Could be worse, ever see Nausicaä or Laputa?
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Hey there!
Okay, is it just me and my imagination, or is Final Fantasy X just a remade video game version of the anime 'Fushigi Yuugi'? I mean, common, think about it. A bunch of Guardians have to protect a summoner in order for her to summon a great beast to save the world at the expense of her life, and a guardian and the summoner fall in love. IT'S A FREAKIN' FUSHIGI YUUGI RIP OFF!
Later,
LEONheart Kennedy
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Googleshng:
An interesting theory you have there, but I can poke a hole in it or two. Fushigi Yuugi's plot has twists
in it... and a themesong that reminds me of old Madonna stuff.
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Mac Game Design
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Dearest Goog,
Do you know of any programs like OHRRPGCE for mac? I am dying to make
my own RPG, but the only thing I could find was Coldstone, and I don't
really want to make a Diablo style game.
Thanks in advance,ΚΚ~>Willy3
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Googleshng:
I'm reasonably certain that Coldstone is versitile enough to make turn based RPGs no problem, particularly
since the game Ambrosia released to demonstrate what it can do has a Realmz sort of interface last I
checked. If that isn't your cup of tea though, you might be able to find something if you poke around
here. Plus
you can never underestimate the versatility of good old Hypercard. I used it to create a turn based RPG
engine over a weekend when I was like 10.
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Big Multiparter
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1) Put this in the column if you want, but...Flash Flash Revolution??? Ugh. Try Dance With Intensity...a vastly superior DDR simulator. JUST DO IT!
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Googleshng:
I finally had a chance to try Dance Dance Revolution at NonCon this year. It's essentially the same thing
as NES Track and Field when you get right down to it, except it has spiffy music in place of the unbelievably
broken long jump event. You all remember that right? Get a running start, jump off the pad, and hop back
on 20 seconds later before the game realized what you did. Ah, memories.
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2) Soul Calibur 2 is the most complex, satisfying, and kick-ass fighting game of all time. Why in the world do games with an actual plot, experience, and inns have to involve a turn-based battle system? Not that I'm knocking the I-click-you-run-up-and-swing-now-its-his-turn thing, but is there some divine law that requires this of RPGs? C'mon...let's see a little originality in the battle systems.
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Googleshng:
Some don't go the turn based route. May I point out, say, everything by tri-Ace? Most people do it though
on account of the fact that RPGs have traditionally always been geared towards people without twitch
reflexes.
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3) Anyone up for Blitzball '04 by EA? That would roc...what the hell am I saying...
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Googleshng:
Mini-game... so... overrated!
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4) Yeah, I'm random. Anyone up for the "best plot twist in an RPG" category? I don't want to ruin it, but I think Lufia : The Fortress of Doom has a great one near the end...corny storyline and sub-par character development, but when you find out that ***** is actually ***, *********, it's like...whoa. = D
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Googleshng:
The problem with the Lufia series is that while they have a nice plot twist, they stick it in too many
games.
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5) Googleshng will eventually be replaced by Googleplexshng, who is vastly superior.
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Googleshng:
That'd be pretty witty if I hadn't heard it 600 times before and the number wasn't spelled googol.
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6. Da'mat saek ri nar sabu'tu ra'ek. Al'Ellisande.
- Feep
- There are 10 types of people in this world...those who understand binary and those who don't.
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Googleshng:
Hmm... what is that? Klingon?
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