02/01- 12:00PM EST
Well, XSEED decided to announce an RPG
filled 2013 lineup and thankfully we're
getting two Ys games this year. As
with the previous Ys steam
releases, I think it's time we do a Q&A
contest to give away a code for the upcoming
Ys I & II on steam! All you have
to do to enter is send me some Q&A
questions and include your idea for how to
update a classic 8-bit RPG similar to the
way Ys I & II Chronicles
updates the original games. I'll pick a
winner randomly on February 12th.
Now then, on to the letters...
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@AskWheels Which game industry pro is the
most fun and insightful to follow on
Twitter?
-MHRelias
Wheels
I
quite enjoy following the folks
from Zeboyd Games. They often
have a lot of interesting
commentary and they often talk
about just games in general as
well. I also follow some of the
folks from Aksys and XSEED, who
often have insightful or just
funny things to tweet about.
There's also some current and
former 1up staffers I follow
like Jeremy Parish and Shane
Bettenhausen who provide some
good commentary. You can
of course follow all the staff
of RPGamer! Finally there is
PG_Kamiya (Kamiya from Platinum
Games) who tweets some pretty
funny stuff such as this
exchange.
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So I missed this mornings twitter request,
and thus I have questions to ask you. A
weeks a long time in gaming so first I’ll
answer some of yours. Why should you have to
do all the work?
1. Will Ni No Kuni reignite
interest in console JRPGs?
When I posed the question last week it was
with hope in my heart. This week I have to
say no. Namcos Wizard edition pre-order
cancellations fiasco has not only
highlighted that pre-orders are not
contracts (though I would love a
class-action suit to contest that) but has
also taken some wind from the releases
sales. Pre-release reviews having been
showering the game with praise, but since
release I am hearing more and more of the
frustrations of the menu-based battle
system, particularly with regards to healing
in the time permitted between NPC attacks.
Also, this is a (probably) a last hurrah for
the current gen consoles. Like Okami,
Persona 4 and Rogue Galaxy on
the PS2 , Ni No is likely to remain
a niche classic (at least until
re-released?) PS4/next-box development costs
are likely to be higher again then the
current gens, and as such harder to justify
for niche genres. Therefore it falls to the
wii-u with its low spec development as a
home for RPGs. Still, Nintendo had to be
dragged kicking and screaming to release
Project Rainfall titles on the Wii and with
no signs of DQX in the west (yet?)
My hopes for the are not high.
My predictions: S-RPGS will thrive on
tablets, traditional RPGS on the handholds
and Western RPGs on consoles with, thanks
largely to kickstarter & valve
greenlight support, PC being the place for
all-types of RPGs to find a home.
Wheels
I
dunno, I don't think the
Wizard's edition pre-orders can
speak for the release as a whole
because most people seemed to
get it elsewhere. There have
been frustrations with the game
itself since release (and a few
so-so reviews) but on the whole
I've mostly heard positive
things from people playing the
game. Sure it's not perfect for
the reasons you stated, but I
don't think those ruin the
battle system or anything. That
said, I don't think the game
needs to be brilliant to
reignite interest. We'll see how
well the game sells and if it in
turn increases interest in
similar games.
On the second point, I'm not so
sure this is the last hurrah for
current gen consoles. It seems
most developers/publishers would
have a really tough time if the
next generation of consoles were
a huge leap over the current
ones, so I don't expect the next
consoles to be a huge leap and I
also don't expect a huge jump
away from the large install
bases for current consoles. I
think we'll still see PS3/360
level games for a few years yet.
I think you misunderstand
Nintendo's unwillingness to
bring over their RPGs to the US
though. There were real
challenges involved with those
games, and with Nintendo at the
time losing a lot of money due
to dipping Wii sales I can see
where they were coming from in
not wanting to take the chance.
That said I think they were
wrong and the sales seem to back
up this opinion. Nintendo has
stated they will be helping to
bring over 3rd party games from
Japan, so I would expect to see
Dragon Quest X and other
big titles in the near future.
I can't really argue with your
predictions, other than to say I
would expect SRPGs to continue
to survive on handholds in
addition to traditional JRPGs.
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2. Will Dragon Quest VII 3DS fix
all the issues of the original?
Never played the original. Couldn’t say. But
can we have a DQ 8 HD / PSN port
please That and Rogue Galaxy
are all that’s keeping my PS2 plugged in.
Wheels
Rogue
Galaxy in true HD would be
amazing considering how good
that game already looks. Plus
it's published by Sony so in
theory it should be easy for
them to do it. Perhaps even port
it to Vita? Dragon Quest
VIII is a bit more
complicated. Because of Square
Enix and Nintendo working
closely together when it comes
to Dragon Quest, I
wouldn't expect to see a game
from the series on a
non-Nintendo platform in the
foreseeable future. That said,
given the popularity of the
series in Japan, an HD port of
the game to the Wii U seems like
it could be a no-brainer to help
the Wii U in the Japanese
market. I'd be all over such a
port for the potential of
off-screen play!
