Date: Sat, 28 Mar 1998 20:21:45 -0800 ,,, ,, ,,, ,, Gaming Guide v.1.0 $# ` .# #; .#' `, .# #; '''. #' '# ##. ,# #' '# written by Azure Fong ۏۄ `:##' "#,,$#,. '#:.,#: "#,,$#,. ##" . ##' ```` ,###. `#, ,#' ` ## ,, -,#'- '#,:#$#. ,,, '#,:#$#. ,#'##''` ` ,,, '#,:#$#. :# :# '# .#' `, :# '#; ##$ '#, .#' `, :# '# $# $# ##. : $# '# :#' ,#! ##,,.' $# ,:' ,:' '#:,,#' ,:' ,#' ,' ,#' '#:.,' ,:' - Foreword..... - This guide is designed to help gamers, Japanese or not, through the game SaGa Frontier. Because lots of other FAQs contain information about starting the game, etc. I don't want to include them. As a side not, I always suggested that you don't play the game with a walkthrough or stuff like that beside you because it is too tempting. The game will be less fun if you use a walkthrough without trying first......IMHO. Mirrors of the guide (hopefully): Azure.Fong State of Living (Chinese) http://home.bc.rogers.wave.ca/yvonne/ RPGamer http://www.rpgamer.com/ GameFAQs http://www.gamefaqs.com/ Any corrections or enhancements please email to squaresky@mindless.com Newest revisions should be in Azure.Fong State of Living (should see an alert/confirm box if you can see Javascript) All of the Japanese characters are encoded in EUC code. I recommend Unionway for viewing/inputing Japanese/Chinese ^^ (http://www.unionway.com) - Disclaimer - Anyone viewing this document has the right to redistribute, use, print, tear up, etc.etc. this as long as you don't change anything in the document. BTW, if you are putting this on your webpage, please email to so I can add your site to the above list. Adding anything in this document without notifying me will result in unimaginable consequences...... - Revisions - v.1.0 Asellus walkthru completed with a rewrite plus many corrections here and there. v.0.41 Asellus completed to the end of Arcana Event. v.0.4 Started writing the in-depth walkthru for Asellus, now up to the beginning of the Rune Event. v.0.3 All of the character flowcharts completed. v.0.2 Still not totally complete. First release of the guide...... v.0.1 Totally incomplete version now resides at my computer, on the First day of 1998...First walkthru of 1998 huh... - Contents - 1. The 7 Chapters & characters o Asellus o Coon o Emiria o Lute o T260G o Blue o Red o other characters 2. Walkthroughs o character flow charts -Asellus -Coon -Lute -Emiria -T260G -Blue -Red o in-depth walkthrough 3. Techs o learning techs o swordtech o gun-tech o body tech o special tech o ԩƯ tech (can't translate) 4. Magic o learning magic o Yin o Yang o Space o Time o Magic (well!) o Mystic o Arcana o Rune o Heart o Demon o Life o Illusion 5. Tech/Magic Combinations 6. Attacking equipment o swords & katanas o guns o others 7. Defense equipment o shields o boards o armors o suits o clothings o headgears o wrist protectors o shoes 8. Accesories 9. Battle items 10. Tips & tricks o all the money you'll ever want....sort of o Blue's secret tech 11. Secrets o Asellus' 3 endings o Emiria's 2 endings o Bonus Chapter o Secret characters -"Zero Empress" -Master of Time -Kirin -pzkwV -ڎ (can't translate) o e Monster Weapon & Gurirandorii o Body Tech: DSC 12. Credits (very short, don't worry) ~ 1. Characters ~ - 1.1 Asellus ----------------------------------- Name: Asellus AZѰX Race: Half-Mystic Sex: Female Killed 12 years ago by a accident, she was revived by the King of the mystics, Orurowaaju. She was the only half-mystic lifeform in the world. Of course, she had been lost many times as she go on living.... Because she is at least half a mystic, she had the ability to use "Demon" magic (dp) and use the Hellwing (wѰECO) techs (dڏ, d , dѕ) which absorbs the enemy's ability while killing them. My favourite character ^^ - 1.2 Coon --------------------------------------- Name: Coon N[ Race: Monster Coon's homeland Maagumeru was on the verge of disintergrating. The leader of Maagumeru let Coon escape for the hope of leaving the bloodline of the tribe in the world. He gave Coon a ring with mysterious powers...And Coon began his adventure to collect rings and save his homeland. Being a monster Coon can absorb the ability of the enemies he fought. His special techs are basically depended on which monster he absorbs. - 1.3 Emiria -------------------------------------- Name: Emiria G~ɰA Race: Human Sex: Female - 1.4 Lute ---------------------------------------- Name: Lute ɰ[g Race: Human Sex: Male Lute decided to go outside for an adventure when he got bored of his peaceful hometown Yorkland. Bearing his musical instrument, he went to other cities, hoping to find a more exciting lifestyle...... Lute is well, basically useless ^^ He will get stronger when he get magic, but before that it is better to depend on his ogre friend...His chapter has a certain difficulty, but it also has more freedom so it is actually a very nice chapter. - 1.5 T260G --------------------------------------- Name: T260G Race: Machine - 1.6 Blue ---------------------------------------- Name: Blue uѪ[ Race: Human Sex: Male The master of the magic lycee let Blue to go outside for training purposes. Before Blue left, the master told him that his twin brother, Rouge (what the hell? color family?), had also gone out for training. The existence of both Blue and Rouge makes their studies of magic incomplete and thus, if Blue wants to become a "complete" magician, he must kill Rouge...... Blue is very strong in any magic, so it is best to set off his chapter with the Arcana (䎶p) and Rune (×p) events, followed by Maze of Light (ԛ {) and Maze of Darkness (Á{). - 1.7 Red ----------------------------------------- Name: Red ԰bh Race: Human Sex: Male - 1.8 Other Characters ---------------------------- Below is a listing of the characters that will join you as one of your party members. ----------------------------- c h a r a c t e r c o n d i t i o n s ----------------------------- Emiria G~ɰA -go to the parking lot at Baccarat (ܴǴ) after the Arcana event is triggered Lute ɰ[g -go to the bar at Scrap (մ̴) Hughes q[Y -go to IRPO to be confided in after the the Arcana event is triggered Feion tFCI -go to Tanzaa ([) after the Rune event is triggered. won't join if main character is Blue. Annie [ -go to the restaurant at Kowloon ([) after the Arcana event is triggered. If Red/Emiria is the main character she will always be in your party. Gen Q -talk to the skeleton at Kowloon ([) after the Arcana event is triggered, then go to the bar at Scrap to get him Mei Ling C԰ -go to the bar at Scrap. won't join if main character is Asellus/Red Captain -go to Nelson (광) if main character is Lute Rouge Ѫ[W -go to the airport at Ruminasu () won't join of main character is T260G/ Coon/Blue (of course!) Raiza ۴ -go to the restaurant at Kowloon ([) after Rufus joined your party Doll [ -will join after Cygnus (д) arrived at Shinrou (ᴗ) if main character is Red Rufus Ѫ[t@X -if main character is Blue/Lute, trigger the Rune event and he'll appear at the Tomb of Mo-Wong. if main character is Red he will be in the restaurant at Kowloon ([) Asellus AZѰX -go to Trinity (gɰjeB) if main charac. is Emiria. if main character is Red she will be a comrade for a short time Zozuma -go to Trinity (gɰjeB) if main charac. is Emiria. he will be in the party if main character is Asellus White Rose KN -go to Trinity (gɰjeB) if main charac. is Emiria. if main character is Red/ Asellus she will be in the party for a short time. Nuzakaan kTJ[ -when main character is Coon, Blue or Lute he can be found at his Lab at a secret passage at (3 at's!) Kowloon ([) Mesarthim TѰeB -go to Leader's House (ڌ) at Owmi (IE~) when mystics are present in your party. Silence ۴ -go to Oonburu ([) and talk to Sairensu's shadow to accept his training. After the training is completed, go to the column to the right of the entrance to find him. Irudoun CѰhD -go to Pinnacle Castle (j) when main character is Asellus "Zero Empress" P -see "secrets" section T260G -go to the bar at Scrap (XNŰbv) if main character is Coon/Blue/Lute Leonardo ԰IiѰh -go to the fast-food restaurant at the shopping center at Manhattan if main character is T260G BJ&K -go to the first-aid room at Cygnus (д) if main character is Red Nakajima 0 iJW}ڨ -after T260G gets mouse from the Tomb of Chai-Wong (ۭ), it will join you at ٓ Robot ٰ{bg -go to the