Monk |
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Job Command: Punch Art. Uses various punches to inflict damage on enemies. |
Usable Items: Caps, Light Armor. |
Difference from Squire |
HP: +50% |
MP: +5% |
Attack Power: +50% |
Magic Power: +0% |
Speed: +20% |
Best Weapon: None
Location: N/A |
Prerequisite: Level 2 Knight. |
Punch Art Abilities |
Ability |
JP Cost |
Description |
Usefulness (1-10) |
Spin Fist |
150 |
Punch all enemies adjacent to you. |
|
Repeating Fist |
300 |
Hit an enemy many times, causing a lot of damage. |
|
Wave Fist |
300 |
Punch enemies a distance away. |
|
Earth Slash |
600 |
Attack enemies in a straight line. Earth elemental. |
|
Secret Fist |
300 |
Add: Death Sentence. |
|
Stigma Magic |
200 |
Cancel: Petrify, Darkness, Confusion, Silence, Berserk, Frog, Poison, Sleep, Don't Move, and Don't Act. |
|
Chakra |
350 |
Recover HP and MP. |
|
Revive |
500 |
Raise ally from the dead. |
|
Trigger Abilities |
HP Restore |
500 |
Restore HP when critical. |
|
Counter |
300 |
Counter attack. Trigger: Physical attack. |
|
Hamedo |
1200 |
Attack before being attacked. Trigger: Physical attack. |
|
Modifiers |
Martial Arts |
200 |
Attack well without weapons even if not a Monk. |
|
Movement Abilities |
Move - HP Up |
300 |
Gain 1 HP for each panel you move over. |
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