | Medal Number 144 | Item Held : | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 300 | MPs: 0 | ATK: 70 | DEF: 54 | AGL: 10 | EXP: 2200 | GPs: 0 | +-----------+---------+---------+----------+---------+-----------+---------+ FIGHTING KANDAR Hero : ATTACK or USE Herbs Mages : Cast INCREASE or USE Herbs Clerics : Cast SAP, DEFENSE, HEAL, ATTACK or USE Herbs Sages : Cast INCREASE, SAP, DEFENSE, HEAL, ATTACK or USE Herbs Others : ATTACK or USE Herbs +----------------------------------------------------------------------------+ | After beating Kandar and rescuing Gupta and Tania. Cast OUTSIDE to exit | | the Cave. WARP back to BAHARATA | | | | Visit the Pepper shop and GUPTA will give you free PEPPER | | Before heading back to Portoga, we'll detour to Dharma and Mour. | | Exit BAHARATA | | | | Head EAST then CROSS the BRIDGE. Head NORTH and follow the WESTERN | | COASTLINE. Find another BRIDGE but IGNORE it, continue following the | | Coastline. Move around the GREY MOUNTAINS then head NORTH to DHARMA TEMPLE | +----------------------------------------------------------------------------+ ========================================================== DHARMA TEMPLE Changing Classes for better characters ========================================================== ITEMS FOUND IN DHARMA TEMPLE TinyMedal - Search in front of N/E Statue inside the Temple Here is where you can change your members' CLASSES. Your party member needs to be LEVEL 20 before anything can be done There's an Inn, a Priest and a place to change your name here SAGES LEARN BOTH CLERIC AND MAGE SPELLS. Suitable candidates for Sages are Jester, Dealer, Warrior, Fighter, Thief SOME ADVICE Don't change Cleric or Mage classes to Sage. This is a waste of time as its better to change them to a Mage for Cleric, or Cleric for Mage. Fighters may take awhile to level up, but get great stat gains. They make the ideal class to change to Sages. If you're thinking about changing a Class into a Thief, then go with classes that have learnt Spells. This just gives your thief an extra advantage The higher the level the more benefit the next class will get from stats Stats they get at Level 1, is HALF of what thier previous class had Visit Dharma tower as often as possible to change classes. ========================================================== +----------------------------------------------------------------------------+ | Once you've done looking around exit DHARMA TEMPLE | | | | Head EAST. Follow the coastline SOUTH in between the EASTERN GREY | | MOUNTAINS and the Coastline. Follow the GREY MOUNTAIN down and around as | | it goes NORTH | | | | Stop in at the INN found in the Shrine building | +----------------------------------------------------------------------------+ ========================================================== ZIPANGU SHRINE - North of Zipangu Village ========================================================== This shrine acts as the only Inn for Zipangu as there isn't one in thier village ITEMS FOUND IN ZIPANGU SHRINE TinyMedal - [Thief] Dresser in East Room ========================================================== +----------------------------------------------------------------------------+ | Leave the Inn and head NORTH. Make your way continually NORTH/EAST and you | | will eventually find MUOR. Enter MUOR | +----------------------------------------------------------------------------+ ========================================================== MUOR TOWN Remembering a fallen hero ========================================================== In the Opening animation, you will see your father has been here too ITEMS FOUND IN MUOR TOWN TinyMedal - Search N/E area beyond Prison Doors east of Item Shop TinyMedal - Vase in house above Market Kilt - Dresser in Inn HW----DJ- DEF +24 Token - Vase in house above Market LifeAcorn - Search in the middle of the Cross pattern in the church Ortega's Helm - Explained a little later ORTEGA'S HELMET H-------- DEF +30 Enter MUOR TOWN. Head NORTH inside town. Carry on moving NORTH until you can see the top edge of the last building on the RIGHT [The MARKET]. Head EAST along the building Wall. Head SOUTH when you see the OLD MAN Go UP the STAIRS Talk to the children in this building. When you leave Popota will stop you and talk to you. After you go downstairs, you will be given your father's helm ITEM SHOP Herb - 8 Antidote - 10 Repellent - 20 WarpWing - 25 MoonHerb - 30 BugPoweder - 350 WEAPON/ARMOR SHOP WEAPON: Fan Hammer - 1300 ------DJ- ATK +31 WEAPON: Judge Staff - 2700 ----C---S ATK +37 WEAPON: Shears - 4700 -W------- ATK +47 ARMOR: Evade Suit - 2900 HWFMCTDJS DEF +23 ARMOR: Black Suit - 2400 --F--T--- DEF +29 SHIELD: Magic Shield - 2000 HW--CTDJS DEF +25 ========================================================== +----------------------------------------------------------------------------+ | As usual upgrade any equipment you can. Remember to grab your fathers helm | | | | WARP back to DHARMA TEMPLE. From DHARMA TEMPLE Head NORTH. You will see | | GARUNA TOWER in the EAST | +----------------------------------------------------------------------------+ ========================================================== GARUNA TOWER - ZEN BOOK Found North/East of Dharma Temple ========================================================== SUMMARY OF ITEMS IN THIS DUNGEON Floor 1 : INTseed Floor 2 : Zen BOOK Floor 3 : 448g, TinyMedal Floor 6 : Silver Tiara The ZEN Book can be found in this Tower, although it can be tricky GARUNA TOWER - Getting the ZEN Book 1. Take Stairs [1] on Floor 1 2. Walk across the Rope on Floor 2 3. Take Stairs [4] on Floor 2 4. Take w3 on Floor 1 5. Take Stairs [5] on Floor 1 6. Take Stairs [d] on Floor 2 7. Take Stairs [e] on Floor 3 8. Take Stairs [f] on Floor 4 9. Take a couple of steps on the rope on Floor 5 then walk off 10. Walk left to see the chest on Floor 2 11. Open the CHEST on Floor 2 for the ZEN Book [Members holding the ZEN Book when changing classes will turn into Sages] [A Sage learns both Cleric and Mage spells] +------------------------+ | GARUNA TOWER Floor 1 | +------------------------+ _ |1| c1 = INTseed | | _______________ 1 - 7 Stairs to Floor 2 _| 4| | ||____ | |w3 | |_ _|| | w1 = Warp to w2 __| |ŻŻŻŻŻŻŻŻŻ|___||__| | w2 = Warp to w1 | |Ż| ___ |_ _|_ w3 = Warp to w4 |Ż| |Ż|____|7|____| |_ |_ w4 = Warp to w3 |2 3| |w4 5| |w1 _ Entrance |_| |_|ŻŻŻŻ|6|ŻŻŻŻ|___| |Ż |__ |_| |Ż Ż|Ż | |_________|ŻŻŻ||ŻŻ| | | | __| | |Ż Ż||____| | | |w2 | | c1 || ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ +------------------------+ | GARUNA TOWER Floor 2 | +------------------------+ ___ ___ | rrrrrrrrrrrrr | c1 = Zen Book |1 | | 4 | |___| |___|___ 1 - 7 Stairs to Floor 1 __ ________|7 |___ 8 - 9 Stairs to Floor 3 _| a|_ _| @@ | 8|b |_ a - b Stairs to Floor 3 | | _| @@ Ż|ŻŻŻŻ| |_ d & j Stairs to Floor 3 | | |_3 @@ c1 j | 5| | | |_@@@ _|____| |Ż @ = Pits |_ _| |________|6 |d |Ż |2 | | 9|ŻŻŻ r = Rope ŻŻ ŻŻŻ +------------------------+ | GARUNA TOWER Floor 3 | +------------------------+ ___ __ ________|8 |___ c1 = 448g _| a|_ _| | c1|b |_ c2 = TinyMedal | | _| Ż|ŻŻŻŻ| | | | |_ j | |--| 8 - 9 Stairs to Floor 2 | | |_ _|____| e| a - b Stairs to Floor 2 |_ _| |________|9 |d |Ż d & j Stairs to Floor 2 | | | c2|ŻŻŻ e Stairs to Floor 4 ŻŻ ŻŻŻ +------------------------+ | GARUNA TOWER Floor 4 | +------------------------+ __ ________ _ _|g |_ _| @@ |_ _|f|_ | | _| @@ | | | e = Stairs to Floor 3 | | |_ @@ | |_ _| f = Stairs to Floor 5 | | |_ _| |e| g = Stairs to Floor 5 |_ _| |________| Ż | | @ = Pit ŻŻ +------------------------+ | GARUNA TOWER Floor 5 | +------------------------+ Walk a couple steps on the rope after coming up from Stairs "f" then drop off for the Zen Book __ _ _|g |_ _|f|_ | rrrrrrrrrrrrrrrrrrrrr | f = Stairs to Floor 4 | | |_ _| g = Stairs to Floor 4 | | | | h = Stairs to Floor 6 |_ _| Ż |h | r = Rope ŻŻ +------------------------+ | GARUNA TOWER Floor 6 | +------------------------+ __ |c1| c1 = Silver Tiara HWFMCTDJS DEF +20 Females | | | | h = Stairs to Floor 5 |h | ŻŻ ========================================================== +----------------------------------------------------------------------------+ | Once you have grabbed the ZEN BOOK, lets continue our journey WARP to | | PORTOGA and enter it. Visit the King. He will take the PEPPER and allow | | you to use his boat. By going outside you will see the boat. Leave PORTOGA | | | | WARP to ALIAHAN then jump in your boat | | | | Hit the SELECT key to view the WORLD MAP. SAIL WEST toward the island | | shaped like AUSTRALIA. You will find LANCEL here | +----------------------------------------------------------------------------+ ========================================================== LANCEL Island West of Aliahan, shaped like Australia ========================================================== The item you want here is a HIDE HERB. Go around collecting the items you can get to. As usual upgrade your equipment. TEMPLE - Found in the NORTHERN part of Town From the ENTRANCE head NORTH until you can go no further. From here you will see trees on the RIGHT. Make your way carefully to the RIGHT of the trees. Head NORTH from here until you can go no further. Finally head WEST then NORTH to find the TEMPLE. Until you get the FINALKEY you won't be able to enter the TEMPLE ITEMS IN LANCEL TinyMedal - Search at end of corridor on the right-side of the Temple TinyMedal - [FinalKey] Chest to the EAST passageway of the Priest after he leads you to the Navel of Earth Passageway 5G - Vase in Dealers House Token - Dresser in Dealers House ITEM SHOP Repellant - 20 WarpWing - 25 HideHerb - 300 WEAPONS SHOP WEAPON: Steel Whip - 3100 H----T-JS ATK +40 WEAPON: Hammer - 6500 -W------- ATK +55 WEAPON: Power Claw - 7100 --F--T--- ATK +40 ARMOR : Evade Suit - 2900 HWFMCTDJS DEF +23 ARMOR : Magic Dress - 4400 ----C---S DEF +30 ARMOR : Magic Armor - 5800 HW--C---S DEF +40 HELM : IronMask - 3500 HW------- DEF +25 ========================================================== +----------------------------------------------------------------------------+ | Exit LANCEL. WARP to NOANIELS. Find your boat in the SOUTH/EAST of | | NOANIELS. Follow the Coastline North and then West. SET SAIL toward the | | island shaped like Great Britain. KEEP an eye on your WORLD MAP by using | | the [SELECT] button. | | | | EDINBEAR - Island shaped like Great Britain | | Use the Hide Herb to sneak past the guard | +----------------------------------------------------------------------------+ ========================================================== EDINBEAR Island shaped like Great Britain ========================================================== ITEMS FOUND IN EDINBEAR Dry Vase - Basement Floor 1, solve puzzle for entrance TinyMedal - Search outside S/W Door in Red Flower Square TinyMedal - Search outside S/E Door in the S/W Corner by trees Lady Book - Bookcase in Kings Room Dandy Suit - Dresser in Kings Room -----T-J- DEF +42 [male] Party Dress - Dresser in Kings Room -----T-J- DEF +40 [Female] DRY VASE PUZZLE From the Entrance of the Castle. Head NORTH and take the first set of stairs in the WEST room. Go DOWN the Stairs. The puzzle here is fairly simple. You need to push the 3 boulders over the 3 tiles in the Northern part of this room. A secret passage will open in the North of this room. Enter it and check the chest for the DRY VASE ========================================================== +----------------------------------------------------------------------------+ | SEARCH around Edinbear before leaving | | | | WARP to ALIAHAN | | | | Jump in your boat. Head WEST and line your boat up beneath PROMONTORY CAVE | | From here head SOUTH. Eventually you will come across the SHOALS | +----------------------------------------------------------------------------+ ========================================================== SHOALS - Far South of Promontory Cave ========================================================== * The SHOALS are shaped like this *** Use the Dry Vase to Convert it into a Shrine *** Enter the Shrine and find the FINALKEY in the CHEST FINALLY you have got all 3 KEYS !!!!!! YAY for you :P ITEMS FOUND IN THIS AREA TinyMedal - Search 6 steps up from the chest ========================================================== +----------------------------------------------------------------------------+ | The FINALKEY is used to open any Prison Door. Warp back to ALIAHAN CASTLE | | and ROMALY CASTLE to open the Prison locked doors there for items. In MOUR | | is hidden a TinyMedal, so visit there and grab that too. So where next you | | will be asking?? Its time to search for the 6 Orbs | +----------------------------------------------------------------------------+ +------------------------------------+ ====================| QUEST FOR THE 6 ORBS |=================== +------------------------------------+ Just like the keys, scattered all over the world are 6 colored Orbs. Green, Red, Blue, Silver, Purple and the hard to find Yellow Orb. Together these orbs are need for the bird Lamia, which is the only way to reach the Demon Lord Orb Summary Yellow Orb - From the Town your Dealer builds Red Orb - Pirates Cove Blue Orb - Navel Of Earth Green Orb - Tedanki Purple Orb - Zipangu Silver Orb - Gondo Shrine +------------------------------------+ ====================| QUEST FOR THE 6 ORBS |=================== +------------------------------------+ +----------------------------------------------------------------------------+ | Warp to ALIAHAN and create a Dealer. Drop a character from your party to | | take in your Dealer. Leave ALIAHAN. Warp to EDINBEAR | | | | Jump on your boat and sail SOUTH until you get to the south end of | | Edinbear Island. SAIL WEST from here until you reach the Coastline of the | | Eastern Continent. Follow the Coastline SOUTH until you see a square | | clearing surrounded by trees. Jump off your boat and walk on that square | | clearing | +----------------------------------------------------------------------------+ ========================================================== NEWTOWN - YELLOW ORB The town your Dealer makes ========================================================== There are many Scenarios which occur here. You will need to revisit the town to check if any have happened +----------------------------------------------------------------------------+ | Talk to the man in the solitary house and drop off your Dealer character | | | | While you are waiting for the Scenarios to play out, its best to carry | | on with getting the other Orbs. Just check back here every now and then | | to see the progress. For now ignore the other scenarios until they occur | +----------------------------------------------------------------------------+ +--------------+ | SCENARIO 1 | - Talk to man in Soo Village +--------------+ Your Dealer walks around saying they will be building a Store +--------------+ | SCENARIO 2 | - Warp back to Aliahan and talk to a person +--------------+ Your Dealer would have built the first shop an Item Shop ITEM SHOP Herb - 8 Leather Hat - 80 HW-MCTDJS DEF +2 +--------------+ | SCENARIO 3 | +--------------+ The town is really starting to grow now An Inn has been built Theres more people mulling about and your Dealers deciding to make a Theatre. The item Shop stocks a few more items too ITEMS FOUND IN SCENARIO 3 Token - From the entrance follow the path EAST toward the central lake. Search the first rosebush near the lake ITEM SHOP Herb - 8 Repellent - 20 WarpWing - 25 +--------------+ | SCENARIO 4 | +--------------+ Wow now the town is huge, boasting a theatre, Weapons Store and your Dealer has his own Manor. Lets not forget the Prison of course. Last of all Newtown has a name, being named after your Dealer ITEMS FOUND IN SCENARIO 4 Token - Search the Dresser in the Inn Goldbeak - Chest in Mayor's Manor LUCK +20 Personailty to Lucky TinyMedal - Chest in Mayor's Manor Garter - Dresser in Theatre Personality to Sexy [Female] Bunny Ears - Dresser in Theatre ------DJ- DEF +15 [Female] ITEM SHOP Herb - 8 Antidote - 10 Repellent - 20 WarpWing - 25 BugPowder - 310 SpiderWeb - 35 HideHerb - 300 WEAPON/ARMOR SHOP WEAPON: Zombie Sword - 9000 HW--C-D-S ATK +67 WEAPON: War Hammer - 9500 -W------- ATK +70 WEAPON: Judge Staff - 2700 ----C---S ATK +37 WEAPON: Magic Abacus - 7700 ------D-- ATK +45 ARMOR : Magic Apron - 9900 ------D-- DEF +45 +--------------+ | SCENARIO 5 | +--------------+ Visit Newtown at NIGHT after the town has been built. You'll find that the townsfolk are plotting against your Dealer Rest at the Inn then leave town, then enter town again You'll find NEWTOWN has been taken over by the Townfolk and your Dealer has been thrown in prison. Head for the prison and talk to him/her WEAPON/ARMOR SHOP WEAPON: War Hammer - 9500 -W------- ATK +70 WEAPON: Dragon Sword - 15000 HW------- ATK +79 WEAPON: Magic Abacus - 7700 ------D-- DEF +45 ARMOR : Magic Apron - 9900 ------D-- DEF +45 SHIELD: Dragon Shield - 3500 HW---T--- DEF +32 ARMOR : Angel Robe - 3000 ---MC---S DEF +35 Your Dealer will eventually tell you to search around his seat in the Mayor's House. Here you will find the YELLOW ORB !!! +--------------+ | SCENARIO 6 | +--------------+ After much consideration in jail, your Dealer decides its time to hand over thier newly found town to the people. A mayor is selected, the prison has been turned into a house. This scenario is generally triggered when you have gotten Laima ITEMS FOUND SCENARIO 6 TinyMedal - Dresser in House [which once was the prison] +-----------------+ | SCENARIO FAQS | +-----------------+ Q: How can I speed up the process of getting the Yellow Orb? A: The yellow orb is event driven. This means you will need to complete other parts of the game before anything happens. Most often you will be required to TALK to people. Q: Which people do I need to talk to? A: Talking to the man in Soo, seems to start the Scenario process. Theres also a man in Edinbear Castle which talks about Soo. Samanao a man tells you about Newtown. Q: When is the best time to try to build my town A: Depends, starting off as I did in the FAQ, you're pretty much guaranteed at getting the Orb with no "waiting" Alternatively you can do this last. This means you'll need to talk to the Man in Soo, check your town. Warp back to Aliahan, talk to one person. Stay the night at an Inn then visit your town. Do this if you want to keep the Dealer ========================================================== +----------------------------------------------------------------------------+ | After advice from the Old man in Newtown, head for Soo Village while its | | nearby | | | | Bring up the WORLD MAP, to the WEST of NEWTOWN is a network of rivers. | | Soo Village can be found in here. From NEWTOWN follow the coastline south. | | It will turn toward the north. This is the network of rivers. Soo will | | be found here | +----------------------------------------------------------------------------+ ========================================================== SOO VILLAGE - BOLT WAND ========================================================== The Bolt Wand was the item the man in the Newtown was talking about. So grab it near the Well ITEMS FOUND IN SOO VILLAGE TinyMedal - [Day] Search behind Well TinyMedal - Vase in Northern house AGLseed - Vase in house near entrance Bolt Wand - Search in front of Well ---M----S ATK +45 Token - Dresser inside Well ITEM SHOP Herb - 8 Antidote - 10 MoonHerb - 30 BugPowder - 310 Hide Herb - 60 ACCESS: MohawkWig - 300 DEF +3 Personality to Silly HELM : Silver Tiara - 760 HWFMCTDJS DEF +20 Females WEAPON/ARMOR SHOP WEAPON: Club - 30 HWF-C-DJS ATK + 7 WEAPON: Poison Needle - 10 ---M-T--- ATK +10 WEAPON: Battle Axe - 8700 -W------- ATK +60 ARMOR : Kilt - 800 HW----DJ- DEF +24 ARMOR : Flashy Suit - 1300 -------J- DEF +28 SHIELD: Magic Shield - 2000 HW--CTDJS DEF +25 ========================================================== +----------------------------------------------------------------------------+ | Talk to the Old Man here that asks about your Newtown, answer him YES | | Buy/Sell and search Soo Village before leaving | | Head back to Newtown to check if any new Scenarios have occurred | | | | WARP back to Aliahan. Enter and pick up your previous member. Don't forget | | to SAVE your game before leaving | | | | JUMP in your boat and SET SAIL to the EAST. BRING up your WORLD MAP to | | show your progress. Once you reach the SOUTHERN tip of this continent, | | move around it toward the EASTERN side. START moving NORTH, hugging the | | left of the Continent NEAR the SOUTHERN tip you will see a village. JUMP | | OFF your boat and ENTER this village. This is PIRATES COVE | +----------------------------------------------------------------------------+ ========================================================== PIRATES COVE - RED ORB Near the southern tip of the Eastern Continent ========================================================== This is where the pirates hang out. During the day they are off pillaging, at night they return here. So hang around until night time to talk to them HIDDEN STAIRCASE ENTER PIRATES COVE Head NORTH, and around the trees Keep going NORTH, outside the building, and make you way past the house to more trees until you reach a BOULDER in a patch of land MOVE the