courtyard at when Red is the main character Special Working Car -go to ٓ when T260G is in the party ڐHٓ pzkwV -see "secrets" section Coon N[ -go to the bar at Scrap (XNŰbv) won't join if Red/Asellus is the main character Chai-Wong -go to Tomb of Chai-Wong (ۭ) Thunder T_[ -go to Yorkland (ê[NŰh) if Lute is in your party Cotton Rbg -go to Life Science Lab (ƦwѺ) Master of Time N -see "secrets" section Slime XŰC -trigger the Rune event and get the Vitality Rune (Ѫ[) at Tanzaa (^U[) Red Carrot -talk to it before Asellus leaves the area of darkness (Á{). it will be waiting at Ruminasu Kirin i -see "secrets" section ڎ -see "secrets" section ~ 2. Walkthroughs ~ The flow charts are a map of the actions of the individual chapters. For more concise walkthrus see 2.2/2.3 (maybe the character you're looking for isn't up yet......) - 2.1 Character Flow Charts ------------------------ == 2.11 Asellus ============== * Fascination (t@VigD[) Pinnacle Castle (j) Village (ٻ筱) Pinnacle Castle Village Secret Passage (A) * Owmi (IE~) Bar (ݶ) Leader's House (ڌ) * Shuraiku (VŰCN) Asellus' House (کΔ) * Luminous (Ѱ~iX) * Scrap (XNŰbv) Bar * Yorkland (ê[NŰh) Windmill * Douvan (hD@) trigger Arcana & Rune events * Kowloon (N[ٰ) secret passages * Shuraiku Tomb of Mo-Wong (ۭ) Tomb of Chai-Wong (ۭ) * Luminous * Rune Event Kowloon -> Secret Passage -> Natural Cave (کRA) -> Protect Rune (ԓѪ[) Shuraiku -> Tanzaa (^U[) -> Vitality Rune (Ѫ[) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ѫ[) Kowloon [find Annie] -> Jail of Despair (fBXyA) -> Freedom Rune (Ѫ[) * Arcana Event IRPO -> Mosperniburg (XyѰju) -> Shield Card (J[h) Baccarat (oJ) -> Gold Card (шJ[h) Yorkland -> Cup Card (tJ[h) Kowloon (talk to skeleton) -> Scrap (find Gen) -> Wakatsu (Jc) -> Sword Card (J[h) * Maze of Darkness Douvan -> Maze of Darkness (Á{) * Master of Time Douvan (ask about Time Magic) -> Mosperniburg -> Owmi -> Village in Fascination -> Mosperniburg -> Region of the Time Monsters (dɪ[W) * Kirin Douvan (ask about Space Magic -> Region of Kirin (iї) * Wakatsu * Shuraiku Life Science Lab (ƦwѺ) * Shinrou Ancient Ship (΋Vbv) Shinrou Castle (VٰE{) Shinrou Ruins (VٰEÉ) * Final Battle Owmi Secret Passage Village Pinnacle Castle == 2.12 Coon ======================= [note: in Coon's chapter, talk to Mei Ling in Kowloon before beginning another ring quest] * Maagumeru (}[O) * Scrap (XNŰbv) -- merchant's ring (lw) Bar (ݶ) Kabarero Office (Jo԰) Kabarero Factory (Jo԰ٰt@Ngɪ[) * Kowloon (N[ٰ) (talk to Mei Ling C԰) * Tanzaa (^U[) -- thief's ring (w) * Kowloon Canal (żƷ) Natural Cave (کRA) * Shuraiku (VŰCN) Tomb of Chai-Wong (ۭ) * Shinrou (VٰE) Ancient Ship (΋Vbv) Shinrou Ruins (VٰEÉ) * Shuraiku -- warrior's ring (ƒmw) * Baccarat (oJ) -- courage ring (ECw) * Manhattan (}nb^) -- schemer (?)'s ring (ٙmw) * Jail of Despair (fBXyA) -- ninja's ring (Bw) * Yorkland (ê[NŰh) -- life ring (Ʀw) * Luminous (Ѱ~iX) Maze of Light (ԛ{) Maze of Darkness (Á{) * Capital () Heart Magic (Sp) * Douvan (hD@) trigger Arcana & Rune events * Rune Event Kowloon -> Secret Passage -> Natural Cave (کRA) -> Protect Rune (ԓѪ[) Shuraiku -> Tanzaa (^U[) -> Vitality Rune (Ѫ[) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ѫ[) Kowloon [find Annie] -> Jail of Despair (fBXyA) -> Freedom Rune (Ѫ[) * Arcana Event IRPO -> Mosperniburg (XyѰju) -> Shield Card (J[h) Baccarat (oJ) -> Gold Card (шJ[h) Yorkland -> Cup Card (tJ[h) Kowloon (talk to skeleton) -> Scrap (find Gen) -> Wakatsu (Jc) -> Sword Card (J[h) * Mosperniburg (XyѰju) == 2.13 Lute ======================== * Yorkland (ê[NŰh) * Manhattan (}nb^) * Yorkland * Luminous (Ѱ~iX) * Douvan (hD@) trigger Arcana event * Kowloon (N[ٰ) talk to skeleton * Scrap (XNŰbv) Bar (ݶ) * Luminous Maze of Light (ԛ{) * Arcana Event Baccarat (oJ) -> Gold Card (шJ[h) Yorkland -> Cup Card (tJ[h) Kowloon (talk to skeleton) -> Scrap (find Gen) -> Wakatsu (Jc) -> Sword Card (J[h) * Explorations IRPO (fight bosses) Kowloon -> Canal (żƷ) -> Natural Cave (کRA) Shuraiku (VŰCN) -> Tomb of Chai-Wong (ۭ) Shinrou (VٰE) -> Shinrou Ruins (VٰEÉ) Shuraiku -> Life Science Lab (ƦwѺ) (basement) Wakatsu (Jc) * Arcana Event cont. IRPO -> Mosperniburg (XyѰju) -> Shield Card (J[h) * Douvan (hD@) trigger Rune event * Rune Event Kowloon -> Secret Passage -> Natural Cave (کRA) -> Protect Rune (ԓѪ[) Shuraiku -> Tanzaa (^U[) -> Vitality Rune (Ѫ[) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ѫ[) Kowloon [find Annie] -> Jail of Despair (fBXyA) -> Freedom Rune (Ѫ[) * Master of Time Douvan (ask about Time Magic) -> Mosperniburg -> Owmi -> Village in Fascination -> Mosperniburg -> Region of the Time Monsters (dɪ[W) * Owmi (IE~) Leader's House (ڌ) Restaurant (talk to Captain ) Airport (go to Nelson lѰ\) * Final Battle Mondo HQ (hɔn) == 2.14 Emiria ===================== * Jail of Despair (fBXyA) * Gradeus (OŰfBEX) * Kingdom of Shinrou (VٰE) * Luminous (Ѱ~iX) find Rouge (Ѫ[W) * Shuraiku (VŰCN) Tomb of Chai-Wong (ۭ) * Baccarat (oJ) * Magic Kingdom (}WbNLO_) * Trinity (gɰjeB) * Douvan (hD@) trigger Rune event * Rune Event Kowloon -> Secret Passage -> Natural Cave (کRA) -> Protect Rune (ԓѪ[) Shuraiku -> Tanzaa (^U[) -> Vitality Rune (Ѫ[) Shuraiku -> Tomb of Mo-Wong (ۭ) -> Victory Rune (Ѫ[) No need for Freedom Rune because you should already got it from Jail of Despair in the beginning * Trinity * Yorkland (ê[NŰh) Church (q) == 2.15 T260G ====================== * Scrap (XNŰbv) Bar (ݶ) Combat Arena (@) * Crater (NԪ[^) Mine (@R) * Scrap Bar Kabarero Office (Jo԰) Kabarero Factory (Jo԰ٰt@Ngɪ[) * Kowloon (N[ٰ) collect info...... Canals (żƷ) Natural Cave (کRA) * Manhattan (}nb^) * Shuraiku (VŰCN) Workshop (ٓ) Tomb of Chai-Wong (ۭ) Workshop * Shinrou (VٰE) Ancient Ship (΋Vbv) Shinrou Ruins (VٰEÉ) * Manhattan Leonardo's Lab (԰IiѰhѺڼ) Taltaros (^Ѱ^ٰX) * Douvan (hD@) trigger Rune & Arcana events * Rune Event Kowloon -> Secret Passage -> Natural Cave (ک'R"A) -> Protect Rune (ԓѪ[) Shuraiku -> Tanzaa (^U[) -> Vitality Rune (Ѫ[) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ѫ[) Kowloon [find Annie] -> Jail of Despair (fBXyA) -> Freedom Rune (Ѫ[) * Arcana Event IRPO -> Mosperniburg (XyѰju) -> Shield Card (J[h) Baccarat (oJ) -> Gold Card (шJ[h) Yorkland (ê[NŰh) -> Cup Card (tJ[h) Kowloon (talk to skeleton) -> Scrap (XNŰbv)(find Gen) -> Wakatsu (Jc) -> Sword Card (J[h) * Manhattan -> HQ Inside of the system (VXe) HQ * Manhattan -> HQ Infiltrating HQ (gp) == 2.16 Blue ======================= * Magic Lycee * Douvan (hD@) trigger Rune & Arcana events * Kowloon (N[ٰ) talk to skeleton * Scrap (XNŰbv) Bar (ݶ) * Rune Event Kowloon -> Secret Passage -> Natural Cave (کRA) -> Protect Rune (ԓѪ[) Shuraiku -> Tanzaa (^U[) -> Vitality Rune (Ѫ[) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ѫ[) Kowloon [find Annie] -> Jail of Despair (fBXyA) -> Freedom Rune (Ѫ[) * Arcana Event IRPO -> Mosperniburg (XyѰju) -> Shield Card (J[h) Baccarat (oJ) -> Gold Card (шJ[h) Yorkland -> Cup Card (tJ[h) Kowloon (talk to skeleton) -> Scrap (find Gen) -> Wakatsu (Jc) -> Sword Card (J[h) * Luminous Maze of Light (ԛ{) * Explorations IRPO (fight bosses) Kowloon -> Canal (żƷ) -> Natural Cave (کRA) Shuraiku (VŰCN) -> Tomb of Chai-Wong (ۭ) -> Tomb of Mo-Wong (ۭ) Shinrou (VٰE) -> Shinrou Ruins (VٰEÉ) Shuraiku -> Life Science Lab (ƦwѺ) (basement) Wakatsu (Jc) * Owmi (IE~) Leader's House (ڌ) * Master of Time Douvan (ask about Time Magic) -> Mosperniburg -> Owmi -> Village in Fascination -> Mosperniburg -> Region of the Time Monsters (dɪ[W) * Capital () Heart Magic (Sp) * will fight Rouge (Ѫ[W) after Blue gets Rune/Arcana, Yin/Yang, Space/ Time and Heart magics * Magic Kingdom (}WbNLO_) * Hell (n) == 2.17 Red ======================== * Baccarat (oJ) Casino (JWm) Area 1 Casino Area 2 Parking Lot (﶐) * Shuraiku (VŰCN) Tomb of Chai-Wong (ۭ) get sacred tools only (too weak to fight Chai-Wong) Park (Ԛť) * Manhattan (}nb^) Attack of Cygnus (LOiX)! Restaurant (԰XgŰ) * Kowloon (N[ٰ) Canals (żƷ) [will arrive at Cygnus ship) * Capital () * Shinrou (VٰE) * Yorkland (ê[NŰh) * Baccarat * Shuraiku Tomb of Mo-Wong (ۭÉ) Workshop (ٓ) Tomb of Chai-Wong get Chai-Wong this time w/ 3 sacred tools Life Science Lab (ƦwѺ) * Manhattan (}nb^) * Kowloon [talk to Annie in front of restaurant] * Shouza HQ (VEU[ɔn) * Shinrou Ancient ship (΋Vbv) Shinrou Ruins (VٰEÉ) Shinrou Palace (VٰE{) * Capital * Luminous (Ѱ~iX) Maze of Light (ԛ{) * Douvan (hD@) trigger Rune & Arcana events * Rune Event Kowloon -> Secret Passage -> Natural Cave (کRA) -> Protect Rune (ԓѪ[) Shuraiku -> Tanzaa (^U[) -> Vitality Rune (Ѫ[) Shuraiku -> Tomb of Mo-Wong -> Victory Rune (Ѫ[) Kowloon [find Annie] -> Jail of Despair (fBXyA) -> Freedom Rune (Ѫ[) * Arcana Event IRPO -> Mosperniburg (XyѰju) -> Shield Card (J[h) Baccarat -> Gold Card (шJ[h) Yorkland -> Cup Card (tJ[h) Kowloon (talk to skeleton) -> Scrap (XNŰbv)(find Gen) -> Wakatsu (Jc) -> Sword Card (J[h) * Master of Time Douvan (ask about Time Magic) -> Mosperniburg -> Village in Fascination (ٻ筱) -> Mosperniburg -> Region of the Time Monsters (dɪ[W) * Owmi (IE~) Leader's House (ڌ) * Manhattan Kyaraberubiru (LŴѰr) trade * Black Cross' Ship (ΌVbvEuŰbN԰C) * Black Cross HQ (uŰbNNٰX{n) - 2.2 More In-depth Walkthrough ----------------------- The original (Japanese) names of items, locations, names, etc have been omitted in order to save memory. Please refer to their approiate sections if you want to know their original names. Also if the story-telling is wrong, please notify me ^-^ = 2.21 Asellus ========== I: Opening Items: None Asellus' chapter begins in her room in the Pinnacle Castle. The Master of Illusions, Orurowaaju arrives and talks to Asellus. Where am I? Thought Asellus. She exited the room and the one outside with the coffins. There was a fork before her. Left path led outside and the right path led to a room with several treasures. Asellus tried to get them, but found them too heavy when she exited the room. There was a tower in the NW direction. The pond inside the tower seemed to have teleporting powers and transferred Asellus to a garden. In the garden, a blonde-haired man stabbed Asellus. "Purple blood......" Orurowaaju says, and exits. Asellus didn't died from the injury. Instead, she woke up and went to the throne room with the rose doors, a level lower than her room (original starting place). Orurowaaju told the story of Asellus. She was hit by Orurowaaju's carriage when she was still a human and died. Orurowaaju then brought her to the land of the Mystics, Fascination, and revived her by giving her his blood. She was then transformed into a half-mystic. He ordered Asellus to change into a Mystic's dress and Irudoun went with her. The house in the centre of the village was the clothing store. Asellus changed and went back to Pinnacle Castle. There was a tower opposite of the one with teleporting ponds, where you found one of wives of the Master of Illusion, Orurowaaju. She was named the "Empress White Rose" (EWR below). There was also two more towers/coffin rooms towards the lower levels. The right one was the room of the "Golden Lion Empress", a female warrior. The left one was the room of the "Zero Empress", an escaped wife of Orurowaaju. ** note ** the visit to Zero Empress's room is necessary if you want her to join you later in the chapter. Asellus went to her room alone. Both of her companions chose not to enter her room with her. Then she went to EWR's tower and let her join again. At the store in the village (left of the road to the Castle), EWR talked to the owner. He then agreed to let Asellus exchange items with LP's. ** note ** these items are: Illusionary Demon (sword) 4LP -> very, very powerful sword. will keep the equipped character the strongest for a long time. Sand Container (accessory) 1LP -> required to get Master of Time to join, but you can get it later. Yin Robe (armor) 2LP Charisma Necklace (accessory) 1LP There were many other stores in the village. To the right of the store was the Magic Shop. The only kind of magic available was Mystic Magic. The NWmost house was the Bar and below the bar was the Locked House. The right path led to a lava cave. There, someone talked to Asellus. "Asellus-sama..." and lapsed into silence. Asellus found Irudoun outside of the Training Arena, right of the throne room. She fought at the Arena, exhausted, and challenged again. Finally Irudoun told her that she was strong enough and didn't need to train anymore. Asellus decided to rest for a while in her room and both companions of hers left. Alone, Asellus wandered back to the village. The female owner of the clothing store , Gina, told Asellus about a secret passage that led to the human world. The man at the Bar told her that the door of the Locked House would open if she had some kind of precious metals. Of course Asellus had no money. EWR surely had some. She found EWR again and opened the Locked House. Beyond the door inside the Locked House was a series of caves through which Asellus fled, just in time to escape from Irudoun and his army. II: The Mermaid Items: Ghost Cannon, Kris Knife, Lava Suit, Highest Potion x3, Stone of the Sealing Fields, Magic Wine, Rotten Meat, Jet Boot, Armor Glove, Shelf Razor, Jackal Blade, Rabaasouru, Pearl Heart, Leather Boot By the time Orurowaaju knows about Asellus' escape, Asellus has arrived Owmi. The person at the airport told her that the region ship was currently preparing for its next take off. "There is some unrest in the water here. Is it the spirit of the water?" EWR wondered, looking over the bridge. The people at the bar were talking about the Leader's water sprite. Seeing that there was still a lot of time before the next region ship, Asellus and EWR decided to investigate. A mermaid was being kept inside the Leader's House. A fisherman caught her in a lake. "I'm Asellus." "My name's Mesarthim, Asellus-sama." The Leader warned Asellus about the basement. She explored the house, entering the attic and found the basement (right of main entrance). Before entering the dark, gloomy area, she found a storage room at the end of the passage. ** note ** all these "found" rooms contained treasures and are strictly optional. (although I don't see the point of skipping treasures) Asellus, etc., explored the basement and discovered a huge monster that was probably the fear of the Leader. After killing it, Asellus proceeded to a treasure. To her surprise, the treasure was another teleporting device and she found herself in another area of the basement. Finally she exited the strange area and was back in the room, with a duplicate of the huge monster. There was a secret door at the W. Mesarthim dived into the water, thanked Asellus and bid her farewell...... At the Pinnacle Castle, Orurowaaju discovered EWR's escape and ordered Seato (the blonde man who stabbed Asellus) to capture her and Asellus. At that time, Asellus had boarded the region ship to Shuraiku, her home in the human world. III. Knight of Fire Items: none The first place Asellus went to was her house. Her grandmother did not recognise her. "No, my granddaughter died 12 years ago!" Asellus was transported into a strange dimension and had to fight one of Seato's copies, the Knight of Fire. The battle awakened the Mystic blood in Asellus and she gained the Mystic Sword just like Empress White Rose. ** note ** the hotel in the Street is free, if you need it. IV. Searching for Friends Items: none Asellus felt exhausted after the battle and decided to tour around the human world. She went to Luminous, where she found a man called Rouge. He asked her about "Magic" and if she was pursuing it also. "Yes" said Asellus and he joined. At Scrap, she found a bard named Lute. He joined as well and they went to Yorkland, his homeland to find Thunder, an ogre friend of his. Lute was hestitant about Thunder joining but finally flattered. V. The Knights Items: Crimson Flame Gem The human world was a series of different "regions", with Kowloon in the centre. Asellus was amused about the prosperity of the city. There was a Secret Passage on the upper level of Kowloon (not the one with the shops). Once she entered the Secret Passage, she was dragged into the strange dimension again and had to fight the Knight of Water. After getting the first treasure inside the canals (the manhole), Asellus decided to exit. At Tomb of Mo-Wong, Shuraiku, Asellus fought the third knight, Knight of Forest. Orurowaaju was disappointed at the defeat and ordered the Golden Lion Empress to track Asellus, etc. down. VI. The Ancient Tombs Items: Spirit-Soothing Jade, Water Mirror, Cloud Clusters in the Sky There was a secret room inside the Tomb of Mo-Wong. 2 monsters were