Working Designs announced yesterday that the upcoming Lunar 2: Eternal Blue Complete
will be delayed until at least November. The game has been undergoing massive renovations, including
fixing the screen "tearing" and the occasional music slowdown present in the recently released
Lunar 2 Demo. Working Designs explains that the scope
of the low-level changes required to fix these problems will require extensive bug testing to
ensure that the final Lunar 2: Eternal Blue Complete
product is the very best that it can be.
Working Designs has also implemented scads of new of features and improvements to the game.
Lunar 2: Eternal Blue Complete now supports 30 saves
on a single memory card. The game now color-codes all enemies for spell and weapon effectiveness in battle.
Audio events not in the Japanese remix have been put back in, and FMV movie compression has been
further optimized.
Working Designs also announced that three-page Lunar 2
ads are being published starting this month in select magazines. Additionally, samples of
Lucia's Pendant (the one that will be part of the Lunar 2
pack-in goodies) will be available for inspection at participating software and electronics chains.
Working Designs also revealed plans to take the Lunar 2 mascot, Borgan, on tour.
Participating stores with the highest numbers of pre-orders will get the opportunity to have
a Lunar 2 day, with prizes, contests, and the
guy in the Borgan suit on-hand for meet-and-greets and photo ops with fans.
Lunar 2: Eternal Blue Complete will come with the
customary Working Designs pack-in goodies, and is being given the same attention-to-detail
treatment that Working Designs gave Lunar: Silver Star Story Compete.
Working Designs is known for their high quality translations and localizations,
and for having games that go to 11. The Lunar 2
demo is available as a pack-in with Working Designs' latest: Vanguard Bandits.
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