BOULDER SEARCH where the BOULDER was for some STAIRS GO DOWN the STAIRS ITEMS FOUND IN PIRATES COVE TinyMedal - Barrel in Nothern Room TinyMedal - [Day/FinalKey] Search top/right corner of the Prison Room Token - Vase in Nothern Room Token - Vase in Nothern Room Tubesocks - Dresser in Captains Room DEF +5 [Female] + STRseed - Chest in Hidden Staircase + Red Orb - Chest in Hidden Staircase + Punk Ring - Chest in Hidden Staircase AGL +10 Personality to Solitary + Hidden Staircase Move boulder in North/East Patch, Search where bolder was ========================================================== +----------------------------------------------------------------------------+ | Once you have grabbed the items and the RED ORB, leave PIRATES COVE. Lets | | return back to LANCEL'S TEMPLE for our next orb. WARP to LANCEL | | | | Enter LANCEL From the ENTRANCE head NORTH until you can go no further. | | From here you will see trees on the RIGHT Make your way carefully to the | | RIGHT of the trees Head NORTH from here until you can go no further | | Finally head WEST then NORTH to find the TEMPLE You can open the DOOR now | | that you have the FINALKEY ENTER then talk to the PRIEST, he will give you | | access to a cave Only 1 person can go in the CAVE at a time | | | | Head to the EAST of the Priest first to pick up a TinyMedal in a chest | | | | Now head past the Priest going WEST. Once outside head for the Cave | +----------------------------------------------------------------------------+ ========================================================== NAVEL OF EARTH - BLUE ORB Accessed through LANCEL TEMPLE ========================================================== Only one of your members can enter the cave, so choose wisely SUMMARY OF ITEMS IN THIS CAVE Basement Floor 1 : 248g, TinyMedal, INTseed, Terra Armor Basement Floor 3 : TinyMedal, BLUE ORB +-------------------------------------+ | NAVEL OF EARTH - Basement Floor 1 | +-------------------------------------+ _____ | E| |_ _| c1 = 248g _| |_ c2 = TinyMedal | | c3 = INTseed | o o | c4 = Terra Armor HW------- DEF +50 | o o | Cm = Mimic | o o | |_ _| E = Entrance to Cave | | 1 = Stairs to Floor 2 _| |_ 2 = Stairs to Floor 2 ______| |______ 3 = Stairs to Floor 2 x x ŻŻŻŻŻŻ|_ _|ŻŻŻŻŻŻ x = Loops around to x _| |_ o = Pillars ___ | | ___ | |_| o o |_| | |c1 _ o o _ c2 | |___| | o o | |___| ___ | o o | ___ | |_| o o |_| | |Cm _ o o _ c3 | |___| | ooo | |___| __ |_ __| _____| 1| _||_ | ____ | | |__|| |__| |o | ŻŻŻŻŻŻŻŻ __ _____| | | ___ 2| __ | | |__| _____| | | | ___ |_____ 3| | |___| | |__| |_____ c4| |___| +-------------------------------------+ | NAVEL OF EARTH - Basement Floor 2 | +-------------------------------------+ ____________________ | | | 3 4 | 1 = Stairs to Floor 1 | | 2 = Stairs to Floor 1 | | 3 = Stairs to Floor 1 | | 4 = Stairs to Floor 3 | 2 | | | | 1 | | | |____________________| +-------------------------------------+ | NAVEL OF EARTH - Basement Floor 3 | +-------------------------------------+ Ignore the comments from the statues along the walls, and make your way to the chest with the Blue Orb ____________________________ | ________________________ | c1 = TinyMedal | |________________ | | c2 = BLUE ORB |________________ | | | ___ | |_____ | |_| | 4 = Stairs to Floor 2 _______________ | | | _ 4| | _____________|| c1 c2 | | | |___| | | ŻŻŻŻŻŻŻ | | | |________________________| | |____________________________| Once you have grabbed the BLUE ORB, leave the Cave, then leave LANCEL ========================================================== +----------------------------------------------------------------------------+ | WARP to NOANIELS. Find your boat in the SOUTH/EAST from Noaniels | | | | Jump on your boat and bring up the WORLD MAP. In the WEST Continent, in | | the SOUTHERN part you'll see rivers. One of the formations is shaped like | | an UPSIDE DOWN "Y". This is where you need to sail to. | | | | Start Sailing NORTH until you reach the Ice Island of LEIAMLAND. Sail | | around this Island by following its WEST coast until you can sail NORTH | | again. Bring up your WORLD MAP to check your SAILING progress. Start | | sailing NORTH toward the Western Continent | | | | Jump off your boat when you've reached the Western Continent. Head toward | | the Upside down Y pattern that the rivers make | | Enter Tedanki | +----------------------------------------------------------------------------+ ========================================================== Tedanki - GREEN ORB Under the UPSIDE down "Y" ========================================================== You will notice that if you come here during the day its an abandoned town. Search everywhere during the day to grab items ITEMS FOUND IN Tedanki TinyMedal - Search in the Swamp Area in the N/E 55G - Vase at Swamp Area N/E LifeAcorn - Search in front of Coffin Downstairs Swamp Area N/E DarkLamp - [Day]Chest, Upstairs in Weapons Shop Black Hood - [Day]Dresser, Upstairs in Weapons Shop --F--T--- DEF +18 Green Orb - [Night/FinalKey] From Prisoner locked in cell GREEN ORB With the DARKLAMP change the time to NIGHT Head to the building in the far NORTH This is a Prison Cell TALK to the PRISONER for the GREEN ORB WEAPON/ARMOR SHOP - Opens at Night WEAPON: Mace - 1700 ----C---S ATK +30 WEAPON: Steel Whip - 3100 H----T-JS ATK +40 WEAPON: Shears - 4700 -W------- ATK +47 ARMOR : Skirt - 1500 HWFMCTDJS DEF +25 (Females) ARMOR : Magic Dress - 4400 ----C---S DEF +30 ARMOR : Magic Armor - 5800 HW--C---S DEF +40 ========================================================== +----------------------------------------------------------------------------+ | Now that we have the Green Orb, lets go get our next ORB. Leave Tedanki | | and WARP to REEVE | | | | Find your boat in the NORTH. JUMP in your boat and sail NORTH. Eventually | | you'll reach an island with a shrine and Cave on. Enter the Shrine. You'll | | discover its the Village of Zipangu | +----------------------------------------------------------------------------+ ========================================================== ZIPANGU - PURPLE ORB Far North of Reeve ========================================================== There seems to be a terrible monster upsetting the people of Zipangu. Its up to you to get to the bottom of it if you want your Orb There are no shops or Inn at Zipangu, the Inn is in the North on the main Island so if you need a rest, visit that Down a set of stairs you will meet Yayoi, talk to her if you want ITEMS FOUND IN ZIPANGU TOWN TinyMedal - Vase in place with Vases STRseed - Vase in place with Vases BugPowder - Hanging Sack in Western House MysticNut - Vase in Western House Wooden Hat - Dresser in House North of Entrance HW--CTDJS DEF +6 Cloth Suit - Dresser in Yayoi's fathers house HWFMCTDJS DEF +4 ========================================================== +----------------------------------------------------------------------------+ | Once you've finished grabbing the items here, head to the Palace | +----------------------------------------------------------------------------+ ========================================================== ZIPANGU PALACE Himiko the upset ruler ========================================================== ITEMS FOUND IN ZIPANGU PALACE TinyMedal - Vase in West Room STRseed - Vase in West Room MysticNut - Vase in N/W Room Scale Shield - Dresser HW--CTDJS DEF +12 Training Suit - Dresser --F----JS DEF +10 ========================================================== +----------------------------------------------------------------------------+ | Grab all the items you can hidden around the Palace. You'll find Himiko is | | a sour puss. Theres not much to do here, so leave Zipangu and head for | | that cave you saw earlier | +----------------------------------------------------------------------------+ ========================================================== ZIPANGU CAVE The terrible Orochi ========================================================== Here you will meet the devastating monster Orochi, I hope you have come prepared SUMMARY OF ITEMS IN THIS DUNGEON Basement Floor 1 - NohMask [Cursed] Basement Floor 2 - Orochi Sword from Battle Win DETAILS OF EQUIPMENT FOUND IN AREA WEAPON: Orochi Sword +---------------------------------+ | ZIPANGU CAVE - Basement Floor 1 | +---------------------------------+ ____ ___ _| |_| E| __ | ______ | c1 = NohMask [Cursed] | |_| |_____ |_ | |____ _ |_ | | E = ENTRANCE __| |_|____ || | 1 = Stairs to Floor 2 _| ___|_______|| | __| | || | | |_ LAVA ||_| | ____ > |Ż|___ | | |Ż\____ __| | c1| | |___| 1 |_| ___ _| |__ | |___|_| |_ |________ | _ Ż| |___________| |_ | |_| +---------------------------------+ | ZIPANGU CAVE - Basement Floor 2 | +---------------------------------+ Here resides the terrifying monster OROCHI, Hopefully you have come prepared because it takes no prisoners _____ _| |_ 1 = Stairs to Floor 1 | | | | |_ _| _____ |_ _| _| |_ ___ | | _| Orochi |_ | |_| |______| | | _ ______ | |_ | | | |_ _| |_|/' '\ |_ _| \. ./ |_____| |1| Ż +-----------+-------------------+------------------------------------------+ | OROCHI | Medal Number 102 | Item Held : Orochi Sword | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 1800 | MPs: 12 | ATK:130 | DEF: 68 | AGL: 40 | EXP: 2080 | GPs: 0 | +-----------+---------+---------+----------+---------+-----------+---------+ OROCHI BATTLE in ZIPANGU CAVE Boasting a massive 1800 HPs, Orochi is going to be tough going for the hardiest of teams. Orochi has a chance of being put to sleep, so we'll try that Hero : Cast SLEEP, ATTACK, HEAL or USE Herbs Mages : Cast INCREASE or USE Herbs Clerics : Cast SLEEP, SAP [or DEFENSE], ATTACK, HEAL or USE Herbs Sages : Cast SLEEP, INCREASE, SAP [or DEFENSE], ATTACK, HEAL or USE Herbs Others : ATTACK or USE Herbs Alternative spells to use are Infernos, Infermore, InferMost. SURROUND also works nicely against OROCHI. Whenever Orochi is asleep, take the opportunity to heal your players. ========================================================== +----------------------------------------------------------------------------+ | Once Orochi is beaten, you will recieve an OROCHI SWORD HW------S ATK +65 | | He will leave through a portal. HEAL your party before following him | | | | SURPRISE !!!!!!! | | | | Turns out Himiko is really Orochi. Answer NO to his question and prepare | | to battle him | +----------------------------------------------------------------------------+ ========================================================== ZIPANGU PALACE Revisted Himiko the Orochi ========================================================== +-----------+-------------------+------------------------------------------+ | OROCHI | Medal Number 147 | Item Held : | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 2000 | MPs: 12 | ATK:140 | DEF: 68 | AGL: 50 | EXP: 8040 | GPs:232 | +-----------+---------+---------+----------+---------+-----------+---------+ OROCHI BATTLE in ZIPANGU PALACE OROCHI since he last met you, somehow gained 200 more HPs. His 2000 HPs are tough. In this battle he also is immune to SLEEP Spells. Remember to equip the OROCHI SWORD before the battle Hero : ATTACK, Cast HEAL or USE Herbs Mages : Cast INCREASE or USE Herbs Clerics : Cast SAP [or DEFENSE], ATTACK, HEAL or USE Herbs Sages : Cast INCREASE, SAP [or DEFENSE], ATTACK, HEAL or USE Herbs Others : ATTACK or USE Herbs Alternative spells to use are Infernos, Infermore, InferMost Heal when you can, cast INCREASE as often as you can. SURROUND also works to decrease OROCHI'S chances of hitting you +----------------------------------------------------------------------------+ | Once you have beaten OROCHI, the day will break and a chest with the | | PURPLE ORB will be left to take. The villagers will be happy you have | | helped them. | | | | While the next item you are going to get is not needed with a walkthrough | | its good to get all the items in the game :) | | | | Leave ZIPANGU, Duck into the Inn in the NORTH for a quick rest Leave the | | Inn, Jump on your boat and set sail EAST. You'll arrive at the Eastern | | Continent again. Follow the coastline NORTH | | | | You'll see ARP TOWER somwehere in the North, just jump off your boat and | | ENTER ARP TOWER | +----------------------------------------------------------------------------+ ========================================================== ARP TOWER - EchoFlute EAST of ZIPANGU ========================================================== The EchoFlute signifies if Orbs are nearby, and can be found in this dungeon. Make your way to Floor 5 then drop off the ropes to reach the EchoFlute SUMMARY OF ITEMS IN THIS DUNGEON Floor 3 : TinyMedal, EchoFlute, 552g, LifeAcorn Floor 5 : TinyMedal, Love Ring +-------------------+ | ARP TOWER Floor 1 | +-------------------+ ____ _____ _| |_| |_ | | 1 = Stairs to Floor 2 [Head West] | +---DD---+ | X = Stairs to Floor 2 [Leads to dead ends] |_ | +----+ | _| _|D| | 1X | |D|_ | | | 1X | | | | | +-DD-+ | | |_ +--------+ _| |____|D|_____| | | | | __| |__ __ __ | | | | |_____ ____| |E| +-------------------+ | ARP TOWER Floor 2 | +-------------------+ ____ __ _| 2|____| |_ 1 = Stairs lead to Floor 1 | | _ | X = Stairs lead to Floor 1 |_ __| | |____| 2 = Stairs lead to Floor 2 | |__| |____ | 1X | _|____ 1X __ |_ | | | | | | |_ |__| | | _| |_______| |_| +-------------------+ | ARP TOWER Floor 3 | +-------------------+ ___ ___ _|2 3| | |_ c1 = EchoFlute | _|ŻŻŻŻŻŻŻŻ|_ Y| c2 = 552g | | | | c3 = TinyMedal |_| _____ |_| c4 = LifeAcorn | |c1 c2| | _| |c3 c4| |_ 2 = Stairs to Floor 2 | | ŻŻŻŻŻ | | 3 = Stairs to Floor 4 | |_ _| | Y = Stairs to Floor 4 |_ |________| _| |Y | | Y| ŻŻŻ ŻŻŻ +-------------------+ | ARP TOWER Floor 4 | +-------------------+ ____________ _|3 4|_ | _|ŻŻŻŻŻŻŻŻ|_ Y| 3 = Stairs to Floor 3 | | | | 4 = Stairs to Floor 5 | | | | | | | | Y = Stairs to Floor 3 [Nothing of interest] | | | | | | | | | |_ _| | |_ |________| _| |Y Y| ŻŻŻŻŻŻŻŻŻŻŻŻ +-------------------+ | ARP TOWER Floor 5 | +-------------------+ This is a Ropes level, the ropes here aren't accurate On Floor 5, is indicated where you need to walk off the ropes. DRP means this is where you should go in order to reach the EchoFlute ____________ _| ________ 4|_ |___| |---| |___| Cb = Cannibox ||-| | | |-|| c2* = TinyMedal || |---| |--| || *[Chest in the small gap to the left] Love Ring || | |---| | || || |---|DRP| | || DRP = Drop from the ropes here to Reach Floor 3 ||-| |---| |-|| || |---| |--| || 4 = Stairs to Floor 4 |Ż||__ |---|_|ŻŻŻ| Ż|c2*||ŻŻŻCb |Ż ŻŻŻŻŻŻŻŻŻŻŻŻ ========================================================== +----------------------------------------------------------------------------+ | Once you've grabbed the EchoFlute, Cast OUTSIDE to get out of the Tower | | | | Now is a good time to check how your Dealer is doing at Newtown | +----------------------------------------------------------------------------+ ======================================================== | SEARCH FOR THE SILVER ORB | ======================================================== Getting this orb will take you on many mini-quests and is the most involved of all the orbs to get. +----------------------------------------------------------------------------+ | Now its time to get back on track, after getting the EchoFlute lets WARP | | to ROMALY. Head WEST and follow the WESTERN Coastline NORTH You will see | | the Gate come into view. Enter the Gate and go through the locked door | +----------------------------------------------------------------------------+ ========================================================== ROMALY GATE - North/West of Romaly ========================================================== TinyMedal - Search near S/W water in Warp Room You want to go through the Prison Door to access the WARP portal here Grab the TinyMedal then Take the Portal to GREENLAD STUPA ========================================================== GREENLAD STUPA ========================================================== TinyMedal - Search the blue tile, below the north passage Head EAST, stopping to pick up the TinyMedal, then to the Eastern room Take the portal in this room to Samanao Shrine ========================================================== SAMANAO SHRINE ========================================================== The Priest here will tell you the King of SAMANAO is a changed man. Its up to you to find out whats going wrong in Samanao +----------------------------------------------------------------------------+ | Exit the Shrine, Head WEST. Follow the Grey Mountain Range NORTH, then | | follow the river NORTH to reach a Bridge. Cross the BRIDGE. Continue | | heading EAST until you see what looks like a path made by the trees. | | Follow this path to SAMANAO | +----------------------------------------------------------------------------+ ========================================================== SAMANAO TOWN ========================================================== None of the shops will be open until you visit the cementary and watch the funeral. Seems a sad beginning for a town. ARENA Chance your arm in gambling in the hope of making some quick gold ITEMS FOUND IN SAMANAO TOWN TinyMedal - Search by Gravestones in cementary Token - Barrel near Town Entrance AGLSeed - Search by Gravestones in cementary Token - Search by Gravestones in cementary STRseed - Vase in House south of cementary ITEM SHOP Herb - 8 Antidote - 10 Repellent - 20 WarpWing - 25 MoonHerb - 30 BugPowder - 310 WEAPON/ARMOR SHOP WEAPON: Judge Staff - 2700 ----C---S ATK +37 WEAPON: Power Claw - 7100 --F--T--- ATK +40 WEAPON: Zombie Sword - 9800 HW--C-D-S ATK +67 ARMOR : Magic Armor - 5800 HW--C---S DEF +40 SHIELD: Dragon Shield - 3500 HW---T--- DEF +32 HELM : Black Hood - 1200 --F--T--- DEF +18 HELM : IronMask - 3500 HW------- DEF +25 ========================================================== +----------------------------------------------------------------------------+ | Search through the town and grab all the items you can. Rest at the Inn. | | Make your way to the bridge in town to reach the Castle | +----------------------------------------------------------------------------+ ========================================================== SAMANAO CASTLE Getting thrown into Jail ========================================================== ITEMS FOUND IN SAMANAO CASTLE TinyMedal - Search outside West Wall of the Castle Floor 1 TinyMedal - Barrel in Kitchen LifeAcorn - Search Top/right Rosebush near Princess Floor 2 Cheat Book - Bookcase Kings Room Club - Dresser Kings Room HWF-C-DJS ATK + 7 Basement Floor [Prison] TinyMedal - Vase in N/W Prison Room LifeStone - Search near bed by REAL King To get into the Castle, use the door in the EAST part of the Castle TALK to the King and he will throw you in Jail With your FINALKEY it will be easy to get out of jail Talk to the prisoners, pick up the TinyMedal in the Vase then make your way to the South/East Prison locked door and follow the passage You'll see the REAL king has been held captive here Talk to him and grab the LifeStone hidden near his bed Head out of here by the WESTERN Prison door, and walk WEST into the passage. Follow this out, and you'll end up in the cementary in SAMANAO TOWN ========================================================== +----------------------------------------------------------------------------+ | Hmmmm.... Something is definitely wrong here. Lets head to Samanao Cave to | | see if we can get any answers. Lets leave Samanao for now | | | | Head EAST then SOUTH to see that the Cave is on a small Island. Cast | | STEPGUARD to avoid the swamp damage, cross the bridge and enter the cave | +----------------------------------------------------------------------------+ ========================================================== SAMANAO CAVE Searching for the Lar Mirror ========================================================== The LarMirror is located in this dungeon and is needed to expose the King Make your way through the Dungeon, on the 2nd Floor is a Pit. Drop down this to get the LarMirror SUMMARY OF ITEMS IN THIS DUNGEON Basement Floor 2 : 128g, STRseed, 56g, Token, 568g, 24g, LifeAcorn, TinyMedal, 20g, VITseed, 24g, Token, TinyMedal LifeStone Basement Floor 3 : Plush Suit, LarMirror +---------------------------------+ | SAMANAO CAVE - Basement Floor 1 | +---------------------------------+ ______ _| |____________ E = Entrance ______| | 1 = Stairs to Floor 2 | ############### | _| ###### ############### |___ ~ = Water _| ##### ############## |_ _ | ~~~~ ### ####### ###### |~| | ~~~~~~~~ ~~ ###### Ż|_ |_ ~~~~~~~~##### ####~~~~~ ######## | | ~~~~~####### ######~~~ ########## | | ~~######### ########~ ########## | ____|##_ ######### ########### ########## | | #######1############# ########## | | ########## ################### _ #### _| | #### ########### _______| | | |____ ######## ________| ŻŻŻŻ| E| |__________| ŻŻŻ +---------------------------------+ | SAMANAO CAVE - Basement Floor 2 | +---------------------------------+ c1 = 128g c2 = STRseed c3 = 56g c4 = Token c5 = 568g c6 = 24g c7 = LifeAcorn c8 = TinyMedal c9 = 320g ca = VITseed cb = 24g cc = Token cd = TinyMedal ce = LifeStone Cm = Mimic ____ _____ | |___________|Cm Cm| 1 = Stairs to Floor 1 | c7 c8 c9 Cm Cm| 2 = Stairs to Floor 3 | c6 |ŻŻŻŻŻŻŻŻŻŻŻ|_____| @ = Pit drops to LarMirror | c5 ŻŻŻŻŻŻŻŻŻŻŻ c1 | | c3 c2 1| ______ _____ | c4 _______ _|_| || | |_ _| | @| Cm cd||Cm ce| |__ __| * = cc ŻŻŻŻ|*|ŻŻŻŻ |_ _| | | __________| | | | | |______| ca cb |+ = Cm |+| |________ |ŻŻŻŻŻŻŻŻŻŻ | | |ŻŻ| | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻ 2| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| | ŻŻ +---------------------------------+ | SAMANAO CAVE - Basement Floor 3 | +---------------------------------+ ________________ | ____________ |_ __| |___ |_ |_ c1 = Plush Suit HWFMCTDJS DEF +35 _| | |_ | c2 = LarMirror _| ~~~~~ |_ | | | ~~~~~~~~ |_ | | 2 = Stairs to Floor 2 | ~~~~~~~~~~~~~ |_ | | 3 = Stairs to Floor 4 | c1 ~~~~~~~~~~ |_ | | | ~~~~~~~~~~~~~~~~ |____| | @ = Pit to Floor 4 | ~~ c2 ~~~~~~~~ ____ | ~ = Water | ~~ @ ~~~~~~ _| | | | ~~~~~~~~~~~~~~ _| | | | ~~~~~~ ~~~~ _| | | _| ~ __ 3 __| _| | | ~ |Ż| | _| __| | ~~~~~ | | |_________| _| | ~~~~~ | |____________| | 2| ŻŻŻŻŻŻŻŻŻ +---------------------------------+ | SAMANAO CAVE - Basement Floor 4 | +---------------------------------+ _____ |~~~~~| 3 = Stairs to Floor 3 |~~~ ~| |~~ | |~ | | | |_ _| |3| Ż ========================================================== +----------------------------------------------------------------------------+ | Once you've finished grabbing the other items, leave Samanao Cave. Head | | back to Samanao. Rest at the Inn if you need to. If it is still DAY, then | | USE the DARKLAMP to change it to NIGHT. Make your way to the Castle | +----------------------------------------------------------------------------+ ========================================================== Back to SAMANAO CASTLE ========================================================== +----------------------------------------------------------------------------+ | Enter through the TRADE entrance in the EAST | | Make your way to the Stairs UP in the North/East part of the Castle | | Climb the set of stairs until you reach the top of the Castle | | | | Walk off the platform and enter the Kings Room from the Western Door. Walk | | around and face the King. USE the LarMirror to EXPOSE the fraud | +----------------------------------------------------------------------------+ +-----------+-------------------+------------------------------------------+ | BOSSTROLL | Medal Number 112 | Item Held : STRseed | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 1500 | MPs:255 | ATK:180 | DEF: 120 | AGL: 80 | EXP: 2500 | GPs:105 | +-----------+---------+---------+----------+---------+-----------+---------+ BOSSTROLL aka KING BATTLE There is a slight chance that the BOSSTROLL can be put to sleep. So don't afraid to use this option. Hero : Cast SLEEP, ATTACK or USE Herbs Mages : Cast INCREASE or USE Herbs Clerics : Cast SLEEP, ATTACK, USE Herbs or HEAL Sages : Cast SLEEP, INCREASE, HEAL, or ATTACK or USE Herbs Others : ATTACK or USE Herbs Alternative Spells : SURROUND, BOUNCE, STOPSPELL You can attempt to stop BOSSTROLL from casting his DEFENSE spell, which can seriously hurt your team. Also be careful of his Brutal Attack, so I suggest casting INCREASE. +----------------------------------------------------------------------------+ | Once you have beaten the BOSSTROLL, Morning will break, and you will find | | the CHANGE Staff. If you haven't explored the Castle, do so now grabbing | | all the items Now's a great time to check how your NEWTOWN is doing | | | | Lets take a detour and visit ELVANHAM'S ITEM STORE while we have the | | CHANGE STAFF | | | | WARP to NOANIELS and walk WEST to Elvanham and enter it. USE the CHANGE | | Staff until you turn into a Hobbit Now go and visit the store you couldn't | | get to before | +----------------------------------------------------------------------------+ ========================================================== ITEM STORE IN ELVANHAM The CHANGE STAFF is needed ========================================================== Wizard Rings can be bought here, an item which restores MPs when used. There is always a chance this item will break, so use it with care ITEM SHOP ARMOR : Angel Robe - 3000 ---MC---S DEF +35 Wizard Ring - 2500 WEAPON: Mace - 1700 ----C---S ATK +30 WEAPON: Sleep Staff - 4200 ---MC---S ATK +50 Casts Sleep in Battle ACCESS: Tiara - 5000 LUCK +13 Personality to Ladylike [Female] Kindly Book - 90 ========================================================== +----------------------------------------------------------------------------+ | Stock up on Wizard Rings, sometimes your MPs run out when you don't want | | them too. Grab 4 Sleep Staves, to be used later in the game. | | | | Anyway, lets get back on track and head for the WIZARDS CABIN | | | | For this, Bring up your World Map by using the SELECT button. Look for the | | North/East Island, this will be covered in Ice | | | | WARP to Edinbear, and start sailing WEST. When you hit the coastline, | | start heading North toward that Island. A Green patch surrounded by Ice is | | where you want to walk across | | | | Once inside that area, start heading to the North/East to find the WIZARDS | | CABIN | +----------------------------------------------------------------------------+ ========================================================== WIZARD'S CABIN CHANGE STAFF for the BONE ========================================================== Talk to the man in the Wizard's cabin Once he sees you have the CHANGE STAFF he will want to trade it for the BONE. Agree to do so ITEMS FOUND IN Wizard'S Cabin TinyMedal - Dresser ARMOR: Silk Hat - Dresser ------DJ- DEF +20 [Males] ========================================================== USING THE BONE By USE-ing the BONE it will tell you the location of the PHANTOM SHIP If the BONE says the SHIP is SOUTH - Then you will need to go DOWN that many steps NORTH - Then you will need to go UP that many steps WEST - Then you will need to go LEFT that many steps EAST - Then you will need to go RIGHT that many steps Because there is sometimes land between you and the PHANTOM ship, you may have to SAIL around places to reach the ship +----------------------------------------------------------------------------+ | Well its time to try to locate that Phantom ship | | * The Ship is always found in the Sea not a River | | * To board the Phantom ship, sail next to it, then sail toward it | | | | Start Warping to different places, Using your BONE at each location. When | | the co-ordinates are at thier lowest, jump on your boat and see if you can | | sail towards the location of the Pirate ship. When you are almost near it, | | it will appear on your screen. Just board it | +----------------------------------------------------------------------------+ ========================================================== PHANTOM SHIP - LUVMEMORY The sad fate of Eric ========================================================== Head around the boat picking up all the items on the boat, especially the LUVMEMORY which is needed for later. Then LEAVE the boat the same way you got on it. Theres also a Demonite lurking around here. Its not that difficult to beat. ITEMS FOUND IN Floor 1 TinyMedal - Barrel Floor 2 LuvMemory - Chest WEAPON: Poison Needle - Chest ---M-T--- ATK +10 128G - Chest Token - Chest 670G - Chest TinyMedal - Barrel STRseed - Vase ACCESS: Garter - Dresser Personality to Sexy [Female] ========================================================== +----------------------------------------------------------------------------+ | WARP back to ROMALY and head for ROMALY GATE. Take the WARP behind the | | Prison Door to GREENLAD STUPA. Take the NORTHERN Warp to OLIVIA CAPE | +----------------------------------------------------------------------------+ ========================================================== OLIVIA CAPE SHRINE ========================================================== TinyMedal - From the bottom warp, search 2 squares up, and 1 left ========================================================== +----------------------------------------------------------------------------+ | Grab the TinyMedal then exit this building, and use SELECT button a look | | at where you are on the World Map. You will need to reach this place by | | your boat | | | | WARP to Zipangu | | Jump on your boat and set sail NORTH following the Coastline on your left | | Keep following it, and you'll see the River you need to follow as there is | | a SHRINE next to it | | | | JUMP off your boat and Enter the Shrine | +----------------------------------------------------------------------------+ ========================================================== HOBBIT SHRINE ========================================================== TinyMedal - Search behind the chair the Hobbit is sitting on Talking to one of the Cats, ANSWER it YES, it will tell you of something between 4 mountains. The item is a WORLD-LEAF. You can only get this item if you have no World-leaves in your inventory. From the Top Grey mountain, Search 10 steps down for it ========================================================== +----------------------------------------------------------------------------+ | Return back to your boat and follow that river southward. Finally head | | toward the shrine where the warps were. When you try to go west you will | | be pushed back When that happens, USE the LUVMEMORY to soothe the spirits | | of Olivia and Eric [ Awwwwww..... :P] | | | | Once the Curse has been lifted you can head WEST to the SHRINE JAIL | +----------------------------------------------------------------------------+ ========================================================== SHRINE JAIL Finding the Gaia Sword ========================================================== TinyMedal - Vase in N/W cell Sadly you will find that Simon is dead, talking to his Spirit in the South/West room, he informs you that the GAIA SWORD is near his corpse Head to the South/East Room and search around his corpse for the GAIA SWORD HW------- ATK +51 ========================================================== +----------------------------------------------------------------------------+ | Leave the Jail and Set sail NORTH from the Jail, you'll see a CAVE. Enter | | the CAVE to play a PACHISI game | +----------------------------------------------------------------------------+ ========================================================== PACHISI TRACK - North of Shrine Jail Rolls: 20 Prizes : AGLseed, Dragon Whip HW---T-JS ATK +52 ========================================================== SUMMARY OF ITEMS IN THIS TRACK Floor 1 : TinyMedal, Token Floor 2 : TinyMedal Floor 2 [Track] : Turban, STRseed, Silver Tiara, LUCKseed, Token, Powerbelt Floor 2 [Shop] : Flame Boomerang, Speed Ring, Horned Helm Floor 3 [Track] : Skirt, Dagger, Flashy Coat, Party Dress, Token, TinyMedal, MysticNut +-------------------------+ | PACHISI TRACK Floor - 1 | +-------------------------+ TinyMedal - Search the Grass above the Man on Floor 1 Token - Search 6 squares right and 2 squares down of the Man on Floor 1 +-------------------------+ | PACHISI TRACK Floor - 2 | +-------------------------+ IS = ITEM SHOP Flame Boomerang - 6500 H--M-TDF- ATK +42 Speed Ring - 3100 AGL +15 Personality to Agile Horned Helmet - 2300 H--M-TDF- DEF +21 ACCESS: Powerbelt VIT +15 Personality to Tough HELM : Turban ------DJ- DEF +8 HELM : Silver Tiara HWFMCTDJS DEF +20 +--+ +--+--+--+ |2 | 2 = Stairs to Floor 3 | | |START +--+ +--+--+--+ | | |v1| v1 = STRseed +--+ +--+ |IS| IS = Item Shop | | +--+ +--+ | | | | +--+ +--+--+--+--+--+ | | | | | |d1| | d1 = Turban +--+ w3 goes to w2+--+--+--+--+--+ | | v2 = LUCKseed| | w1 goes to w2 +--+--+--+--+--+--+--+--+--+--+--+--+--+ | | |w3|v2| | |? | | | | |w1| | +--+--+--+--+--+--+--+--+--+--+--+--+--+ h1| | | | h1 = Search in the+--+ +--+ corner for a | | | | TinyMedal +--+ +--+ | | |d2| d2 = Silver Tiara +--+ +--+ | | | | +--+--+ +--+ | |w2|w2 goes to w3 | | +--+--+--+--+--+--+--+ +--+ d3 = Token |1 |d3| |c1| | | |3 | c1 = PowerBelt +--+--+--+--+--+--+ +--+ 1 = Stairs to Floor 3 +-------------------------+ | PACHISI TRACK - Floor 3 | +-------------------------+ ARMOR : Flashy Coat -------J- DEF +28 ARMOR : Party Dress -----T-J- DEF +40 [Female] ARMOR : Skirt HWFMCTDJS DEF +25 [Female] WEAPON: Dagger ---M-T--- ATK +25 2 = Stairs to Floor 2 +--+ +--+--+--+--+--+--+--+ |2 | | | | |c2| | | | c2 = Dagger +--+ +--+--+--+--+--+--+--+ | | | | | | P1 = Dragon Whip +--+--+--+ +--+ +--+ P2 = AGLseed | | |d2| | | P1 P2 | | +--+--+--+ +--+ +--+ d2 = Token | | | | | | +--+ +--+ +--+ | | |v1|v1 = TinyMedal| | +--+ +--+ +--+ +--+ | | | | GOAL | | +--+--+--+ +--+ +--+--+--+ |c3| | | | | | | | |c3 = Flashy Coat +--+--+--+--+--+ +--+--+--+ | | | | +--+--+--+--+--+--+--+--+--+ | |c1| | | | |d1|d1 = Party Dress +--+--+--+--+--+--+--+c1 = Skirt | | | | +--+--+--+--+ +--+ | | | | | | | +--+--+--+--+ +--+--+--+--+ | | | | | | | +--+--+--+--+ +--+--+--+--+ | | |v1| | | | +--+--+--+--+ +--+ | | v1 = MysticNut | | +--+ +--+--+--+--+ | | | | | |3 | 3 = Stairs to Floor 2 +--+ +--+--+--+--+ |1 | 1 = Stairs to Floor 2 +--+ ========================================================== +----------------------------------------------------------------------------+ | After you've done playing the PACHISI game, its time to check on NEWTOWN | | again. Its time to get back on track and use the Gaia Sword now that we | | have it | +----------------------------------------------------------------------------+ ========================================================== THE VOLCANO Losing of the GAIA SWORD ========================================================== WARP to ASHALAM Find and board your boat which is south of ASHALAM Sail South, until the river branches WESTERLY Follow the Western River a short distance to it's end, then take the river going SOUTH You will see the Volcano come into view THE VOLCANO JUMP off your boat, and stand above the Volcano USE the GAIA SWORD and a "bridge" will form from lava Jump on your boat, then off toward the newly formed "bridge" Cross the "bridge" and continue heading South, past the GREY MOUNTAINS You'll come across a swamp, to the WEST of this lies the Entrance to GONDO Cave ========================================================== GONDO CAVE ========================================================== We are so close to the Silver Orb, we just have to get past this pesky Cave first [UGH!!!!] The THUNDER SWORD on Floor 1 is the best item for your Hero for awhile. So equip it when fighting against Single Monsters. The same applies with the BLADE ARMOR. Equip your Hero with it. Make your through Gondo Cave. On Floor 2 is and Endless loop, try to avoid it, or if stuck there, just leave it by going EAST Floor 3 has a pit you need to drop down in order to continue to the later floors. SUMMARY OF ITEMS IN THIS DUNGEON Floor 1: TinyMedal, Thunder Sword, Blade Armor Floor 2: TinyMedal +-------------------------------+ | GONDO CAVE Basement - Floor 1 | +-------------------------------+ | 1 |________________________ 1 = Leads to Floor 1 | | E = Entrance | Statues E| |____________________________| +----------------------+ | GONDO CAVE - Floor 1 | +----------------------+ __ _______________| | c1 = TinyMedal __| ___________ _ 1] c2 = Thunder Sword HW------- ATK +82 __ | __| || |__| c3 = Blade Armor HW------- DEF +55 |c1| __||__ || |_ |___ ___| |___ || 1 = Leads to Basement Floor 1 |___ |_| __ __ | || 2 = Leads to Floor 2 |___| |_ _| _||_ _|| |__| | |___| |____ __ |__ ____ __ \ |c2|___|| |_ | | | __ _______ | ____| || | | | |___| _ \ |_ | || (__} | _ | || __||_ _||_ |c3 _| |_ // |_| | | | |__| _| |_|___ |_ |_ _| | \ |_ __ | ___|| | / ||_ | |_ | ___/ |_ 2| / ||_ |_|| |__| \___| |____/ +----------------------+ | GONDO CAVE - Floor 2 | +----------------------+ ____ |2 |________ 2 = Stairs to Floor 1 | _______ | 3 = Stairs to Floor 3 |_ _| || || ||_ XXX = Endless loop || | |_ || | ___XXX @ = Pit drops to Floor 1 || ___|| _|| __| ___| | |__| __| | ___| Ż||_ _ |_ |______| | ___ |_ | | 3| | @ @ @ |_| __| | @ @ @ __| |_ __| |__| ______ _| 5|_ h1 = TinyMedal - From Stairs [4]. Search _| |_ 11 steps UP and 11 steps RIGHT | | _| | 4 = Stairs to Floor 3 | h1 / 5 = Stairs to Floor 3 _| __| | _| @ = Pit to Floor 1 |_ __ | | 4| | @ | ŻŻŻ ŻŻŻ +----------------------+ | GONDO CAVE - Floor 3 | +----------------------+ ___ ___ ______|~~~|5 |___ 4 = Stairs lead to Floor 2 | ____ | _ | 5 = Stairs lead to Floor 2 | | | |~~ | | | 6 = Stairs lead to Floor 4 | | ŻŻŻ ŻŻŻ | | | | | | @ = Pits to Floor 2 _| |___ ___| |_ ~ = Water | @@| | @ | | @@ |______| @@ | * = Drop down here to reach Stairs 4,5 on | @@ @ ______ @ 6| Floor 2 |@@ 4 | | @ | |_ ___| | @ _| | | ŻŻŻ| | | | | | | | ___ ___ | | | |___| ~~| |__|*| |_____ ~|3 ____| |___|___| +----------------------+ | GONDO CAVE - Floor 4 | +----------------------+ ___________________________________________________ |6 ~~~~ ##### ~~~~~~~~~### #### ~~~~~ 7| +----------+ | ~~~~ ##### ~~~~~ ### #### ~~~~~ | | Key | | ~~~ ############# ~~~ ### #### III | +-+--------+ | ~~ ############# ~ ###### ######## ~~~~ | |~| Water | | ~~ ############# ~ ######## ##########~~~~~ | |#| Walls | | ~~ #### ######## I ~~~ | |I| Bridge | | ~~~ ~ #################### ~~~~ | +-+--------+ | ~~~ ########### ####~~ ########### ##### ~~~~ | | III ##### ####~~ ##### II~~ | +----------+ | ~ ######## ~ ####################~~~~~ | | Stairs | | ~~ ############### ~ #################### ~~~ | +-+------+-+ | ~~~ #### ########## I ~~ | |6| DOWN |3| | ~~~~ #### ########## ~ ######### ########## ~~ | |7| EXIT |-| | ~~~~~#### ### ##### ~ ######### ########## ~~~ | +-+------+-+ | II #### ### ##### ~ ####### ###### ~~~ | | ~~ ### ~ ##### ###### ~~~ | | ~~~~ ###### ~ ##### ~~~~~~~~~~~ | | ~~~~~ ############# ~~~ ####### | |#~~~~~##############~~~~~~~########################| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ========================================================== +----------------------------------------------------------------------------+ | Once through Gondo Cave head NORTH and into GONDO SHRINE | +----------------------------------------------------------------------------+ ========================================================== GONDO SHRINE - The SILVER ORB Accessed by going through Gondo Cave ========================================================== SUMMARY OF ITEMS FOUND IN SHRINE Token = Search under the LeftMost Cross TinyMedal = Search under the Middle Cross Token = Search under the RightMost Cross Just talk to the Man here to get the SILVER ORB. Search and grab the rest of the items then leave the Shrine ========================================================== +----------------------------------------------------------------------------+ | Check on NEWTOWN if you haven't got the YELLOW ORB yet. By now you should | | get the YELLOW ORB. If you still don't have it. Start WARPING to different | | towns and talk to the people there. Once you have it, then you're getting | | close to the biggest battle your team has to face | +----------------------------------------------------------------------------+ +------------------------------------+ ====================| THE PATH TO BARAMOS |==================== +------------------------------------+ After collecting all the ORBS its time to use them and prepare to meet the Demon Lord himself. This will take you to Leiamland, Dragon Queens Castle and Luzami +------------------------------------+ ====================| THE PATH TO BARAMOS |==================== +------------------------------------+ Well we know we needed the Orbs, now to make use of them. The only way to Baramos's Castle is by flying, so lets head for Leiamland to get Laima +----------------------------------------------------------------------------+ | After patting yourself on the back for getting all the 6 Orbs, its now | | time to get a little help from a Legendary Bird | | | | WARP to NOANIELS and Jump on your boat which is South/East of town. Sail | | NORTH to reach Leiamland Island and jump off your boat. Leiamland Tower is | | near the Center of this small Island | +----------------------------------------------------------------------------+ ========================================================== LEIAMLAND TOWER LAIMA - The Legendary Bird ========================================================== TinyMedal - Search the bottom of the stairs, in the right corner by stairs Place the 6 Orbs you gathered on the 6 pedestals. They can go in any order Just USE an Orb by a Pedestal to "place" it After a brief animation, you will be able to use Laima outside ========================================================== +----------------------------------------------------------------------------+ | Laima allows you to FLY to places, without battles. There are places | | where Laima won't land, you'll see where these are | +----------------------------------------------------------------------------+ +------------------------------------------------+ | CONTROLLING LAIMA | +------------+-----------------------------------+ | [A] Button | Board Laima when standing over it | | [B] Button | Dismount/Land Laima | | [ SELECT ] | Bring up World Map | +------------+-----------------------------------+ +----------------------------------------------------------------------------+ | As a detour, board Laima and fly NORTH. Eventually you'll see Baramos' | | Castle. Laima is the only way to