pretending to be treasures. Asellus found the lower levels inaccessible at the moment and exited the site. The Tomb of Chai-Wong in the opposite corner was a lot more amusing. After exiting Chai-Wong's room, Irudoun appeared and joined Asellus, etc.. To open the door in Chai-Wong's room, 3 sacred tools were required. With some level of difficulty, Asellus collected the tools and placed them on the altar. The door opened, revealing Chai-Wong's coffin. "Who dares to disturb my eternal sleep?" he demanded. After a battle, he admitted his defeat by joining Asellus or giving her his sword. ** note ** the sword is not very strong, so I suggest to get Chai-Wong instead. VII. Golden Lion Empress Items: none Recalling the Magic Mazes at Luminous, Asellus returned via the region ship. She entered a battle with the Golden Lion Empress, finally defeated her. Finding that only humans and Mystics could enter the mazes, Asellus decided to come back later. Douvan was a city of magic. There Asellus leart about the Rune and Arcana Magics and how "" was required to learn the higher level magics, whereas the lower level magics could be brought. ** note ** Rune magic is at the SW tent, Arcana magic is in the centre house. VIII. Rune Event Items: 200 Credit x3, 400 Credit, Memory Board, Addition Memory Board, Silver Ice Gem, Gun, Stardust Cape, 500 Credit, Magic Wine, Flight Armor, Sprite Silver Wrist Ring, Protect Rune, Vitality Rune, Shadow Dagger, Katana, Blood Cherish, 500 Credit, Victory Rune, Freedom Rune ** note ** if a character had Rune magic, s/he could not have Arcana magic. buy Arcana magics for your characters who don't want Rune magic. Also, once you start collecting the Runes, you cannot collect Tarot Cards for Arcana Magic. i. Protect Rune [Kowloon] The man in Douvan did a divination for Asellus about the locations of the Runes. Her first destination was the Natural Cave, connected with Kowloon. She entered the secret passage where she found the Crimson Flame Gem and followed the canals, manholes, ladders and stairscases around. Finally she found the deserted train station, which led to the Natural Cave. A few paths lay in front of Asellus in the cave. ** note ** I'm not sure about the pathes in the Cave, so I decided to take this part out. It will be revised shortly. At the end of the Natural Cave was a huge spider cave. Asellus finally obtained the Protect Rune after a battle with the spiders. ii. Vitality Rune [Tanzaa] Kill the boss in Tanzaa, found at the moving Shuraiku along with Feion. There are some story about Tanzaa, but I forgot. iii. Victory Rune [Shuraiku] Enter the Tomb of Mo-Wong and select the bottom answer at the door to the lower levels. Go left and down. Go down the right stairs and enter the right cave. Go left to the room with 4 doors. Collect the treasures and go down the stairs below. Go down, right, down, left and enter the cave to the boss' room. Use normal attack first, and then your strongest tech/spells to kill him and get the Victory Rune. iv. Freedom Rune [Jail of Despair] Talk to Annie at the restaurant at Kowloon about Jail of Despair. Enter the door, go right and follow Annie. Enter the pipe, go down the ladder and go right again. Go down the ladder, go right and exit the circular room. Go down and up the ladder to enter another pipe. Go down until you exit the storage room. Go right and through the right door. Go right, down and enter the manhole at the LL corner. Go up the left ladder in the canal to exit the large circular room. Continue to walk until you enter the room with the infrared sensors. If you touch the sensor, you'll fight some machines. Go through the infrared sensor and exit through the UL ladder. Go UL and you'll fight the boss. After the boss is killed, the door will open and in the centre of the circular room, you receive the Freedom Rune and Rune Magic for your party members. IX. Arcana Event Items: Lord Star, Stone of the Sealing Fields, Golden Fleece, Kris Knife, Autobus Board, 1000 Credit, Shield Card, Gold Card, Cup Card, Double Dragon Katana, Iron Shoe, Sword Card i. Shield Card [IRPO] Go to IRPO and talk to Hughes. He has the Shield Card but in exchange, you have to help him to pick flowers from Mosperniburg. Go up the mountain and enter the cave on the right to fight the dragon. Exit the cave and continue up the mountain. Enter the cave, exit the cave and follow the path up the mountain. Pick the flowers and you will fight the boss (Red Bird). Upon defeating him, you'll be back in IRPO and Hughes will reward you with the Shield Card. ii. Gold Card [Baccarat] In Baccarat, go to the Casino Floor. Talk Baniigaa and the sprite Norm will appear. Chase him to the parking lot and go down the manhole there. Emiria will stop you. Enter the manhole, go down the ladder, go right, go down and LL to enter the second floor. Walk on the left to the third floor. Enter the cave at the short ladder (Norm's treasure room?) and talk to Norm about the Gold Card. He asks you for some gold in exchange of the card. So, go buy 4 pieces of gold and come back for the Gold Card. iii. Cup Card [Yorkland] Collect info about the Cup Card in the village. They tell you about the God of Wine in the swamp area. So, enter the swamp (opposite side of the village). The enemies will give you status problems in 1 turn, so..... Enter the centre of the swamp touch the altar and get the Cup Card. iv. Sword Card [Wakatsu] At Kowloon, talk to the skeleton about the Sword Master. Then go to Scrap to get Gen to join. With Gen, you can now enter Wakatsu. In the second screen, go up the right stairs and up again. In the third screen Seato will appear. Fight him. Enter the main door and go right. Go up and right through the broken roof and go right and up the right stairs. Go down, left, left stairs, down and left for the Double Dragon Katana. Exit the hill and enter the city (left). Go down, left to enter the room. Go right and clockwise to exit the room with the corpses. Go up the stairs. At the room, the Sword Saint will teach Gen how to get the Sword Card. Upon obtaining the card, the party ( who don't have Rune Magic) will earn Arcana Magic. Exit the room and the hill. Go right, up and left. Continue until you see the Sword God. Enter his room and he will give Gen the Meteorite Katana. X. Maze of Darkness Items: Beauty under the Moon, Spirit Silver Armor, Power Belt, Spirit Silver Earring, Buryuunak When Asellus arrived at Douvan once again, the Master of Illusions appeared and transported her to the Maze of Darkness. EWR met with Orurowaaju and the maze was destroyed. Zozuma appeared and joined Asellus' party. When Asellus exited, she was transported back to the temple at Douvan. "Empress White Rose! ....." But she hadn't come back. ** note ** this might be a good time to get the Master of time and Kirin to join the party. (see Section 11) XI. Master of Sword's room in Wakatsu Items: Meteriorite Katana ** note ** each new sentence marks the shift of one screen to another. Pardon me for not haveing words other than "go" ^-^ Go left upon entering Wakatsu. Go up and right. Go up the right stairs and up. Continue right. Go right, up, right. Go up the right stairs. Go up. Go left. Jump over the crack(or go into the crack? don't remember...) and go left and down. Go down. Go down and enter the building. Go down the right stairs and go left. Asellus has entered the Master of Sword's room. "You are the swordsman?" The Master of Sword talked to Gen. He then presented the Meteriorite Katana to him. Go up the stairs after exiting the room and continue up. Go left and down. Continue down. Go down, left, down. Go down and right. Go right and down to exit Wakatsu. XII. Life Science Lab Items: Dragon Scale Shield The Life Science Lab at Shuraiku was shrouded in mysteries. The scientists inside busied themselves and ignored the entering party. When Asellus approached one of them, they turned into monsters and attacked her. ** note ** It is better to not fight these scientists to conserve JP and WP's for the upcoming battle. Using the stairs, Asellus quickly came upon a floor, but no exit or stairs can be seen. The exit is in one of the rooms, behind a shelf. At the top floor, a group of scientists and IRPO invest- igators were performing tests on a