Josh - 4:21 CST
Beat FFIII the other day. Finally. I don't remember having so much trouble on the final boss in the original version. Sheesh.
Working on a combination of Portrait of Ruin, Seiken Densetsu 3, and F.E.A.R. right now. Pretty close with PoR, and about 3/4 done with F.E.A.R. Maybe halfway done with SD3. I forget how long that game is.
Also, what post office is closed on Saturday? I was going to mail out THONG stuff, and this is the first Post Office I've ever been to that's closed on a Saturday. Sheesh.
Arros Raikou is hosting on Monday, so don't forget to send him some mail along with stuff for me! :)
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It's been ages since I've played these.
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Dear Ouro
It's a pleasure writign in again! Anyway, when I checked RPGamer earlier
today, I noticed that, at the top of the homepage, there are options to view
the site in different languages. Is this something that was just recently
implemented, or has it been there for a long time? (If the answer is that
latter, then I'm definitely not that sharp, having never realized it
before...)
Anyway, if last week's topics are still open
* Any series you'd like to see a sequel for?
Megaman Legends. I'm DYING for a Megaman Legends 3...
* Any games you're playing that you think other people should be playing?
Why?
Megaman Legends. It's SO underrated.
* Give me some inventive ways to use my DS stylus.
Maybe it's no too inventive of an idea, but have you ever played Rez or
Okami? I think that DS installments of those games would rock!
* We've got that Wiimote thingy. There are plenty of videos out there of
people using it to do goofy things. What would you like to see it used for
in a game?
Wii installments of the aforementioned games would also rock. Furthermore, I
feel that there aren't any console light gun games that really make you feel
the recoil of the gun that you fire. When the Wii remote is place in the
Zapper, I'm hoping that it can rumble when you press the fire button. Maybe
the rumble could even be enhanced when placed in the Zapper. Maybe it won't
perfectly simulate the feeling of firing a gun, but it would go a long way.
That would also establish a universal light gun controller for Wii games, so
that people won't have to make their own light gun peripherals. I so wish a
Megaman Legends 3 game could play this way
Alan
To quote Steampunk, “Megaman Legends and Tron Bonne forever!!!!”
Josh
Hey, I enjoyed the Megaman Legends games. They were pretty darn fun. Though the controls were a little wonky, they were definitely better than many RPGs I'd played then. They really should make some sort of spiritual sequel, I think. The weird part about it is that they'd have to keep the graphics cartoony somewhat. Could you image a photo-realistic Megaman? That would be just...it would blow my mind.
I never played Rez, but I have Okami. When I first played the game, I was actually kinda shocked that it wasn't originally planned for the DS, considering how the art stuff works. It just screams "use the stylus!" I kinda hope to see an installment of some nature on that system, just to see what they could do with it.
The Wiimote...I've been waiting to play a game with it of the FPS type (I think there are some, but as I have no console, well...), so I'm still in the dark about the whole "aim and shoot" tactics. I think a cool way to use that would be for System Shock-type games. You know, those FPS/RPG hybrids. Those games have always been a favorite of mine (and I CANNOT wait for Bioshock), and it would be pretty neat to do it on the Wii. Actually, if it was one of the horror games like those...imagine running down a hallway, you run into something, and you FREAK OUT. You start flailing, and you can't -aim- because you're wigging out. THAT is how tension should work. I would love to see them use it like that.
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Matt/Ouro,
Someone needs to explain Ar tonelico to me. RPGamer describes Ar tonelico as "...[Y]ou create your own heroine and bond with her through an unforgettable journey exploring the world of the Levatiel." For the record, that would be four kinds of awesome. However, everything I've read about it at the official site mentions nothing of the sort.
What exactly do we know about Ar tonelico?
Carabbit
Josh
All righty...here we go.
You don't actually -create- from what I hear, since each character is part of the story. It's sort of you have a base character that you can customize in many ways. As for other basic stuff about the game, go here. Hope that helps, because there really isn't that much info out there, oddly enough.
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Growing up is hard to do.
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Hey Matt/Ouro/Random Other Host,
I'm an occasional Q&A contributor, but what I have to say today isn't as much of a question as an observation. In general, I have a problem with the plot of the vast majority of RPG's that are out or scheduled to come out soon. Let me start by saying that gaming obviously has "grown up", as is evidenced by the prevalence of Mature-rated games or anything Rockstar has ever put out. There are so many games in the action/adventure and strategy genre that are definitely geared towards an adult audience... that is, those of us who grew up with games when we were kids, but are now adults and don't look for exactly the same content anymore.
