Samurai |
|
Job Command: Draw Out. Draws the spirit from swords to cause damage to enemies. |
Usable Items: Helmets, Armor, Katanas. |
Difference from Squire |
HP: -50% |
MP: +20% |
Attack Power: +50% |
Magic Power: +10% |
Speed: +10% |
Best Weapon: Chirijiraden
Location: Shop |
Prerequisite: Level 2 Lancer, level 3 Knight, level 4 Monk. |
Draw Out Abilities |
Ability |
JP Cost |
Description |
Usefulness (1-10) |
Asura |
100 |
Allows you to draw out the Asura. |
|
Koutetsu |
180 |
Allows you to draw out Koutetsus. |
|
Bizen Boat |
260 |
Allows you to draw out Bizen Boats. Causes MP damage. |
|
Murasame |
340 |
Allows you to draw out Murasames. Cures allies' HP. |
|
Heaven's Cloud |
420 |
Allows you to draw out Heaven's Clouds. Add: Slow. |
|
Kiyomori |
500 |
Allows you to draw out Kiyomoris. Add: Protect, Shell to allies. |
|
Muramasa |
580 |
Allows you to draw out Muramasas. Add: Confusion, Death Sentence. |
|
Kikuichimoji |
660 |
Allows you to draw out Kikuichimojis. 4 directions. |
|
Masamune |
740 |
Allows you to draw out Masamunes. Add: Regen, Haste to allies. |
|
Chirijiraden |
820 |
Allows you to draw out Chirijiradens. Does severe damage. |
|
Trigger Abilities |
Meatbone Slash |
200 |
Do damage equal to your max HP. Trigger: Critical. |
|
Blade Grasp |
700 |
Chance of enemy's attack succeeding is 100-Brave level. Trigger: Physical attacks other than bows. |
|
Modifiers |
Equip Knife |
400 |
Equip Katanas even if not a Samurai. |
|
Two Hands |
900 |
Hold weapon in 2 hands to increase damage. |
|
Movement Abilities |
Move on Water |
300 |
Move or stop on the surface of the water. |
|