monster. The monster was Cotton. It joined Asellus after the defeat of the IRPO investigators. Some other business must be going on in this labortory. Asellus went down the stairs to the basement covered with tropical plants. There were various scientists in the "houses" and Asel- lus could freely enter any of them except for the one in the upper-left corner. A strange device was found in the "house" in the upper- right corner. Asellus managed to activate it without fighting the scientists by carefully manuevering through the "house". (it's OK if you fight them) The device unlocks the door. Asellus talked to the woman in the upper-left "house". A dragon, riding an iron ball, appeared and attacked Asellus. The ultimate shield Dragon Scale Shield was obtained after its defeat. XIII. Shinrou Items: Rotten Meat, Cheap Item, 200 Credit x2, 300 Credit, 500 Credit, Additional Memory Board, Jump Suit, Strengthened Armor, Duel Gun, Electricity Shooter, Twin Sword, 250 Credit, Spirit's Stone, Sprite Silver Armor, Sprite Silver Earring, Stone of the Sealing Fields, Excel Guard The Ancient Ship was in the upper-left corner of Shinrou. Twelve treasures were inside this Ancient Ship. After exiting the Ancient Ship and entering the Arena, the party arrived at the Castle. There were nothing much inside it so Asellus exited again. The final unexplored area in Shinrou was the Ruins in the upper-right corner. Asellus came across a room with a seal on the door. When she approached it, a few Yellow Fighter appeared. The Boss Gaia Toad ({XEKCAg[h) was waiting in the room accessed by entering the upper left hole in the entrance. There was another door with a seal under the Boss Gaia Toad's room. Go down the stairs and go upper-right to access the path under the walls. There were other ememies and treasures inside the Shinrou Ruins. Go upper-left, upper-right and down- right the stone path to fight Boss Viking ({XE @ѰLɪ[). After this was mostly exploring and finding treasures. XIV. The Final Confrontation Items: Golden Lion Empress's Sword, Hades's Armor Finally it's time for the matter between Orurowaaju and Asellus to end. She must return to Fanscination. The road to Fanscination lay open at Owmi, where the ship only travels to the cave outside of Fanscination. Once more Asellus went through the Caves and the Village. She remembered the treasures outside of her room. After collecting them, she climbed up the tower, where Irodoun did not allow to her to go in the beginning. Jiina was captured by a monster in the circular room beyond the left cave. She returned to her room when Asellus saved her. ** note ** Whether Asellus rescued Jiina or not affects the ending. (See section 11) Beyond the right cave was the first branch in the road. A giant was waiting for Asellus in the right path. The door behind him opened upon his defeat. At the end of the rooms and paths was the Fanscinationian teleporting device. The rose pedals encircled Asellus. She entered the left tower of the Pinnacle Castle. The previous Fanscination- ian bosses were revived and waiting inside the tower. First Asellus encountered Seato, the "Shawdow Knight". Next in line was Golden Lion Empress, who gave Asellus her sword when she was defeated. Upstairs Orurowaaju clarified Asellus of the relations between them. A battle between them took place in Orurowaaju's room, beyond the room illuminated with purple light and the stairs...... - end of Asellus's Chapter - ~ 3. Techs ~ Most techs are learnt as your character progresses. There are certain techs that are learnt by repeatedly using a tech e.g. Ô is learnt by repeatedly using ڏ. I don't know all the ways to learn techs so...... Also I will try to translate the names of the techs (if I can ^^) - 3.1 Swordtechs Z and Z - ----------------------------------------------------- n a m e w p d e s c r i p t i o n ----------------------------------------------------- 𴭢 0 causes "stun" effect Ưﭵ [reverse cut] 1 ɻ΁ 2 ڏ 2 two-hand tech 㪶\a [two sword cross- 2 two-sword tech slash?] X}bV [smash] 3 [sparrow slash?] 2 strong against flying enemies Ô 2 two-hand tech Vni [sky-earth split?] 3 causes "stun" effect 4 } 4 fBt԰Ng [deflector] 1 dodges attacks xANŰbV [bear crush?] 5 fbhGh [deadend] 6 causes suffocation tβ 5 _Oi 7 ᭠ɇ 4 q 7 [wind slash] 5 hit all enemies, strong against flying enemies [two sword wind 5 two-sword tech, hit all enemies, slash] strong against flying enemies ƫ [clear stream slash] 7 [unclear stream 7 slash?] \ 1 two-sword tech, strong defending tech ŰCWOm@ [raging 7 nova?] ٰUɰICy[ 8 effective on undeads [Rosary Impair] _g 9 hit all enemies UƷ 10 r_z 5 defend & attack when attacked by enemy eβ 4 ﭵ 4 Ƈt 6 Oƌ 9 JCU[ECO 1 Alkaiser's tech [kaiser wing] JCU[X}bV 4 Alkaiser's tech [kaiser smash] ----------------------------------------------------- - 3.2 Guntechs eZ - ----------------------------------------------------- n a m e w p d e s c r i p t i o n ----------------------------------------------------- ԭ [concise aim?] 2 critical hit WA [concentration 4 continuous aim?] Sԭ [shoot all] 4 hit all enemies [curve shooting] 2 surprising attack ԭ [reaction aim?] 3 used to face enemy's attacks n| 1 has an active area \C 4 strong against undead, hit all e 5 Ϊԭ [early attack?] 0 ability to attack first Qe 0 strengthen gun attacks ----------------------------------------------------- - 3.3 Bodytechs p - ----------------------------------------------------- n a m e w p d e s c r i p t i o n ----------------------------------------------------- LbN [kick] 0 їCɭ [air throw?] 1 throwing tech, "stun" effect T~O [Thumbing] 1 "dark" effect XŰCfBO [Sliding] 2 ground attack, "stun" effect ٪[ɰON԰Ch 2 throwing tech, "stun" effect [rolling cradle?] XEFCobN [Sway back] 1 dodge attacks Z [sudden power?] 3 [punch] 2 S [exploding iron punch?] 4 նR [bize kick] 3 gɭ 2 throw when attacked by punch X[v԰bNX [suplex] 4 throwing tech, "stun" effect WCAgXCO [giant 6 causes suffocation swing] шٳ_ 6 oxѰNŰu 5 OpR [triangle kick] 7 S 5 ǭ 4 ٰR[Vf [locomotion 5 throwing tech, "stun" effect G] hŰSXNɰ[ 3 throw when attacked by kick [dragon screw] Ѷ 9 causes suffocation OƝ 9 XJCcCX^[ 10 [sky twister] uŰCgibN 0 Alkaiser's tech [bright knuckle] t@CiѰNѰZCh 2 Alkaiser's tech [final crusade] ----------------------------------------------------- - 3.4 Special ڐZ - ----------------------------------------------------- n a m e w p d e s c r i p t i o n ----------------------------------------------------- Ԫ[U[Ŗ [avoid laser] 0 dodges laser attacks ٰPbgeŖ [avoid rocket] 0 dodges rocket attacks oѰJŖ [avoid balkan] 0 dodges bullet attacks EBѰX [virus] 0 ԭ}X^[ [shooting master] 0 up ability of gun equipped °}X^[ [swordplay 0 up attack ability of sword master] }NXEFѰVXe[max 0 heal WP will system] کC [heal myself] 0 heal HP wbWzOVXe [hedgehog 0 use missile to counterattack (?) system] Э\ѰW[ [surprise 8 attack all enemies soldier] ǭiCg 10 attack all enemies [dokkiri knight] t\i^ [sonata with no 4 attack all enemies harmony] _e [theory bomb?] 4 berserks machines W}[ [jammer] 1 cause "stun" to all machine enemies ŰbV [hypnosis] 2 cause "sleep" to all enemies θia [mulitple slash] 5 GlѰM[ [energy 0 heal WP for machines refill] }Ojt@C [magnify] 15 up power of weapon (?) ----------------------------------------------------- - 3.5 ԩƯZ Evade Techs - The translations are all followed by the word "dodge". ----------------------------------------------------- n a m e w p d e s c r i p t i o n ----------------------------------------------------- zԩƯ [bloodsuck] 0 dodges bloodsuck/fire attacks ^b`ԩƯ [touch] 0 dodges touch attacks ԩƯ [wind] 0 dodges wind slash/wind hit (Aԭ) ԩƯ [stare] 0 dodges stare attacks fXOɰbvԩƯ 0 dodges instant death [death grip] MԛԩƯ [flash] 0 dodges flash attacks ԩƯ [thunder] 0 dodges thunder attacks ԩƯ [wing] 0 dodges wing attacks pE_[ԩƯ [powder] 0 dodges powder attacks nԩƯ [earthquake] 0 dodges earthquake attacks ɉԩƯ [rock] 0 dodges rocks jԩƯ [needle] 0 dodges poison needles, needle attacks ԩƯ [tail] 0 dodges back attacks lbgԩƯ [net] 0 dodges net attacks ԩƯ [body hit] 0 dodges body techs ԩƯ [stomp] 0 dodges stomping attacks ----------------------------------------------------- ~ 4. Magic ~ - 4.1 Learning Magic - Magic in SaGa Frontier is divided into 12 groups, each have to be bought or, for the higher