Crystalis Maps for the Game Boy Color ------------------------------------------------------------------------------ All copyrights not owned by SNK and Nintendo of America are owned by Duayne Bernal. By Duayne Bernal dnab@hotmail.com Special thanks to Brian Kern (wingchild@home.com) and a hint from Durran. ------------------------------------------------------------------------------ Version 1.01 Added an item to the legend of the Oasis Cave (S = Storm Bracelet) Version 1.00 Original Release ------------------------------------------------------------------------------ These maps only show areas that are relatively complicated. They are not drawn to scale. They do not show the location of minor enemies. These maps only show certain "boss" fights, items that can be found in the caves, walkways and roadblocks (such as breakable ice walls). Walkways are indicated by #. ------------------------------------------------------------------------------ THE CAVE EAST OF THE WINDMILL Numbers connect sections of the cave Letters indicate items in the legend below: A = Alarm Flute ###### ### ### # A # # # # # # # # # # # # # # # # #### # ##### ########## # # # # ###### #################### # # # # # # # 1 # # # # # # # # 1 # # #### # # # # # # # ### ########## START ------------------------------------------------------------------------------ THE SEALED CAVE Numbers connect sections of the cave X indicates dead ends that can be opened using the L2 blast of the Sword of Wind Letters indicate items in the legend below: A = Antidote B = Ball of Wind M = Medical Herb W = Warp Boots R = Rabbit Boots 1 # ########## ############### # # # # 1 # # 2 START 6 # # # A ################ ############ # # # 4 5 X 4 # # W ################## # # # # # 2 3 3 # X # # # ###################### 5 # # # # # #######M ###### # B ############# # # 7 # 7 X # # R # VAMPIRE EXIT # # # # ######### # 6 ------------------------------------------------------------------------------ THE OAK SWAMP Letters indicate items in the legend below: L = Lost Boy (After you speak to his mother in Oak) OAK # ################# INSECT # # # # ################# #### # # # # # # ######################### S # # T # # A ######################### R # # # T # # # ###### L##### ------------------------------------------------------------------------------ MOUNT SABRE SOUTH Numbers connect sections of the cave/mountain X indicates dead ends that can be opened using the L2 blast of the Sword of Fire I indicates an ice slide = indicates where an ice slide passes under a bridge Letters indicate items in the legend below: B = Tornado Bracelet M = Medical Herb W = Warp Boots T = Tornel OUTSIDE THE MOUNTAIN ##M 11 ## # ## T####### # # 12 ############################### I # I # 3 I 4 ## 6 #########=########## ############## I 1 I ##### I ##### ###################### # I ################## # I # # I 2 # S ######################### # T ##################### A R T CAVERNS INSIDE THE MOUNTAIN #####B 5 ##### # #### # # # #### # ############ # # ####### # # # # # # # # # # X X # ####### # # # # # # # # # # 1 3 ####### # ############ # # # # # 2 5 6 7 X 8 8 # # 9 4 W # 10 # ###### # # # # # ##### 7 # 10 ##### # # # # # # ##### # # # ####### # # # 9 12 11 ------------------------------------------------------------------------------ MOUNT SABRE NORTH Numbers connect sections of the cave/mountain X indicates dead ends that can be opened using the L2 blast of the Sword of Fire I indicates an ice slide = indicates where an ice slide passes under a bridge | indicates where a bridge goes over a walkway Letters indicate items in the legend below: K = Key to the Prison M = Medical Herb B = Flame Bracelet A = Antidote OUTSIDE THE MOUNTAIN 16 ##B## KILBESQUE ##### ##### # 11 ############### 12 # 3 4 ####### ########################## # I # ####### I # I ## I # I ###########=############ # I I # # I 13 I 15 # ################# I ###### NARSHE 1 I # ############################################ CAVERNS INSIDE THE MOUNTAIN 2 ########### 14 6 # # # # ############ # # 14 X # # # ####|#####M # # 5 # # # # 5 # 1 # ### ###X### ##X## X # ####### # # # 13 # 2 # # # # ### #### ########### 4 # # 15 # ####### # 7 # # 3 # # 6 # # ####### # # # # ############# 10 # # ###### # 12 7 # # # ######### # # # 11 # 10 A # # X # ### ### 8 ### ### X X K###################### # ##################### 9 # # # # 16 # # EXIT ------------------------------------------------------------------------------ THE WATERFALL CAVE Numbers connect sections of the cave X indicates dead ends that can be opened using the L2 blast of the Sword of Wind | indicates where a bridge goes over a walkway Letters indicate items in the legend below: W = The Sword of Water F = Flute of Lime A = Akahana + = Enemy in Treasure Chest +###X#### 1 2 # # ################# # # # X THE QUEEN #### X ############ # # # # # ##### ###### ##X## # # # # START 1 4 3 ### ### ### ### ######## ######## ### ### A + + ############# # # ####X###W ### # # # ### # # # 2 ######### # ##### # # # # # # # ##### # 4 F # 3 ------------------------------------------------------------------------------ CAVE SOUTH EAST OF PORTOA Numbers connect sections of the cave X indicates dead ends that can be opened using the L2 blast of the Sword of Wind Letters indicate items in the legend below: + = Enemy in Treasure Chest (This cave leads to a valley containing a Kirisa Plant) ####### 1 + 2 # 1 ######### X # X # # # # ########## ##### #### # # # # # # # ##### START # # ###X#### # # ###X### 2 # EXIT ------------------------------------------------------------------------------ CAVE EAST OF PORTOA Numbers connect sections of the cave X indicates dead ends that can be opened using the L2 blast of the Sword of Wind Letters indicate items in the legend below: + = Enemy in Treasure Chest F = Fog Lamp L = Lysis Plant | = Bridge #####X##L 1 # ###### F # # # # # # # ### 2 X # X X 8 ########### # # # # # # # # # 2 ####### ########### ############## # # # 3 ####### 1 # ###### # # #####X### # 8 # # # X X X | # 3 # # # ################ #### START 4 # 6 # ######## # 7 # 6 #################### X X X 7 5 | # # # # 4 # 5 ################### ################ ------------------------------------------------------------------------------ LOCKED SEA CAVE Numbers connect sections of the cave X indicates dead ends that can be opened using the L2 blast of the Sword of Wind Letters indicate items in the legend below: N = Iron Necklace L = Lysis Plant M = Moving platform W = Location where an Ice bridge can be created R = Magic Ring 1 R # X # ### # # # ######### X # # # # # #W# ############################ # L # # # # ############## ######## # # # # # # # # # N # # ### # ######### #### #W# # # 2 # # # # W # # #### ####### # ####### ### # # START #W# #### # # #### # 1 ###### # # # # # # 2 # # # X # # # # ############# # # # # # M # # # M # # # # M ################# # # # # # # # ############# ###### # # # # ###### # EXIT ------------------------------------------------------------------------------ CAVES OF MT. HYDRA Numbers connect sections of the cave X indicates dead ends that can be opened using the L2 blast of the Sword of Wind Letters indicate items in the legend below: M = Magic Ring H = Medical Herb L = Fruit of Lime CAVE 1 ################### 2 # # # # EXIT # 2 ### # #M# # # # START CAVE 2 1 2 ##### # # 3 # # #################### ####### ##### 5 # # # # # ####H # # # # 3 ##### # # # # X # # # # # ####### 4 # START # ##### # 8 #### # # # # # 4 # 6 #################### # # # # # 5 # 7 # # # # 6 # ####X########## ##### # # ####L # 2 ##### # ########## # 7 1 # ######## ###### 10 # # 9 # # 10 # # # # X # # # # # ###### # X ### # # ### # #### ### EXIT # # TO MOUNTAIN PEAK 8 9 ------------------------------------------------------------------------------ CAVES OF STYX Numbers connect sections of the cave Letters indicate items in the legend below: W = Location where an Ice bridge can be create M = Moving platform T = Sword of Thunder S = Spiked floor P = Psycho Shield F = Fruit of Power 1 2 P # ##### ##### F# # ##### ##### ####### # ##### ##### # # # ######### ############################# # # # # 1 # # # START #W# #W# ##### # # # # # ##T## # # # # # ##### # # # # # SSSSS # # # # # SSSSS ########### ####### # SSSSS # # ###SSSSS### # ################### # SSSSS # # M SSSSS # # 3 M SSSSS # # # M SSSSS # ############## # SSSSS # # # SSSSS # ################ # SSSSS # # # ############ ###### # # 2 # ######### # 3 ------------------------------------------------------------------------------ THE OASIS CAVE Numbers connect sections of the cave *NOTE*: 23 connects to 23 the Goa Fortess Letters indicate items in the legend below: W = Location where an Ice bridge can be create T = Indicates an iron wall that can be destroyed by an L2 blast of the Sword of Thunder L = Leather Boots P = Power Ring B = Battle Armor S = Storm Bracelet 23 ### AAA AAA AAA AAA AAA AAA AAA