Secret of
Dragons
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February 17th, 2012 |
02/17- 12:00PM EST
Well, last night I beat Dark Souls'
New Game Plus. Granted it took some summoned
help, but the feeling of conquering that
game yet again is very sweet. With both
endings complete, it's time to move on to a
different New Game Plus, Resonance of
Fate! Enough about that. Tales of the
Abyss for 3DS is out, and I'm sure
many of you are enjoying that. Only a few
short weeks until Graces F! I also finally
picked up Amalur,
and I must say, Bethesda has some real
competition for open world RPGs now.
Anyway, on to the letters!
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Hey Wheels!
I thought the Christmas game concepts turned
out fairly well, didn't
you? About your one criticism of mine, I
chose a female protagonist
mainly because that's practically a defining
trope for the meister
genre. It might be fun to give a
choice of gender and have
alternate male/female interactions, like in
Persona 3
Portable. Still, I
don't think my idea would work too well with
Santa himself as the main
character. Meister games work best
when the hero has to start
from scratch.
Wheels
I
very much enjoyed these
Christmas game ideas. That's a
fair point about your game
though, I suppose I kind of
missed the whole idea behind
meister games (i.e. you aren't
the master at the start).
Anyway, both of these games
would be fun little holiday
diversions. I suppose making a
whole game based around a
holiday wouldn't exactly be a
big money maker though.
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We should so do Secret of Santa
though. Just imagine the arsenal:
licorice whips, gumi-chuks,
sugar swords (that stuff can be sharp),
and
the obligatory candy canes for monster
bashing. Enchanted
gelatin armor would provide some serious
blunt force damage resistance,
for that matter. Why haven't more
games explored the idea of
weaponized confectionery, I wonder?
The only one that I can
recall is Atelier
Liese, and
that was the result of a specific quest
chain.
Wheels
I'm
not sure. There's no lack of
classic games with the sort of
humor that such a game would be
filled with. I wonder why, back
in the day when companies like
McDonalds were commissioning
games, no candy company had
something like that made. I'd be
all for it. Too many games are
serious these days and we could
certainly use more whimsical
concepts where you bash some
skulls in with gumdrops or
something.
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Secret of
Mana
had a magic system based on elemental
spirits. What
sort of spirits would you suggest for Secret of
Santa?
Wheels
I
think we'd have to use some
classic characters from various
Santa stories, and perhaps some
random characters like Father
Time to fill in some gaps. You
could have some sort of roasting
chestnut as a fire spirit,
Frosty as an ice spirit, and
maybe reindeer in some capacity?
There's plenty of interesting
ideas there. Mother Earth
replacing Dryad?
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Finally, what's the next challenge?
Your fellow columnist,
Gaijin
Wheels
The
next challenge will be to take
your favorite game (or one of
your favorite games) and
theorize what it would have been
like had it been developed by
different people. For example, I
could theorize how Bioware would
have made Final
Fantasy VI. Have at it!
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People Eating Tasty
Animals
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I read you Pokémon
Platinum Review. It did not
describe the game to what it is
suppose to be. The group, Team Galactic,
Blew up a marsh, a lake,
captured 3 Pokémon in
nets and bringing them to an underground lad
to extract crystals from
there heads. Then use the crystal to
completely control another
Pokémon to create a new universe
without emotions and where the
leader can be a god and destroy the other
universe with everyone inside
it, including the organization he made.
Wheels
I
see you mean Adriaan's Pokémon
review. I wonder did you happen
to catch the date on there? Did
you perhaps notice that it was
posted on the first day of a
particular month? Anyway, I have
no logical idea what you're
talking about. Is this seriously
the story they put in a game
primarily aimed at children? I
can't imagine this making any
sence to my 10 year old brain.
What happened to the days where
Team Rocket was just trying to
rob everyone?
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Also the game’s computer can’t show
emotions. There is a way to evolve Pokémon
with a function
called Friendship. The Pokémon
in the PC are at a place where the professor
of that region has them in
a large area similar to a park where the
trainers are not aloud. If you
think Pokémon
is
animal cruelty, then what about those people
who have there dogs in
little purses or people who train there
animals to do tricks??
-Forwarded from complaints department
Wheels
Wait,
are you seriously comparing
people teaching animals to do
tricks or keep them in purses to
Pokémon battling? So what
you're basically saying here, is
that as long as they don't kill
each other it's fine to battle
animals?
OK sarcasm aside, the next time
you complain about a review that
seems odd, maybe you should make
sure it isn't an April fools
joke?
On a side note, can someone
please explain to me what in the
world the plot to Pokémon
Platinum was?
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Dear Wheels,
First off, I'm gonna need you to rank the Dragon Quest
games for me.
Wheels
Wow,
OK I can do that. As long as you
remember that I haven't actually
completed all of them. I'll just
base it on what I have played,
and what I know of them. I'll
exclude side games for now, I
can rank those as well if you
need me to. Here we go:
9. Dragon Quest I
- The game that started it all
hasn't aged all that well. It
can be quite tough after many
more modern games to go to one
where you have only one party
member, have to do lots of
grinding, and have little
direction. Still, it is an
interesting historical piece.
8. Dragon Quest II
- Similar reasons to I.