level magic, earned by an event/maze/etc. (e.g. Maze of Light, Arcana/Rune Event) Also, there are certain magic that have opposing "elementals", which means that if you have one, you can't have the other. The opposing pairs are: Yin/Yang Time/Space Magic/Mystic Arcana/Rune Heart/Demon - 4.2 Yin Magic Ap - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- p[Xib` [power snatch] 1 take enemy's HP nChrnCh [hide behind]1 attack enemy from back VhElbg [shadow net] 3 paralyzes all enemies _[NXtBA [dark sphere] 4 attack with gravity bomb VhET[pg [shadow 9 make a copy of yourself servant] ްNp [macabre?] ----------------------------------------------------- - 4.3 Yang Magic zp - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- βzԛƟ [sun rays] 1 effective on undeads X^[ŰCgq[ [starlight 2 heal HPs heal] tŰbVt@CA [flash 4 causes "dark" effect, fire] attack all enemies tŰbVtŰbh [flash 5 imprisons all enemies (?) flood] ԛ [sword of light] 7 defend with a sword of light [super wind] 9 attack all enemies ޴˪[ ----------------------------------------------------- - 4.4 Time Magic p - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- fB԰CI[_[ [delay order]1 decreases enemy's moving ability ^Cɪ[v [time leap] 3 ends enemy's attacking session I [time eclipse] 5 decreases enemy's moving ability and petrify ^CcCX^[ [time 5 gains one more attack twister] turn JIXXgɪ[ [chaos 9 attack all enemies stream] I[@hŰC [overdrive] 10 gains infinite speed ϴᴍ9 ----------------------------------------------------- - 4.5 Space Magic їp - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- FCp[uŰXg [vapour 1 attack enemy with an blast] air gun ŰCgVtg [light shift] 1 make a field of light _[NVtg [dark shift] 1 make a field of death ojbV [vanish] 3 kill enemy H[eNX [vortex] 3 eliminates magic/tech ɰo[XOŰreB [reverse 6 attack all enemies, gravity] "stun" effect [dimensional cannon] Reverse ̴ᴋ۴ ----------------------------------------------------- - 4.6 Magic p - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- Q[g [gate] 0 opens gate to another dimension GiW[`F[ [energy 1 chain] TCRA[}[ [pyscho armor] 1 defends with magic armor Cv٪[W [implosion] 2 makes enemy blow up TCLbNvɰY 7 locks enemy's ability [psychic prison] to use tech/magic @[~ɰITY 8 attacks all enemies, [vermillion suns] "dark" effect 괓۴ᴍ [regeneration] ̴ܴʹ۴ [backfire] ----------------------------------------------------- - 4.7 Mystic dp - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- t@bVlCV 1 causes "charm" effect [fascination] ԦӭÐԭ [dream hit?] 3 attack with illusionary animal q [glass shield] 5 defend with a shield ~Ū[VFCh [mirror shade] 7 make an illusion of yourself ȴᴍ [surrection] [ [broken glass] ----------------------------------------------------- - 4.8 Arcana 䎶p - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- [sword] 1 attacks with a magic sword [shield] 3 increases allies' defense t [cup] 3 heals abnormal status шŠ [gold] 3 with gold ڥ_ [death] 4 give enemy's life to the god of death [the fool] 6 all attack power is lowered pt [the magician] 7 attack enemy with a copy of yourself [the tower] change all magic power into thunder to attack ----------------------------------------------------- - 4.9 Rune ×p - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- Ѫ[ [victory rune] 1 power-up allie's weap. Ѫ[ [vitality rune] 2 give allies the ability to return from dead ԓѪ[ [protect rune] 2 becomes invisible Ѫ[ [freedom/release 4 protects from paralyze/ rune] sleep/petrify ١Ѫ[ [spirit rune] 7 increases stats greatly Ѫ[ [wall rune] 8 protect from bullet attacks lѪ[ [something-rune] 8 decreases enemy's power ίѪ[ [stop rune] stops time ----------------------------------------------------- - 4.10 Heart Sp - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- [self-control] 2 heal yourself completely ڙ [curse] 2 causes "paralyze" Bs [hard to explain....'-'] 2 make yourself disappear o [realization] 2 increases stats greatly Ʀg [wave of life] 2 attack enemy with life energy (sth)Uԭ [iron pole] [ [error] (sth)ەۑ ----------------------------------------------------- - 4.11 Demon ׶p - I can't type any of the kanji in EUC for the Demon Magic, so I will provide the meanings along with kanji encoded in Big5. Big5 can be viewed with Unionway also ^^ There is a slight difference between the Japanese kanji encoded in EUC than the ones encoded in Big5 (Chinese), but you should recognize them easily...... ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- 忮F [spirit attack?] causes "stun" hW [2x pain] multiples the damage on all enemies G [cursed murder] exterminates enemy with a bet on your life Eh [sudden pain] causes "stun" on all enemies F [attach demon] F [spirit block] attack all enemies LtO [no difference attach?] ----------------------------------------------------- - 4.12 Life p - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- Ō [stained tooth] 1 TNɰt@CX [sacrifice] 2 heals allies completely with your life energy ɰ@C@ [reviver] 9 makes ally's body immune to death once q [atomize] ۴[ [brave heart] (sth.)(sth sth sth sth.) [enemy's help shooting) pt [magician] ----------------------------------------------------- - 4.13 Illusion Ԧp - ----------------------------------------------------- n a m e j p d e s c r i p t i o n ----------------------------------------------------- (sth sth.) [black cat] attacks with illusion ۴鴇 [nightmare] attacks with illusion ̴Ǵ [jackal] attacks with illusion ҴǴ鴐 [cockatrice] attacks with illusion [[ [reaper] attacks with illusion ˴[ [million dollar] attacks with illusion e [shadow bound] 0 paralyzes enemy щŌ [silver tooth] ----------------------------------------------------- ~ 5. Tech/Magic Combinations ~ This is of course very (very) incomplete..... I'm no longer translating the tech/magic combination names because they are too long and are mostly made up of putting names of the individual techs/magics together. ----------------------------------------------------- n a m e t e c h r e q u i r e d ----------------------------------------------------- Ôv٪[W 1. Cv٪[W (magic) 2. Ô (sword) ڏv٪[W 1. Cv٪[W(magic) 2. ڏ (sword) ڙƦԛƟ 1. ڙ (heart) 2. Ʀg (heart) 3. βzԛƟiyang) ڙg 1. ڙ (heart) 2. Ʀg (heart) βz`F[ 1. βzԛƟ (yang) 2. GiW[`F[ (magic) βzƦg 1. βzԛƟ (yang) 2. Ʀg (heart) 3. Ʀg (heart) βzg 1. βzԛƟ (yang) 2. Ʀg (heart) °LbN 1. (sword) 2. LbN (body) ƫ 1. (sword) 2. ƫ (sword) °ŰCWO_шٳƫ 1. (sword) 2. ŰCWOm@ (sword) 3. _Oi (sword) 4. шٳ_ (body) 5. ƫ (sword) °m@ 1. (sword) 2. ŰCWOm@ (sword) e\a 1. eβ (sword) 2. 㪶\a (sword) v٪[W 1. (sword) 2. Cv٪[W (magic) LbN 1. (sword) 2. LbN (body) 1. (sword) 2. (sword) _ 1. (sword) 2. шٳ_ (body) ŰCWOOƝ 1. ŰCWOm@ (sword) 2. OƝ (body) ŰCWO\a 1. ŰCWOm@ (sword) 2. 㪶\a (sword) ŰCWO_ 1. ŰCWOm@ (sword) 2. UƷ (sword) 3. шٳ_ (body) ŰCWOٰUɰIUƷ 1. ŰCWOm@ (sword) 2. ٰUɰICy[ (sword) 3. UƷ (sword) ----------------------------------------------------- ~ 6. Attacking Equipment ~ - 6.1 Swords & Katanas - ----------------------------------------------------- n a m e atk s p e c i a l ----------------------------------------------------- {[C[iCt [boy knife] 7 VhE_K[ [shadow dagger]9 spirit+3, e NbN [cookery knife] 10 use katana tech u٪[h\[h [broad sword] 11 tB[hٰbh [fiend rod] 13 t@CiѰXgŰCN [final strike, WP 10] Ԫ[U[iCt [razor knife] 15 TŰC\[h [samurai sword]19 use katana tech cC\[h [twin sword] 20 VѰo[Xv԰bh [silver 22 spirit+22 spread?] ZŰ~bNT[x [ceramic 22 sabre] ٭ڟguԪ[h [high 30 frequency blade] Vp_ [cloud clusters in 33 the sky] WbJѰuԪ[h [jackal 33 Ō (stained blade] tooth, WP 1) [katana] 34 use katana tech o [double dragon katana] 41 use katana tech OɰŰhɪ[ 42 t@CiѰXgŰCN [final strike, WP 10] XvŰbV\[h [splash 49 q sword] Ѫ[\[h [rune sword] 50 Ѫ[ [victory rune, WP 1] ٪[hX^[ [Lord Star] 51 u԰Cun[g [brave heart, WP 4] gDCM[ٰbh [twiggy 52 t@CiѰXgŰCN sword] [final strike, WP 10] [meteorite katana] 55 use katana tech,~ɰI _Ū[ [miriondaraa, WP 7] [ٰ\[h [zero sword] 60 j [dark stone sword] 64 żl [beauty under the 69 use katana tech moon] Ԧ [illusionary demon] 70 Ԧ [illusionary demon, WP 4], all status +7 шڭq [golden lion 75 empress's sword] ԛ [sword of light] 80 ----------------------------------------------------- - 6.2 Guns - * blt# = bullet number ----------------------------------------------------- n a m e blt# atk s p e c i a l ----------------------------------------------------- S[XgLm 12 5 effective on undeads [ghost cannon] hr[Ű`[ 3 10 attack all enemies [dolby launcher] XNŰbvoY[J 1 10 [scrap bazooka] ~TCѰ|bh 8 12 100% hit [missile pod] nhuŰX^[ pŰŰCU[ [paralyzer, [hand blaster] 7 50 WP 0],uŰX^[\[h blaster sword, WP 0] nhoѰJ 15 60 [hand vulcan] nhoY[J 4 20 [hand bazooka] dڴe 6 20 [electromagnetic gun] Ʒԭe [water gun] - 20 "push" effect dԭC [electronic 4 25 cannon] Ԫ[U[J[r 10 25 [laser carbine] \jbNuŰX^[ 16 25 [sonic carbine] CIŰCt 10 27 [ion rifle] }VoѰJ 40 30 [machine vulcan] dΩɒ [electricity 3 33 shooter] ɒ [fire 3 33 shooter] LŪ[nEh [killer hound] 4 44 100% hit qC [atomic 8 45 accerlation cannon] jŗԛƟe [laser gun] 7 50 bٰPbg 2 55 [armor rocket] dqC [heavy atomic 5 60 cannon] Xg[J[ [stalker] 3 70 100% hit nCyɰI [hyperion] 2 85 AOjrro [agni ssp] 15 9 AOjboP [agni cp1] 13 12 yhŰS 8 13 [pen dragon] K[Űh [garland] 8 22 }[NGѰt [mark elf] 5 25 uŰbNC[O 6 28 [black eagle] JX^XiCp[ 6 31 [custom sniper] AOjlaw [agni mbx] 20 36 e [demon gun] 4 42 Te [bullet gun] 16 45 xq[X [behemoth] 7 47 fGѰK [duel gun] 1 55 ɪ[TѰhŰO[ 5 60 [lethal dragon] uɰ[iN [buryuunak]1 88 ----------------------------------------------------- - 6.3 Other - ----------------------------------------------------- n a m e atk s p e c i a l ----------------------------------------------------- ۴ [iron pipe] 15 ----------------------------------------------------- ~ 7. Defense Equipment ~ - 7.1 Shields - * ele = elemental ----------------------------------------------------- n a m e ele s p e c i a l ----------------------------------------------------- obNŪ[ [buckler] - dodges weapon attacks VFѰK[h [shell guard] - use V-Max ƷѲ [water mirror] water dodges heat/phys atks Լƭ [sth.shield] water dodges physical atks * Լ is a Japanese mythical creature [dragon scale shield]- dodges all attacks GNZѰK[h [excel guard] - dodges physical atks fŰn [durahan - dodges all attacks, shield] v +5 if not machine, ڥ [death stare, WP 4] _[oO [wonder - destroys trail bullets bangle] ------------------------------------------------------ - 7.2 Boards - ----------------------------------------------------- n a m e s p e c i a l ----------------------------------------------------- XNŰbvp[c [scrap parts] T260G's initial equip ɰ{[h [memory board] 簪ɰ{[h [addition memory board] INgpX{[h [octopus board] iJW}@㨰{[h [nakajima iJW}ڨ [Nakajima 0] mechanic board] initial equip iJW}ƒ°{[h [nakajima ڐHٓ [special war board] working car] initial equip ----------------------------------------------------- - 7.3 Armors - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- [animal hide] 6 Á٪[u [dark robe] 8 "dark" elemental t@Co[xXg [fibre vest] 8 A٪[u [tree shade robe]9 heal "poison" and HP if not machine Cm@ç [monk's robe] 10 vٰeN^[ [protector] 10 ɰWbh԰U[ [rigid leather]12 {[u԰Xg [bone breast] 13 ў}g [stardust cape] 16 dodges suffocation ɶbv [fire monster's hide]16 V[ [white moon 17 dodges "paralyze" & shawl] "sleep" hexXg [anti-bullet vest?]18 strong against bullet attacks zɭP[v [sun cape] 18 dodges "petrify" uѪ[GѰt [blue elf] 20 water elemental bv [mythic creature's 24 hide] щZ [spirit silver 24 strong against sound/ armor] voice attacks dڴZ [electromagnetic 25 armor] ɰrOA[}[ [living 26 armor] VZ [flight armor] 27 defends earthquake atks S[Ѱftɪ[Y [golden 28 dodges "paralyze" & fleece] "sleep" b [strengthened armor] 30 _Z [war god's armor] 32 ⎭Z [hades's armor] 35 ----------------------------------------------------- - 7.4 Suits - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- RobgX[c [combat suit]15 "dark" elemental WvX[c [jump suit] 25 "dark" elemental Űo[X[c [rubber suit] 22 "dark" elemental Ό_b [magic giant suit] 25 "dark" elemental TCo[X[c [cyber suit] 36 "dark" elemental (sth sth.)봃 [white 40 dress] p[hX[c [power suit] 50 "dark" elemental XvɰKX[c [sprigan 55 "dark" elemental suit] ----------------------------------------------------- -7.5 Clothing - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- ΄ [power belt] 1 dodges" paralyze & "sleep" RbgVc [cotton shirt] 3 VѰeB[N [Siltique] 3 [magician clothing] 4 [fighter clothing] 7 hԓ [protect clothing] 8 (sth sth.)(sth sth.) 8 heals "poison" & HPs [mystic's white clothing] if not machine [strengthed clothing] 10 ----------------------------------------------------- - 7.6 Headgears - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- WNwѰ [junk helm] 4 "dark" elemental ê[NXq [york cotton 5 "dark" elemental hat] έXq [egg hat] 5 "dark" elemental OƟXR[v [infrared 6 "dark" elemental scope] t@Co[t[h [fibre hood] 6 "dark" elemental }WbNnbg [magic hat] 6 "dark" elemental, (sprite stone, WP 0) Ԫ[U[XR[v [laser scope]7 "dark" elemental ~Ū[OŰX [mirror glass] 8 "dark" elemental ----------------------------------------------------- - 7.7 Wrist Protectors - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- ԰U[OŰu [leather glove] 4 VFѰuԪ[U[ [shelve 6 racer] щr [sprite silver 7 strong against sound/ wrist ring] voice attacks A[}[OŰu [armor glove] 8 TCo[OŰu [cyber glove] 9 шA[԰bg [steel 10 armlet?] ----------------------------------------------------- - 7.8 Shoes - ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- ԰U[u[c [leather boot] 3 ˴[ᴌ[ [dancer 4 shoes] Űo[\E [rubber sole] 5 Lbg\bNX [kitten sock]6 dodges "stun" tFU[Oɪ[u [feather 7 boot?] WFbgu[c [jet boot] 7 dodges earthquake atks Sż [iron shoe] 8 increases hardness шAN԰bg [steel 10 anklet] ----------------------------------------------------- ~ 8. Accessories ~ ----------------------------------------------------- n a m e dfn s p e c i a l ----------------------------------------------------- uŰbh`ɰX [blood 1 prevents "suffocation" chalice] Hٻ [feather jewellery] 1 jR[ [the tear of 1 prevents "poison" the unicorn] ١ԝ [spirit-soothing 1 (hymn, WP6) jade] ѭԝ [thunder-dodging 1 jade] ŗop[ [broken bumper]1 op[ [bumper] 3 ѭѶ [thunder crystal] 1 defend from "thunder" attacks, use as an item(thunder barrier) щX [silver ice gem] 1 defend from "ice" atks, use as item (ice bar.) g [crimson flame gem] 1 defend from "fire" atks, use as item (fire bar.) XщŠ [misty silver] 1 lbN԰X [charisma 1 only in Asellus' chapter necklace] щsAX [sprite silver 1 strong against sound/ earrings] voice attacks ȭɒ [sand container] 2 dodges "petrify", (quicksand, WP 3) p[Ѱn[g [pearl heart] 2 water elemental Э [cheap item] 2 NɰXiCt [kris knife] 3 [CP [light of the 3 water elemental, Ʒԭ ocean] (water attack, WP1), CѰVg٪[ (meirushutoroomu, WP8) if race:mystic p[vѰAC [purple eye] 4 dodges "stare" attacks, ԦӭÐԭ(dream hit,WP3) EBhVF [wind shell] 5 GXE^O [emesu tag] 5 dodges "petrify" Vgu٪[` [angel's 5 dodges spirit attacks brooch] (only in Emiria's Ch.) -------- the rings are only available in Coon's Chapter ------ --- effects are triggered when rings are used ---------------- ԓw [protect ring] 1 allies' defense up lw [merchant's ring] 1 charm attack on all enemies w [thief's ring] 1 invisible on all allies ٙmw [schemer's ring] 1 confuse on all enemies ECw [courage ring] 1 protect allies from stat. problems Bw [ninja's ring] 1 all the tech/spells are useless Ʀw [life ring] 1 heal HP for allies ƒmw [fighter's ring] 1 allies' attack power up _䎭w [mystery ring] 1 -------------------------------------------------------------- |ڍ [steel protect] 1 hardness up ڍ [wing protect] 1 move up ڍ [flower protect] 1 spirit up Ōڍ [fang protect] 1 power up --------------------------------------- ~ 9. Battle Items ~ They must be equipped to a character if they are to be used in battle, unless the character had already equipped bakkupakku (backpack), in which s/he will be able to use all the items in the inventory. ------------------------------------- n a m e o f i t e m u s e o f i t e m ------------------------------------- o (potion) -heals HPs (200), useless for machines o (hi-potion) -heals HPs (more), useless for machines o ف٭ (x-potion) -heals HPs (most), useless for machines o CX^gLbg (Insutantokitto) -heals status and HPs for machines o \ (mighty oil?) -heals status o E (stone of the sealing fields)-prevents monster attacks (no use if monster is a boss...) o p (magic wine) -heals JPs o _ (God's wine) -heals (more) JPs o Ŗ (heal petrify) -heals petrify, useless for machines o hٰbv (round candy) -heals LPs, useless for machines o ŰbL[RC (lucky coin) -increases your party's abilities o AŰbL[RC (unlucky coin) -decreases your enemies' abilities o (spirit's stone) -attacks all enemies o }qj (paralyze needle) -paralyzes one enemy o tŰbV{ (flash bomb) -"dark" all enemies o 筸 (rotten meat) -status problems for one enemy? o obNpbN (backpack) -ability to use all items during battle without equipping o ш (gold) -trade, make more money, trade again...... o AѰJiE^٪[ (arcana tarot) -tarot cards for "Arcana" magic o Ѫ[ (rune stone) -stones for "Rune" magic --------------------------------------- ~ 10. Tips and Tricks ~ - 10.1 all the money you'll ever want...sort of ---- First you have to have 12500 credits. Then go to Nelson () and buy 25 pieces of gold from the sailor on the right of the bar. Then go back to Kowloon () and sell gold. The gold price should be about 800 credit (if never sold gold before) Now press down on the control pad. The gold price should drop and the number of gold you have also drops. Drop it until the price equals 520 credit and sell it. Now you'll have 13 pieces of gold and 9000 credit. Go back to Nelson and buy gold with your remaining 9000 credit. Now you should have 31 pieces of gold. Then go back to Kowloon and sell gold in the same manner......Repeat until you have enough money or when you have 99 gold...