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96 pages, 2008, $24.95
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Story
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4
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Enjoyability
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4
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Adaptability
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4
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Intelligibility
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4
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Overall
4
Great
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Review Scoring
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The first adventure set in the 4th Edition version of the
Forgotten Realms Campaign Setting, Scepter Tower of Spellgard brings
the players and Game Master to the ruins of Spellgard, a fortress of ancient Netheril.
It will not take long for the players to become entangled in a plot to capture the
Lady Saharel, a prophetic spectre bound to the ruins.
This adventure does a good job weaving several diverse characters into the overarching
plot and keeping the players' attention focused into the the ruins itself. Designed for
second level characters, the traps and foes are well balanced, provided the players
do not push too far into the ruins, too quickly. The adventure also does an excellent
job of introducing the players to the new Forgotten Realms setting.
Like previous 4th Edition adventures, Scepter Tower of Spellgard comes packaged
as a 32-page Game Master's booklet, a 64-page adventure booklet (containing maps,
handouts, and illustrations of sights and scenes in the ruins) and a double-sided
battle map. All wrapped in a well illustrated, if not sturdy, folder. In fact, the
quality of illustrations, like all 4th Edition products, is what grabs the attention
of potential gamers. Fortunately, the writers appear to be doing a better job of
fleshing out the adventures so buyers purchasing the module based on the quality
of the graphic illustrations will not be disappointed when the dice hit the table.
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