access it. For now just make a mental | | note of where it is. Hit the [SELECT] button so you can see it on the | | WORLD MAP | | | | Lets forget about Baramos, we'll bash it up soon :) We're going to head to | | Luzami, the 2nd to last place we haven't been yet | | | | WARP to ALIAHAN | | Bring up the WORLD MAP and make your way and look for a tiny island to the | | far, South East of ALIAHAN. That is LUZAMI | | | | FLY there using Laima, and enter the town | +----------------------------------------------------------------------------+ ========================================================== LUZAMI - Small Island not Forgotten ========================================================== ITEMS FOUND IN LUZAMI LUCKseed - Search in front of Gravestone TinyMedal - Search hole in Red tile square, at the EAST of the Northern House LUCKY Book - Bookcase in Northern Hpuse MUSCLE Book - Bookcase in Northern House ========================================================== +----------------------------------------------------------------------------+ | Go around, picking up the items, and look for the man in the Telescope | | house While nothing really happens here, at least there is an all | | important TinyMedal to be collected. Let's carry on from here. | | | | While this is the longest route to the Dragon Queens' castle, its one | | which won't get you lost so easily :P | | | | Leave Luzami and WARP to LANCEL. Jump on Laima and Fly SOUTH over the sea | | You should just see the edge of the DRAGON QUEEN'S CASTLE further inland | | in the next Continent Jump off Laima and go inside the castle | +----------------------------------------------------------------------------+ ========================================================== DRAGON QUEEN - The Light Orb The death of a Queen ========================================================== Upon talking to the citizens of the castle, you will find the queen is dying. Once you find the Queen, she will give you the LIGHT ORB, then sadly pass away, leaving her EGG there. Although nothing can be done with the EGG, the LIGHT ORB is useful for much, much, later in the game An Elf Girl can be found in the NORTH part of the Castle, maybe something will happen here ??? Anyway, a quicker way to the Dragon Queen Castle, is by flying in from KAZAVE. Just bring up the WORLD MAP and memorise where the castle is. ITEMS FOUND IN THE DRAGON QUEEN CASTLE TinyMedal - Search 2 squares right of the Elf in the north ========================================================== +----------------------------------------------------------------------------+ | Well we have all the things we need, FINALLY we get to face Baramos, | | before we set off to do battle, I'll give you a couple of checklists to | | see if you have the best stuff to date | +----------------------------------------------------------------------------+ ========================================================== EQUIPMENT CHECK Done before you meet Baramos ========================================================== As everyone is likely to have different teams at this point, the most important thing is to see if you have the best equipment for your team Listed are tables with the best items available up to this point of the game - I am aware that other classes can equip some items, if you don't have a class in your team, then equip the items to current players if you can - Not everyone will win at the Pachisi Tracks, so your equipment may be quite cruddy :P - Most "found" items are listed in the area once, you may find these items elsewhere - Where applicable I've put the Store in favour of finding the items in Caves, dungeons, castles or towers. - Other stores may hold the item, if this is the case then grab it there :P Anyway on with the lists +----------------+------+-----------+---+-----------------------------------+ | WEAPON NAME | ATK | CLASSES | G | HOW ITS GAINED | +----------------+------+-----------+---+-----------------------------------+ | Justice Abacus | +110 | ------D-- | - | MedalMan when given 60 TinyMedals | | Thunder Sword | + 82 | H-------- | - | Gondo Cave Floor 1 | | Dragon Sword | + 79 | -W------- | - | Newtown Scenario 5 Shop | | Zombie Sword | + 67 | ----C---S | - | Samanao Shop | | *Force Staff | + 65 | ---M----- | - | Baharata Shop | | Golden Claw | + 50 | --F------ | - | Pyramid Hidden Stairs | | Dragon Whip | + 52 | -----T-J- | - | Pac. Trk Prize near Jail Shrine | | Steel Whip | + 40 | -----T-J- | - | Portoga Weapon's Store | +----------------+------+-----------+---+-----------------------------------+ I personally don't like the Force Staff as it uses MPs. Go instead with the Sleep Staff from Elvenham. As you can see a Dealer has the best Weapon, so using it as a attacking player is a good idea +----------------+------+-----------+---+-----------------------------------+ | ARMOR NAME | DEF | CLASSES | G | HOW ITS GAINED | +----------------+------+-----------+---+-----------------------------------+ | Ninja Suit | + 58 | --F--T--- | - | MedalMan when given 50 TinyMedals | | Blade Armor | + 55 | H-------- | - | Gondo Cave Floor 1 | | Terra Armor | + 50 | -W------- | - | Navel of Earth Floor 1 | | Magic Apron | + 45 | ------D-- | - | Newtown Shop Scenario 4 | | Dandy Suit | + 42 | -----T-J- | m | Edinbear in Kings Room Dresser | | Party Dress | + 40 | -----T-J- | f | Edinbear in Kings Room Dresser | | Magic Armor | + 40 | ----C---S | - | Lancel & Samanao Shops | | Plush Suit | + 35 | --FM-T-J- | - | Samanao Cave on Basement Floor 3 | | Angel Robe | + 35 | ---M----- | - | Newtown Shop Scenario 5 | +----------------+------+-----------+---+-----------------------------------+ If you have a Fighter in your team, give it the Ninja Suit, this will leave the Thief with either the Dandy Suit or Party Dress. +----------------+------+-----------+---+-----------------------------------+ | SHIELD NAME | DEF | CLASSES | G | HOW ITS GAINED | +----------------+------+-----------+---+-----------------------------------+ | Expel Shield | + 35 | H-------- | - | Romaly Castle Basement | | Dragon Shield | + 32 | -W---T--- | - | Samanao & Newtown Scenario 5 Shop | | Magic Shield | + 25 | ----C-DJS | - | Baharata, Muor & Soo Shop | | Pot Shield | + 2 | --FM----- | - | Aliahan Item Store | +----------------+------+-----------+---+-----------------------------------+ The Hero should get the better of the shields although other classes can use it. +----------------+------+-----------+---+-----------------------------------+ | HELM NAME | DEF | CLASSES | G | HOW ITS GAINED | +----------------+------+-----------+---+-----------------------------------+ | Ortega's Helm | + 30 | H-------- | - | Muor Event | | Iron Mask | + 25 | -W------- | - | Lancel & Samanao Shops | | Horned Hat | + 21 | ----C--JS | - | Pac Track Shop near Shrine Jail | | Silver Tiara | + 20 | --FMCTDJS | f | Soo Village Weapon Store | | Silk Hat | + 20 | ------DJ- | m | Wizards Cabin | | Black Hood | + 18 | --F--T--- | - | Baharata Weapon Store | | Iron Helmet | + 16 | ----C---S | - | Isis Shops | | Leather Hat | + 2 | ---M----- | - | Reeve Weapon Store | +----------------+------+-----------+---+-----------------------------------+ ACCESSORIES The Starry Bracelet should be equipped to your Hero. Equip accessories which raise ATK, DEF, STR and AGL for this fight as these are the ones which give you the most benefit. Lets continue on and do a TinyMedal checklist ========================================================== TINYMEDAL CHECKLIST ========================================================== Try to locate every TinyMedal before Baramos' Castle. This way you won't need to go back over and search for them. It is also ideal to have a character with the Thieving skills of "MapMagic" and "Smell". This improves your chances of locating hidden TinyMedals [1] Aliahan [2] Aliahan Castle [2] Arp Tower [1] Ashalam [1] Baharata [1] Baharata Cave [1] Desert Cave [1] Dharma Temple [1] Dragon Queen's Castle [2] Edinbear Castle [1] Elvanham [1] Garuna Tower [2] Gondo Cave [1] Gondo Shrine [1] Greenlad Stupa [1] Hobbit Shrine [1] Isis Castle [2] Isis Town [1] Kazave [2] Lancel [1] Leiamland Tower [1] Luzami [2] Muor [1] Najimi Tower [2] Navel of Earth [2] NewTown [1] Noaniels Cave [1] Olivia Cape Shrine [1] Pachisi Track - S/W of Ashalam [Floor] [2] Pachisi Track - S/W of Ashalam [Track] [2] Pachisi Track - North Of Shrine Jail [Floor] [1] Pachisi Track - North Of Shrine Jail [Track] [2] Phantom Ship [2] Pirates Cove [2] Portoga Village [3] Pyramid [1] Reeve [1] Reeve Shrine [3] Romaly Castle [1] Romaly Gate [2] Romaly Village [3] Samanao Castle [2] Samanao Cave [1] Samanao Village [1] Shoals Shrine [1] Shrine Jail [2] Soo Village [1] Tedanki [1] Wizard's Cabin [1] Zipangu Palace [1] Zipangu Shrine [1] Zipangu Village 75 TinyMedals in total 72 TinyMedals if you don't get the ones ON the Pachisi Track Baramos' 2 TinyMedals are not included ========================================================== +----------------------------------------------------------------------------+ | Once you have gotten all TinyMedals and the best equipment your team can | | use, its time to head for Baramos's Castle | +----------------------------------------------------------------------------+ +----------------------------------+ =====================| BARAMOS - THE DEMON LORD |===================== +----------------------------------+ Its all up to you now, no more hiding, does your team have what it takes to rid the world of this devastating beast??? +----------------------------------+ =====================| BARAMOS - THE DEMON LORD |===================== +----------------------------------+ +----------------------------------------------------------------------------+ | Warp to ISIS, then jump on Laima and fly WEST until you can see the Grey | | Mountains. Start Flying South, until you reach a cave surrounded by swamp | | on a small Island. {This is Giana Pit Cave]. For now the PIT is blocked by | | a hugw wall. This prevents people from falling in | | Fly a short distance West to find Baramos Castle. Jump off Laima and enter | | the Castle | +----------------------------------------------------------------------------+ ========================================================== BARAMOS CASTLE West of Giana Pit Cave ========================================================== ITEMS FOUND IN THIS AREA TinyMedal - Hidden near Corpse in The Basement Demon Axe, Wizard Ring, Misery Helm - In Chests on the First Floor TinyMedal - Hidden near throne on the Entrance floor +---------------------------------+ +--------------------------+ | BARAMOS CASTLE - ENTRANCE FLOOR | | BARAMOS CASTLE - FLOOR 1 | +---------------------------------+ +--------------------------+ h1 = TinyMedal, Search in front CHESTS = Demon Axe, Wizard Ring of the corpse on the throne Misery Helm . = Damage Zones . = Damage Zones A = Doorway to "a" on Floor 1 a = Doorway to "A" on Entrance Floor D = Doorway on Floor 1 D = Doorway E = Doorway to "e" on Floor 1 e = Doorway to "E" on Entrance Floor 1 - 7 Stairs DOWN to Floor 1 1 - 7 Stairs UP to Entrance Floor B = BARAMOS V = Stairs DOWN to Basement Z = Stairs DOWN to Basement W = Stairs DOWN to Basement ____________________________________ X = Stairs DOWN to Basement | | Y = Stairs DOWN to Basement | ############## _______| | #..........#9# |~~~~~~~| | #. h1 .# # |~~~~~~~| | #.......... # |~~...~~| | ##### ####### .B.~~| | |~~...~~| | ################### #######~~~~~| ################### ####### | # # # # # #ŻŻŻŻŻ| # # # # # 2# | # # # ###### 2# | # # #8 ###### # | # # # # | # # ###### # | # # ###### # | # 3#........# # # # | # # # ####### | # # # # #####a# | # 3# # # #####A# | # #........# # # | # # # # # | ##### #### # # | # # #### # ###### | ##### ####D# # ###### | ####### ####D# # # # | #V 4# ######### # | # # # # ####### 6# | ############### ###### 6# | # ######## # ##### # | #W # 7# # | # # # ### # | ################# # ##### # | # # # 7 #~# # | #Y 1# # # X# ###### | # ############~######### | # oooooooo # # # #CHESTS 5# | # #4 #~# 5# | # # # # # ###### |TT # ####### ### # | #### #### #### ##### # | TT# 1# ### # | # # ## # | #### ##=# ### # | # # ############ | # ##=# ############ | # # | # # | ##eee### | ####### ####### | | ##EEE## # Z# | | # | | ####### | |________ _________________________| +---------------------------------+ | BARAMOS CASTLE BASEMENT FLOOR 1 | +---------------------------------+ h1 = TinyMedal - Search on the lefthand side of the corpse 8 = Stairs UP to Floor 1 9 = Stairs UP to Entrance Floor V = Stairs UP to Floor 1 W = Stairs UP to Floor 1 X = Stairs UP to Floor 1 Y = Stairs UP to Floor 1 Z = Stairs UP to Entrance Floor ###### ### ### # h1 # #9# #Y# # # # # # ################# ## # # # # # # # #################### # # # # ## # # # # ## # # # # # #################### # # # Z# #8# ###################### ### #### #V #################### # # #W ################# X# #### #### TO REACH BARAMOS Walk around to DOORWAY "A" Take Stairs 2, walk west and take Stairs 3. Cast Stepguard to avoid the "Damage Zones" then take Stairs "V" Walk East and take Stairs "X" Walk to the North/East and take Stairs "6" Walk South/West and take Stairs "7" Walk out through the door, and through DOORWAY "D" and take Stairs "8" Walk north and Take Stairs "9" Cast Stepguard to avoid the "Damage Zones" Walk through the exit to the throne room Walk South through the Door then head East toward where Baramos resides Cast Stepguard to avoid the "Damage Zones" Walk down the stairs. Cast Stepguard to avoid the "Damage Zones" Walk north and talk to Baramos ========================================================== +----------------------------------------------------------------------------+ | Make your way through the castle, picking up any item you want. In the | | Damaging Zones, cast STEPGUARD to avoid damage. Finally head toward the | | staircase in the middle of the lake to meet BARAMOS | +----------------------------------------------------------------------------+ ========================================================== STRATEGIES TO FIGHT BARAMOS ========================================================== Listed are some popular Strategies in beating Baramos SOME EXPLANATIONS Attack : Where this is listed, it means to bash up Baramos. Attacking Spells : Any spell that causes damage Support Spells : TWINHITS, INCREASE, BARRIER, SPEEDUP Status Spells : SLEEP, SAP, DEFENSE, SURROUND, STOPSPELL Healing : Any Healing Spell or USE Herbs Mages : Any character that has learnt Mage Spells Clerics : Any character that has learnt Cleric Spells The following strategies are generally for the first turn of battle. Some strategies will be completed over a series of turns. HE WHO SLEEPS, LOSES ==================== If you've followed my walkthrough, you'll have 4 Sleep Staves Use this Strategy whenever Baramos awakens. Considering all strategies, this one tends to be the most effective because Baramos can't attack. Sleep Staves can only be bought from Elvanham when you can "change" into a Hobbit with the CHANGE STAFF WITH SLEEP STAVES Hero : Use Sleep Staff Player : Use Sleep Staff Player : Use Sleep Staff Player : Use Sleep Staff WITH NO SLEEP STAVES Hero : Casts SLEEP Clerics : Casts SLEEP Sages : Casts SLEEP Mages : TWINHITS Others : Attacks BOUNCE, BOUNCE, BOUNCE ====================== This strategy suits the Mages in teams, others will use support spells or just attack. It offers protection from the spells Baramos casts, returning the effects. When Baramos "Blasts Intense Flames" it is not a "cast spell" and therefore won't be bounced back. Some people prefer this strategy as it returns damage back at Baramos, with a chance of him falling asleep from his casting Sleep. Remember any team member "casting" Healing spells on a player with "bounce" in effect will NOT heal that player, although this means Hero : Attack, Attack Spells, Status Spells Mages : Casts BOUNCE Clerics : Attack, Attack Spells, Support Spells, Status Spells Sages : Casts BOUNCE Others : Attack TURNING A MAGIC USER INTO A FIGHTER =================================== This strategy attempts to disable Baramos' casting ability, causing him fight. The Mist Staff can be USED to cast the effect of STOPSPELL. Theres one in a chest in Portoga Castle. Also they can be bought on the Pachisi Track Shop on Floor 2, South/West of Ashalam. This is a suited strategy for a team with fighting type characters. As it stops Baramos' DISPERSE spell, it is one to consider. WITH MIST STAVES Hero : Uses Mist Staff Clerics : Uses Mist Staff Mages : Uses Mist Staff Sages : Uses Mist Staff Others : Uses Mist Staff WITH NO MIST STAVES Hero : Casts STOPSPELL Clerics : Casts STOPSPELL Mages : Casts INCREASE Sages : Casts STOPSPELL or INCREASE Others : Attacks ALTERNATIVE TURNS Use the "Need a Helping Hand Strategy" as followup turns NEED A HELPING HAND? ==================== This strategy tries to raise the teams attacking and defensive qualities Because many spells are used, it will need to cover a group of turns. Its usually one used in combination with others. Overall, this strategy is one which can be used against every Boss. Hero : Attacks, Attacking Spells, Status Spells Mages : Casts INCREASE or TWINHITS Sages : Casts INCREASE or TWINHITS Clerics : Casts BARRIER, SPEEDUP or DEFENSE Others : Attack While you can use a combination of Strategies, these are merely some suggestions. +----------------------------------------------------------------------------+ | Whichever method you choose, or if its one of your own, beat dah living | | crap outta Baramos. Oh and give him a few whacks for me too :) | +----------------------------------------------------------------------------+ CONGRADULATIONS !!!!!!! ========================================================== +--------------------------------+ ======================| STRANGER IN YOUR MIDST |====================== +--------------------------------+ Just when you're celebrating and enjoying your success, out comes some monster who spoils the party. Typical thats just flamin' typical :P Still, theres more of the game to do, so that can't be half bad :) After the fiend massacres the guards, you find his identity is ZOMA !!! +--------------------------------+ ======================| STRANGER IN YOUR MIDST |====================== +--------------------------------+ +----------------------------------------------------------------------------+ | Once you have been given back control of your players. Leave Aliahan. | | You will be unable to have "sleepovers" at your house now, so you'll have | | to stay at INNS from now on | +----------------------------------------------------------------------------+ SIDETRACKS Warp to PORTOGA and talk to Sabrina who can be found near the water. She will give you a SEDUCE SWORD -W---TDJ- [females]. This sword casts the spell PANICALL +------------------------+ ==========================| THE NEW QUESTS |========================== +------------------------+ Seems Baramos was only a plaything for ZOMA, the DEMON KING. A new world will be opened to you where you must further collect items and grow in levels to finally tackle Zoma. The quests include Hero Equipment and the Rainbow Drop Event The Hero equipment is Hero Shield - Found in Nail Mark Cave Kings Sword - Oricon found in Domdora, sold to Zipangu Item Dealer in Kol and the sword is bought from him Light Armor - Found in Rubiss Tower The Rainbow Drop Event happens after you collect 3 items Sun Stone - Found in Tantegel Castle Rain Staff - Found from a Faerie in the Spirit Shrine Crest - Given from Rubiss in Rubiss Tower [PixyFlute needed] +------------------------+ ==========================| THE NEW QUESTS |========================== +------------------------+ +----------------------------------------------------------------------------+ | WARP to Isis and jump on Laima, then fly WEST. When you see the GREY | | MOUNTAINS, begin flying SOUTH. You will see a cave surrounded by swamp on | | an isolated small island. You'll need to land on this. This is Giana Pit | +----------------------------------------------------------------------------+ ========================================================== GIANA PIT CAVE - West of Baramos Castle ========================================================== You will discover that the earthquake has broken the wall which protected people from falling in. Well this is where you want to go, so lets jump down Weeeeeeeeeee............!!!!! Plop !!!!! ========================================================== GIANA PIT SHRINE - Drop from Giana Pit Cave Also found west of Tantegel ========================================================== What is this new world?? Is it a world??? You have landed in the Dark World of Alefgard, seems ZOMA'S evil presence has blackened this domain. A boy here will have a boat for you to use :) ITEMS IN THIS AREA LUCKseed - Dresser TinyMedal - Jump on your boat, and head straight up. Jump off the boat and walk right along the wharf. In the bottom right hand corner do a search. STRseed - Walk left, on the outside of the building. Go down where there are 4 trees and search between the last tree and the building ========================================================== +----------------------------------------------------------------------------+ | Jump back on your boat and head east. This will take you outside. Sail | | To the southern end of this square island then east. Jump off your boat | | Walk east and you will eventually see a town. This is Tantegel | +----------------------------------------------------------------------------+ ========================================================== TANTEGEL TOWN ========================================================== ITEMS IN THIS AREA TinyMedal - From the entrance of town, follow the path leading east. You will see a warrior on this road. Walk just past him, then follow the town's wall north. Walk between the trees until you can't go further. Take 1 step down and search. You should be able to see another man on the opposite side of the wall Token - Vase upstairs of the church MysticNut - Search flowers to the right of the Weapons Shop LifeAcorn - From the entrance of town, follow the path leading east. You will see a warrior on this road. Walk just past him, continue following the path. This will go up toward the castle, instead leave the path and go south. You'll eventually find a house, check the dresser upstairs AN OLD FRIEND or is it FOE ??? He does give you a clue, but is he for real? Check out who's upstairs at the church. Maybe its third time lucky that he's telling the truth :P ITEM SHOP WarpWing - 25 Herb - 8 MoonHerb - 30 Hide Herb - 60 Antidote - 10 Repellent - 20 WEAPON SHOP WEAPON: Dragon Sword - 15000 WEAPON: Power Claw - 7100 ARMOR : Angel Robe - 3000 ARMOR : Dragon Armor - 9800 SHIELD: Dragon Shield - 3500 SHIELD: Silver Shield - 8800 ========================================================== +----------------------------------------------------------------------------+ | Head around town picking up items, then head along the path leading EAST | | INSIDE town. Follow this path past the warrior on the road. Continue along | | this path as it heads NORTH and to the Castle | | | | Once in the castle, walk around and explore it. You can head outside the | | castle via a door in the Eastern part or heading North inside the first | | floor. make sure you find the kitchen in the eastern part of the castle | +----------------------------------------------------------------------------+ ========================================================== TANTEGEL CASTLE - THE SUN STONE ========================================================== ITEM IN THIS AREA Token - Search outside the right pillar of Entrance Token - Search outside left of cat Floor 1 TinyMedal - Vase in Kitchen Floor 2 SunStone - Chest found in secret passage South inside kitchen 550G - Barrel found in secret passage South inside kitchen AGLseed - Barrel found in secret passage South inside kitchen Boxers - Dresser Token - Dresser Pixy Map - Given by Priest outside King Lar's Throne Room SECRET PASSAGE In the Kitchen on the First floor is a secret room. From the table in the kitchen head straight down through the wall PIXY MAP This works exactly in the same way as the MAGIC MAP. From the throne room on the 2nd floor, head south outside the grated door. A priest can be found in the North/West Corner who will give you this map HIDDEN STAIRS South of the cat, outside the eastern part of the castle there is are stairs leading down. The only thing the man here provides is information. Even if you can't find it, don't feel to badly EMPTY TREASURE CHESTS You will find 3 empty treasure chests, according to a person it once held the equipment of the Hero. These have been scattered all around Alefgard ========================================================== +----------------------------------------------------------------------------+ | Once you've grabbed the items around the castle, leave it and Tantegel | | Head straight up until you reach some GREY MOUNTAINS. Walk to the west and | | you'll see another set of GREY MOUNTAINS appear. | | Walk towards this set of mountains, and move up and around them heading | | left until you reach a coastline. Walk NORTH from here and you will find a | | CAVE. This is called NAIL MARK CAVE. Enter it | +----------------------------------------------------------------------------+ ========================================================== NAIL MARK CAVE - HERO SHIELD ========================================================== Make your way through this cave and grab the Hero Shield for your Hero. Sleep Staves are excellent to use in this dungeon where no magic can be cast. SUMMARY OF ITEMS IN THIS CAVE Chests on Basement Floor 3 - TinyMedal, 960g, 1016g, Hero Shield +-----------------------------------+ | NAIL MARK CAVE - Basement Floor 1 | +-----------------------------------+ ################# #E ## #### # E = Entrance # ## #### # 1 = Stairs DOWN to Basement Floor 2 ### ## ### # # #### # # ## # ### ##### ## # # ## ## ## # ####### #### # ## ## # #### ## #### # # ## ## # # ## ## ## # # ## ## ##1# ################# +-----------------------------------+ | NAIL MARK CAVE - Basement Floor 2 | +-----------------------------------+ ################## #2 # 1 = Stairs UP to Basement Floor 1 ################ # 2 = Stairs DOWN to Basement Floor 3 # # # ######### ###### # ## ## # ###### #### # # ## ### # # ## ## ## #### # ## ### # # #### ## # # #### #### # ### ## ## ## # # ## ## 1# ################## +-----------------------------------+ | NAIL MARK CAVE - Basement Floor 3 | +-----------------------------------+ ######@@@@#### # @@@ # 2 = Stairs UP to Basement Floor 2 #c4 @@@ # D = Doors # @@ c3 # @ = Pits, dropping down will bounce you back to this level # @@ # # @@ c2 # c1 = 960g # cM # c2 = 1016g # # c3 = TinyMedal # c1 # c4 = ARMOR: Hero Shield H-------- DEF +65 # # cM = Mimic # ###DD### # # # # # # 2# ############## ========================================================== +----------------------------------------------------------------------------+ | Once you've got the HERO SHIELD, leave this cave and warp back to Tantegel | | Rest at the Inn if you need to. Then leave town and head WEST. Find your | | boat near the Coastline. Jump in it and set sail WEST until you come to | | edge of this continent. Start following this coastline up. | | | | The top of this continent will then go EASTWARD, follow it a littl while | | until you see a shrine. JUMP off your boat and enter the shrine. You will | | find that this is actually a house, namely GARIN'S HOUSE | +----------------------------------------------------------------------------+ ========================================================== GARIN'S HOUSE - SHINYHARP North/East of Tantegal ========================================================== GARIN the Bard isn't at home, but his parents are. Search the house for any items, then head for the Basement for the Shinyharp ITEMS IN THIS AREA Floor 1 MohawkWig - Dresser TinyMedal - Dresser Basement Floor 1 ShinyHarp - Search near Chest SHINYHARP - Calls monsters to battle against Head outside the door in the North. Locate the stairs in the North/East and walk down them. Search on the right-hand side of the empty chest ========================================================== +----------------------------------------------------------------------------+ | Leave Garin's house and jump back on your boat. Sail EAST avoiding the | | small island which can get in your way. On an island in the North/East you | | will see a tower. That is RUBISS TOWER. For now you can't do anything in | | there. Once you see this tower, head South. Another island is below this, | | line your boat a few steps from the top of it and sail then land on the | | continent in the EAST. | | Walk EAST until you reach some GREY MOUNTAINS. Below these GREY MOUNTAINS | | is the village of KOL | +----------------------------------------------------------------------------+ ========================================================== KOL - PIXYFLUTE ========================================================== ITEMS FOUND IN AREA TinyMedal - Inside Well, Search 3 squares down from steps TinyMedal - Inside Baths, Search on the steps Cloth - Dresser in South/West House Token - Dresser in South/West House Token - Search red square tile below Zipangu Item Dealers Shop Token - Hanging Bag in Zipangu Item Dealers Shop TinyMedal - Hanging Bag in Zipangu Item Dealers Shop PixyFlute - Search 5 steps South of Baths MysticNut - Search the far North Area of Inn, above the trees ITEM SHOP WarpWing - 25 Herb - 8 MoonHerb - 30 Repellent - 20 Pierce - 950 WEAPON SHOP WEAPON: Zombie Sword - 9800 WEAPON: War Hammer - 9500 WEAPON: Power Claw - 7100 ARMOR : Blade Armor - 6500 ARMOR : Water Robe - 12500 SHIELD: Silver Shield - 8800 WEAPON: Sage Staff - 15000 ========================================================== +----------------------------------------------------------------------------+ | Wander around picking up items. Even though you have the PixyFlute which | | is needed for Rubiss Tower, I'd advise going there as the monsters are | | very strong. We'll visit that area later on. | | Down the WELL you'll find a Pachisi Track, so head there to try your luck | +----------------------------------------------------------------------------+ ========================================================== PACHISI TRACK - Inside Kol's Well Rolls : 25 Prizes : Light Dress DEF +90 HWFMCTDJS [females] Key Area : Life Ring, Ultimate Whip ATK +105 HW---T-JS ========================================================== SUMMARY OF ITEMS IN AREA Basement Floor - 3 Tokens Floor 1 [Floor] - Token Floor 1 [Track] - TinyMedal, Dragon Whip, LifeStone, Flee Ring, Turban LifeAcorn, VITseed, MysticNut Floor 1 [Shop] - Blade Armor, Dragon Robe, Thor Sword Floor 1 [Maze] - Ultimate Whip Floor 2 [Floor] - TinyMedal, Token Floor 2 [Track] - TinyMedal, Dark Dress, AGLseed, WorldLeaf, Muscle Book Floor 2 [Maze] - Life Ring Floor 2 [Prize] - Light Dress +--------------------------------+ | PACHISI TRACK - Basement Floor | +--------------------------------+ Token - Search the bottom/left corner of the grey tile in the south/east Token - Search the bottom/right corner of the grey tile in the south/west Token - Search the bottom/left corner of the grey tile in the north +-------------------------+ | PACHISI TRACK - Floor 1 | +-------------------------+ Token - Search the top right hand corner of floor +--+--+--+--+--+--+--+ +--+--+--+ |2 | | | |c3| | | | | |1 | c1 = Dragon Whip +--+--+--+--+--+--+--+ +--+--+--+ c2 = LifeStone | | | | | | | | c3 = Flee Ring +--+ +--+ +--+ +--+ | | | | | | | | d1 = TinyMedal +--+--+--+--+--+--+--+ +--+ +--+ d2 = Turban | | |>>|v3| | |??| | | |v2| +--+--+--+--+--+--+--+ +--+--+--+ v1 = LifeAcorn | | |^^| | | v2 = VITseed +--+ +--+--+--+ v3 = MysticNut | | | | +--+ +--+--+--+--+--+ +--+ IS = Item Shop | | | | | | | | | | Blade Armor - 6500 +--+ +--+--+--+--+--+ +--+ Dragon Robe - 27000 | | |v1| | | |d2| | | Thor Sword - 65000 +--+--+ +--+ +--+ +--+ +--+--+ | | | | | | | | | | | | w1 = Warps to w2 +--+--+ +--+ +--+ +--+ +--+--+ w2 = Warps to w1 | | |??| | | |??| |c1| +--+ +--+--+ +--+ +--+--+ +--+ 1 = Stairs up to floor 2 | | | |c2| | | | | | | | 2 = Stairs up to floor 2 +--+--+--+--+ +--+ +--+--+--+--+ | |w2| | |d1| | |w1| | +--+--+--+ +--+ +--+--+--+ | | +--+ START +--+ +-----------------------------------+ | MAZE - Accessed via Floor 2 Track | +-----------------------------------+ ####### # s1# c1 = Ultimate Whip # # ### ### s1 = Stairs UP to Maze on Floor 2 # # @@ = Pit to Basement Floor ###### # # # # ##### # # ######## ######## # # # ########## # # # ## # # ######## ### # # # # # # ###### # # # # # # # # ##### # # #### #### # # # # # c1 # # ##### # # # @@ # # # ### ######### #### +-------------------------+ | PACHISI TRACK - Floor 2 | +-------------------------+ ######|ee|######h2 PRIZE = Light Dress +--+ # # +--+--+--+--+--+ h1 = TinyMedal, search this corner |2 | # # | | |v1| |1 | h2 = Token, Search this corner +--+ # # +--+--+--+--+--+ | | ######| |###### | | Ky = Key Entrance +--+ +--+--+--+--+--+ +--+ ################ | | | | |Ky| | | | | # # ee = Leads to a maze +--+ +--+--+--+--+--+ +--+ # # 1 = Stairs down to Floor 1 | | | | | | | | # PRIZE @ # 2 = Stairs down to Floor 1 +--+ +--+ +--+ +--+ # @ # | | |v2| | | | | # @ # v1 = TinyMedal +--+ +--+--+--+--+--+ +--+ # # v2 = LifeAcorn | | |^^| |!!| | | | | # # v3 = AGLseed +--+ +--+--+--+--+--+ +--+ # # d1 = WorldLeaf |d2| | | | | ######| |###### d2 = Muscle Book +--+ +--+ +--+ h1+--+ |??| | | | | GOAL cM = Mimic +--+ +--+--+--+--+--+--+--+ +--+ c1 = Dark Dress | | | |cM| | | |d1|??| | | +--+ +--+--+--+--+--+--+--+ +--+--+ | | | | | +--+--+--+--+--+--+--+--+--+--+--+--+--+ |c1| | | | | | |!!| | |v3| | +--+--+--+--+--+--+--+--+--+--+--+--+ +-----------------------------------+ | MAZE - Accessed via Floor 2 Track | +-----------------------------------+ ############# # # c1 = Life Ring # ##### # #### # ####### ##### # s1 = Stairs down to Maze on Floor 1 ## ######## s1# ~ = Water # ## #### # e = From Key Entry on Track # # ####### ##### #c1 # # ###### ########## ######## # # ###### ~~~~ ## # # ###### ~~~~ ## # # ###### ~~~~ ## # # #### ~~~~~ # # #### ###### # #### #### # #### #### #### # # # # |e| ========================================================== +----------------------------------------------------------------------------+ | Once you have finished in Kol, leave town and head SOUTH. Move around the | | GREY MOUNTAINS and continue walking south. You'll reach another set of | | GREY MOUNTAINS, head around these by going west. Cast STEPGUARD to avoid | | damage from the swamp and find and enter the MARSHY CAVE | +----------------------------------------------------------------------------+ ========================================================== MARSHY CAVE - South of Kol ========================================================== You will find diggers here, trying to make a tunnel to Rimuldar. While this never opens in this game, in a later game, the cave has been completed. This map is quite small and easily navigated TinyMedal - Search wall on the left of the man on the right hand side digging in the south Token - Search below the torch in the room with the 4 beds ========================================================== +----------------------------------------------------------------------------+ | After picking up the valuable TinyMedal, WARP back to Kol | | From Kol, walk WEST to find and board your boat. Follow the coastline you | | have just left, north. Pass the RUBISS TOWER, continue going north. The | | continent will then go east, follow it east. Follow it as it heads south. | | Finally this will go west, again follow this until you can go no further. | | Jump off your boat onto the island opposite the MARSHY CAVE. | | Walk South until you hit some GREY MOUNTAINS, which will be some distance | | from your boat. Make your way around these mountains by heading west. | | You should be walking between 2 sets of GREY MOUNTAINS. Once you have | | cleared the bottom set, walk under them and to the town on the island. | | This is RIMULDAR | +----------------------------------------------------------------------------+ ========================================================== RIMULDAR - Far South of Kol ========================================================== TinyMedal - Search in Prisoner's Cell beneath the table TinyMedal - Dresser in "North/Western House" TinyMedal - Vase in North House Toughness - Dresser in Inn Life Ring - From the entrance head a few steps left then head between the trees near the water, and the Inn which will be on your left. Continue going down, and you'll see a door on your left Enter it for the chest Goldbeak - Dresser in North House STRseed - Vase in North House Zen Book - Dresser in North House INTseed - Vase in "North/Western House" Token - Dresser in "North/Western House" NORTH/WESTERN HOUSE From the entrance, follow the stream heading north, continue following it as it winds to the west. When it goes south, you will see the entrance of this house PRISONER'S CELL Walk between the INN[will be on your right] and the building with the priest. Follow the outside of the left building, as it goes down, then left. It will head back up, and you'll be stopped by a tree. Walk into the wall and a staircase will be revealed, take it WEAPON/ARMOR SHOP WEAPON: Falcon Sword - 25000 WEAPON: Bastard Sword - 31000 ARMOR : Evade Suit - 2900 SHIELD: Dragon Shield - 3500 SHIELD: Ogre Shield - 25000 HELM : Great Helm - 35000 ========================================================== +----------------------------------------------------------------------------+ | RIMULDAR is the notorious hunting ground for Metabbles. Stay around here, | | then duck into the Inn, if you want to level up. | +----------------------------------------------------------------------------+ ========================================================== METABBLE KILLING STRATEGIES ========================================================== Many people want hints on how to kill Metabbles. The problem with Metabbles is they have a high frequency of fleeing battle [67.5%]. An added difficulty is that they are immune to every cast spell. Anyway here are some popular ways people use to try to kill them. Every technique is reliant that the metabbles action is not to flee. Theres no way of keeping a metabble from fleeing in battle, other than doing an action before it PANICALL TECHNIQUE When Metabbles appear with other monsters, trying to confuse that monster will mean they will attack the Metabble rather than you. Some of these monsters have better ATK than you. Also Metabbles are NOT immune to breath attacks from monsters. So cast PANICALL or use the SEDUCE SWORD FIGHTERS TECHNIQUE Fighters at times do "Critical Hits" and can take out Metabble in one strike Just have Fighter class players in your party for this BEDRAGON Any player with BEDRAGON can cast this, with the hope that Metabbles remain to be zapped by the characters new form. Metabbles will instantly be killed by the Dragon's breath CHANCE A very random spell, but one which is used by some people. The results vary EQUIPMENT TECHNIQUES Falcon Sword - These swords will attack twice in a turn, some use this technique with success. Blade Armor - Returns damage to the monster attacking you, with hope its a Metabble that has tried to bash you up ========================================================== +----------------------------------------------------------------------------+ | Lets get back on track so, warp back to Tantegel. | | Rest at the Inn if you need to. Then leave town and head WEST. Find your | | boat near the Coastline. Jump in it and follow the coastline SOUTH. | | You'll come across some GREY MOUNTAINS heading out WEST. Follow these | | until the coastline drops south. Just a little way south the GREY | | MOUNTAINS will end. When this happens, jump off here then head EAST. Keep | | the GREY MOUNTAINS above you and follow them. You'll eventually come to a | | cave. This cave is called ROCKY CAVE, Enter it | +----------------------------------------------------------------------------+ ========================================================== ROCKY CAVE ========================================================== The most important item in this cave is a TinyMedal. The Devil Equipment is cursed :( SUMMARY OF ITEMS IN THIS CAVE Basement Floor 1 Chests - Wizard Ring, 1016G Basement Floor 2 Chests - Devil Sword, Devil Armor, TinyMedal +-------------------------------+ | ROCKY CAVE - Basement Floor 1 | +-------------------------------+ ############################ #### ###################### c1 = 1016 ####3 ###################### c2 = Wizard Ring #### ####### ## ##### ### ####### # ##### ## E = Entrance/Exit ##### ### # ##### ## 1 = Stairs down to Basement Floor 2 ##### ############# ## ## 2 = Stairs down to Basement Floor 2 ##### # ## ## 3 = Stairs down to Basement Floor 2 ############ ###### ## c2 ## ##### #2 # ## ## # ###### ###### ######## # ############ #E####### #### ## ## ##### ##### ## ## #### # ## c1# #### ########## # # #### ### #### ########## # # #### ### #### ### ### # # #### ### #### ### ### # ## # #### ### ###### ### ## # #### ### ###### ## # #### ######1 # ############################ +-------------------------------+ | ROCKY CAVE - Basement Floor 2 | +-------------------------------+ ####################### ##3#################### ## # # c1 = Devil Sword ## # # # #### ###### # c2 = Devil Armor ##### # # #### ###### # c3 = TinyMedal ## # # # # ## # ## #### # # ## # 1 = Stairs down to Basement Floor 2 ## # # ## # 2 = Stairs down to Basement Floor 2 ##### ##### # 3 = Stairs down to Basement Floor 2 ##### #2##### ######### ##### # # #c1 # # #### ####### # #c2 # #### ####### # # # # ###### # # #### # ###### # ## ##### ######c3# # # ############ # # ### ## ## ### # # #### ## ## ## ### # ###### ## ##1## ### # #### ### ####################### ========================================================== +----------------------------------------------------------------------------+ | Once you have gotten the TinyMedal, leave ROCKY CAVE and head SOUTH. A | | Bridge will come into view, cross it. Follow the GREY MOUNTAINS while it | | goes west, then move around under them and head back east. | | The town DOMDORA will come into view, Enter it | +----------------------------------------------------------------------------+ ========================================================== DOMDORA - South of Rocky Cave ========================================================== ITEMS FOUND IN THIS AREA TinyMedal - Vase, House with sneezing man in South/West TinyMedal - Search right stall in Barn TinyMedal - Search near S/W corner of water INSIDE the Well Joke Book - Bookcase, House with sneezing man in South/West Oricon - Search the center coral in Horse Paddock Sucker - Dresser, upstairs where man names baby Bunny Ears - Dresser in Lena's Room WELL In the South of town is an exit. Walk toward and past it. Follow the wall as it goes right, then up. You'll see an area almost closed off by walls, enter this to find the well SNEEZING MAN In the South of town is an exit. Walk toward and past it. Continue going south and you will find a set of houses, the man is in one of these in the south/west BARN This is found on the opposite end of the Sneezing Man, in the East CORALS These look like shrubs, and are found in the paddock inside the Barn LENA the Belly Dancer Lena's can be found in a room upstairs of the Inn Lena was chased away from Ashalam by an overzealous customer. Talk to her then head back to Ashalam. Wait until night, then talk to the Dance Troupe manager. he will give you a Magic Bikini ITEM SHOP WarpWing - 25 Herb - 8 MoonHerb - 30 Antidote - 10 Repellent - 20 Brave Book - 90 WEAPON SHOP WEAPON: Dragon Sword - 15000 WEAPON: Snow Sword - 23000 ARMOR : Magic Dress - 4400 ARMOR : Dragon Armor - 9800 SHIELD: Heal Shield - 15000 ARMOR : Tight Bikini - 78000 ========================================================== +----------------------------------------------------------------------------+ | Grab the Oricon, if you want to take the message to the Manager of the | | Dance Troupe in Ashalam, then now is a good time to do this. Whichever you | | choose to do, eventually you should WARP to Kol. Find the Zipangu Item | | Dealer and SELL him the Oricon for 22500. Leave Kol, then go back to | | the Zipangu Item Dealer and BUY the King's Sword for 35000 | | | | WARP back to Domdora, then walk south, until you see a bridge. You want to | | cross it, so do so. Follow the coastline that is on your right, this will | | go upward in a North/Easterly direction. You will come across a bridge. | | Cross it and head right. Cast STEPGUARD to avoid the damage from the SWAMP | | You'll come across a shrine called SPIRIT SHRINE. Enter it | +----------------------------------------------------------------------------+ ========================================================== SPIRIT SHRINE - RAINSTAFF ========================================================== The Fairy which was at your day of birth is here, talk to her for the Rainstaff. She was the one that gave you the personality test in the beginning of the game ITEMS IN THIS AREA Floor 2 * Rain Staff - Given by lady TinyMedal - Search center of Star Tile Pattern below throne Rosary - Search Shrubs 5 steps up and 3 steps across from the torch to the bottom/right of the throne ========================================================== +----------------------------------------------------------------------------+ | Once you have grabbed the Rainstaff, be sure to pick up the TinyMedal | | before leaving. Cast STEPGUARD and head left back toward the bridge you | | crossed to reach here. From this bridge, follow the coastline as it goes | | North/East. Eventually you'll come across another bridge. The spell you | | cast earlier will also work against the SWAMP across this bridge. Cross | | the bridge and walk south to reach MERCADO | +----------------------------------------------------------------------------+ ========================================================== MERCADO ========================================================== Another TinyMedal is hidden here, with many books too. A wizard can be found past some damage areas, visit him for information if you wish, but you don't really need to listen to what he has to say :P Garin the Bard seemed to have made his way here, he doesn't have much to say :) ITEMS IN THIS AREA Wizard Ring - Search 5 steps down from the north entrance inside South/Western Room TinyMedal - Search the top/left hand corner inside North/Western Room Punk Ring - Dresser in Inn Token - Search in front of empty counter in the South/Eastern house Defy Book - Bookcase in "golem guy's" room Hero Book - Bookcase in "golem guy's" room Smart Book - Bookcase in "golem guy's" room Lady Book - Bookcase in "golem guy's" room Kindy Book - Bookcase in "golem guy's" room Token - Dresser in room next to "golem guy" Party Dress - Dresser in room next to "golem guy" GOLEM GUY There is a staircase in a building to the south/west of the Inn. The guy who talks about the Golem can be found in a room up those ARENA You'll find most of the people have gathered here to do some gambling. If you need any gold pieces, these places are always the best to try and win them from ========================================================== +----------------------------------------------------------------------------+ | Once you have grabbed everything around town, WARP back to KOL. Duck into | | the Inn for a quick rest if needed. Leave KOL, and head WEST for your boat | | jump aboard, and set sail for RUBISS TOWER. Which means sail NORTH | +----------------------------------------------------------------------------+ ========================================================== RUBISS TOWER - Crest and Light Armor ========================================================== SUMMARY OF ITEMS IN THIS TOWER Floor 1 - 1016G Floor 2 - TinyMedal, 960G, STR Ring, Flame Boomerang, LifeAcorn, Love Ring LifeAcorn Floor 3 - TinyMedal, Token Floor 4 - Light Armor Floor 5 - Crest Rubiss is found on the 5th floor of this Tower. The Light Armor is sitting in a chest on the 4th floor. Unfortunately the paths to them differ. I suggest going for the Light Armor first, then going to find Rubiss There are tiles in this Tower which can cause confusion in travelling. Below is a table which shows the direction the players will go. The darkened part of the diamond tile is what has been indicated. So if the left part of the tile is shaded, then this will be shown as < +------------+--------+--------+ | Directions | > Tile | < Tile | The direction is the direction you use the +------------+--------+--------+ Direction Pad. When this is used on a tile | UP | Left | Right | your players will move the tiles direction | DOWN | Right | Left | | LEFT | Down | Up | | RIGHT | Up | Down | +------------+--------+--------+ +------------------------+ | RUBISS TOWER - Floor 1 | +------------------------+ Beyond the Doors people which have information. You can choose to visit them if you wish. ####### ####### ###4### ### ### ## ###### ###### ## # # # # ## ############# ## ### ### ### ### c1 = 1016g ####### cM c1 ####### cM = Mimic ### ### ### ### #D## ##### ##### ##D# D = Doors # # # # 1 = Stairs UP to Floor 2 #D## ##### ##### ##D# 4 = Stairs UP to Floor 2 ### ###.........### ### ### ###... ...### ### ### ###... ...### ### ## ##... ...## ## # #### #### # # #### #### # ## ##### ##### ## ###1###### ###### ### ########## ########## Entrance +------------------------+ | RUBISS TOWER - Floor 2 | +------------------------+ Part of this section has been split to a snap shot. Its easier casting STEPGUARD to get through this area.... ####### ####### ###4### ### ### To move from Staircase 4 to Staircase 5, when on ## ###>>###>>### ## the tiles move the joypad DOWN # >> >> 5# # ########### # ## ############# ## ### ############### ### Snap Shot ####################### ################ ######## ######## c1 = STR Ring #### c1 c2 #### ######## ######## c2 = TinyMedal ## cM c3 ## ### ### chest ###2### c3 = 960g ## ## ## ## ## ## c4 = LifeAcorn ##....<<>>....## <<<< Snap >>>> c5 = Love Ring ##....<<>>....## >>>> Shot <<<< c6 = Flame Boomerang ##....>><<....## ## ## ## ## c7 = LifeAcorn ##....>><<....## ### ### ### ### cM = Mimic >>> <<< ### ### ### ### <<< >>> ### ### chest ### ### 1 = Stairs to Floor 1 ##....<<>>....## ## ## ## ## 2 = Stairs to Floor 3 ##....<<>>....## # ########### # 4 = Stairs to Floor 1 ##....>><<....## # # 5 = Stairs to Floor 3 ## ## ## ##<<#####>>## ## ## c4 c5 ## ###1###<<#####>>### ### . = Damaging Zone ## c6 c7 ## #######<<#####>>####### ################ +------------------------+ | RUBISS TOWER - Floor 3 | +------------------------+ To reach Rubiss you will need to DROP off the ledge where indicated Stairs 3 Leads to the Floor with the Light Armor ####### ####### ### ### ###6### c1 = TinyMedal ##c1 ## Drop ## ## # < ####>>>>### 5# 2 = Stairs to Floor 2 # < >>>>### # 3 = Stairs to Floor 4 ## ############# ## 5 = Stairs to Floor 2 ### ############### ### 6 = Stairs to Floor 4 ### #### ######## ### #### s ######## s = Skulls ### #### ####2### h = Search here for a Token ## ### ### ## ## ### ### ## ## ### sh ### ## ## ### s ### ## ### #### #### ### ### #### #### ### ### #### #### ### ## ### ### ## # ##### ##### # # # ## ############# ## ### ###############3### ####################### +------------------------+ | RUBISS TOWER - Floor 4 | +------------------------+ Another area with a Snap Shot. To go towards the chest on the tiles ">", walk on them then push the joypad UP. On the tiles "<" push the joypad DOWN ####### ####### ###7### ###6### c1 = Light Armor ## ############# ## # # # # Snap Shot ## ############# ## ##################### ### ### ### ### 3 = Stairs to Floor 3 #@@@@@@@@@@@@@@@@@@@@ ####### ####### 6 = Stairs to Floor 3 #@@@@@@@@@@@@@@@@@@@@ ### ### ### ### 7 = Stairs to Floor 5 #@@ ## ## ## #@@ @@@@@@@@@@@@@@@@ ## ## Snap Shot ## @ = Pits to Floor 3 #@@ @c1 <<< >>> ## ## ## #@@ @ <<< >>> ## ## ## #@@ @@@@@@@@@@@@@@@@ ### ### ### ### #@@ ### ### ### ### #@@@@@@@@@@@@@@@@@@@@ ### ### ### ### #@@@@@@@@@@@@@@@@@@@@ ## ## ## ## ##################### # ########### # # # ## ##### ##### ## ### ###### ######3### ########## ########## +------------------------+ | RUBISS TOWER - Floor 5 | +------------------------+ Rubiss will be here, you will need to USE the PixyFlute to awaken her. Once awoken, she will thank you and ask you to bash up :P the Demon King. She'll hand you the Crest as a reward ####### ####### ###7### ### ### R = Rubiss ## ############# ## # ########### # 7 = Stairs to Floor 4 # # D = Door ## ############# ## ### ### ### ### ### ### ### ### ### ### ####### ### ### ## ### # R # ### ## ## ### # # ### ## ## ### ### ### ### ## ## ### # # ### ## ### ### # # ### ### ### ### ###D### ### ### ### ### ### ### ## ## ## ## # ##### ##### # # # ## ############# ## ### ############### ### ####################### ========================================================== +----------------------------------------------------------------------------+ | After getting both the Light Armor and Crest, cast OUTSIDE then warp to | | RIMULDAR. Duck into the Inn for a rest if needed. Leave RIMULDAR and head | | for the EASTERN coastline of the continent to reach your boat. This means | | you will have to navigate around the GREY MOUNTAINS to get to it. Don't | | forget you can use the SELECT button to view the WORLD MAP. | | | | Once you have located your boat, jump aboard and set sail SOUTH to the | | island in the SOUTH. Upon it you will find the SACRED SHRINE | +----------------------------------------------------------------------------+ ========================================================== SACRED SHRINE - The Rainbow Drop ========================================================== Talk to the man in this shrine, once he sees you have the Rain Staff, Sun Stone and Crest he will make the RAINBOW DROP for you. ITEMS IN THIS AREA TinyMedal - Search below the leftmost Cross ========================================================== +----------------------------------------------------------------------------+ | FINALLY, we have the last item needed to reach ZOMA !!!!!! | | WARP back to RIMULDAR, as usual rest at the Inn if you need to. Leave | | RIMULDAR and head for the Continent's WESTERN coastline. Once you have | | reached here, start following it NORTH. You'll come across some GREY | | MOUNTAINS, just follow these NORTH. Eventually you'll see that the land | | you are on comes to an end. The land opposite this is tantalisingly close | | It is in this NORTHWESTERN part of the continent you must STAND and USE | | The RAINBOW DROP. A bridge will be formed | | | | I RECOMMEND that you WARP back to ALIAHAN and SAVE your GAME at this point | | Just make your way back to this point if you choose to save | | | | As usual before we tackle ZOMA, I'll go through a couple of lists for you | | to check out | +----------------------------------------------------------------------------+ +--------------------------------+ ======================| THE PATH TO ZOMA |====================== +--------------------------------+ We are now headed to the Demon King himself, just as we did before Baramos, we'll run through an equipment check. Then we'll move onto Zoma's Castle +--------------------------------+ ======================| THE PATH TO ZOMA |====================== +--------------------------------+ ========================================================== EQUIPMENT CHECK Done before you meet Zoma ========================================================== As everyone is likely to have different teams at this point, the most important thing is to see if you have the best equipment for your team The items for the Hero are quite obvious HERO Weapon: Kings Sword [ATK +120] Oricon is found, sold and bought back Armor : Light Armor [DEF + 82] Rubiss Tower, Floor 4 Shield: Hero's Shield [DEF + 65] Nail Mark Cave, Basement Floor 3 Helm : Mythril Helm [DEF + 38] Tantegel Shop The rest of your players is dependant on who's in your team. Remember if you don't have a class in your team, but have equipment, try to equip it to your players if it is better than what you are wearing +----------------+------+-----------+---+-----------------------------------+ | WEAPON NAME | ATK | CLASSES | G | HOW ITS GAINED | +----------------+------+-----------+---+-----------------------------------+ | Justice Abacus | +110 | ------D-- | - | MedalMan when given 60 TinyMedals | | Bastard Sword | +105 | -W------- | - | Rimuldar Weapon's Store | | Ultimate Whip | +105 | -----T-JS | - | Kol Pachisi Track | | Dragon Claw | + 85 | --F--T--- | - | MedalMan when given 80 TinyMedals | | Zombie Sword | + 67 | ----C---S | - | Samanao Shop | | *Force Staff | + 65 | ---M----- | - | Baharata Shop | | Dragon Whip | + 52 | -----T-J- | - | Pac. Trk Prize near Jail Shrine | | Seduce Sword | + 50 | -----T-J- | f | Gift from Sabrina in Portoga | | Sage's Staff | + 50 | ---M----- | - | Kol Weapon's Store | | Steel Whip | + 40 | -----T-J- | - | Portoga Weapon's Store | +----------------+------+-----------+---+-----------------------------------+ You'll notice the "*" by the Force Staff. I particularily don't like this item as it uses MPs. Go instead with a Sage's Staff and save your Mages MP for supporting spells +----------------+------+-----------+---+-----------------------------------+ | ARMOR NAME | DEF | CLASSES | G | HOW ITS GAINED | +----------------+------+-----------+---+-----------------------------------+ | Light Dress | + 90 | -WFMCTDJS | f | Kol Pachisi Track | | Sacred Bikini | + 88 | -WFMCTDJS | f | MedalMan when given 95 TinyMedals | | Dragon Robe | + 80 | ---MC---S | - | Kol Pachisi Track Shop | | Dark Cape | + 78 | --F--T-J- | - | Kol Pachisi Track | | Magic Bikini | + 65 | -WFMCTDJS | f | Helping Lena from Domdora | | Ninja Suit | + 58 | --F--T--- | - | MedalMan when given 50 TinyMedals | | Blade Armor | + 55 | -W------- | - | Kol Shop | | Water Robe | + 50 | ---M----S | - | Kol Shop | | Magic Apron | + 45 | ------D-- | - | Newtown Shop Scenario 4 | | Dandy Suit | + 42 | -----T-J- | m | Edinbear in Kings Room Dresser | | Magic Armor | + 40 | ----C---- | - | Lancel & Samanao Shops | +----------------+------+-----------+---+-----------------------------------+ Your team would be easily equippable if you had female characters, if not then the list goes down to hopefully accomadate your team +----------------+------+-----------+---+-----------------------------------+ | SHIELD NAME | DEF | CLASSES | G | HOW ITS GAINED | +----------------+------+-----------+---+-----------------------------------+ | Ogre Shield | + 60 | -W------- | - | Rimuldar Weapon Store | | Silver Shield | + 40 | ----CT--S | - | Tantegel Weapon Store | | Expel Shield | + 35 | --F---DJ- | - | Romaly Castle Basement | | Magic Shield | + 25 | ------DJ- | - | Baharata, Muor & Soo Shop | | Pot Shield | + 2 | --FM----- | - | Aliahan Item Store | +----------------+------+-----------+---+-----------------------------------+ Sadly the Mage gets a crusty shield compared to what other classes can get. If you have a Fighter in your team, give the Expel Shield to it, as its more beneficial to have it attacking rather than using spells, also you don't want it to suffer the crustiness of a DEF +2 :P +----------------+------+-----------+---+-----------------------------------+ | HELM NAME | DEF | CLASSES | G | HOW ITS GAINED | +----------------+------+-----------+---+-----------------------------------+ | Great Helm | + 45 | -W------- | - | Rimuldar Weapon Store | | Mythril Helmet | + 38 | ---MCTD-S | - | Tantegel Weapon Store | | Silver Tiara | + 20 | --F----J- | f | Soo Village Weapon Store | | Silk Hat | + 20 | -------J- | m | Wizards Cabin | | Black Hood | + 18 | --F------ | - | Baharata Weapon Store | +----------------+------+-----------+---+-----------------------------------+ Thankfully you can equip most of your characters with shop bought items ACCESSORIES The Starry Bracelet should be equipped to your Hero. Equip accessories which raise ATK, DEF, STR and AGL for this fight as these are the ones which give you the most benefit. ========================================================== TINYMEDAL CHECKLIST ========================================================== An update for your TinyMedals is needed, as the Sacred Bikini requires you to have 95 TinyMedals. As you will see, you can have that amount without getting the ones that are found ON the Pachisi Tracks themselves [2] Baramos Castle [3] Domdora [1] Garin's House [1] Giana Pit Shrine [3] Kol [1] Marshy Cave [1] Mercado [1] Nail Mark Cave [1] Pachisi Track - Kol's Well [Floor] [2] Pachisi Track - Kol's Well {Track] [3] Rimuldar [1] Rocky Cave [2] Rubiss Tower [1] Sacred Shrine [1] Spirit Shrine [1] Tantegel Castle [1] Tantegel Village Running Totals 96 TinyMedals not including ones found ON the Pachisi Tracks 101 TinyMedals including the ones found ON the track Does not include the 3 TinyMedals found at Zoma's Castle ========================================================== ZOMA'S CASTLE ========================================================== SUMMARY OF ITEMS IN THIS CASTLE Floor 1 - TinyMedal, Hidden in front of throne TinyMedal, Hidden in damage area Basement Level 3 - 2-Edged Sword Basement Level 4 - TinyMedal, LifeStone, Wizard Ring, SageRock, WorldLeaf +-----------------------+ | ZOMA CASTLE - Floor 1 | +-----------------------+ GrndTitans will be in this area [Marked as "t"]. Use the SEDUCE SWORD and your SLEEP STAVES to put them to sleep to save MPs ### ### ## ######################### ## # # 5 # # # # Throne Room # # 1 - 4 = Stairs DOWN to Basement Floor 1 # ### # h # ### # 5 = Search behind throne for Secret # ###2# # # #4### # stairs DOWN Basement Floor 1 # # # # # # # # h = TinyMedal, Search infront of thrones # # # ######--####### # # # h1 = TinyMedal, Search N/E Corner of the # # # # # # # # Damage Zone # # # # t t # # # # t = GrndTitan # ##-## # # ##-## # dd = Door will close until GrndTitans in # # # t t # # # this room are beaten # ##-### # # ###-## # # # .. # # t t # # .h1# # # # .. # # # # .. # # # # # #####dd###### # # # # # .. # # .. # # # # .. # # .. # # # # # ############# # # # # # 1 ### ### 3 # # # ###### ###### # # # # # ############Entrance########### +--------------------------------+ | ZOMA CASTLE - Basement Floor 1 | +--------------------------------+ ################ # # 1 - 4 = Stairs UP to Floor 1 # ############ # T = Stairs repeat, leading nowhere # # # 5# # # 5 = Stairs UP to Floor 1 # # #6 # # # 6 = Stairs DOWN to Basement Floor 2 ##### # #### # ###### # # # # # ##### ###### # # # # # # # # # # ### ### # # #2# #4# # # # # # ## ## ## ## # # ### # # # # #T# # # # # # # # # # # ### ### # # # ####### ####### # #1 3# ######### ######### ####### +--------------------------------+ | ZOMA CASTLE - Basement Floor 2 | +--------------------------------+ On the map you will notice there is an "X" on the map. Walk to this tile then push the joypad UP. Keep the joypad UP and you will easily make it to Stairs "8". Sometimes you will get interrupted by battles. ##### ###### ##### # # # 8 # # # 6 = Stairs UP to Basement Floor 1 ## # ## ## # ## 7 = Stairs DOWN to Basment Floor 3 # # # # # # 8 = Stairs DOWN to Basment Floor 3 # # # # # # # # # # # # X = Walk to this tile from Stairs 6 or 7, Once you ## ###### ###### ## are on it, push the joypad UP. #@>>@@@@@@< @@@@@@<<@# #@ @@@@@@ >@@@@@@ @# @ = Drops down to Pit Area #@ << ><<< <<< >> @# #@ << >< > << >> @# #@@@<<@@ >@@> @@>>@@@# #@@@<<@@< @@ <@@>>@@@# #@> >< << << <@# #@> >< >>>>>>< <@# #@> @@> @@ @@ >@@ <@# #@> @@ <@@ @@< @@ <@# #@> <<<<<<<<<<<<<<<<@# #@ <<< << >> << @# #@@@< @@>>@@>>@@< @@@# #@@@ <@@>>@@>>@@< @@@# #@ > >> >> < < @# #@>>>> >> < < > @# #@><@@ >> @@>><<@@> @# #@ <@@>> <@@>><<@@> @# #@ <<< > >X >>> @# #@ << >>> <<< @# #@@@@@@@@@ @@@@@@@@@# ########## ########## # # ##### ##### #@@@@ @@@@# #@@ @@# #@@ 6 7 @@# #@@ @@# #@@@@@@@@@@# +--------------------------------+ | ZOMA CASTLE - Basement Floor 3 | +--------------------------------+ ######### # # # 7 = Stairs UP to Basement Floor 2 # ### # # 8 = Stairs UP to Basement Floor 2 ###### # # # # 9 = Stairs DOWN to Basement Floor 4 # ##### # # # ## # # # # c1 = 2 - Edged Sword ## ## ######9 # # # ### ##### # ## # ##### # # ## # ## # 8# #### # # # #### # # # # Pit # ## # # Drop # # # # # Area ## # ### # # 7 # # # # ## # # # # ######### ## # ### # # ## #### #### # # c1# # ################## +--------------------------------+ | ZOMA CASTLE - Basement Floor 4 | +--------------------------------+ Zoma can be found when you go down stairs "Z" on this floor. On your way through this level a sad events happens :(. You'll just have to go through it to find out ey :P ##### ##### ## ## ## ## 9 = Stairs UP to Basement Floor 3 ## ############# ## Z = Stairs DOWN to ZOMA !!!!!!! # # # #####-##### # chest = Area with 6 chests ## ## # # ## ## TinyMedal, LifeStone, Worldleaf ### ## # # ## ### SageRock, Wizard Ring, Mimic # ## ## ## ## # # # .. # # .. # # # # .. # # .. # # # # #chest# # # # #-#############-# # # #~~~~~~~~~# # # ####~~~~~~~~~#### # # # _________ # # # # #~~~~~~~~~# # # # #~~~~~~~~~# # # ## ## #~~~~~~~~~# # # ## ############# ## ## ## ## ## ## # # # # # # # # ## ##### ##### ## ## ##~~~# #~~~#Z ## #####~~~~# #~~~##### # 9 # ##### ========================================================== +----------------------------------------------------------------------------+ | I would suggest that after picking up all the items, you head back to | | Ruida's Tavern in Aliahan and SAVE your game. This will come clear later | | on. If you do this, just go through the castle again until you get to this | | point | +----------------------------------------------------------------------------+ +-------------------------------+ ======================| ZOMA - The Demon King |======================= +-------------------------------+ Zoma will come in 2 Forms, an almost Invinceable one, which is immune to all your spells and a weakened one which can be attacked with some spells. The SageRock you found earlier in his dungeon becomes an invaluable tool in this battle. Before you will be able to face him, you'll have to deal with a few of his minions. +-------------------------------+ ======================| ZOMA - The Demon King |======================= +-------------------------------+ After a brief chat, ZOMA will send a few of his lackeys to attempt to delay your progress. You'll have to beat them up first ========================================================== THE MINIONS OF ZOMA ========================================================== The First of his Minions is KINGHYDRA, time fore some REVENGE !!!!!!!!!!!! I'll summarise some techniques to use against them, although you should be able to beat these monsters easily if you want to take on Zoma. You should have kept 2 Life Rings. After each battle, equip them then walk around to restore your HPs. +-----------+-------------------+------------------------------------------+ | KINGHYDRA | Medal Number 130 | Item Held : Dragon Armor | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 1600 | MPs: 0 | ATK:280 | DEF: 150 | AGL: 50 | EXP:12200 | GPs: 94 | +-----------+---------+---------+----------+---------+-----------+---------+ Surround increases the chance KingHydra will miss you. He has a slight chance of being put to sleep as well, so try that if you want. Most of the time, he'll attack, so increasing your defense is a good idea Player : Uses SageRock Hero : Attack, Cast Sleep Clerics : Attack, Casts Barrier, Surround, Defense, Sleep Mages : Attack, Casts TwinHits, Increase Sages : Uses either Mage or Cleric Techniques Others : Attacks The next Minion on the list is BARABOMUS +-----------+-------------------+------------------------------------------+ | BARABOMUS | Medal Number 131 | Item Held : Sorrow Shield | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 1100 | MPs:255 | ATK:210 | DEF: 300 | AGL: 72 | EXP:13500 | GPs:194 | +-----------+---------+---------+----------+---------+-----------+---------+ Again use Surround in this battle, Bounce is optional as there a 50% chance that BaraBomus will cast the spell Explodet Player : Uses SageRock Hero : Attack Clerics : Attack, Casts Barrier, Surround, Defense Mages : Attack, Casts TwinHits, Increase, Bounce Sages : Uses either Mage or Cleric Techniques Others : Attacks BaraGonus is the last nasty before ZOMA, still I think your team should be able to take him out :) +-----------+-------------------+------------------------------------------+ | BARAGONUS | Medal Number 132 | Item Held : Devil Sword | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 3000 | MPs: 0 | ATK:400 | DEF: 0 | AGL: 0 | EXP:14300 | GPs:115 | +-----------+---------+---------+----------+---------+-----------+---------+ The only thing BaraGonus does is attack you. Increasing your Defense is a good choice. He's almost immune to most status spells, so don't bother with them Player : Uses SageRock Hero : Attack Clerics : Attack Mages : Attack, Casts TwinHits, Increase Sages : Uses either Mage or Cleric Techniques Others : Attacks ========================================================== ZOMA STRATEGIES ========================================================== The easiest strategy to beat ZOMA is getting players with HEALALL to cast it on ZOMA'S weakened form, while one player uses the SageRock. Before using the strategies I suggest doing the ROUND ONE TECHNIQUE first ROUND ONE TECHNIQUE =================== One player will be using the Light Orb to weaken ZOMA, another should use the SAGEROCK, for the rest, choose an action for them to do. When casting TWINHITS do this on your players with high ATK. Ideally this is the Hero. Player : Use LIGHTORB Player : Use SAGEROCK Hero : Attacks Clerics : Casts BARRIER Sages : Casts TWINHITS, INCREASE Mages : Casts TWINHITS, INCREASE Others : Attacks HEALALL - Zoma's Downfall ========================= After extensive testing [thrashing Zoma's ass with high frequency :P], I've found this technique to be my most favored :). Zoma's weakened form is easily damaged when you cast HEALALL on him. It causes 140 - 190 damage. You can also cast Healing on any of you team that needs it. This method is great because you don't waste turns on status spells. however its ideally suited for top notch, well outfitted teams. Player : Use SAGEROCK Hero : Casts HEALALL Clerics : Casts HEALALL Sages : Casts HEALALL Mages : Casts BLAZEMOST Others : Attacks THE STATUS TECHNIQUE ==================== This is basically the same as ROUND ONE. Generally you want to cast TWINHITS on your characters which will be fighting. DEFENSE will lower ZOMA'S Defense making him an easier target. The only problem with this is ZOMA will void the effects of INCREASE, BARRIER and TWINHITS, so these will need to be recast Player : Use SAGEROCK Hero : Attacks or Uses MIST STAFF Clerics : Casts DEFENSE, BARRIER Sages : Casts TWINHITS, INCREASE, DEFENSE Mages : Casts TWINHITS, INCREASE Others : Attacks or Uses MIST STAFF THE GENERAL TECHNIQUE ===================== Once you have increased your STATUS, it comes down to all out attack or using HEALALL whichever does the most damage. Your Mage can pitch in by casting BLAZEMOST which does between 150 - 200 damage but costs 12MP per cast :( Player : Uses SAGEROCK Hero : Attacks, Casts HEALALL, THORDAIN Clerics : Attacks, Casts HEALALL or DEFENSE Sages : Attacks, Casts HEALALL, INCREASE or DEFENSE Mages : Casts INCREASE, BLAZEMOST Others : Attacks SOMETIMES ITS BETTER TO DIE =========================== At times a player will be so low on HPs that its bound to be killed off. If you have a player with good HPs and a Worldleaf then let the other one die off. This is because trying to HealAll them, may be too late, and you've wasted a turn. Hopefully you have a Sage or Cleric with REVIVE also :) Example: Your Mage is near death Trying to Heal your near death player Action: Hero casts HealAll on Mage Battle Action: Zoma attacks Mage, it dies Hero heals Mage, no effect Action: Hero uses Worldleaf on Mage Battle Action: Zoma attacks, Zoma attacks Mage is revived Better Method Action: Hero Attacks Battle Action: Zoma attacks Mage, it dies Hero bashes dah crap outta Zoma, DIE DIE DIE !!!!! :P Action: Hero uses Worldleaf on Mage Battle Action: Zoma attacks, Zoma attacks Mage is revived ========================================================== +----------------------------------------------------------------------------+ | Once you have left ZOMA bleeding and crying, yell HELL YEAH !!!!!!! | | Go around visiting the Towns in Alefgard if you want. Sadly by defeating | | ZOMA you'll be unable to go back to Aliahan. | +----------------------------------------------------------------------------+ ========================================================== VICTORY ROAD ========================================================== FINALLY !!!!! With ZOMA dead, you can celebrate your victory. With your new tag of LOTO, you can hold you head high. The people will come from miles to join in on your celebration. Slowly enjoy the credits, which unveil a number of events. You really have done well :) As the credits roll by, then finish. Its time to CONTINUE from that game and see whats happened. You should see the name Loto at the end of your Hero or Heroines name. +-------------------------------+ ======================| A TIME OF HEROES/INES |======================= +-------------------------------+ And just when you thought the game had finished. We can reveal that theres more to Dragon Warrior III, than ever imagined. This is what makes this remix perfect for the Gameboy. Replayability !!!!! +-------------------------------+ ======================| A TIME OF HEROES/INES |======================= +-------------------------------+ One of the first things you will notice is that you've been returned back to your LAST SAVE. Remember in ZOMA'S Castle I said to save the game then? If you have then you'll be happy to know that you don't need to get the items from his castle. If not, then I'd advise you to re-visit his castle and get them. While it doesn't seem like much has happened, you'll be surprised whats in store +----------------------------------------------------------------------------+ | WARP to KASAVE, and jump on LAIMA. Fly to DRAGON QUEENS CASTLE. Just fly | | WEST until you see the trees making a path, then fly SOUTH into the area | | the castle is in. | | REMEMBER the Elvin Girl in the North of the castle? Not far from her is a | | light streaming down onto tiles. Head for her and that light and you'll | | find yourself warped to a new area. This is the Sky Cave | +----------------------------------------------------------------------------+ ========================================================== SKY CAVE ========================================================== The Sky Cave consists of floors from previous dungeons. Navigation is simple if you remembered the floors, if not I'll help you out :P +---------------------------+ | Sky Cave Basement Floor 1 | +---------------------------+ __ _______________| | c1 = STRseed __| ___________ _ 1] c2 = Bounce Staff __ | __| || |__| cM = Mimic |c1| __||__ || |_ |___ ___| |___ || E = Entrance |___ |_| __ __ | || 1 = Stairs to Basement Floor 2 |___| |_ _| _||_ _|| |__| | |___| |____ __ |__ ____ __ \ |c1|___|| |_ | | | __ _______ | ____| || | | | |___| _ \ |_ | || (__} | _ | || __||_ _||_ |cM _| |_ // |_| | | | |__| _| |_|___ |_ |_ _| | \ |_ __ | ___|| | / ||_ | |_ | ___/ |_ E| / ||_ |_|| |__| \___| |____/ +---------------------------+ | Sky Cave Basement Floor 2 | +---------------------------+ ___________________________________________________ |2 ~~~~ ##### ~~~~~~~~~### #### ~~~~~ 1| | ~~~~ ##### ~~~~~ ### #### ~~~~~ | 1 = Stairs to BF 1 | ~~~ ############# ~~~ ### #### III | 2 = Stairs to BF 3 | ~~ ############# ~ ###### ######## ~~~~ | | ~~ ############# ~ ######## ##########~~~~~ | | ~~ #### ######## I ~~~ | | ~~~ ~ #################### ~~~~ | | ~~~ ########### ####~~ ########### ##### ~~~~ | | III ##### ####~~ ##### II~~ | | ~ ######## ~ ####################~~~~~ | | ~~ ############### ~ #################### ~~~ | | ~~~ #### ########## I ~~ | | ~~~~ #### ########## ~ ######### ########## ~~ | | ~~~~~#### ### ##### ~ ######### ########## ~~~ | | II #### ### ##### ~ ####### ###### ~~~ | | ~~ ### ~ ##### ###### ~~~ | | ~~~~ ###### ~ ##### ~~~~~~~~~~~ | | ~~~~~ ############# ~~~ ####### | |#~~~~~##############~~~~~~~########################| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ +---------------------------+ | Sky Cave Basement Floor 3 | +---------------------------+ ____ ___ _| |_| 2| __ | ______ | c1 = Gaia Sword | |_| |_____ |_ | |____ _ |_ | | 2 = Stairs to BF 2 __| |_|____ || | 3 = Stairs to BF 4 _| ___|_______|| | __| | || | | |_ LAVA ||_| | ____ > |Ż|___ | | |Ż\____ __| | | | |___| 3 |_| ___ c1_| |__ | |___|_| |_ |________ | _ Ż| |___________| |_ | |_| #### ##### P###### # # h = Search behind Priest for a MysticNut # # # # Prest = Priest # ######### # # # h # # P = Stairs to BF 4 # #Prest# # # # # # # ######### # # # # # # # ############# +---------------------------+ | Sky Cave Basement Floor 4 | +---------------------------+ ____ ____ ______| | _________| | | _____ 4 ||__ _____ P | c1 = TinyMedal || |____| || |_ _| || __ || || || || || || P = Stairs to Priest ||_______||_____||_______|| 3 = Stairs to BF 3 | _______ _____ _______ | 3 = Stairs to BF 5 || || || || || || || || || || ŻŻ || ||______ || _____________|| | ______||||____ _______ | || || || || _||_ || _||_ || | | ____||___| |_____|| | c1 ||_________ 3 ______| |____| |____| +---------------------------+ | Sky Cave Basement Floor 5 | +---------------------------+ ___ ____ _| |________| | c1 = TinyMedal | ___ __ c1 | c2 = Sorrow Shield __| | _| | |____| | ___| | | 4 = Stairs to BF 4 |c2 | | | 5 = Stairs to BF 6 ŻŻŻŻ _| | ____| | _| __ | | _| |_ | | |_ | | |Ż | _| _| ___ | | | _| _| |_ |_ _| _| |_ | |_ | | | |__| Magic | |5| |________ Spring 4| Ż |_ _|Ż |___| +---------------------------+ | Sky Cave Basement Floor 6 | +---------------------------+ | 6 |________________________ 5 = Stairs to BF 5 | | 6 = Stairs to BF 7 | S S S S S S S S | S = Statues | h 5| h = STRseed, Search infront of 4th statue | S S Sh1S S S S S | from Stairs 5 |____________________________| h1 = LifeAcorn, Search between the 5th and 6th Statue from Stairs 5 +---------------------------+ | Sky Cave Basement Floor 7 | +---------------------------+ ################### # 8#v1 # h1# # v1 = TinyMedal # # # # # h1 = Hero book, Search right hand side of Corpse # # # # # # ##-~###--###--## 7 = Stairs to BF 6 # # 8 = Stairs to BF 8 # ##--###--## # # # # ## ## Slim = This is a Slime you can talk to :) # # #Slim# # ############## # ## ## # 7# #### +---------------------------+ | Sky Cave Basement Floor 7 | +---------------------------+ Token - Search 3 squares to the left of stairs 8, and 1 square down No map of this area as its an Arena with the monster BaraEvil +-----------+-------------------+------------------------------------------+ | BARAEVIL | Medal Number 142 | Item Held : Mysticnut | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 900 | MPs:255 | ATK:260 | DEF: 140 | AGL:110 | EXP: 7300 | GPs:150 | +-----------+---------+---------+----------+---------+-----------+---------+ BaraEvil shouldn't present much problems for your team :) Head down the other set of stairs once you've bashed him up :) +----------------------------------------------------------------------------+ | ZENITH can be found up the next set of stairs, go up them and into Zenith | +----------------------------------------------------------------------------+ ========================================================== ZENITH The Intelligence Tests ========================================================== There are no stores in Zenith, the only interesting place is the man who gives you 3 Intelligence Tests. He'll be in a room in the west. THE INTELLIGENCE TESTS Q: A town in ruins... What glitters beneath the cross. A: This is Tedanki, Search below the Cross for a Beast Claw Q: An enclosed town, in a dark world. It sleeps among flowers. A: This is Mercado, in the middle section where the man talks about the wizard beyond the damage tiles. Search 1 square below the top/right hand corner for the Dark Cape Q: The gazer of stars notices not what lies at his feet A: This is Luzami. Remember the man looking through the telescope. Search on his right hand side for a SageRock Apart from the nice items you get from solving the quests, all you'll get is a pat on the back for your troubles :P 110 TINYMEDALS Anyway what does happen is the bard tells you there are 110 TinyMedals in the world, then give you a total on how many you have found. If you have gotten the 5 which are on the different Pachisi tracks, you should have 107 TinyMedals. If you've ignored the ones on the track then you'll have 102 TinyMedals Q: What happens when you get all 110 TinyMedals??? A: Absolutely nothing, its enough to make you cry :P ========================================================== +----------------------------------------------------------------------------+ | Once you've finished all the Intelligence tests and re-equipped your team | | its time to head to DIVINEGON via the SKY TOWER. | | In the SOUTH of Zenith is a staircase leading downstairs. head for these | | and you'll see a man. Talk to him of you want to taste whats in the pot | +----------------------------------------------------------------------------+ ========================================================== ROOM UNDER ZENITH In the staircase, In the south of Zenith ========================================================== ITEMS IN THIS AREA TinyMedal - Vase Flee Ring - Vase I'm not certain whats in the pot, but it may be some sort of protection from DIVINEGON'S breath attacks. It doesn't hurt to get all your team to drink it. This means you'll have to Re-Order them. +----------------------------------------------------------------------------+ | Once you've finished tasting whats in the pot, head out the door to reach | | SKY TOWER | +----------------------------------------------------------------------------+ ========================================================== SKY TOWER ========================================================== Please forgive the crude maps :P, "I" in all the maps is walls. Make your way through the tower to meet Divinegon. A useful spell I have found is PANICALL. The SEDUCE SWORD you got after beating Baramos, works wonders :) Against the gold colored GATEGUARDS, when more than 1 appear I, use the Seduce Sword, or cast PANICALL until all of them are confused. Then I use the SAGEROCKS to heal my team. My other players just parry, while we wait until the GATEGUARDS weaken each other or until 1 is left. Next is just cleaning the last one up :) +--------------------------+ | SKY TOWER Entrance Level | +--------------------------+ ||_____ _____|| EE = Entrance from ROOM UNDER ZENITH |_ |##| |##| _| aa = Doorway to Floor 1 | |aa|_________|bb| | bb = Doorway to Floor 1 |___ |_______| ___| | |_| |_| | | |____|=|____| | |___ | |=|##| ___| | |__|=|EE| | |___________| +---------------------+ | SKY TOWER - Floor 1 | +---------------------+ _______ |IIIIIII| c1 = Flee Ring ___| 1 |___ c2 = TinyMedal ___|III| IIII|___ +-|III| _________ |III|-+ a = Doorway to Entrance Level | |oSo |IIIIIIIII| oSo | | b = Doorway to Entrance Level | |ooo ___| Pitfall | oSo | | 1 = Stairs UP to Floor 2 | |___|III| Area |II ooo | | | |III| | ___| | S = Statue |_I_ | c1 c2 |___|III| | | |____ _|IIb| _I__| | |aIII|____|II ___| |____ |IIII| _| |________| +-------------------+ | SKY TOWER Floor 2 | +-------------------+ _______ |IIIIIII| 1 = Stairs DOWN to Floor 1 ___| 1 |___ d = Doorway to Floor 2 Outer Area ___|III| IIII|___ +-|III| |III|-+ S = Statue | | @@@@@@@@@@ | | @ = Pitfall to Pitfall Area on Floor 1 | | S rrrrrr @ S | | | |___ @@@@@@ @ | | | |III| @@@@@@@r@@ ___| | |_I_ | @@@@@@@r@@____|III| | | |____ | _|III| _I__| | |IIII|_|__|II ___| |____ |IIdI| _| |________| +--------------------------------+ | SKY TOWER - Floor 2 Outer Area | +--------------------------------+ _ _ |g| |f| c1 = Wreck Whip | |_____ _____| | |_ | | | | __| d = Doorway to Floor 2 | |__|_________|__| | f = Doorway to Floor 3 |____ |____|__| _| g = Doorway to Floor 3 | |_| c1| |=| | | |______|____|=| | |___ | |#| | ___| | |__|d|__| | |____________| +---------------------+ | SKY TOWER - Floor 3 | +---------------------+ _____ | 2|_ c1 = TinyMedal _______| |III|I| c2 = LUCKshoes | _______| |I|__ _|=| c2 | |I|II| f = Doorway to Floor 2 Outer Area |I|=|_ _|___ | |II| g = Doorway to Floor 2 Outer Area |I| |I| |I|III| | |II| 2 = Stairs UP to Floor 4 |I| |I|=|I|III|=| | | | | |I|=|I|III|=| | | | | | | | | | | |_ _| |___| | | | |=|I| |I|=|III|=| | | |=|I|=|I|=|III|=| | | |I|=|I| |III| | |___ | ___| IgII|_______| __|IfI| |__ |IIIIIII| |II | |c1 | ŻŻŻŻŻŻŻŻŻŻ +-------------------------+ | SKY TOWER - Floor 4 & 5 | +-------------------------+ This is the floor before DIVINEGON, the area is simple to navigate through so I've not included a map for it :P Just make your way UP the stairs on this level to face and fight DIVINEGON !!!!!!! ========================================================== DIVINEGON STRATEGIES ========================================================== There are 2 problems when fighting Divinegon, first is to beat him, next is to slap him out in a certain number of turns. By now classes that are unchanged may be a hindrance on the team. Unless you are going to use them as the player using a SageRock. +-----------+-------------------+------------------------------------------+ | DIVINEGON | Medal Number 143 | Item Held : STRseed | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs: 7300 | MPs:255 | ATK:400 | DEF: 350 | AGL:255 | EXP:50000 | GPs: 0 | +-----------+---------+---------+----------+---------+-----------+---------+ Divinegon is another one of those nuisance monsters which voids effects. He would be much easier if this weren't the case FRESH FRIED DRAGON MEAT ======================= I like my dragons "well done", cajun comes to mind :P. If each member of your team has 300 HPs or more, then this technique may well suit you :) You'll have to heal your characters often though, but this isn't too bad considering you're saving a few character turns from not needing to spend on status rising spells :) BLAZEMOST does between 140 - 200 damage THORDAIN does between 150 - 210 damage Player : Use SAGEROCK Hero : Casts THORDAIN Clerics : Casts BARRIER, HEALING or Attacks Sages : Casts BLAZEMOST Mages : Casts BLAZEMOST Others : Attacks THE SUPPORT TECHNIQUE ===================== This is a tried and true strategy that works all the time :). The idea is to TWINHIT your players who are going to beat up Divinegon, INCREASE your own Defense and create a BARRIER to lessen the effects of Divinegon's magical attacks. Most often it is done in the round after your effects have been nulled Player : Use SAGEROCK Hero : THORDAIN until under TWINHITS Clerics : Casts BARRIER Sages : Casts TWINHITS, INCREASE Mages : Casts TWINHITS, INCREASE Others : Attacks THE GENERAL TECHNIQUE ===================== Once you're characters are under the influence of TWINHITS Player : Use SAGEROCK Hero : Attacks or Casts THORDAIN Clerics : Casts BARRIER, HEALING or Attacks Sages : Casts BLAZEMOST Mages : Casts BLAZEMOST Others : Attacks +--------------------------------+ ======================| THE WISHES OF A DRAGON |====================== +--------------------------------+ This is pleasant aspect of the remix, the wishes you can get are all useful in some way. You'll be able to ask for a wish everytime you beat DIVINEGON within certain limits THE WISHES - Divinegon will grant 5 wishes 1. New Pachisi Track 2. Revive Ortega 3. Sexy Book 4. Rare Medals 5. Blank Wish +--------------------------------+ ======================| THE WISHES OF A DRAGON |====================== +--------------------------------+ You can battle DIVINEGON as often as you want, however to get any wishes you will need to beat him in a less amount of turns. The minimum this goes down to is 15 TURNS TO BEAT HIM 1. The first time you fight DIVINEGON you'll need to beat him in less than 30 turns 2. Your second battle you will need to beat him in less than 25 turns 3. After this you'll need to beat Divinegon in 15 turns or less SUGGESTIONS ON WISHES First go for the New Pachisi Track, its worth it, just to get better equipment. Next go for the 2nd Secret Dungeon. The rest of the wishes is up to you, hopefully you'll be strong enough to beat Divinegon in 15 turns to not need to worry about what you ask for later ========================================================== NEW PACHISI TRACK Wished for and appears in Zipangu Well Prize : Bolero Cloak, Goddess Ring ========================================================== After wishing for this, it will appear in Zipangu Well, just make your way to Zipangu, and go down the well. SUMMARY OF ITEMS FOUND IN AREA Floor 2 [Track] - MysticNut, Silk Hat, TubeSocks, Sucker, LifeAcorn, Misery Helm, StoneWig, STRseed, Demon Axe Floor 3 [Track] - Wizard Ring, Rosary, STRseed, LUCKseed, MoHawkWig, TubeSocks, Change Staff Floor 4 [Track] - Wizard Ring, INTseed, VITseed, Ninja Suit, Thor Sword, Devil Sword, Expel Shield, Speed Ring, Ruby Ring, Tight Bikini Floor 4 [Shop] - Wizard Ring, Lifestone, Hero BOOK Floor 5 [Track] - Sorrow Shield, Starry Bracelet, STRseed Floor 5 [Shop] - Light Dress, Tiara, Token +----------------------------------------------------------------------------+ | Even searching underfoot you will recieve good rewards. this track is more | | than worth the wish. | +----------------------------------------------------------------------------+ +-------------------------+ | PACHISI TRACK - FLOOR 2 | +-------------------------+ +--+--+--+--+ +--+--+--+--+ |d3| | |! | | | | |??| d1 = MysticNut +--+--+--+--+--+ +--+--+--+--+--+--+ d2 = Silk Hat | |??| |!!|v3| | | | d3 = TubeSocks +--+--+ +--+--+ +--+--+ d4 = Sucker | | | | | | +--+--+--+--+ +--+--+--+ +--+ v1 = LifeAcorn |2 | |>>| | | |w2| | | | v2 = Misery Helm +--+--+--+--+ +--+--+--+--+--+ +--+ v3 = StoneWig | | |??| |In| |w1| v4 = STRseed +--+--+ +--+--+--+ +--+--+--+ +--+ | | | | | | | | | | | c1 = Demon Axe +--+--+ +--+ +--+--+--+--+ +--+ | | | | | | | | | |d2| w1 = Warps to w2 +--+ +--+ +--+--+--+ +--+ +--+ w2 = Warps to w1 | | | | | | | |d1| | | w3 = Warps to w4 +--+ +--+ +--+--+ +--+ +--+ w4 = Warps to w3 | | | | | | | | |??| +--+--+ +--+ +--+ +--+ +--+ 1 = Stairs to Floor 3 | |??| | | | | |v1| | | 2 = Stairs to Floor 3 +--+--+ +--+ +--+ +--+ +--+ | | | | | | | | | | +--+ +--+ +--+ +--+--+ +--+ |w4| |w3| | | | | | | | +--+--+ +--+ +--+ +--+--+ +--+ |v4| | | | | | | | | | +--+--+--+ +--+ +--+ +--+ +--+ | | | |d3| | | START |v2| +--+--+ +--+ +--+ +--+ | | | | | | | | +--+ +--+ +--+--+ +--+--+ | | | | | | | | | | +--+--+ +--+--+ +--+--+--+ +--+--+--+ | | | | | | | | | | | | +--+--+--+ +--+--+ +--+--+--+--+--+ | | | | | |??| | | +--+--+--+--+ +--+--+--+ |??| |c1| +--+--+--+ +-------------------------+ | PACHISI TRACK - FLOOR 3 | +-------------------------+ +--+ |1 | v1 = Wizard Ring +--+ +--+ v2 = Rosary |4 | | | v3 = STRseed +--+ +--+--+--+ v4 = LUCKseed | | | | |v1| +--+ +--+--+--+ d1 = MoHawkWig | | | | | | d2 = TubeSocks +--+ +--+--+ +--+--+ | | | | | | |d1| c1 = Change Staff +--+--+--+ +--+--+ +--+--+ c2 = |2 | |c2| | | | | +--+--+--+ +--+--+ +--+--+ w1 = Warps to w2 | | | | | | +--+--+--+--+ +--+--+--+--+ 1 = Stairs to Floor 2 | | |??| |??| | | 2 = Stairs to Floor 3 +--+--+--+--+ +--+--+--+--+ 4 = Stairs to Floor 4 | | | | | | +--+--+--+ +--+--+--+--+--+--+--+ +--+--+--+ | | | |3 | | |c1| | |w2| | |v2| +--+--+--+ +--+--+--+--+--+--+--+ +--+--+--+ | | | | | | +--+--+ +--+--+--+--+--+ +--+--+--+--+--+ +--+--+ | | |??| | | |v3| | | | | |??| | | +--+ +--+--+--+--+--+--+--+--+--+--+--+ +--+ | | | | | |w1| | | | | | +--+ +--+--+--+ +--+--+--+ +--+--+--+ +--+ |v4| | | | | | | | |d2| | | | +--+--+ +--+--+--+--+--+--+--+--+--+--+--+ +--+--+ | | | | | | |^^| | | | | | | +--+--+--+--+ +--+--+--+--+--+--+--+ +--+--+--+--+ | | | | |??| | | | | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | | | |d2| |^^| | | | | | +--+--+--+--+--+--+--+--+--+--+--+ +-------------------------+ | PACHISI TRACK - FLOOR 4 | +-------------------------+ +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ v1 = Wizard Ring |4 |IS| | |d1|??| | | | | | |d2| |c2| v2 = INTseed +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ v3 = VITseed | | | | +--+ +--+ c1 = Ninja Suit | | | | c2 = Thor Sword +--+ +--+--+--+--+--+ +--+ c3 = Devil Sword |c1| |7 | | | |??| | | c4 = Expel Shield +--+ +--+--+--+--+--+ +--+ | | | | | | d1 = Speed Ring +--+ +--+ +--+ d2 = Ruby Ring | | | | | | d3 = Tight Bikini +--+--+--+--+--+--+--+--+--+--+ +--+ +--+ |??| | | | |In| | | | | |In| | | IS = Item Shop +--+--+--+--+--+--+--+--+--+--+ +--+ +--+ Wizard Ring - 2500 |v1| | | | | |5 | Lifestone - 800 +--+ +--+ +--+ +--+ Hero BOOK - 200 | | |!!| | | +--+ +--+ +--+ +--+ 3 = Stairs to Floor 3 | | |6 | |d3| | | 4 = Stairs to Floor 3 +--+ +--+ +--+ +--+ 5 = Stairs to Floor 5 | | | | | | |v3| 6 = Stairs to Floor 5 +--+ +--+ +--+ +--+ 7 = Stairs to Floor 5 | | | | | | | | 8 = Stairs to Floor 5 +--+ +--+ +--+ +--+ 9 = Stairs to Floor 5 |3 | | | | | | | +--+ +--+--+--+--+--+--+--+--+--+--+--+--+ |c3| | | |v2| |??| | | | | | +--+--+--+--+--+--+--+--+--+--+--+--+ | | +--+ | | +--+--+--+--+--+--+--+--+--+--+--+--+--+ |8 | | | | | | |c4| | | | |9 | +--+--+--+--+--+--+--+--+--+--+--+--+--+ +-------------------------+ | PACHISI TRACK - FLOOR 5 | +-------------------------+ +--------------------+ | | d1 = Sorrow Shield | Bolero Goddess | | Cloak Ring | v1 = Starry Bracelet | w w | v2 = STRseed | | +--------+--+--------+ GOAL IS = Item Shop +--+ Light Dress - 19000 | | Tiara - 5000 +--+ Token - 50 | | +--+ 5 = Stairs to Floor 4 | | 6 = Stairs to Floor 4 +--+ 7 = Stairs to Floor 4 | | 8 = Stairs to Floor 4 +--+ 9 = Stairs to Floor 4 |v1| +--+ | | +--+--+--+--+--+ | | | | | | +--+--+--+--+--+--+--+--+--+--+--+ | | | | | |7 | | | | | | +--+--+--+--+ +--+ +--+--+--+--+ | | | | +--+ +--+--+--+--+--+ +--+ | | | |v2|w |d1| | | | +--+ +--+--+--+--+--+ +--+ | | | | | | | | +--+ +--+ +--+ +--+ |6 | | | | | |5 | +--+ +--+ +--+ +--+ | | | | +--+--+--+--+--+ | | | | | | +--+--+--+--+--+ | | +--+ |!!| +--+--+--+--+--+--+--+--+--+--+--+ |8 | |IS| | |??| | |In| |9 | +--+--+--+--+--+--+--+--+--+--+--+ ========================================================== REVIVE ORTEGA ========================================================== This wish will obviously revive your father. The most that happens is people being happy that your father is alive. And its always great to have the crusty old fella back :P ========================================================== SEXY BOOK ========================================================== It is due to this book being available by a wish, that there is speculation that the SEXY personality is the most ideal for a FEMALE character. From tests theres is much support in this theory. Also noting Personality statistics on some FAQs [http://www.gamefaqs.com/], it shows visible evidence. ========================================================== RARE MEDALS ========================================================== Divinegon has his stash of Medals, many you can't get any other way. These will be listed at a later date. I'll have to delete my medals :P 1. You may have the Monster Medals I have proudly collected +-------+------------+ | Medal | Monster | +-------+------------+ | 50 | Metaly | | 87 | BlissBird | | 109 | Metabble | | 133 | Baramos | | 134 | Zoma | | 143 | Divinegon | +-------+------------+ 2. You may have the Medals that I had kept stored away +-------+------------+----------------------------------------+ | Medal | Monster | Other places to get this medal | +-------+------------+----------------------------------------+ | 146 | Slime | This is the only way to get this medal | | 148 | BossTroll | This is the only way to get this medal | | 149 | KingHydra | This is the only way to get this medal | | 150 | BaraBomus | This is the only way to get this medal | | 151 | BaraGonus | This is the only way to get this medal | +-------+------------+----------------------------------------+ 3. You may have the impossibly rare Monster Medals I'd kept secret +-------+------------+----------------------------------------+ | Medal | Monster | Other places to get this medal | +-------+------------+----------------------------------------+ | 154 | Divinegon | This is the only way to get this medal | +-------+------------+----------------------------------------+ ========================================================== BLANK WISH ========================================================== If you look carefully, there will be a wish with no writing. This is after the Rare Medal Wish. A 2nd Bonus Dungeon will be opened for you :) The details for this will follow in the next section ========================================================== ICY CAVE - A Fulfilled Dragon Wish Entrance found in Lieamland Tower ========================================================== I have listed some monsters which appear in this dungeon. There is likely to be more than this too :P No map has been done for Basement floor 4. This is intentionally left out. I felt the area is pretty easy to get through. +-----------------------------+ | ICY CAVE - Basement Floor 1 | +-----------------------------+ BRONZE MAN A Man will be blocking a door, you cannot pass until you have collected BRONZE MEDALS 1 - 155 MONSTERS IN THIS AREA Kandar [#144], Goons [#145], Cannibox [#55], Mimic [#99], Orochi [#147] Orochi [#102], BaraBomus [#131], Bosstroll [#112], Baragonus [#132] ##### ### ##### #cM ##### # # ##### # cM = Mimic # #### ## ## #### # c1 = Starry Bracelet #### ##### ## ## ##### #### c2 = Goddess Ring #### ### # # ### #### c3 = MysticNut #### #### #### #### ##### #### ## ## #### ##### Warp = Warp to Leiamland Tower # ##### ### ## Warp ## ### ##### # 1 = Stairs DOWN to BF 2 ### #### ## # # ## #### ### ### #### # #### ### #### ### #### ######## ## ## ######## # ## 1 ## # ############### ### ### ############### # ##-## c3# ############### Bronze Man ############### ###### ## ## ###### #c1 # ## #### ### #### ## # # ### #### ## # ## ## # ## #### ### ## ## # # # # ## ## ## ### ## # # ## ## ### # # # # # # # # # # # ## ## # # # #### # # # # #### # # # # # # #c2# #### #### +-----------------------------+ | ICY CAVE - Basement Floor 2 | +-----------------------------+ MONSTERS IN THIS AREA BlueDragn [#158], GrayBear [#156}, EvilCloud [#163], Metabble [#109] MtlGoopi [#162], WhiteLion [#157], BaraEvil [#142] ########################################### # ######### ################ c1 = Life Ring # ##### ### ############ c2 = LifeAcorn # # 1 # # ####### ##### ### c3# c3 = Hero Ring # # ## #c1###### ###### ################ c4 = STRseed # # # # # c2 ## ################ c5 = MysticNut # # # # # ## ############ c6 = STRseed # ## # ##### ## ### ######## c7 = Wizard Ring ## ####### ############# ################ ## ############# ################ 1 = Stairs UP to BF 1 ########## ########## ################ 2 = Stairs DOWN to BF 3 # 2### # ### ############ # ### ############## ### ##### # ####### ########## ########## ### # ####### #c4 ### ########## ### # ###################### ######## ### # ###################### ### c5### ### # ###################### ############ ### # ###################### ########### #### # ###################### ########## ## # ############################# #### ### # ####### ## ########### #### #### # ## ## ## #### #### # ## ########### ######### ## #### ### # ##c7#### ### ###c6##### #### ### # ######## ## ## ### ###### #### ##### # ## ## ### ##### #### ##### ############### ##### ##### ########################################### +-----------------------------+ | ICY CAVE - Basement Floor 3 | +-----------------------------+ The Walkway in this area looks quite good :) MONSTERS IN THIS AREA BlueDragn [#158], GrayBear [#156}, EvilCloud [#163], Metabble [#109] MtlGoopi [#162], WhiteLion [#157], IronNite [#160] ############################################ ##### ################## ############## c1 = STRseed ## ########## ########## # ## ## Walkway ###### #### ######### 2 = Stairs UP to BF 2 ## ## ############## ###### ### ######### 3 = Stairs DOWN to BF 4 ### ## ############## ###### ####c1######### ### # ############# ###### ############## ### # ########## ####### ############## ## ## ########## ######### ############## ## ############# 2####### ############## ## ### 3##### ######### ############## #### ################################ ############################################ +-----------------------------------------+ | ICY CAVE - Basement Floor 4 - No Map :P | +-----------------------------------------+ The Man here will be blocking the door, he wants to see SILVER MEDALS 1 - 155 He will also trade 2 Bronze Medals of the same monster for a SILVER medal eg 2 Bronze Slime Medals for a Silver Slime Medal A Tiara can be found in chest in the South/East Corner if you want to get it Its not really much of a prize :P You can walk behind the tall icicles. I've not mapped this area because it is pretty easy to get through. The entrance to the next floor is in the far North MONSTERS IN THIS AREA Dorasbox [#159], SteelHulk [#164], MtlGoopi [#162], RedDragon [#161] IronNite [#160] +-----------------------------+ | ICY CAVE - Basement Floor 5 | +-----------------------------+ "Ent" is a long entrance from Basement Floor 4. MONSTERS IN THIS AREA SteelHulk [#164] ############################# # # c1 = Ultimate Whip # ## ## ##### ## ## # # #w8 # # w9# #wa # # w1 Warps to wa # # # # 4# # # # w2 Warps to w8 # ##### ##### ##### # w3 Warps to w4 # # w4 Warps to w3 # ##### ##### ##### # w5 Warps to w6 # #w4 # #w5 # #w6 # # w6 Warps to w5 # # c1# # # # w7# # w7 Warps to w9 # ##### ## ## ##### # w8 Warps to w2 # # w9 Warps to w7 # ##### ##### ##### # wa Warps to w1 # # w1# #w2 # #w3 # # # # # # # # # ##### ## ## ##### # # # ############# ############# ############# ############# ############# ############# ############# ############# Ent +-----------------------------+ | ICY CAVE - Basement Floor 6 | +-----------------------------+ Another Snap shot is done here. The floor for the Rock Slide Area is Icy which means you will be skating across it to reach to the other side [G] GRANDRAGN is found up the NEXT set of stairs !!!!!!!! ####################### ################ 4##### c1 = Lucky Book #c2 # G######## ##### c2 = STRseed Rock Slide Area ### # ########## ##### ##### ##### ## ### # ######## ##### 4 = Stairs DOWN BF5 # O O# ### ### ######## ##### #O O O # # Rock ####### ##### # O # # Slide #### ii # i = Icy Floor # O O O # # Area #### ## ### # # O O # #### ####### ## ### # # O O # #### ####### ## # # O O# #### ### ######### # O O # ######### ### ######### #O O # #####c1## ### ######### # O O O # ##### ## ######### # # ##### ###### ######### ###### ###### ##### ###### ######### ###### ###### ##### ###### ######### ##### ######### ####################### +------------------------------------------+ =================| GRANDRAGN - The Final Monster |================= +------------------------------------------+ Well you have finally reached near the end of the monsters. While he's more like DIVINEGON with a steroid boost, he'll be no easy beat. I wish you luck and hope your team can match it with this beast +------------------------------------------+ =================| GRANDRAGN - The Final Monster |================= +------------------------------------------+ You've collected almost all the Medals, maybe you still have gold ones to go. You've come far from your little place in Aliahan, seems like a lifetime ago. GRANDRAGN holds the best weapon in the game. Better than the WRECK WHIP in ATK, boasting a massive ATK +165. Added to that it can be used to cast THORDAIN which rips through the heart of most monsters. First you'll have to beat him. Lets not muck around and see who's the one left with the pudding :P ========================================================== GRANDRAGN STRATEGIES ========================================================== The same strategies which worked against DIVINEGON also work against GranDragn +-----------+-------------------+------------------------------------------+ | GRANDRAGN | Medal Number 165 | Item Held : | +-----------+---------+---------+----------+---------+-----------+---------+ | HPs:10000 | MPs:255 | ATK:420 | DEF: 360 | AGL:150 | EXP:50000 | GPs: 0 | +-----------+---------+---------+----------+---------+-----------+---------+ Heres a reminder of those techniques FRESH FRIED DRAGON MEAT ======================= BLAZEMOST does between 140 - 200 damage THORDAIN does between 150 - 210 damage Player : Use SAGEROCK Hero : Casts THORDAIN Clerics : Casts BARRIER, HEALING or Attacks Sages : Casts BLAZEMOST Mages : Casts BLAZEMOST Others : Attacks THE SUPPORT TECHNIQUE ===================== Player : Use SAGEROCK Hero : THORDAIN until under TWINHITS Clerics : Casts BARRIER Sages : Casts TWINHITS, INCREASE Mages : Casts TWINHITS, INCREASE Others : Attacks THE GENERAL TECHNIQUE ===================== Player : Use SAGEROCK Hero : Attacks or Casts THORDAIN Clerics : Casts BARRIER, HEALING or Attacks Sages : Casts BLAZEMOST Mages : Casts BLAZEMOST Others : Attacks +----------------------------+ ========================| AND THUS IT ENDS |======================== +----------------------------+ You are the hero/ine which has been foretold for generations. The one whom they speak of with high reverance. You've faced foes and puzzles, made friends and enemies. Seen the sorrow which can rip through a world. And now it is over, you'll reflect on an adventure, a life and a place where you'll always be the champion...... +----------------------------+ ========================| AND THUS IT ENDS |======================== +----------------------------+