Quest For Glory III - WalkThrough Character - Wizard From "Quest For Glory Series" Note:The following walkthrough will NOT gain you all the puzzle points. You find yourself in Tarna in Kreesha's room. Exit the room, then go to the bazzar. Go to the money exchanger. Cast the flame-dart spell on the thief After your judgement return to the money exchanger. Exchange your Dinars to Royals. Buy the following items on the bazzar: 2 Waterskins, 5 Zebra skins, Tinder Box, Honey, Fine Spear, Fine Dagger, Beads, Carving~, Fine Robe. ~: Tell the katta about Shapier, give her the note from Shema and only then try to buy the carving, in ordrer to get it free. Go to the temple and enter inside. Go to your inn and look at the messge board. Exit Tarna and go to the place where the vine plants are. Cast the Fetch spell on the central vine plant. Exit this place and return there. When the animal (that looks like bat) is being captured, Cast the Flame-Dart spell on the plant. Exit the place and return there. Take the glowing stone that were on the grave. Exit this place and wait until day 3. If you wish to become a Paladin - Swear the oath. In the Simbani village, talk to the laibon (Suggested to ask about spear). After you go to Uhra's hut, talk with her (Suggested to ask about spear). After you go to your hut, say good-night to Rakeesh. Exit the village, go to the jungle and search for blue flowers on one of the trees. Cast the Fetch speel on the blue flowers. Go to the Pool of Peace and fill all the waterskins you have. Wait till night, then wash the blue flowers in the pool. Go to the jungle to the giant tree. Go to the Mother of the World, greet and wait until the magical circle enter inside you. Ask it for a gem and Take ONLY one gem. Go to the Heart of the World and stand on the platform. Empty one waterskin on the platform. Put the flowers on the platform. Go near the waterfall and search for a cage with a monkey. Release the monkey and talk to him until he goes. Return to Tarna and go to the temple. The correct answers to the thief are currently unknown (You do not have to answer correctly in order to fisish the game). Go to the pill maker and try to buy dispel potion. Give him the gift, the vine fruit and the water. Go to Kreesha's room, Make sure she will make you a magic stick. Wait one day and return to the pill maker. Buy 2 dispel potions. Return to the Simbani village (they should have been captured a Leopardman). If Yusfu or Uhra guarding, exit the place and return there. Empty one dispel potion on the Leopard. Go the laibon and ask him about bride price. Talk to him until you go out the hut. Return to the laibon's hut and ask him about marrige. Exit the hut and go to the cage. Give the beads, the carving and the fine dagger. If Yusfu or Uhra is guarding, exit the place and return there. Open the cage. Go to the jungle. As you feel if somebody is watching you, call him out. Make friends with Johari and talk with her until she goes. Meet her again, tell her about peace and talk with her until she goes. Meet her again and let her lead you to the Leopardmen village. Try to beat the leopardman in the magic battle - Pay attention! When he puts you in the middle on fire circle you should cast the Calm spell, NOT the Leverate spell! When the leopardman turns into a demon, use magic and fire him twice, then beat him on close battle. Talk to the leopardmen leader about peace. After the accident at the council of judgement, go to the jungle. Ask Manu about the monkey village and accept his offer. Cast the Leverate spell and fly up to the tree. Try to convince Manu to take you to the waterfall. Near the waterfall, take the vine rope and convince Manu to tie it to the other side of the waterfall. Hold the rope and cast the Leverate spell, and Manu will pull you to the other side. Kill the monster. In the lost city say good-bye to Manu. Look at the painted door and put the glowing stone on the eye hole. Cast the Calm spell and go to the door. Cast the Open spell on the door. Open the door (Step inside). When Reeshaka turns into a demon, throw a dispel potion on her (If you don't have any, kill the demon). At the mirror room, fight against your match until the thief will replace you. Near the demon leader, listen to their conversation. Get your stick out. When the demon leader takes the stick, cast the trigger spell. Cast the Flame-Dart spell on the magical stone. YES! You have finish the game!