Josh
Yeah, it's an odd phenomenon, but it makes sense. When those games first came out, they were ultimately geared towards children. Then, they grew up. Games gotta evolve with the people!
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Now my question.... why does it seem that RPG's have obviously not "grown up" along with other genres? How many more times do we have to endure the stereotypical story of young-boy-hero saving the world from evil-empire? It's not only old, it's beyond dead... smashed, beaten into the ground, recycled into futility, pain-inducing. Yet we as gamers still put up with it. I can't tell you how many reviews and commentaries I've read, both here and elsewhere, in the last few years that all have a stipulation such as "well, if you can get over the cliché story and stereotypical characters, this is a great game!" But.... an RPG is a ROLE-PLAYING-GAME, and now most of these games seem to have one central theme that is completely unoriginal and the only variety is in gameplay.
Dead Horse
Ow! That hurts!
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I don't get it. I'm 26 years old and have been playing RPGs for at least 10 years. But I'm an adult now... I no longer associate myself (if I ever did) with a 12-year-old boy orphan from some far-flung backwater village, on some quest to save the universe and I'm the ONLY one who can do it. It just seems to me that the story elements are gone. We willingly admit all the time that some of the most hyped games have bad plots, yet we still say, "but it's still a good game and worth playing!" Will we still be saying the same thing when PS6 is released and FFXXVII has a hackneyed plot about a preteen hero saving his village from rampaging chocobos?
I guess my overall rant is just that action games tend to have adult-appealing plots (Resident Evil, Metal Gear, Halo, Silent Hill.... there's many more) but RPG's don't anymore. Why does an RPG story have to be cutesy or cliché or uninspired in order to be an RPG? The only really "adult" RPGs I can think of in recent years are the Elder Scrolls games, Xenosaga, Final Fantasy VII, Koudelka & Shadow Hearts (the first one at least), and the Knights of the Old Republic games. There are probably a couple more, but that’s just what I can think of off the top of my head. So much else seems to be geared towards children story-wise but the gameplay is contradictory to that. Just take Final Fantasy Tactics Advance.... tremendous, awesome, very strategy-related, thought-provoking, and somewhat difficult in gameplay... but with a story that only a ten-year-old would actually find entertaining. Here’s a game with play seemingly geared towards adults that begins with a children’s snowball fight in a school playground! FFXII is another one... while not necessarily geared towards children, the story is arguably very poor with mundane paper-characters, but with very challenging gameplay.
Maybe it's just in the style of RPGs in general.... they started as games geared towards kids because ALL games were geared towards kids back then. But now those kids are adults.... and the stories are still for kids. I'm just frustrated. I long for the type of story where a grizzled middle-aged Knight-warrior (like Auron or Cyan or Balthier) is the central character in a truly dynamic story. I'm tired of playing as spunky or pissed off teenage boys!
Thanks for reading... I'm just curious if you or any other readers feel the same way!
Seth
Josh
First off - FFTA? Difficult? Thought-provoking? Awesome? Please, email me later, and I'll give you my address so you can send me some of what you're smoking. :)
Anyway, yeah. RPGs are a different breed, and I can give you one really, really, good reason why. Japan. Most RPGs come from Japan, while many of the other genres that we get here come from the US. Have you ever played the Fallout games? Those games are chock-full of adult content, and they're some of the best RPGs I've ever played. But anyway, Japan. There are a tremendous amount of games in Japan that revolve around little cutesy characters running around doing whatever they need to in a game, in pretty much all genres (except sports. I don't think I've seen a chibi Peyton Manning yet). Hell, Japan's unofficial mascot might as well be Hello Kitty. Over there, it's not necessarily associated with being childish, so much as that sort of thing is relatively normal in their culture. When I was wandering around Japan, you really couldn't walk 10 feet in an urban area without being solicited by someone selling some item with some little anime character on it.
But there are exceptions of course, like Survival Horror, but that genre definitely isn't geared towards children anyway. Most FPS games we play come from the US, as do a lot of action games.
