Despite the Nintendo 64's current slide towards obsolescence, a few good
games are still on the horizon for the aging system, one of which features
everyone's favorite battling beasties. This game, of course, is Pokémon
Stadium 2, released in Japan as Pokémon Gold & Silver 2.
The game boasts a slew of tasty new features, and fans(obsessed and otherwise)
will be sure to love what Nintendo has in store for them with this latest
entry into a series that continues to show no signs of slowing down in
its popularity.
Pokémon
Stadium 2is all about throwing Pokémon up against
one another in all their 3-D glory. As such, the game has no plot to speak of. What
it lacks in story, it makes up for in sheer gameplay; the game allows
for all 251 Pokémon found in Pokémon Gold and Silver, Pokémon
Red and Blue, Pokémon Yellow, and Pokémon Crystal to be
transfered to the game through use of the aptly named Transfer Pak, and
then they can be pitted against either the computer or a friend. All this
takes place in bright, colorful 3-D, making it, if nothing else, a graphically
worthwhile experience.
The emphasis in Pokémon
Stadium 2 is definitely on facing off against friends; while the
game does allow for "Rental Pokémon" to be used, if a player
doesn't own any of the GameBoy titles, none of the options made available
by the Transfer Pak are available, so players who don't own any of the previous
Pokémon games might want to consider that before buying the
game. That said, however, Pokémon
Stadium 2does have a number of stand-alone features. For one, there
are a number of mini-games to keep players occupied, including the "My
Room" game, which allows players to compete for items to furnish the
Pokémon's 3-D rooms, an overhead racing game, and a number of new
battle modes. There are also a few rare Pokémon that can be found
in the game and then transferred back to the GameBoy titles; Surfing Pikachu,
Eevee, and Kabuto can all be obtained by defeating the computer.
Visually, Pokémon
Stadium 2 isn't much advanced over its predecessor; other than a
few minor tweaks, the game looks essentially the same as the original Pokémon
Stadium. That said, the first game does not offer the new mini-games
or battle modes, and the expanded roster of Pokémon that are available
make it a worthwhile purchase for avid Pokémaniacs.
The battle modes in
Pokémon Stadium 2 are many and varied. The controls are the
same as the original, and all the rules also remain constant. Fire Pokéon
do well against Plant Pokémon, Ice Pokémon melt in the face
of fire attacks, and all the various elemental combinations that are fairly
consistent throughout the RPG world apply here. As in most Pokémon
titles, the player is able to select several Pokémon before a battle,
and if one grows weak, another may be substituted in its place. This does,
however, cost a turn.
A number of different battle modes also exist.
There are four standard battle modes, a free battle mode in which players
can face off against their friends, an updated Gym Leader Castle, and two
Pokémon League Tournaments. Additionally, it is now possible for
four players to take part in battles. Each of these modes offers different
rewards and different objectives for playing; the Gym Leader Castle mode
involves battles against elite Pokémon trainers, and the Pokémon
League Tournaments are self-explanatory. Once again, having Pokémon
from the GameBoy titles is critical; without a well-trained monster to throw
up against others, chances for success are made much slimmer, and the rewards(bragging
rights, mostly) more scanty.
Pokémon
Stadium 2 is set for a North American release on March 26th. Featuring
nearly every Pokémon in existence, a wide array of battle modes,
four-player support, colorful graphics, and the ability to transfer Pokémon
from other games, this is one fans of the series will be sure to want. Check
out RPGamer's Pokémon
Stadium 2 coverage for more information about this title.
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