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BATTLE SYSTEM
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INTERACTION
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ORIGINALITY
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STORY
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MUSIC & SOUND
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VISUALS
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CHALLENGE
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Hard, especially to morons |
COMPLETION TIME
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20 to life
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OVERALL
3.0/5
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Rating definitions
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The time: World War II.
The place: Germany.
The plot: The Grammar Nazis, a little known branch of the SS, are
in full-gear, taking ellipses and kicking colons. Mass panic ensues
at the largest semi-weekly Bratwurst newsletter publishing barn
when a raid catches editors and proofers with their pants down,
semicolons exposed and all.
The mission: Level up. In the process of leveling up, defend against
the Grammar Nazis and their operatives, the Punctinators, by using
grammar well. You are the last, best hope for the grammarians of
The Wurst Brat Ate My Bratwurst.
Gameplay consists entirely of killing grammar errors. A list of
common enemies is the best review for an RPG of this nature.
Apostrophe: Not a fighter, more a thief. Possessives will
be relocated right into being. Subtle and very devious member of
the Punctinators.
Bracket: Grammar Nazis will pound anyone who doesn't fill
one out. Be sure to always finish a bracket off, there's nothing
worse than an open-ended bracket. It wrecks havoc upon everything
after it. Potentially very devastating.
Carets: An even more attractive form of the tilde. Do not
be seductified!
Colons: During WWI, a death squad was sent against these
guys; the result: the colons wrecked em. Misinformed grammarians
believe that it's simply a double period, useful in overstating
an end. Poor people. The Grammar Nazis will take that attitude and
shove it right up your - flagpole. And let it limply wave around
a bit as random passersby will make fun of this increasingly bizarre
metaphor.
The lesser cousin of the
Microsoft Office PaperClip, ie "Clippy," this
pencil is no pushover. |
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Comma: The prevailing theory is that these are the guys
who couldn't get into the Communist Party and settled for fascism.
Consequently, they have a bit of an inferiority complex and try
to apply themselves everywhere, even places they're really not needed.
Their most devastating attack is the Shotgun Commae, in which they
simply pepper a sentence with commas, inserting themselves into
ordered lists, unordered lists, in-order numerical lists, lists
with a conjunctions, lists with a lisp, after introductory one-time
adverbs, pathetic parenthetical phrases, in collusion with quotations,
when speaking of unfathomably large numbers in ransom notes, and
generally, in completely, ran,dom spots. The Grammar Nazis love
to see lots of commas as it tends to result in a sweeping red ink
campaign and lots of suspicion. Often works with conjunctions to
form the deadly run-on.
Exclamation Mark: The snipers of the Punctinators, these
guys take our periods with a headshot. Once in place, they scream!
out for attention, betraying critical grammar positions. Don't let
them infiltrate!
Homonyms: If their's won thing Grammar Nazis dislike, its
a baldly used homonym inn an effort too bee two cleaver. Know Homo's!
Period: Female grammarians tend to have the most trouble
with this little guy. Often mistaken for a small dot, the period
is a versatile warrior in the fight against grammar Nazis. Not only
does he use insurgent tactics for acronyms, he'll occasionally stop
up an abbreviation or two in an effort to confuse and bewilder poor,
innocent readers. But his biggest deal is that he bats cleanup for
the Punctinators and almost always has the last thought on anything.
Question Mark: Something that even the Punctinators are
unsure of; it's a mystery. Except when used pretentiously by rhetoricians,
understand?
Difficulty raised by 10
when turned on side. |
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Quotation Mark: Comes in two varieties, the single and the
double-wide. Another tricky opponent that requires two hits in order
to be defeated. Beware of the dreaded stacked quote or hidden quotes;
these fell foes fell foolish fops.
Run-On: What happens when stream of consciousness meets
ee cummings? For the dirty minded, it's a fairly grisly image. For
a Grammar Nazi, it's a completely horrid scene, one in which they
take no pity whatsoever, splaying about with red ink; of course,
run-ons are one of the most devious ploys of the Punctinators, as
it is not simply a punctuation mark itself, but a strung-together
string of superlative misuses of random prepositional phrases, forming
what might otherwise - if the makers of this game were to make robot
anime, hint, hint, wink, wink, nudge, nudge, flying fist - form
a giant punctuation robot, capable of tylerwillising entire novel
chapters (novel, in the sense of long book - longer than a novella
or novelette - not novel in the sense of being original) and thus
punching a hole in the space-time continuum. Run-Ons are bad news.
Semicolon: The result of a slightly incestuous relationship
between a comma and a colon, this inbred yokel don't get no respect;
mostly because the few people who remember his existence tend to
misuse him. Not common, but usually results in an arrest by the
Grammar Nazis.
Sentence Fragments: Incomplete thoughts usually caused by
a grenade to the brain, these
Tilde: Often given out as a bonus by seeming do-gooder Grammar
Nazis, these Punctinators are simply a diversion. Ignore and aim
for the real evil.
Aurally, the game does not offer much beyond a few head asplosions
when the puns are read aloud. Graphically, expect lots of black
and white, with great stains of red.
Overall, more of an intense FPS than an RPG. Since RPGamers don't
like FPSers, then the game, by definition, is not fun and completely
derivative. Expect sequels.
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