There's room for debate here, definitely. There are plenty of adult-oriented animes, for instance, which rather counteract my argument here. Hopefully my rant helped a bit, though.
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Tengo el gato grande en los pantalones.
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Bob, it's right underneath us!
I know!
Ahem- the alien from Metaluna and the Venusian pickle were both fought by me
in Tengai Makyou IV. Along with one fixed fight when Hollywood Tycoon Ron
Terry sent them after me in his office. I don't know how I forgot to
mention that, but now you know ... The Rest of the Story.
Well then, so you don't wanna read MY reviews of Sakura Wars titles, eh?
Fine. Read THIS
http://www.gamespot.com/dreamcast/strategy/sakurataisen/review.html?q=sakura%20taisen
for the first game, THIS
http://www.mobygames.com/game/saturn/sakura-taisen-2-kimi-shinitamou-koto-nakare/reviews/reviewerId,63797/
as a very brief take on the second, and THIS
http://www.rpgfan.com/reviews/sakurataisen3/Sakura_Taisen_3-2.html for the
third. None of these are written by me.
Josh
So, it's an interactive anime? Talk with girls, keep their morale up, and ensure that they win in battles. Ok...odd combo of dating/fighting. I guess it's your thing, but...eh. As for mech action, I'll stick with localized Front Mission.
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Why read about the third? Because I've gotten midway through it, of course!
And it's awesome. Coquelicot is quite possibly the cutest character I've
ever seen in a game. And there are quite a few anthropomorphized animals
running around doing dastardly deeds: the first battle was against a rabbit
wearing the suit the Walrus wore in Alice in Wonderland, with red sunglasses
and wielding a big pair of hedge clippers, under the Arc de Triomphe.
Having been to the Arc de Triomphe, seeing it in this way was a hoot.
Quick notes about Lunar: Magic School. The single most interesting part of
the game is the final two chapters when there are six characters in the
party. Even then, though, a LOT of random battles are in the way. And the
enemies aren't pushovers, meaning all of these random battles will require
some attention.
I don't claim to have understood everything in the story, because I would
get bored trying to decipher loads of Japanese text in a row, but it seemed
curiously forgetful. Seriously: if a woman enchants a student into setting
fire to all the unimportant buildings in town (conveniently enough),
wouldn't it be a natural course of action to devote resources to stopping
her? Same for the man who put alien-looking things onto the student
presidents, making them adversaries. What the hell was up with that?
If you haven't read my trio of Shining Force 3 reviews, I ask that you do
that now. I did my best to make those a good read.
Josh
I scanned through the first one, since it's the only one I'd be able to pick up and play, since I don't import that often. As for Lunar, well...I don't claim to understand anything written in Japanese (except the syllable 'no;' I can recognize that), so this is over my head.
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Phantasy Star mention, eh? Be prepared. Phantasy Star 1 is hard (I never
finished it) thanks to lengthy first-person dungeons that are brutal.
Phantasty Star 2 is also hard even though it's not in first-person, thanks
to true mazes and enemies that get really brutal. 3 is a good example of
'great concept, mediocre execution.' 4 is awesome, and also the only one
I've actually finished (even though I've played all of 'em).
Josh
Well, PS isn't in the collection, oddly enough. I'll have to grab this at some point soon, though.
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I'll finish with a few more remixes. FFIV:
http://www.ocremix.org/remix/OCR00925/ SMRPG:
http://www.ocremix.org/remix/OCR01027/ Symphony of the Night:
http://www.ocremix.org/remix/OCR00890/ FFVI:
http://www.ocremix.org/remix/OCR00977/ and a Chrono Trigger I hope I didn't
send before: http://www.ocremix.org/remix/OCR00312/
Oh, god, I wish I had that pretty mind back!
JuMeSyn
Josh
I only listened to the first few seconds of each on of these, because the hotel I'm staying has internet that rivals dial-up. Especially when everyone else in the hotel is using the internet (seriously, it took me 10 minutes just to get the first half of the first song).
FFIV - I liked it. A lot. Didn't expect the upbeat tempo in the middle.
SMRPG - Eh...not bad.
The other ones were pretty good, but I didn't find them anything spectacular. The FFIV wins this round.
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And here we go...
Arros Raikou is hosting on the 29th.
It's still close near the top, and it's about to get closer...
Combat Log
Luca Phase:
Luca Blight takes a moment to rest (12.2% HP remaining).