(max.) Sell your gold and you can begin again ^^ - 10.2 Blue's secret magic ------------------------- In time magic there is a spell called Oovadoraivu () in which the caster can attack 8 times in a turn without spending any JPs, but the number of JPs will automatically drop to 0 after the turn. But if Blue uses this "Overdrive" spell and choose 7 attacks, the 8th being the Stop Rune (), Blue will only lose 10 JPs after the turn and will stay in the "attack 8 times" condition after the effects of Stop Rune disappear. Any boss can be killed easily this way......^^ ~ 11. Secrets ~ - 11.1 Asellus' 3 endings. ---------------------------- Asellus had 3 endings to her chapter: the one in which she went to a grave; the one that tell a story and the one in which Asellus become a true mystic. Which ending she get depends on the number of turning into a mystic in battle and whether or not she rescued Gina in the final maze. IF: saved Gina and few times turning into a mystic - ending 1 didn't save Gina and turned into a mystic many times - ending 3 saved Gina and turned into a mystic many times /or/ didn't save Gina and few times turning into a mystic - ending 2 - 11.2 Emiria's 2 endings ----------------------------- Emiria also had multiple endings. Ending 1 is the one that takes photos of her and comrades, ending 2 is the one in which she get married to Ren. The event that determines her ending is whether she defeated the big monster when pursuing Joker. IF: defeated big monster - ending 1 didn't defeat big monster - ending 2 - 11.3 Bonus Chapter ---------------------------------- There is a 8th chapter in the game. It is called the "Development II", with all sub-characters played by the development team of Saga Frontier (hehe). In this mode you can choose to fight bosses again with any character, test BGM, looking at screenshot/illustrations, etc.. You can even fight the Master of Illusions with Blue ^^ To get to this mode, you must finish the game with 7 separate characters at different times, with one system file. This means if you are playing Asellus' (have to mention her) chapter, and your friend begins Coon's chapter before you finish Asellus' chapter with your system file, you are not going to get this "Development II" when you finish the game ^^; Better watch out for people who steals your PS and games to play ^^ - 11.4 Secret Characters ------------------------------ == 11.41 The "Zero Empress" ===== To get the "Zero Empress", P, you have to be in Asellus' Chapter. Before you leave the Pinnacle Castle (j) through the secret passage, go to the room at the lower left corner of the castle and the White Rose Queen (KN) will say something about the "Zero Empress". This way, when the story advances to the time White Rose Queen leaves the party, you can go to the temple at Douvan (hD@) and talk to the girl. The girl will then reveals her true identity, the Zero Empress. She is the only character in the game that knows the magic of Illusion (Ԧp). == 11.42 Master of Time ======= The Master of Time (N) is very (I mean _very_!) strong at the magic of time. To get him, one character in the party (main character is the best) must have Yin or Yang, Magic or Demon and Arcana or Rune. Then go to Mosperniburg (XyѰju) to find the Master of Ring (wN). If you don't have Sand Timer (ȭɒ), you will have to go to Fascination (t@VigD[). He will either transport you there or you'll have to go yourself ^^ Anyway, when you arrive at Fascination, go to the weapon store and exchange 1 LP for the Sand Timer and go find the Master of Ring again. He will transport you to the dimension of the time monsters. Pour the Sand Timer into the big Sand Timer and you can enter to find the Master of Time inside. If you don't make him join the first time, he'll never join your party. You can only learn magic of time from him. Also, if the main character is Blue he won't join you. (Blue is too strong in magic?!) == 11.43 Kirin ================ Kirin (i) is very _very_ strong at the magic of space. You'll have to get 1 character to have Yin or Yang, Magic or Demon and Arcana or Rune magic before you can get him. Go to Douvan (hD@) to talk to the Zero Empress (P) and ask her about magic of space. She will transport you to Kirin's dimension. After you go through the maze again and find him, you can make him join. If you don't make him join the first time, he'll never join your party. You can only learn magic of space from him. Also, if the main character is Blue he won't join you. (Blue is too strong in magic?!) == 11.44 pzkwV ================= The first thing you need in order to get this character is that you are in T260G's chapter. After Leonardo become one of your party members, you can go to the secret underground weapon shop in Kowloon and choose whether or not you want pzkwV in your party. == 11.45 ڎ ================== ڎ (Red Bird?) is yet another hidden character. To get him, you have to trigger the Arcana event and go to IRPO to be confided by Hughs. Then you go to Mosperniburg (XyѰju) to get flowers and fight the female demon. After the fight go to the snow field in the center of the mountain. You'll find 3 boars there. If you suceeds, a snowman will appear in the south of the screen. Go fight him, and ڎ will join you after you won. If there is no snowman, go back to the previous screen, fight the female demon again and come back. Keep trying until you get it... - 11.5 e Monster Weapon & Gurirandorii ------- You can get Monster Weapon (e) and Gurirandorii ([) in your equipment. Just leave a space in each character's weapon equipment and when these two monsters use a tech that is all kanji (can't type it...) the character hit will find this monster in his weapon equipment space. e's attack power is 42 and although it looks like that it only had 4 bullets, it had infinite ammunition. Gurirandorii's attack power is also 42 and can use a tech "Final Strike". The sword will explode after you use this tech......Also this sword can't be deequiped once it gets on your character. (blow it up...) - 11.6 DSC -------------------------------------- This is a body tech that cannot be learnt the normal way. This tech becomes available once a character has these 4 techs: Sliding, suplex , Baberukuranperu and Jaiantosuibugu . Equip these 4 techs to the character and you'll find a new tech called DSC (18WP). This is a tech that uses all 4 of the above techs in a row. If one of it fails, the rest won't be used. ~ 12. Credits ~ In no particular order. * Cecil Kwan -- http://www.hknet.com/~cecil/ Beat me in this game! And FF7! How can someone play so fast ^-^ * Mari Hagiwara Japanese help ^-^ * Adriel Corrections here and there ^-^ - An End is Another Beginning - And looking forward to revisions....hope you are too. No game shark codes...I personally don't like game sharks/game genies, and don't even own one! The fun of a RPG to me is in the exploring, not in the finishing of the game......It's true that some codes are neat, but...... -- ۏۄ 1487270 http://home.bc.rogers.wave.ca/yvonne/