The presence of a party makes it
a little more friendly to the
modern RPGamer, but it is still
tough. Again, an interesting
historical piece. The best thing
to do is get the Game Boy Color
version of I
and II and play
that.
7. Dragon Quest III
- The fact that you get to make
your own party and set off and
explore make this game a lot of
fun. The first Dragon
Quest with a Job
system, I'd say it feels
somewhat similar to the original
version of Final
Fantasy. Still rough
around the edges, but worth
picking up the Game Boy Color
version and giving it a go.
6. Dragon Quest VII
- Now the presence of this game
lower on the list would seem to
suggest it is the worst of the
more modern games. That's not
exactly why it gets bumped down
on the list. It has great
gameplay, a brilliant job
system, and a lot of interesting
story elements. The issue is the
pacing. The game is insanely
long, and it can take you
upwards of thirty hours to even
get to the point where you can
use the job system. Worth
playing at some point, just
understand the insane time
required.
5. Dragon Quest VI -
Only available on DS in the US,
this is a very interesting Dragon
Quest, and features a
pretty sweet job system. It
apparently is a little too
unbalanced for some (I guess you
can get super powerful by
exploiting the job system) but
still an absolute blast to play.
4. Dragon Quest IV
- One of my personal favorites,
Dragon Quest IV
(DS version) splits the game up
into several chapters, going
through the back-story of your
companions before eventually
embarking on the main adventure.
The only downside is it lacks
the party chat feature present
in the Japanese version, thus
making us miss further
characterization.
3. Dragon Quest VIII
- Obviously the best looking
game in the series, VIII
provides a huge world to
explore, and a fun story and
localization that includes voice
acting not present in the
original Japanese version. They
even included a fully
orchestrated score! The
character advancement system
isn't as interesting as earlier
games, and load times can be a
bit annoying, but overall a fine
game.
2. Dragon Quest IX
- The most recent entry is also
one of the most interesting in
the series. You get to build
your own party, and explore one
of the largest game worlds put
into a DS game. The story
provides a lot of interesting
moments in the places you visit,
focusing more on the stories of
the world's people rather than
the over-arching plot. The
multi-player capabilities mean
this game has nearly endless
replayability.
1. Dragon Quest V -
Monster collecting? Yes. Amazing
story? Yes. Classic gameplay?
Yes. Don't skip this game. End
of story.
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More importantly, I have questions for you
that simply need an answer.
I will need thought out answers with some
depth to them, as these
carefully considered questions require.
Wheels
More
in-depth than ranking the entire
Dragon Quest series?
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#1, Who wins in a fight, Cyan or Frog?
Wheels
Oh
wow, that's an interesting
question. I'd say the deciding
factor here would be the baggage
each character has. Having lost
his family, Cyan seems like he
would be the more reckless of
the two, so I'd give Frog the
edge there. Also, Frog has the
Masamune as an advantage.
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#2, Who wins Final Fantasy
Idol, Edward or Celes?
Wheels
Absolutely,
hands down, Celes. Edward is
just some spoony bard, and Celes
preforms an opera with basically
no preparation whatsoever. That
tells me all I need to know!
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#3, Ninja Contest! Who wins, Shadow or Edge?
Wheels
No
doubt in my mind the winner is
Shadow. Shadow does all kinds of
stealth ninja type things
throughout Final
Fantasy VI, and I can't
remember Edge doing anything of
that kind at all in Final
Fantasy IV. Poor excuse
for a ninja!
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#4, One hour time limit, who can steal (or,
if you prefer, treasure
hunt) the most crap, Locke
or Zidane?
Wheels
I'm
going to call this one a wash.
Both are easily distracted by a
pretty face so I think they'd
both drop the task and go flirt
with the first girl they came
across. If we leave that factor
out I'm going to go with Locke
since he's the only one who
actually does much thei...excuse
me, TREASURE HUNTING in his
particular game.
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#5, Who's the bigger creeper? Setzer
(attempts to kidnap Maria to force
her into marriage) or Edgar (hits on 10 year
old Relm and tells her to
call him in 8 years)?
Wheels
Oh
no doubt Edgar. Dude is in a
position of authority (King),
and is completely abusing it to
hit on a horribly underage girl.
Granted Setzer was the only one
of the two who actually tried to
do something, but still. Edgar
is a creeper!
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#6, Who's the most feminine? Lightning or
Tidus?
-Kyle
Wheels
Lightning
is the obvious choice here since
Tidus is kind of a tool. Also I
don't think he's really that
feminine anyway. Anyway the
point is Lightning is awesome!
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Oh, a connection challenge. Eh, link Buried Alive
(1990) to Wachenroder.
Nothing too
obscure for you today.
I'm tapped.
Enjoy!
JuMeSyn
Wheels
Easy! Buried Alive originally
aired on the USA Network ->
Re-runs of one of the Sonic
the Hedgehog cartoons ran
on USA -> Sega owns Sonic
the Hedgehog -> Sega
published Wachenroder. |
That's it for this week, time for me to go
fire up some Lunar and War in the
North (yay?)!
Next week Strawberry Eggs provides us with a
history of the Last Bible games.
See you then!
-Wheels
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