Chocobo's Dungeon 2 - Boss Guide

CONTAINS SPOILERS

A quick look at all the bosses in the game in order of HP (least to greatest amounts). There are a mere 10 bosses throughout the adventure, so being prepared for what lies ahead is an important key to defeating them!

Komega
 Strong: N/A  Weak: LIGHTNING
HP: 500  Attacks:
 - Slash
Imp Robo #55
 Strong: N/A  Weak: LIGHTNING
HP: 500  Attacks:
 - Punch
 - Kick Bomb
 - Steelball


Skullhammer
 Strong: N/A  Weak: FIRE
HP: 910  Attacks:
 - Hammer
 - Split Apart
 - Quakara
 - Recombine
Ultros
 Strong: N/A  Weak: LIGHTNING
HP: 1500  Attacks:
 - Munch Munch
 - Tentacle
 - Drain


Glass Goth
 Strong: N/A  Weak: FIRE, HOLY
HP: 2200  Attacks:
 - Scratch
 - Jump Slash
 - Silence Flash
 - Mini Flash
Imp Robo #99
 Strong: N/A  Weak: LIGHTNING
HP: 2500  Attacks:
 - Punch
 - Kick Bomb
 - Steelball


Glass Goth Z
 Strong: N/A  Weak: FIRE, HOLY
HP: 4000  Attacks:
 - Bite
 - Mouth Beam
Glass Goth X
 Strong: N/A  Weak: FIRE, HOLY
HP: 4500  Attacks:
 - Scratch
 - Jump
 - Slash


Leviathan
 Strong: N/A  Weak: LIGHTNING
HP: 2000(tail)
HP: 6000(head)
 Attacks:
 - Gnaw
 - Blizzard
 - Drain
 - Tail Attack
Omega
 Strong: N/A  Weak: LIGHTNING
HP: 8000  Attacks:
 - Slash


by Anna Marie Whitehead    
Source: [BradyGames]