Chocobo's Dungeon 2 - Boss Guide |
CONTAINS SPOILERS A quick look at all the bosses in the game in order of HP (least to greatest amounts). There are a mere 10 bosses throughout the adventure, so being prepared for what lies ahead is an important key to defeating them! |
Komega | ||
Strong: N/A | Weak: LIGHTNING | |
HP: 500 | Attacks: - Slash |
Imp Robo #55 | ||
Strong: N/A | Weak: LIGHTNING | |
HP: 500 | Attacks: - Punch - Kick Bomb - Steelball |
Skullhammer | ||
Strong: N/A | Weak: FIRE | |
HP: 910 | Attacks: - Hammer - Split Apart - Quakara - Recombine |
Ultros | ||
Strong: N/A | Weak: LIGHTNING | |
HP: 1500 | Attacks: - Munch Munch - Tentacle - Drain |
Glass Goth | ||
Strong: N/A | Weak: FIRE, HOLY | |
HP: 2200 | Attacks: - Scratch - Jump Slash - Silence Flash - Mini Flash |
Imp Robo #99 | ||
Strong: N/A | Weak: LIGHTNING | |
HP: 2500 | Attacks: - Punch - Kick Bomb - Steelball |
Glass Goth Z | ||
Strong: N/A | Weak: FIRE, HOLY | |
HP: 4000 | Attacks: - Bite - Mouth Beam |
Glass Goth X | ||
Strong: N/A | Weak: FIRE, HOLY | |
HP: 4500 | Attacks: - Scratch - Jump - Slash |
Leviathan | ||
Strong: N/A | Weak: LIGHTNING | |
HP: 2000(tail) HP: 6000(head) |
Attacks: - Gnaw - Blizzard - Drain - Tail Attack |
Omega | ||
Strong: N/A | Weak: LIGHTNING | |
HP: 8000 | Attacks: - Slash |
by Anna Marie Whitehead |
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Source: [BradyGames] |