AAA #######S####### ### ############### #P# ### ############### TTT # ### # ### ####### ### # # ### # 1 ### # ### # # # 2 START ### # # # # # # # # ###B ####### ################### # # # ####### ###### ######### ###### # # # # # # # #W# # #### ######### #### # # # # # # # # #W# # ####### ####### # # # # # #W# #W# # # # # 1 # # # ##### ##### # # # # # # # # # # # # # # ####### ### # # ####### # # # # # # # # #W# # # # # # # # # # # 2 # ### # #W# # # # # # ####### # # # # # # # # # # # B # # # # # # ########### # # # # # # # # # # # # # # # # # # # # # ############### # # # # # # # # # # #### ######### #### #W# #W# # # # # # # # ###### ######### ###### # # # ## ##################### ------------------------------------------------------------------------------ THE GOA FORTRESS Numbers connect sections of the cave/fortress *NOTE*: 23 connects to 23 of the Oasis cave Letters indicate items in the legend below: # = Indicates a regular walkway @ = Indicates an elevated walkway $ = Steps between regular walkway and elevated walkway S = Spiked floor % = Moving platform T = Iron wall that can be destroyed by an L2 blast of the Sword of Thunder I = Indicates where an ice bridge can be made with an L2 blast of the Sword of Water P = Fruit of Power R = Fruit of Repun M = Magic Ring A = Antidote O = Opal Statue | = Bridge over a walkway 1 3 T # # # # # # # START 2 @@@@@@@@@@@@@@@@@@@@@@@@@@ 2 @ @ @@@ @ ###################### @ @@@ KILBESQUE @ # # @@@ @@@ # @@@@@@@@@@@@@@@@ @ @ @ @ $ # @ @@@@@ @@@ @ @ ### @ @@@@@@@@@@@@ @ @@@ @ @ # @ @ # # @ @ # @@@@@@@@@@@@@@@@@@ # ### @ @ # $ # # @ ########################## @ # # @@@@@ # @@@@@@@@@@ # @ $ # @ @ # @ ### @ @ ######## @ # @ @ @ # @@@@@ @@@@@@@@@@ @ # $ @ @ @ @ ##### @ #### @ @ # @ @ # @ @@@@@ # @ @@@@ # @ @ $ # @ @ $ # @ @ ### @ @ ### @ @ # @ @ # @ @ # @@@@@@@@@@@@ # @@@ @ # $ # $ @ @ ################### @ @ # @@@@@ # # 1 4 # T # ########### ############### # # P # #########I############## # # # # # # # # T # # ####### #I# # # # # # ################# # ####### # # # #I# # ########### ##### # # #I# # # # # # # # # # ########### ################### ########## # # # ######### ############# ######### ############ #I# # # # # # # # # # # # # 5 # # # # # # # # # ####### # ######## # #I# ######R # # # # # # ### # # # # # ### SABERA 3 # ############# # ### # I # # ################# 4 #M# SSS ##### 9 ##### 7 SSS 8 7 # # # 8 # SSS # % % % #### SSS #### % % % # # # % % % SSS # SSS # # ### ##SSS#####SSS## O### # # SSS # SSS # # # # SSS # SSS # # ##### SSS # SSS # # ##SSS#####SSS## #### # SSS # SSS # # SSS # SSS # # SSS # SSS 6 10 # SSS # SSS # ##SSS#####SSS## # SSS # SSS ### 6 # # #A# ### MADO # # # ### #### 5 9 11 12 # # ####### 14 # # # # # ######### # 12 18 19 ###### # # # # # # # ############## 20 #### # # 11 20 # # 10 ###### # 15 21 # # ###%%%###%%%############### 21 # # # # KENSU # ######### # 14 # ###### # # # # 17 ############ # ### 22 # # # ### KARMINE 16 16 # # ### 22 # # # # # 13 ######|########### # ###### # # # # # ###########|########### 24 23 # # ##### 19 # # # 18 24 13 # # # SSS SSS SSS 17 SSS SSS SSS # ###SSS###SSS###SSS### # SSS SSS SSS 15 SSS SSS SSS # # # M ------------------------------------------------------------------------------ THE PYRAMID Numbers connect sections of the Pyramid 1 ####### ### # 3 # 2 ### DRAGONIA # # ### # # # # # # START 1 # # 10 6 7 4 3 ### ### ### 2 ##### ### ### ### ##### # # # # # # # # # # 5 ######################### 5 # # # # # # # # # # 8 ######################### 8 # # # # # # 10 # # 9 ######################### 9 # # # # # # # # ################# # # # # # # 6 7 4 ------------------------------------------------------------------------------ THE PYRAMID BASEMENT Numbers connect sections of the Pyramid Letters indicate areas on the legend below: S = Spiked Floor M = Moving Platform 1 START 2 # # # ### # # TO SKY ### # # TOWER ### # ####### ######### # # # # # # # # # # # # # # # # # ####### #################### 6 # # # # 1 # SSS # 5 # 4 ############### SSS M # M # # 5 # SSS M SSS M M SSS 6 SSS SSS M SSS M M SSS # SSS 3 SSS # SSS # M SSS M SSS # # ###SSS### # SSS M SSS ##### # SSS # # # M # M SSS M ####### # # # M SSS M ###### # M # M # # # # 2 # ##### ##### # # # # 3 4 ------------------------------------------------------------------------------ THE SKY TOWER DYNA # # # # # # ###################### # # # # # # # ############## ############# # # # # # # # # # # # # #################### # # # # # # # START