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3. Where could Mass Effect's story
go next when the series eventually comes
back?
Haven’t played it enough to comment. As long
as its not a Jar-Jar Binks &Trade
Federation blockade prequel we should be OK
though right?
Wheels
Well, thankfully Mass Effect
largely has a well established
back story so I don't think they
could make a prequel that messed
things up royally. The universe
would actually allow for a
number of really interesting
prequels from past civilizations
that have since been wiped out.
Then again I suppose a Mass
Effect staring no humans
might be too weird for some
people.
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4. What is your GotY (or GotY Runner-up) and
why?
Ah, a question I CAN answer! I’m assuming
you want an RPG focus. It has to be Dragons
Dogma. This brought Skyrim
levels of exploration, Dark Souls
mulitplayer integration & challenging
(but not decimating like the souls series)
combat in a new IP with all the fascination
a unknown landscape can provide. Runner up?
Borderlands 2. Only loses first place
as it a refinement of perfection rather than
a whole new experience.
Wheels
Good choice! Dragon's Dogma
is an interesting new IP that
seems to mix elements of RPG
design from the East and West.
If it really took inspiration
from the Souls series
then I hope even more RPGs ape
the design of those games! I
think it also goes to show how
bad the combat in the Elder
Scrolls games has gotten.
There's a lot to like about
those games in terms of world
and exploration but due to a
lack of innovation in combat and
tons of bugs on the PS3 version
I just could not get into Skyrim.
I hope Bethesda will look at
games like Dragon's Dogma
and Amalur to see how
they can improve combat in their
series. For now I'm a having a
lot more fun playing Capcom's
RPG. Let's also not forget Dragon's
Dogma's amazing menu
theme.
Borderlands 2 is another
fine choice. It has a better
story, a better choice of
classes, a bigger variety in
level designs, more interesting
DLC, and much better humor than
the first game. In short, it's
everything you could dream for
in a sequel. I wish each class
had more skills to utilize, but
that is a small quibble. Two
great new RPGs from 2012!
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5. Where the heck is Thief 4 and
what else could Eidos Montreal be working
on?
The obvious answer is the upcoming Tomb
raider. But celebrate, as this means
Thief is likely a next-gen title now with
all the Shadowy goodness and extra NPC AI
programming the new consoles processing
powers will provide.
Wheels
Well, now that I see they are
working on the multiplayer
portion of the new Tomb
Raider, I guess that could
be what's eating up a lot of
their resources. However, Thief
4 was mentioned ages ago
and we haven't seen anything
about it in some time. Plus
Eidos Montreal was supposedly
working on other projects that
we haven't heart about. Maybe
we'll hear something at E3? Or
after Tomb Raider is
complete?
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My question: WHY WAS MY NI NO KUNI
PREORDER CANCELLED AND AN EBAY SELLER GIVEN
200 copies to sell at upto triple the cost?
Am I justified in now waiting for a
price-drop / buying pre-owned as punishment
for this massive screw up? Defend the
indefensible: Paid pre-order cancellation is
totally OK because......
Perhaps I’ll have less antsy questions to
tweet to you next week.....
-emechau
Wheels
There's a few things to consider
here. For starters remember that
Namco contracts another company
to run their online store. Now,
how some eBay seller was able to
pre-order a ton of copies I
don't know, but it doesn't
automatically mean that this is
the reason regular buyers were
screwed. Realistically, they
needed to be much more careful
about the number of accepted
pre-orders so they didn't
oversell it, and they did no
such thing. I won't defend paid
pre-order cancellation because I
don't think it is OK at all.
There was clearly a large
demand, so order another batch
of the thing to fill those
pre-orders and then have a few
more to sell at the same time.
It's clear to me they would
sell! It's just an awful
situation and I hope Namco
responds by moving their online
store to a new company. That
said, I don't think you can use
this as an excuse to wait for a
price drop or buy pre-owned.
Remember that the developer and
translation team had nothing to
do with this, and you'd be
effectively punishing them for
something they had nothing to do
with. Plus I assume you want to
support Namco on continuing to
bring over JRPGs? The best thing
you can do is to buy it from
another seller, and never buy
anything from Namco's online
store again. Not to mention,
wouldn't waiting to play a fun
game just punish you? I
understand your frustration and
hope you've called their store
support and complained. I can
tell you I will be avoiding
online stores operated by
Digital River as much as I can
due to this.