Damage Phase:
Draconn falls to Tile 50.
JDX falls to Tile 53.
Slashlen is burned!
JDX is burned!
JDX is full of fury!
Draconn is burned!
Draconn is full of fury!
Leaper is burned!
Movement Phase:
Leaper moves to Tile 53.
BLG moves to Tile 42.
Draconn moves to Tile 51.
Alan Tse moves to Tile 30.
Slashlen moves to Tile 54.
JuMeSyn moves to Tile 4.
Vicissitude moves to Tile 44.
JDX moves to Tile 55.
kupomogli moves to Tile 13.
Tabor moves to Tile 57.
Tabor falls to Tile 55!
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Previous THONG Rounds!
Selections for characters can be found at the following sites:
Suikoden Characters
Suikoden 2 Characters
Click here for the rules and lists of items and prizes!
Click here to see previous trivia!
Luca Blight
Great, now Ouro outranks me.
Answer to #L43: C. 1000g Well, most of you were able to identify this from the first Ys game!
#L44.
Who of the following gets stronger when the sun goes down?
A. Angela
B. Hawk
C. Duran
D. Carlie
E. Kevin
F. Reise
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THONG Question
Answer to #43:B. Grog. This probably wasn't as hard as I hoped it would be. Diego kills Clint, Cliff kills Kira, and Kira kills Diego. Grog is only weak to magic, which no one uses, so he's the winner.
#44.Difficulty: Easy, Potch: 150 This company comes from the minds who were part of Squaresoft at some point, and they now develop their own games!
A. Mistrunner
B. Mistsleeper
C. Mistwalker
D. Miststorm
E. MisterMisty
IN CONCLUSION:
Well, looks like Sony finally fixed a bunch of problems with backwards compatibility. Is this a step in the right direction for Sony, and is it enough for them to regain some ground? What do you guys think? The PS2 had the largest selection of RPGs out of last-gen's consoles, and now...what will happen? The Wii and the DS are looking to be top contenders right now, but will Sony be able to keep up? Sound off!
***Josh hates the USPS.
So uh...I guess Monday I'll try again. -.-
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Jan. 25: Matt
Jan. 24: Matt
Jan. 23: Matt
Jan. 22: Ouro
Resources
About the Host
Quote Archives!
Josh's Top Distractions:
Air Force Training
...Maybe Ailise. ^^;
Current Order of Game-Playing:
1. Final Fantasy III
2. Castlevania: PoR
3. Disgaea 2
4. Bully
5. GTA: LCS/VCS
Novel Progress:
2,788/70,000 words
THONG Players:
1. Roku Flik TP: 2 550p
2. Bainick Hero 2 TP: 22 4200p
3. Leaper Antonio TP: 6 1575p
4. Macstorm Mazus TP: 1 1050p
6. BLG Sid TP: 28 7175p
7. Arros Raikou Kage TP: 21 6850p
8. Xlash Gijimu TP: 0 200p
9. Donovan Clive TP: 2 900p
10. Slimey Gadget TP: 11 2000p
11. Bucket Millie TP: 20 2600p
12. Draconn Mondo TP: 11 875p
13. Genjuu Pesmerga TP: 6 1575p
14. Alan Tse Hoi TP: 21 6575p
15. TheBluick Fu Su Lu TP: 0 0p
16. Gouden Draak Rubi TP: 1 725p
17. Slashlen Lorelai TP: 15 1700p
18. JuMeSyn Odessa TP: 21 4325p
19. PureLunatic Viktor TP: 11 1575p
21. William.T Killey TP: 6 5000p
22. Arpijy Hix2 TP: 16 1625p
23. Spiffyness Badeaux TP: 2 525p
24. Reivax Kasim TP: 1 200p
25. Carabbit Viki TP: 7 1975p
26. Vicissitude Clive2 TP: 4 1075p
27. JDX Kuromimi TP: 9 3175p
28. Kupomogli Kinnison TP: 7 1525p
29. Aurelius Kahn TP: 4 3000p
30. Omm Yoshino TP: 2 1225p
31. Aylee Luc TP: 14 4450p
32. Tabor Ted TP: 4 1725p
33. TvsAdam McDohl TP: 2 875p
34. Sundoulos Hai Yo TP: 15 3475p
Anyone else?
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