Squire |
|
Job Command: Basic Skill. Just the basic skills to survive on the battlefield. |
Usable Items: Caps, Light Armor, Swords, Knives, Flails, Axes. |
Difference from Squire |
HP: +0% |
MP: +0% |
Attack Power: +0% |
Magic Power: +0% |
Speed: +0% |
Best Weapon: Morning Star
Location: Shop |
Prerequisite: None. |
Basic Skill Abilities |
Ability |
JP Cost |
Description |
Usefulness (1-10) |
Accumulate |
300 |
Attack power +1. |
|
Dash |
80 |
Run into an enemy causing light damage. |
|
Throw Stone |
90 |
Throw a rock. |
|
Heal |
150 |
Cancel: Darkness, Silence, Poison. |
|
Trigger Abilities |
Counter Tackle |
180 |
Dash at an enemy. Trigger: Physical damage |
|
Modifiers |
Equip Axe |
170 |
Can equip an axe regardless of job. |
|
Monster Skill |
200 |
Give friendly monsters new skills. |
|
Defend |
50 |
Guard against incoming attack. |
|
Gained Jp UP |
200 |
Jp earned is raised. |
|
Movement Abilities |
Move +1 |
200 |
Increase Move by 1. |
|