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About tri-Ace games getting worse as
sequels: don't forget that they tend to be
iteratively worse. While Valkyrie
Profile 2 was not as good as the first
one, Covenant of the Plume
was...let's just not talk about it...
(except for "Poor Hrist gets no love...")
Wheels
I
haven't played it a huge amount
but I did enjoy the concept of Covenant
of the Plume. The
execution is of course far from
ideal. I'd love to see tri-Ace
take the whole concept of
sacrificing characters for super
power in a battle and apply it
to a much better game.
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Let's see, what games am I looking forward
to this year... it's usually pretty
difficult to say before E3, as that firms
the rest of the year somewhat. For
example, Nintendo just announced two new Zelda
games (even though one is just an HD
port). I personally don't think they
will come out this year.
Wheels
Oh, I think there's a chance
that Windwaker HD could
make it out this year, but yeah
the brand new Zelda for
Wii U is likely a long ways off.
At least I hope it is. Skyward
Sword just came out a bit
over a year ago right? A new Zelda
coming out so soon would seem
rushed.
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Based on the information I have now...
Fire Emblem: Awakening will probably
be my GOTY, unless something REALLY
surprises me. SO MUCH
CUSTOMIZATION! Not to mention casual
mode for no perma-death and full-saves
during battle! And tons of extra
Spotpass quests and battles and DLC...
/swoons. Although it probably will be, I
really hope the DLC isn't as expensive as it
was in Japan (which was about $75 dollars
using the old and currently pretty
inaccurate 100 yen = 1 dollar estimate).
Wheels
I
can't argue the point much as of
yet, but of course several Atlus
and XSEED RPGs will need to have
their say as well (Etrian
Odyssey IV also has a lot
of customization). That said Awakening
has already revitalized interest
in the series. Popularity of the
venerable strategy series seemed
to have been sagging a bit even
before Shadow Dragon's
less than grand reception.
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Next of my radar is South Park: The
Stick of Truth. An RPG with
South Park humor! It could end up
being a disaster, if THQ's spontaneous
combustion negatively influences the game
(or its release date).
Wheels
I
haven't watched South Park
in ages but I'm interested in
this simply because of
Obsidian's involvement. I've
enjoyed all of their recent
games (especially Dungeon
Siege III) so I'm curious
to see what they do with South
Park. Hopefully there
aren't any publishing snafus in
the wake of THQ's downfall.
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In terms of RPG's, next is Pandora's
Tower. Gotta support the
Operation Rainfall games til the end :)
Wheels
Well, I think people wont quite
enjoy this one as much as the
first two games. Pandora's
Tower was not met with as
much excitement as Last
Story or Xenoblade
in Europe. I'll buy it anyway
out of curiosity and a desire to
see XSEED keep taking on
"underdog" projects.
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If Dragon's Crown or Tales of
Xillia really come out this year, I'll
pick those up as well (I'm skeptical about
both, but at least Xillia is out in
Japan already...).
Wheels
I'm fairly confident Tales
of Xillia will make it out
this year. Namco will want to
space it a good distance from Ni
No Kuni I'm sure, but with
Xillia 2 already out in
Japan they can't wait too long.
I'm going to predict an early
fall launch. As for Dragon's
Crown, no one seems to
really know what is going on
with that game at this point
other than the fact it made it
them unable to work on the
localization of another game.
Perhaps we'll hear something at
E3?
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And of course, Lightning Returns: Final
Fantasy XIII. I'm not sure how
much I trust Square-Enix to deliver a decent
game anymore, and I LIKED XIII.
At least I can be fairly certain that it
WILL come out this year, barring some big
delay announcement at E3 or TGS...
Wheels
Quality aside, Final Fantasy
XIII-2 showed they could
pump out a game in a pretty
quick time frame so I don't
foresee much of a delay with it
unless a new engine is involved.
Square Enix has more studios at
their disposal so honestly they
should be able to produce games
at a faster clip. I'm looking at
you Versus XIII. Perhaps
will see Lightning again come
the holiday season?
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I know that I mentioned two of the five you
list (I will be picking up Etrian
Odyssey 4, but I think it will be a
while before I get around to playing it),
but what about games below #5 on your list?
Questioningly,
Fayted
Wheels
Well, there are a few games no
on the list for various reasons.
