Knight |
|
Job Command: Battle Skill. A Knight uses his sword to break his enemy's items. |
Usable Items: Helmets, Robes, Armor, Shields, Swords, Knight Swords. |
Difference from Squire |
HP: +20% |
MP: -0% |
Attack Power: +40% |
Magic Power: -0% |
Speed: +10% |
Best Weapon: Chaos Blade
Location: Thrown by Ninjas in the Deep Dungeon. |
Prerequisite: Level 2 Squire |
Battle Skill Abilities |
Ability |
JP Cost |
Description |
Usefulness (1-10) |
Head Break |
300 |
Break an enemy's helmet. |
|
Armor Break |
400 |
Break an enemy's armor. |
|
Shield Break |
300 |
Break an enemy's shield. |
|
Weapon Break |
400 |
Break an enemy's weapon. |
|
Magic Break |
250 |
Does MP damage to enemy. |
|
Speed Break |
250 |
Diminishes enemy's speed by 1. |
|
Power Break |
250 |
Lowers attack power of enemy by 1. |
|
Mind Break |
250 |
Lowers magic power of enemy by 1. |
|
Trigger Abilities |
Weapon Guard |
200 |
Block attacks with equipped weapon. Trigger: Weapon attack. |
|
Modifiers |
Equip Armor |
500 |
Equip heavy armor even if not a Knight. |
|
Equip Shield |
250 |
Equip shields even if not a Knight. |
|
Equip Sword |
400 |
Equip swords (not Knight swords) even if not a Knight. |
|
Movement Abilities |
None
|