Shin Megami Tensei IV
isn't on there simply for the
fact that I'm not sure if it
will make it over to the US this
year. Atlus already has two big
dungeon crawlers coming to the
West in 2013, and with no solid
Japanese release date I'd
imagine 2014 is more likely for
that game. The Ys IV
remake isn't on the list simply
for the fact that I already
imported the Japanese version so
I can actually play it ahead of
its English release. Pandora's
Tower would be on there as
a curiosity, more than something
I'm excited for. There's a few
"not sure if it will come to the
US games" that would likely fill
up the rest of the list, such as
Bravery Default and Dragon
Quest VII 3DS. I'm
interested in the new Atelier
as well but still have two
others to beat. Finally, my
biggest non-RPG release that I
didn't have room for is Rayman
Legends. I loved Rayman
Origins and getting more
of that style of game is quite
exciting!
Anyway, I will leave you with a
question (to try and get you to
write back in). What games are
you curious about trying, but
would fall short of being
excited about?
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Hey Wheels!
I’ve been playing Ni no Kuni since
I got it Monday and I gotta say it is
Soooooo (capital S) Goooooooooood (capital
G). I love the art, the music, the
gameplay, it’s awesome. Any personal
thoughts on it yet?
Wheels
I
have been having an absolute
blast with the game. The
artstyle and world are leagues
better than I thought they would
be. The localization is spot on
with some fantastic voice acting
and tons of great humor. I got a
kick out of the cat king (your
meowjesty!). The combat isn't
perfect but neither is it bad
and I have no major complaints
in the regard. I will continue
playing it (along with some Devil
May Cry) and I don't
expect it to stay out of my PS3
for long periods of time. I hope
this isn't the last
collaboration between Level-5
and Ghibli.
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A week or so ago (right before the Fire
Emblem X SMT crossover announcement),
I started thinking of crossovers I’d like to
see. I came up with an interesting
one. What if we crossed Tales of
Vesperia with Persona 4? What
if the Midnight Channel came back, but
instead of showing people from this world,
it showed the heroes from Tales of
Vesperia? What if the Inaba
Murder Investigation Team went into the TV
and ended up in Vesperia’s world?
The gameplay could be centered on Tales’
battle system but instead of using Artes,
the Inaba teens would use Personas, and
there could be all kinds of awesome
Arte/Persona skill combos that could do
massive damage (Like Yuri’s Ghost Wolf and
Youske’s Brave Blade for Brave Wolf?
Or how about Raven’s Serpent Arte with
Chie’s Black Spot for Black Serpent?
You could even go so far as to give the Tales
cast their own Arcanum (though not
Personas), and then when a matching Inaba
party member is in a group with them they
can do more damage, or team up for a hyper
Mystic Arte.
Wheels
This is an interesting idea for
sure, I would rather see it
centered around Persona 4's
fantastically balanced
turn-based battle system though.
You could mix in some kind of
real-time element on a Tales
character's turn. Then
again, why not go a completely
insane route for such an insane
crossover? Give the player the
option on what battle system to
use! Both systems are well
developed and could easily be
added to the game. You could
still do skill combos in both
systems. Heck, you could even
give the player the choice of
which system to use on a
per-battle basis. How cool would
that be?
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The story could revolve around aer leaking
from Vesperia’s world into the TV
world somehow, and the Inaba team has to
find the cause and stop it before the aer
causes shadows to reform in that world and
in turn break into the “real world”.
Granted this story is slipshod at best, but
I think with some fleshing out and fine
tuning it could work! Let me know what
you think! I’m looking forward to your
opinion.
Valim
Wheels
The story is slipshod, but
crossovers always present
tremendous challenges in that
regard so it is hard to do much
better. It's all about the fan
service so whatever you have to
do to get the two teams
together. Another idea would be
to have the Vesperia
world be a creation within the
TV world created by Tales
fans with active imaginations.
Then a lot of the story could be
about Vesperia
characters coming to grips with
the fact that they, and their
whole world, are just Shadows. I
think there's some real
potential here, so why don't we
hash out some more weird ideas.
I'm not familiar with Vesperia's
story so are there any elements
to it that would fit with Persona
4's universe? Let me know!
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That's it for this week! Next week we
discuss a large variety of topics with the
King of Content himself, Mike Moehnke. We'll
also be exploring the topic of vaporware!
-Wheels
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Links
About the Host
Quote Archives
What I Can't Wait For:
1. Etrian Odyssey IV
2. Soul Hackers
3. Fire Emblem 3DS
4. Monster Hunter 3 Ultimate
5. Tales of Xillia
On my Playlist:
1.
Green Day
2.
Persona live
3.
Less Than Jake
4.
Queen
5.
Reel Big Fish
Hot Topics:
1. Will Ni No Kuni reignite interest in
console JRPGs?
2. Will Dragon Quest VII 3DS fix all the issues
of the original?
3. Where could Mass Effect's story go next when
the series eventually comes back?
4. What is your GotY (or GotY Runner-up) and
why?
5. Where the heck is Thief 4 and what else could
Eidos Montreal be working on?
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